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** It's also averted with Inquisitor Jaroslav in the "A Woman's Lot" DLC, who, despite the reputation of the Inquisition, comes off as being honest, just and generally caring, despite the job he is tasked to do. He just wants the facts, even if it is the AwfulTruth that may lead to a [[DownerEnding bad outcome]]. He expects everyone who deals with him to be 100% forthright as well as humble. [[AppealToForce Or else]].
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Fixing historical error


* IllegalReligion: [[https://en.wikipedia.org/wiki/Waldensians Waldensians]]. While during the events of the game the movement has not been declared heretical yet (such a thing happened a few years later, in the Fourth Lateran Council), persecution from church authorities has already begun. The quest ''Waldensians'' centers around assisting a Vicar to track down a Waldensian community in the Uzhitz area.

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* IllegalReligion: [[https://en.wikipedia.org/wiki/Waldensians Waldensians]]. While during the events of the game the movement has not been declared heretical yet (such a thing happened a few years later, in the Fourth Lateran Council), persecution from church authorities has already begun. The quest ''Waldensians'' centers around assisting a Vicar to track down a Waldensian community in the Uzhitz area. While by today's standards the Waldensians would be (and are) considered a valid expression of Protestantism, the events of the game happen about a hundred years before the Protestant movement fully began. The Waldensians had been declared heretical at the Fourth Lateran Council of 1215, and they were actively persecuted by the authorities of the Catholic church.
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ressurective immortality joke

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*RessurectiveImmortality: Played for laughs, as the Saviour Schnapps (potion used to manually save the game) recipe description states that whoever drinks it will save his soul and return to life in case of death.
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** Mess up badly enough while rebuilding Pribyslavitz in the ''From The Ashes'' DLC by leaving your subjects discontent and dissatisfied? Sir Divish won't hesitate to relieve you of your position as Bailiff, depriving you from any income from the village.
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** The ''Playing with Devil'' sidequest is egregious for being extremely linear compared to other parts of the game and [[spoiler:having no good ending, no matter what the player does. Henry either lets three innocent women die (and gets chewed out for not preventing their deaths), killed the bandits that attacked them (only to be be chewed out for killing innocent woodcutters the next day), or waited long enough for the "devil" to spawn and kill the women [[RuleOfThree (for which he is chewed out)]], while the new "devil" will keep spawning for as long as any of the three women is still alive (so fighting it, while perfectly doable, is futile). As players found out, beating the bandits with your bare fists to simply drop unconscious still "kills" them and gets you the "you killed good Christians" ending regardless, just like scaring the women off with an arrow so they run away in the middle of the ritual.]]

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** The ''Playing with Devil'' sidequest is egregious for being extremely linear compared to other parts of the game and [[spoiler:having no good ending, no matter what the player does. Henry either lets three innocent women die (and gets chewed out for not preventing their deaths), killed the bandits that attacked them (only to be be chewed out for killing innocent woodcutters the next day), or waited long enough for the "devil" to spawn and kill the women [[RuleOfThree (for which he is chewed out)]], while the new "devil" will keep spawning for as long as any of the three women is still alive (so fighting it, while perfectly doable, is futile). As players found out, beating the bandits with your bare fists to simply drop unconscious still "kills" them and gets you the "you killed good Christians" ending regardless, just like scaring the women off with an arrow so they run away in the middle of the ritual.]]

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Adding cut YMMV entry to a more fitting trope.


** [[spoiler:You cannot join the other side. There is a point in the main quest where Henry can cooperate with some bandits that are a part of the Runt's gang. One of them, Morcock, can even invite Henry to Pribyslavitz to join them. However, this cannot actually be done, as Henry will display a case of CutsceneIncompetence in talking with the bandit higher-up and is then ordered to be killed, leaving the player with no choice but to flee.]]
** [[spoiler:You cannot skip the stealth mission in the Siege of Talmberk, despite Divish saying only volunteers will go. Henry volunteers without player input.]]

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** [[spoiler:You cannot join the other side.bandits. There is a point in the main quest where Henry can cooperate with some bandits that are a part of the Runt's gang. One of them, Morcock, can even invite Henry to Pribyslavitz to join them. However, this cannot actually be done, as Henry will display a case of CutsceneIncompetence in talking with the bandit higher-up and is then ordered to be killed, leaving the player with no choice but to flee.]]
** [[spoiler:You You cannot skip the stealth mission in the [[spoiler:the Siege of Talmberk, despite Divish saying only volunteers will go. Henry volunteers without player input.]]
** The ''Playing with Devil'' sidequest is egregious for being extremely linear compared to other parts of the game and [[spoiler:having no good ending, no matter what the player does. Henry either lets three innocent women die (and gets chewed out for not preventing their deaths), killed the bandits that attacked them (only to be be chewed out for killing innocent woodcutters the next day), or waited long enough for the "devil" to spawn and kill the women [[RuleOfThree (for which he is chewed out)]], while the new "devil" will keep spawning for as long as any of the three women is still alive (so fighting it, while perfectly doable, is futile). As players found out, beating the bandits with your bare fists to simply drop unconscious still "kills" them and gets you the "you killed good Christians" ending regardless, just like scaring the women off with an arrow so they run away in the middle of the ritual.
]]
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** Some of the scenes from the ''Kingdom Come: Deliverance II'' trailer suggest that the siege von Aulitz dies in will happen in the sequel, a year after that battle actually happened.

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** *** Some of the scenes from the ''Kingdom Come: Deliverance II'' trailer suggest that the siege von Aulitz dies in will happen in the sequel, a year after that battle actually happened.
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* AlternateHistory: The game is based on actual events that happened in 1403, namely the sacking of Silver Skalitz in Bohemia by King Sigismund of Hungary's invading army. However, there are places where the game's "history" deviates from actual events.
** Sir Markvart von Aulitz is shown as Sigismund's hetman in the beginning of the story, leading the attack on Skalitz. In real life, von Aulitz died a year before in the siege of a castle near Kutna Hora (called "Kuttenberg" in the game).
** Some of the scenes from the ''Kingdom Come: Deliverance II'' trailer suggest that the siege von Aulitz dies in will happen in the sequel, a year after that battle actually happened.
** Sir Divish of Talmberg and his wife, Lady Stephanie, would have had three children by this time. But in the game, she confides in Henry that she is childless and has had several miscarriages. [[spoiler:If Henry makes a particular choice, it's implied that Henry sleeps with her. Possibly giving her that first child?]]
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It's already mentioned.



A sequel ''Kingdom Come: Deliverance II'' was announced in April 2024.
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A sequel ''Kingdom Come: Deliverance II'' was announced in April 2024.
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A sequel is also in the planning stages, with development starting after Warhorse is finished updating the game.

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A sequel is also in was announced on April 18th, 2024 and set to release late the planning stages, with development starting after Warhorse is finished updating the game.
same year.
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* CorruptChurch: The game purposefully goes out of its way to portray diverse members of the church in different degrees of light. Simon, the former priest of Rovna, is compassionate to the point of being naïve (and grieving due to an unfortunate event of the past). Godwin, the priest of Uzhitz, regardless of his "debauched" ways proves to be really kind-hearted and gets a pass from his fellow citizens due to living a humble life despite his noble upbringing. In the same time nobody respects the parish priest of Rattay, and both low-borns and nobles alike comment on him only ever being interested in his own, [[InformedAttribute fat]] self. The monks of the Sasau Monastery are mostly decent people in spite of their aloof relationship with the outside world. The trope is played full straight with the Vicar (an intolerant zealot with BurnTheWitch tendencies) and the priest of Rattay (a cynical, unscrupulous hypocrite). Overall, most of the townsfolk Henry meets have a negative opinion of the clergy, considering them to be corrupt, greedy and power-hungry. TruthInTelevision to a good degree, as the 15th century was pretty much the prelude of the religious reformations[[note]]1409, the year the game is set in, was the peak of the [[https://en.wikipedia.org/wiki/Western_Schism Western Schism]], with the Catholic Church being split between ''three'' popes, each considering himself the one and only due to personal power-plays and purely lay politics - and it took electing a ''fourth'' in 1417 to sort this mess out[[/note]] and turmoil of the 16th, with a less-than-exemplary clergy and growing criticism against the ecclesiastical hierarchy. On top of it all, the game is set just a couple of years before the [[UsefulNotes/JanZizka the Hussite Wars]], where supporters of Jan Hus simply decided they had enough of greedy churchmen meddling into their lives and went to arms to defend the reformist teachings of Hus with force - while in game many characters declare admiration to Hus and his teachings.

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* CorruptChurch: The game purposefully goes out of its way to portray diverse members of the church in different degrees of light. Simon, the former priest of Rovna, is compassionate to the point of being naïve (and grieving due to an unfortunate event of the past). Godwin, the priest of Uzhitz, regardless of his "debauched" ways proves to be really kind-hearted and gets a pass from his fellow citizens due to living a humble life despite his noble upbringing. In the same time nobody respects the parish priest of Rattay, and both low-borns and nobles alike comment on him only ever being interested in his own, [[InformedAttribute fat]] self. The monks of the Sasau Monastery are mostly decent people in spite of their aloof relationship with the outside world. The trope is played full straight with the Vicar (an intolerant zealot with BurnTheWitch tendencies) and the priest of Rattay (a cynical, unscrupulous hypocrite). The Inquisitor in the "A Woman's Lot" DLC comes off as being honest, just and generally caring, despite the job he is tasked to do. Overall, most of the townsfolk Henry meets have a negative opinion of the clergy, considering them to be corrupt, greedy and power-hungry. TruthInTelevision to a good degree, as the 15th century was pretty much the prelude of the religious reformations[[note]]1409, the year the game is set in, was the peak of the [[https://en.wikipedia.org/wiki/Western_Schism Western Schism]], with the Catholic Church being split between ''three'' popes, each considering himself the one and only due to personal power-plays and purely lay politics - and it took electing a ''fourth'' in 1417 to sort this mess out[[/note]] and turmoil of the 16th, with a less-than-exemplary clergy and growing criticism against the ecclesiastical hierarchy. On top of it all, the game is set just a couple of years before the [[UsefulNotes/JanZizka the Hussite Wars]], where supporters of Jan Hus simply decided they had enough of greedy churchmen meddling into their lives and went to arms to defend the reformist teachings of Hus with force - while in game many characters declare admiration to Hus and his teachings.
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** Some of the attempts Henry makes at [[CanisLatinicus Latin]] can be quite funny. "Pater noster quee est in canis."

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** Some of the attempts Henry makes at [[CanisLatinicus Latin]] can be quite funny. "Pater noster quee est in canis." "Dullest liver tam malus, ut nun a liquor party profit."
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** The Cumans speak Hungarian, even though at this point in history they were not yet completely assimilated, and spoke their own language. ([[JustifiedTrope Justified]], in that Cuman, a branch of Turkish, is a dead language now.

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** The Cumans speak Hungarian, even though at this point in history they were not yet completely assimilated, and spoke their own language. ([[JustifiedTrope Justified]], in that Cuman, a branch of Turkish, is a dead language now.)
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** The Cumans speak Hungarian, even though at this point in history they were not yet completely assimilated, and spoke their own language.

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** The Cumans speak Hungarian, even though at this point in history they were not yet completely assimilated, and spoke their own language. ([[JustifiedTrope Justified]], in that Cuman, a branch of Turkish, is a dead language now.
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Spelling/grammar fix(es)


-->'''Godwin:''' Mark my words. People will rise up and the Church will be shaken in it's foundation [[labelnote: explaination]] Hus's teaching has lead to a movement which predated Martin Luther by century... [[/labelnote]]

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-->'''Godwin:''' Mark my words. People will rise up and the Church will be shaken in it's foundation [[labelnote: explaination]] Hus's teaching has lead to a movement which predated Martin Luther by a century... [[/labelnote]]
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** The game does also has a hyperspace "personal storage chest" in each place you call home that can store an unlimited amount of weapons, armor, food, coins and any other miscellany you can collect in the game, and the contents of this chest are magically available from any of those places you call home (i.e. if you put it in your personal chest in Rattay you can retrieve it from your personal chest in Sasau).

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** The game does also has a hyperspace "personal storage chest" in each place you call home that can store an unlimited amount of weapons, armor, food, coins and any other miscellany you can collect in the game, and the contents of this chest are magically available from any of those places you call home (i.e. if you put it in your personal chest in Rattay you can retrieve it from your personal chest in Sasau).
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** On the other hand, your coins have no weight at all (without a mod, anyway) so you could also be carrying impossible amounts of groschen on your person. (A Bohemian silver groschen weighed about 3.6 grams, or about 126 to the pound, so if you're carrying around 100,000 groschen, in real life you would be toting close to 800lbs/360kg in coinage!)
** The game does also has a hyperspace "personal storage chest" in each place you call home that can store an unlimited amount of weapons, armor, food, coins and any other miscellany you can collect in the game, and the contents of this chest are magically available from any of those places you call home (i.e. if you put it in your personal chest in Rattay you can retrieve it from your personal chest in Sasau).

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* BodyHorror: Not too much in the game, but a few specific examples do qualify. [[spoiler:Limpy Lubosh]] may have been a thief and a rascal, but no one deserves something like that.

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* BloodSplatteredWarrior: Intense fighting can easily get your clothes covered in blood, reducing your charisma as the result.
* BodyHorror: Not too much in the game, but a few specific examples do qualify. [[spoiler:Limpy Lubosh]] may have been a thief and a rascal, but no one deserves something like that.getting mutilated into an unrecognizable mess.


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* ShowsDamage: Damaged characters will be stained in blood and show cuts on their faces.


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* SprintMeter: You have stamia which is expended with any physical activity more intensive than jogging, and is also depleted if you're struck. It also helps you absorb damage, especially with armor, and the same goes for enemies, so it's possible to win a fight by exhausting the enemy and then repeatedly hitting him.
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The character's name is Fritz


** At the very start of the game, even though you can't skip time before talking to your father because the game says there's no time to waste, you can roam around Skalitz, picking hundreds of herbs to train your Herbalism skill (and strength with the Leg Day perk), carefully knocking people out to boost your Stealth skill, haggling over vegetables, sprinting around beating up livestock to boost your overall stats in general, and picking locks if you get picks from Franz. This enables you to get a nice headstart in many skills (and items to sell later) even before the first mission.

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** At the very start of the game, even though you can't skip time before talking to your father because the game says there's no time to waste, you can roam around Skalitz, picking hundreds of herbs to train your Herbalism skill (and strength with the Leg Day perk), carefully knocking people out to boost your Stealth skill, haggling over vegetables, sprinting around beating up livestock to boost your overall stats in general, and picking locks if you get picks from Franz.Fritz. This enables you to get a nice headstart in many skills (and items to sell later) even before the first mission.
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** During the Rattay Tourney DLC, Henry is pitted against three opponents consecutively. Weapons and armour are all the same to put everyone on equal footing, so everyone wears the same open faced helmet. Sure, you could use flashy combo or DifficultButAwesome Master Strikes. Or you could just stab your opponent repeatedly in the face.

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** During the Rattay Tourney DLC, Henry is pitted against three opponents consecutively. Weapons and armour are all the same to put everyone on equal footing, so everyone wears the same open faced helmet. Sure, you could use flashy combo combos or DifficultButAwesome Master Strikes. Or you could just stab your opponent repeatedly in the face.
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** During the Rattay Tourney DLC, Henry is pitted against three opponents consecutively. Weapons and armour are all the same to put everyone on equal footing, so everyone wears the same open faced helmet. Sure, you could use flashy combo or DifficultButAwesome Master Strikes. Or you could just stab your opponent repeatedly in the face.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Hammers are available and are very effective against plate armor, though face disadvantages fighting against other weapon types, such as swords.
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--->'''Archer:''' I noticed you're asking a lot of questions. Are you the Inquisition, by chance?"

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--->'''Archer:''' I noticed you're asking a lot of questions. Are you the Inquisition, by chance?"chance?



* DefectorFromDecadence: Sir Jezhek, should the player [[spoiler:let him live when he surrenders, and later advice Sir Radzig to accept him into his service.]]

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* DefectorFromDecadence: Sir Jezhek, should the player [[spoiler:let him live when he surrenders, and later advice advise Sir Radzig to accept him into his service.]]
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-->'''Godwin:''' Nonsese. [[WhoWouldBeStupidEnough They can't burn a master of the most respected university in Europe.]]

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-->'''Godwin:''' Nonsese.Nonsense. [[WhoWouldBeStupidEnough They can't burn a master of the most respected university in Europe.]]

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* JustifiedTutorial: The game provides you the option to adquire basic proficiency in all available skills via early quests. A bit of a special case, as most (if not all) of the tutorials are actually optional, and can be skipped if the player wishes so: Henry can actually refuse to be trained in certain skills, even if it may end up biting back in his ass later.

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* JustifiedTutorial: The game provides you the option to adquire acquire basic proficiency in all available skills via early quests. A bit of a special case, as most (if not all) of the tutorials are actually optional, and can be skipped if the player wishes so: Henry can actually refuse to be trained in certain skills, even if it may end up biting back in his ass later.



* MundaneMadeAwesome: Much of the appeal of the game comes from how it finds engagent in the most mundane aspects of medieval life.

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* MundaneMadeAwesome: Much of the appeal of the game comes from how it finds engagent engagement in the most mundane aspects of medieval life.



** Sir Hanush is mentioned to be illiterate, which is a bit more surprising given his class. He, rather defensively, cllaims that that is what you hire scribes for.

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** Sir Hanush is mentioned to be illiterate, which is a bit more surprising given his class. He, rather defensively, cllaims claims that that is what you hire scribes for.



* NoCutsceneInventoryInertia: Mostly averted. Cutscenes are usually rendered in real time so Henry will appear wearing exactly what the player has equipped at that point. Sometimes the helmet will not be visible so Henry's motion-captured facial features can be shown. That said, there are a couple of exceptions here and there, like [[spoiler:after escaping Vranik. Even if the player has gone through the trouble of getting all his gear back, or just obtained some looting knocked-out guards, the cutscenes depicting the inmediate aftermath of the escape will depict Henry still battered and wearing basic clothes. Cut to the next scene at Rattay however, and Henry will appear with his full gear on.]] The most obvious one is [[spoiler: just before Payback, Henry is always wearing the same armor there and still has Pebbles as his horse.]]

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* NoCutsceneInventoryInertia: Mostly averted. Cutscenes are usually rendered in real time so Henry will appear wearing exactly what the player has equipped at that point. Sometimes the helmet will not be visible so Henry's motion-captured facial features can be shown. That said, there are a couple of exceptions here and there, like [[spoiler:after escaping Vranik. Even if the player has gone through the trouble of getting all his gear back, or just obtained some looting knocked-out guards, the cutscenes depicting the inmediate immediate aftermath of the escape will depict Henry still battered and wearing basic clothes. Cut to the next scene at Rattay however, and Henry will appear with his full gear on.]] The most obvious one is [[spoiler: just before Payback, Henry is always wearing the same armor there and still has Pebbles as his horse.]]



** If you kill [[spoiler:inquisitor Jaroslav from the "Madonna of Sasau" questline, you'll get an instant game over saying you were found out, Radzig disowned you, you were executed and Johanka was covicted for heresy anyway and died from her wounds]].

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** If you kill [[spoiler:inquisitor Jaroslav from the "Madonna of Sasau" questline, you'll get an instant game over saying you were found out, Radzig disowned you, you were executed and Johanka was covicted convicted for heresy anyway and died from her wounds]].wounds]].
** When playing as Theresa in ''A Woman's Lot'', getting arrested for any capital offense is instantly punished by death.



* RomanceSidequest: ''Courtship'', which consists of several dates between Henry and Theresa.

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* RomanceSidequest: Two of them; ''Courtship'', which consists of several dates between Henry and Theresa.Theresa, and ''At Your Service, My Lady'' in which Henry does a bunch of tasks for Lady Stephanie and has a brief fling with her as a result.
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* CorruptChurch: The game purposefully goes out of its way to portray diverse members of the church in different degrees of light. Simon, the former priest of Rovna, is compassionate to the point of being naïve (and grieving due to an unfortunate event of the past). Godwin, the priest of Uzhitz, regardless of his "debauched" ways proves to be really kind-hearted and gets a pass from his fellow citizens due to living a humble life despite his noble upbringing. In the same time nobody respects the parish priest of Rattay, and both low-borns and nobles alike commend on him only ever being interested in his own, [[InformedAttribute fat]] self. The monks of the Sasau Monastery are mostly decent people in spite of their aloof relationship with the outside world. The trope is played full straight with the Vicar (an intolerant zealot with BurnTheWitch tendencies) and the priest of Rattay (a cynical, unscrupulous hypocrite). Overall, most of the townsfolk Henry meets have a negative opinion of the clergy, considering them to be corrupt, greedy and power-hungry. TruthInTelevision to a good degree, as the 15th century was pretty much the prelude of the religious reformations[[note]]1409, the year the game is set in, was the peak of the [[https://en.wikipedia.org/wiki/Western_Schism Western Schism]], with the Catholic Church being split between ''three'' popes, each considering himself the one and only due to personal power-plays and purely lay politics - and it took electing a ''fourth'' in 1417 to sort this mess out[[/note]] and turmoil of the 16th, with a less-than-exemplary clergy and growing criticism against the ecclesiastical hierarchy. On top of it all, the game is set just a couple of years before the [[UsefulNotes/JanZizka the Hussite Wars]], where supporters of Jan Hus simply decided they had enough of greedy churchmen meddling into their lives and went to arms to defend the reformist teachings of Hus with force - while in game many characters declare admiration to Hus and his teachings.

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* CorruptChurch: The game purposefully goes out of its way to portray diverse members of the church in different degrees of light. Simon, the former priest of Rovna, is compassionate to the point of being naïve (and grieving due to an unfortunate event of the past). Godwin, the priest of Uzhitz, regardless of his "debauched" ways proves to be really kind-hearted and gets a pass from his fellow citizens due to living a humble life despite his noble upbringing. In the same time nobody respects the parish priest of Rattay, and both low-borns and nobles alike commend comment on him only ever being interested in his own, [[InformedAttribute fat]] self. The monks of the Sasau Monastery are mostly decent people in spite of their aloof relationship with the outside world. The trope is played full straight with the Vicar (an intolerant zealot with BurnTheWitch tendencies) and the priest of Rattay (a cynical, unscrupulous hypocrite). Overall, most of the townsfolk Henry meets have a negative opinion of the clergy, considering them to be corrupt, greedy and power-hungry. TruthInTelevision to a good degree, as the 15th century was pretty much the prelude of the religious reformations[[note]]1409, the year the game is set in, was the peak of the [[https://en.wikipedia.org/wiki/Western_Schism Western Schism]], with the Catholic Church being split between ''three'' popes, each considering himself the one and only due to personal power-plays and purely lay politics - and it took electing a ''fourth'' in 1417 to sort this mess out[[/note]] and turmoil of the 16th, with a less-than-exemplary clergy and growing criticism against the ecclesiastical hierarchy. On top of it all, the game is set just a couple of years before the [[UsefulNotes/JanZizka the Hussite Wars]], where supporters of Jan Hus simply decided they had enough of greedy churchmen meddling into their lives and went to arms to defend the reformist teachings of Hus with force - while in game many characters declare admiration to Hus and his teachings.

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* AllSwordsAreTheSame: There are several types of sword; Longsword, shortsword, sabre, and hunting sword. While they are governed by the sword skill, sabres have a certain agility requirement, while the rest are all predicated by strength. Additionally, each type of sword does different types of damage better than others; a longsword is more suited to stabbing than a sabre. Different unlockable combos can only used by particular types of swords, axes, and clubs.

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* AllSwordsAreTheSame: Averted. There are several types of sword; Longsword, shortsword, sabre, and hunting sword. While they are governed by the sword skill, sabres have a certain agility requirement, while the rest are all predicated by strength. Additionally, each type of sword does different types of damage better than others; a longsword is more suited to stabbing than a sabre. Different unlockable combos can only used by particular types of swords, axes, and clubs.


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** Henry spends two weeks recovering from the injuries he sustains at the end of the prologue. Any food items you have at that point won't spoil during that period.
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* LosingHorns: Playing the game of farkel, you may notice that every time a player busts, a series of notes from a trumpet plays that sounds an awful lot like laughing.

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** You can knock out some guards in Skalitz during the prologue and some of them has some expensive high level gear. Sure you cannot use them or even walk while carrying them but you can stash them in your house' chest since you will come back to it just before fighting Runt. Not to mention that after the prologue ended all stolen tags in your items will disappear. Also, it is possible to kill some of the Cumans during the attack on Skalitz and loot their gear. Notably you can sneak attack stun one of the Cumans holding Theresa and and quickly loot his gear before getting on the horse and keep retrying if you fail because this happens right after an autosave.

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** You can knock out some of the guards in Skalitz during the prologue and some of them has they'll have some expensive high level gear. Sure you cannot use them or barely even walk while carrying them but you can stash them in your house' chest since you will come back to it just before fighting Runt. Not to mention that after the prologue ended ends all stolen tags in your items will disappear. Also, it is possible to kill some of the Cumans during the attack on Skalitz and loot their gear. Notably you can sneak attack stun one of the Cumans holding Theresa and and quickly loot his gear before getting on the horse and keep retrying if you fail because this happens right after an autosave.



** Before most of it was patched, it's DifficultButAwesome, and requires a ton of patience, but [[https://www.youtube.com/watch?v=FEGuLFG7QsA this method]] allows you to gain tons of cash, maxed out values for several stats & skills, and some of the best equipment in the game (including the InfinityPlusOneSword) before you even get your first horse[[note]]It revolves around taking your time in Skalitz and opening every possible chest there is by simply memorising their lockpicking minigames and exploiting a bunch of mechanics in combat, allowing to loot the place and the Cumans blind, despite on paper Henry being a total nobody[[/note]]. Even after patching out the most glaring elements, what's still left out of the "Skalitz Looter" technique allows to completely obliterate the EarlyGameHell.

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** Before most of it was patched, it's it was DifficultButAwesome, and requires a ton of patience, but [[https://www.youtube.com/watch?v=FEGuLFG7QsA this method]] allows you to gain tons of cash, maxed out values for several stats & skills, and some of the best equipment in the game (including the InfinityPlusOneSword) before you even get your first horse[[note]]It revolves around taking your time in Skalitz and opening every possible chest there is by simply memorising their lockpicking minigames and exploiting a bunch of mechanics in combat, allowing you to loot the place and the Cumans blind, despite on paper Henry being a total nobody[[/note]]. Even after patching out the most glaring elements, what's still left out of the "Skalitz Looter" technique allows you to completely obliterate the EarlyGameHell.


Added DiffLines:

* {{Gasshole}}: Henry, when he's liquored up, doesn't even attempt to hold it in, and stumbles around burping and farting. No wonder his charisma goes down in that state.

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