History VideoGame / KingdomsOfAmalurReckoning

6th Jun '17 2:00:43 PM Heartlesswithaheart
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* StupidEvil: Some of the more evil choices are counter-productive at best and will cripple you at worst. A prime example is The Widow's Wrath, where you can choose to fight through a dungeon and kill the boss for some decent rewards...or you can kill the town that you got the quest from for the same rewards, but with the townsfolk never respawning. Considering your house there is also right next to a shop and is the fastest way to unload your houses' chests even after you get multiple ones, there's absolutely no reason to do this.
18th Feb '17 6:04:52 PM Katsuhagi
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* BuriedInAPileOfCorpses: How the game starts, with the player character waking up in one.
18th Jan '17 12:32:02 AM Argon2
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*** OffTheRails: The House of Ballads questline's plot involves this trope InUniverse. Their archenemy is the Maid of Windemere, who managed to break the plot of some of those reenactements. [[spoiler: You eventually choose whether you kill her again (maintaining her into the Cycle) or ally with her (ending her cycle of pain).]]

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*** OffTheRails: The House of Ballads questline's plot involves this trope InUniverse. Their archenemy is the Maid of Windemere, who managed to break the plot of some of those reenactements.reenactments. [[spoiler: You eventually choose whether you kill her again (maintaining her into the Cycle) or ally with her (ending her cycle of pain).]]



** Abelyra Seranon (a priestess of Lyria and 'The Orison' questgiver) has an interesting perspective on this; her quest involves sending you to humiliate a cruel maltheist, who speaks scornfully of Lyria's followers and encourages the poor and downtrodden to hate her for forcing them into their current lives. After the quest is complete, she explains to you that fate is not wholly good or evil, and that- even in Amalur- some follow destiny's path by seemingly defying it.

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** Abelyra Seranon (a priestess of Lyria and 'The Orison' questgiver) has an interesting perspective on this; her quest involves sending you to humiliate a cruel maltheist, who speaks scornfully of Lyria's followers and encourages the poor and downtrodden to hate her for forcing them into their current lives. After the quest is complete, she explains to you that fate is not wholly good or evil, and that- even in Amalur- some follow destiny's path by seemingly defying it.changing it. Happy endings are just as much Lyria's creation as sad beginnings.
16th Dec '16 10:27:36 AM ZuTheSkunk
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* CriticalFailure: Even if you max out your Dispelling and Persuasion skills, there's still a chance of you failing at using them.
15th Dec '16 11:58:56 PM ZuTheSkunk
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* AllPartOfTheShow: One quest in Teeth Of Naros DLC involves you taking part in a stage play in a theater. You can play your part as intended, or, if your Persuasion skill is high enough, you can instead go for saying out-of-character things like asking where is your costume, all while the other actor desperately tries to stay in-character during the conversation. The audience finds this so funny that the author of the play decides to try writing comedies in the future.
5th Oct '16 9:22:17 PM Zaptech
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* SheIsTheKing: Playing through the House of Ballads storyline lets you take on the role of Sir Sagrell, a fae hero, and eventually [[spoiler:King Wencyn himself]]. This doesn't change if the Fateless One is female.
** Nor does it change if you choose the tyrannical approach which is [[spoiler: choosing to spare the life of the end boss and become [[LesYay king to her queen]] in a changing of the telling.]]
5th Oct '16 9:18:55 PM Zaptech
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* ContrivedCoincidence: [[spoiler: It's really ironic when you consider that the Fateless One, who was part of a group that kept Tirnoch's existence a secret, was the one who actually manages to put her down for good.]]
** [[spoiler: A hard charge to make when she flat out tells you when you finally meet that SHE picked you specifically to be the fateless one, as a bit of a Gambit Roulette, since she was trapped in the web of fate herself, able to make only minor alterations to other people's fates but was fated to be trapped there for eternity and figured that if she set you out by making the well of souls a success, you'd eventually make your way back again and interacting with you would allow her to break free of her own fate, which she has no power over. She just underestimated how badass being able to screw destiny had made you.]]
5th Oct '16 9:17:51 PM Zaptech
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* DudeWheresMyRespect: Averted but later played straight with Fey interactions. Become the king/queen of the House of Ballads and everyone there will recognize you with "your grace" or similar. But go to Ysa, the fey capitol (to whom the House of Ballads is a very important place) and barely anyone will say anything about your role. Not even the guy in the Ballads Sanctuary. You also cannot use your position as a title to be introduced with, the announcers will only call out titles you buy.
4th Sep '16 5:29:07 AM supergod
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** In light of how beautiful the game is, it's a shame that the camera is slightly angled down by default, so around 3/4th of the screen show the ground. Tip: Look up every now and then.
18th Aug '16 1:23:45 PM Ferot_Dreadnaught
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* CameraScrew: there have been numerous reports of PC players having difficulties with the field of vision and mouselook, both of which seem optimized for consoles and in some cases cause instant motion-sickness. This makes the PC version seem like [[TheyJustDidntCare an afterthought]].

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* CameraScrew: there have been numerous reports of PC players having difficulties with the field of vision and mouselook, both of which seem optimized for consoles and in some cases cause instant motion-sickness. This makes the PC version seem like [[TheyJustDidntCare an afterthought]].afterthought.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KingdomsOfAmalurReckoning