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* SuperSoldier: [[spoiler:What NULL soldiers were intended to be, thanks to the power of Cronos. Most of them were purged, with the only survivors being Zero, Snow, V, the real Dragon, and a young woman implied to be the therapist's daughter]].
to:
* SuperSoldier: [[spoiler:What NULL soldiers were intended to be, thanks to the power of Cronos. Most of them were purged, with the only known survivors being Zero, Snow, V, Fifteen -- who is the real Dragon, and a young woman implied to be the therapist's daughter]].
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* ElderitchAbomination: [[spoiler: During the TrueFinalBoss, the war drugs the therapist takes to fight you seems to turn him into a '''freaking Akira-like abomination.''']] [[spoiler: Though, it could be The Dragon was just suffering from withdrawal, as after the fight, the therapist is back in his chair, with The Dragon's sword in his face,]]
to:
* ElderitchAbomination: EldritchAbomination: [[spoiler: During the TrueFinalBoss, the war drugs the therapist takes to fight you seems to turn him into a '''freaking Akira-like abomination.''']] [[spoiler: Though, it could be The Dragon was just suffering from withdrawal, as after the fight, the therapist is back in his chair, with The Dragon's sword in his face,]]
* LoveAtFirstSight: The Receptionist can immediately develop a crush on the Dragon if he's nice to her, and will awkwardly attempt to ask him out several times.
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* SuperSoldier: [[spoiler:What NULL soldiers were intended to be, thanks to the power of Cronos.]]
to:
* SuperSoldier: [[spoiler:What NULL soldiers were intended to be, thanks to the power of Cronos.]] Most of them were purged, with the only survivors being Zero, Snow, V, the real Dragon, and a young woman implied to be the therapist's daughter]].
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* {{Foreshadowing}}: During the Prison level, [[spoiler: the security cam footage is blanked out, indicating that someone swiped the tapes. You get these tapes later, and can watch Fifteen's rampage through the prison.]]
to:
* {{Foreshadowing}}: {{Foreshadowing}}:
** During the Prison level, [[spoiler: the security cam footage is blanked out, indicating that someone swiped the tapes. You get these tapes later, and can watch Fifteen's rampage through the prison.]]
** During the Prison level, [[spoiler: the security cam footage is blanked out, indicating that someone swiped the tapes. You get these tapes later, and can watch Fifteen's rampage through the prison.]]
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** The little girl who the Dragon can befriend appears in the first couple of nightmares, and [[spoiler:is indicated to be a hallucination by two police officers who state that the man who the girl claimed was her father lived alone]].
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* ElderitchAbomination: [[spoiler: During the TrueFinalBoss, the war drugs the therapist takes to fight you seems to turn him into a '''freaking Akira-like abomination.''']] [[spoiler: Though, it could be The Dragon was just suffering from withdrawal, as after the fight, the therapist is back in his chair, with The Dragon's sword in his face,]]
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* GilliganCut: As the protagonist's grasp on reality begins to erode, his psychiatrist ''empathically'' tells him to go immediately home, and to stay there until he's needed again. The scene immediately cuts to him [[DrowningMySorrows walking into a bar]].
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* EscortMission: Subverted. The first level ends with what appears to be an escort quest involving Dragon taking care of an injured scientist, only for the scientist's head to immediately detonate via V's explosives.
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* LeaveNoSurvivors: Your mandated M.O.
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* LeaveNoSurvivors: Your mandated M.O.
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* SilentProtagonist: Sort of. All of the Dragon's dialogue is decided by the player, but the only time he ever talks on his own accord is when [[spoiler:he's up on the rooftop with the little girl, admiring the city's beauty.]]
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* BadBoss: V, who doesn't care at all that Dragon is killing his men. In fact, he's thrilled, seeing his killings as a auteur killer at work.
* DeadAllAlong: [[spoiler:Leon von Alvensleben, the one behind the NULL Project]] is revealed to have been dead the whole time.
* EvenEvilHasStandards: Snow is disgusted by V's snuff films, claiming to not "approve of his pet projects."
* ImYourBiggestFan: The Dragon gets this treatment from V when he first meets him, but since V is a complete sadist willing to film himself torturing anybody for fun, Dragon isn't too thrilled about this. [[spoiler:V later loses all respect for Dragon when he starts interfering with his scheme and doesn't even give him the attention he so craves.]]
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* OlderThanTheyLook: A midgame conversation implies that the Dragon is very young-looking. He's a veteran of the recent war, but that was seven years ago, and he still looks quite young. [[spoiler: Considering he's a NULL (and that the ending confirms that yes, he was in active service during the war) it's possible that Cronos abuse has physically slowed his aging.]]
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* KilledOffscreen: [[spoiler:The last we see of V, he had his arms chopped off by Fifteen and was apparently taken away by him. According to Snow in the end credits, V was killed by Fifteen, which occurred offscreen.]]
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* OlderThanTheyLook: A midgame conversation implies that the Dragon is very young-looking. He's a veteran of the recent war, but that was seven years ago, and he still looks quite young. [[spoiler: Considering he's a NULL (and that the ending confirms that yes, he was in active service during the war) it's possible that Cronos abuse has physically slowed his aging.]]
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* StarterVillain: V can be considered one, since he's the first major antagonist Dragon encounters in the story.
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* SuperSoldier: [[spoiler:What NULL soldiers were intended to be, thanks to the power of Cronos.]]
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* BetterToDieThanBeKilled: [[spoiler:One of your targets, Josh Rose, would rather commit suicide than to die at your hands.]]
to:
* BetterToDieThanBeKilled: BetterToDieThanBeKilled:
** [[spoiler:One of your targets, Josh Rose, would rather commit suicide than to die at your hands.]]
** [[spoiler:One of your targets, Josh Rose, would rather commit suicide than to die at your hands.]]
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* BreakThemByTalking: [[spoiler: How the protagonist manages to prevent their execution by the hands of V. Via repeatedly using his clairvoyance, he deduces that all V wants is his attention and approval. Constantly interrupting V sends him into a breakdown, causing him to walk out in a huff.]]
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* IronicEcho: [[spoiler: The protagonist refers to V as a "fucking sub-human" when he asks him to help him in his snuff film. At the end of the game, the psychiatrist says this to the protagonist while being beat to death.]]
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* ImprovisedWeapon: All pick up items fall into this.
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* ImprobableUseOfAWeapon: The one time the protagonist actually finds a ''real'' weapon rather than (see the trope immediately below) old bottles or plants, namely a pistol, [[spoiler:he just throws it right at the enemy as he would any other one-use missile]].
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** [[spoiler: Possibly regarding the psychiatrist's daughter. Early in the game, the protagonist can observe a picture on his psychiatrist's desk, and he remarks that someday the protagonist might meet her. After killing a female NULL, during an angry rant the psychiatrist remarks that he can't contact his daughter.]]
to:
** [[spoiler: Possibly regarding the psychiatrist's daughter. Early in the game, the protagonist can observe a picture of her on his psychiatrist's desk, and he remarks that someday the protagonist might meet her. After killing a female NULL, during an angry rant the psychiatrist remarks that he can't contact his daughter.]]
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* ImprobableWeaponUser: Applies when the protagonist picks up items frequently. It'd be hard to throw a potted plant at someone hard enough to kill them.
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* TykeBomb: [[:The player character.]]
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* TykeBomb: [[:The [[spoiler: The player character.]]
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** [[spoiler: Possibly regarding the psychiatrist's daughter. Early in the game, the protagonist can observe a picture on his psychiatrist's desk, and he remarks that someday the protagonist might meet her. After killing a female Null user, during an angry rant the psychiatrist remarks that he can't contact his daughter.]]
to:
** [[spoiler: Possibly regarding the psychiatrist's daughter. Early in the game, the protagonist can observe a picture on his psychiatrist's desk, and he remarks that someday the protagonist might meet her. After killing a female Null user, NULL, during an angry rant the psychiatrist remarks that he can't contact his daughter.]]
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** [[spoiler: Possibly regarding the psychiatrist's daughter. Early in the game, you can observe a picture on his desk, and he remarks that someday you might meet her. After killing a female Null user, during an angry rant your psychiatrist remarks that he can't contact his daughter.]]
to:
** [[spoiler: Possibly regarding the psychiatrist's daughter. Early in the game, you the protagonist can observe a picture on his psychiatrist's desk, and he remarks that someday you the protagonist might meet her. After killing a female Null user, during an angry rant your the psychiatrist remarks that he can't contact his daughter.]]
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** [[spoiler: Possibly regarding the psychiatrist's daughter. Early in the game, you can observe a picture on his desk, and he remarks that someday you might meet her. After killing a female Null user, during an angry rant your psychiatrist remarks that he can't contact his daughter.]]
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* SequelHook: Quite a number. [[spoiler: SNOW and V's employer is still around, Zero is on the run, Fifteen is still hunting down the Cronos manufacturers to murder them in vengeance for his fallen NULL bretheren, and the girl has been kidnapped by Comedy and Tragedy for unknown reasons. In addition, how Cronos is made, why SNOW and V's employer wanted it, and who Comedy and Tragedy are is still unknown. Comedy even claims that, just before the final level, only the ''first act'' has been completed.]]
to:
* SequelHook: Quite a number. [[spoiler: SNOW and V's employer is still around, Zero is on the run, Fifteen is still hunting down the Cronos manufacturers to murder them in vengeance for his fallen NULL bretheren, and the girl has been kidnapped by Comedy and Tragedy for unknown reasons. In addition, how Cronos is made, why SNOW and V's employer wanted it, and who Comedy and Tragedy are is still unknown. Comedy even claims that, just before the final level, only the ''first act'' has been completed. There is even a "to be continued" in the credits.]]
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* MindScrew: [[spoiler: During hallucination scenes, it can be incredibly difficult to tell what is actually happening. There are also moments where the screen will "glitch" and the player will miss certain segments of dialogue, or even entire events.]]
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* DisintegratorRay: How security lasers work - you or your enemies, all is reduced to dust.
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* TykeBomb: [[:The player character.]]
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* SuicideByCop: [[spoiler:This can happen to you if you choose "life" - to let yourself die for the sake of those that you'd protect.]]
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* ColdBloodedTorture: V partakes in these on occasion.
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* NoNameGiven: Most of the characters don't have any names, and when they do it's mainly codenames or nicknames.
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* SnuffFilm: At one point in the story, V invites The Dragon over to his studio to help film a snuff film involving him beating two prostitutes to death. V also sends a VHS to Dragon where he kills his next door neighbors, though the more grislier acts of torture (one of which would have involved pliers) aren't seen before Dragon ejects the tape.
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* CoDragons: The psychotic thug V and the mysterious female ninja Snow are these to their unnamed employer.
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* OneLetterName: One of the main villains, V.
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* WhamLine: One that proves just how detailed The Dragon's precognition abilities can get.
--> '''The Dragon''': I want answers, V.
--> '''V''': [[spoiler: I never told you my name...]]
--> '''The Dragon''': I want answers, V.
--> '''V''': [[spoiler: I never told you my name...]]
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** The Dragon's nightmares reveal bits and pieces of his history. While they slowly imply that [[spoiler: he's a Cromag refugee of some kind]], one may notice that the person who shoots the scientist is a [[spoiler: NULL soldier. Later nightmares put The Dragon into the position of that soldier, and it's revealed in the end that it is indeed him, and not the child.]]
* IAmWho: [[spoiler: Subject Zero, a Gamma NULL. Essentially a psychically augmented super-soldier with the ability to see into the future with incredible clarity.]]
* IAmWho: [[spoiler: Subject Zero, a Gamma NULL. Essentially a psychically augmented super-soldier with the ability to see into the future with incredible clarity.]]
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* OlderThanTheyLook: A midgame conversation implies that the Dragon is very young-looking. He's a veteran of the recent war, but that was seven years ago, and he still looks quite young. [[spoiler: Considering he's a NULL (and that the ending confirms that yes, he was in active service during the war) it's possible that Cronos abuse has physically slowed his aging.]]
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* CombatClairvoyance: Thanks to the drugs that the protagonist takes, he can visualize his plan of attack before executing it with near-perfection.
to:
** [[spoiler: According to V, people who overdose on Cronos will spend eternity trapped in their own bodies. Whether or not this is true is debatable, but [[AFateWorseThanDeath if it's true, than this trope is in full effect for any Cronos user.]]]]
* CombatClairvoyance: Thanks to the drugs that the protagonist takes, he can visualize his plan of attack before executing it with near-perfection. [[spoiler: You later fight a NULL user who can do the same thing, and will even turn back time ''with you''.]] However, it's later hinted that [[spoiler: The Dragon's precognition is based on his latent psychic abilities as a Gamma Null.]]
* {{Foreshadowing}}: During the Prison level, [[spoiler: the security cam footage is blanked out, indicating that someone swiped the tapes. You get these tapes later, and can watch Fifteen's rampage through the prison.]]
* CombatClairvoyance: Thanks to the drugs that the protagonist takes, he can visualize his plan of attack before executing it with near-perfection. [[spoiler: You later fight a NULL user who can do the same thing, and will even turn back time ''with you''.]] However, it's later hinted that [[spoiler: The Dragon's precognition is based on his latent psychic abilities as a Gamma Null.]]
* {{Foreshadowing}}: During the Prison level, [[spoiler: the security cam footage is blanked out, indicating that someone swiped the tapes. You get these tapes later, and can watch Fifteen's rampage through the prison.]]
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* SequelHook: Quite a number. [[spoiler: SNOW and V's employer is still around, Zero is on the run, Fifteen is still hunting down the Cronos manufacturers to murder them in vengeance for his fallen NULL bretheren, and the girl has been kidnapped by Comedy and Tragedy for unknown reasons. In addition, how Cronos is made, why SNOW and V's employer wanted it, and who Comedy and Tragedy are is still unknown. Comedy even claims that, just before the final level, only the ''first act'' has been completed.]]
* TitleDrop: Katana ZERO refers to [[spoiler: the player character, who's real "name" is Subject Zero.]]
* ThroughTheEyesOfMadness: The Dragon's withdrawl of Cronos is affecting his mind severely, and hallucinations become frequent later in the game. At one point Dragon [[spoiler: gets precognition for an assignment he hasn't even been sent on yet, implying that the drug is making his powers go haywire.]]
* TitleDrop: Katana ZERO refers to [[spoiler: the player character, who's real "name" is Subject Zero.]]
* ThroughTheEyesOfMadness: The Dragon's withdrawl of Cronos is affecting his mind severely, and hallucinations become frequent later in the game. At one point Dragon [[spoiler: gets precognition for an assignment he hasn't even been sent on yet, implying that the drug is making his powers go haywire.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nswitch_katanazero.jpg]]
[[caption-width-right:350:Leave no survivors.]]
''Katana ZERO'' is a 2019 neo-noir 2D action platformer developed by [[VideoGame/TowerOfHeaven askiisoft]] and published by Creator/DevolverDigital for Windows, Mac and UsefulNotes/NintendoSwitch.
Story-wise, you are a katana-wielding assassin known only as The Dragon who leaves no one alive. How do you do it? By utilizing Chronos, a drug that lets you screw around with time and even look into the future. Pretty sweet, right?
Problem is, you've got some personal issues going on. For starters, you don't know much about yourself and the stuff there is to know is pretty nasty. You've also been having some really vivid nightmares. But you're seeing a therapist, so it evens out, right? Still though...
[[caption-width-right:350:Leave no survivors.]]
''Katana ZERO'' is a 2019 neo-noir 2D action platformer developed by [[VideoGame/TowerOfHeaven askiisoft]] and published by Creator/DevolverDigital for Windows, Mac and UsefulNotes/NintendoSwitch.
Story-wise, you are a katana-wielding assassin known only as The Dragon who leaves no one alive. How do you do it? By utilizing Chronos, a drug that lets you screw around with time and even look into the future. Pretty sweet, right?
Problem is, you've got some personal issues going on. For starters, you don't know much about yourself and the stuff there is to know is pretty nasty. You've also been having some really vivid nightmares. But you're seeing a therapist, so it evens out, right? Still though...
to:
[[quoteright:350:https://static.tvtropes.
[[caption-width-right:350:Leave no survivors.]]
''Katana ZERO'' is a 2019
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!!''Katana ZERO'' features tropes like:
to:
!!''Katana ZERO'' features tropes like: provides examples of:
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* OneHitKO: You can dish these at your enemies...and the reverse is true.
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* OneHitKO: You can dish these at your enemies... and the reverse is true.
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* JustForFun/XMeetsY: ''VideoGame/HotlineMiami'' meets ''VideoGame/TheMessenger2018''
to:
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Changed line(s) 8,9 (click to see context) from:
Story-wise, you are a katana-wielding assassin who leaves no one alive. How do you do it? By utilizing Chronos, a drug that lets you screw around with time and even look into the future. Pretty sweet, right?
to:
Story-wise, you are a katana-wielding assassin known only as The Dragon who leaves no one alive. How do you do it? By utilizing Chronos, a drug that lets you screw around with time and even look into the future. Pretty sweet, right?
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* BerserkButton: When someone is calling you on your phone, don't hang up on them. (You can do it, but they'll get pissed off fast.)
to:
* BerserkButton: When someone is calling you on your phone, don't hang up on them. them (You can do it, but they'll get pissed off fast.)).
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* CombatClairvoyance: Thanks to the drugs that the protagonist takes, he can visualize his plan of attack before executing it with near-perfection.
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-->"So... Tell me again about the men in masks...
to:
-->"So... Tell me again about the men in masks...
masks..."
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%%[[caption-width-right:350:some caption text]]
to:
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-->"So... Tell me again about the men in masks...
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nswitch_katanazero.jpg]]
%%[[caption-width-right:350:some caption text]]
''Katana ZERO'' is a 2019 neo-noir 2D action platformer developed by [[VideoGame/TowerOfHeaven askiisoft]] and published by Creator/DevolverDigital for Windows, Mac and UsefulNotes/NintendoSwitch.
Story-wise, you are a katana-wielding assassin who leaves no one alive. How do you do it? By utilizing Chronos, a drug that lets you screw around with time and even look into the future. Pretty sweet, right?
Problem is, you've got some personal issues going on. For starters, you don't know much about yourself and the stuff there is to know is pretty nasty. You've also been having some really vivid nightmares. But you're seeing a therapist, so it evens out, right? Still though...
Gameplay-wise, the levels are essentially you planning out your line of attack during your assignments. You can counter bullets with your trusty katana and make time go slower to get the drop on your prey. You can even grab certain objects and throw them at the baddies. The good news is your enemies go down in one hit. The bad news is you go down in one hit too. Should that happen, you have to start that section all over again, enemies and everything, so don't get cocky. After you finish a section, you get to see a security cam play out in your real-time so you can see how unstoppable you were.
There's also a real-time conversation system that can be applied to everyone you meet. Do you listen to every detail your superior tells you? Or do you hang up on them at your earliest convenience? Do you get into detail about your nightmares with your therapist? Or do you just ask for your daily dose of Chronos?
Whatever you do, never forget: '''LEAVE NO SURVIVORS.'''
----
!!''Katana ZERO'' features tropes like:
* BerserkButton: When someone is calling you on your phone, don't hang up on them. (You can do it, but they'll get pissed off fast.)
* BetterToDieThanBeKilled: [[spoiler:One of your targets, Josh Rose, would rather commit suicide than to die at your hands.]]
* LeaveNoSurvivors: Your mandated M.O.
* KatanasAreJustBetter
* OneHitKO: You can dish these at your enemies...and the reverse is true.
* OneHitPointWonder: Your enemies and you go down in one hit.
* JustForFun/XMeetsY: ''VideoGame/HotlineMiami'' meets ''VideoGame/TheMessenger2018''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nswitch_katanazero.jpg]]
%%[[caption-width-right:350:some caption text]]
''Katana ZERO'' is a 2019 neo-noir 2D action platformer developed by [[VideoGame/TowerOfHeaven askiisoft]] and published by Creator/DevolverDigital for Windows, Mac and UsefulNotes/NintendoSwitch.
Story-wise, you are a katana-wielding assassin who leaves no one alive. How do you do it? By utilizing Chronos, a drug that lets you screw around with time and even look into the future. Pretty sweet, right?
Problem is, you've got some personal issues going on. For starters, you don't know much about yourself and the stuff there is to know is pretty nasty. You've also been having some really vivid nightmares. But you're seeing a therapist, so it evens out, right? Still though...
Gameplay-wise, the levels are essentially you planning out your line of attack during your assignments. You can counter bullets with your trusty katana and make time go slower to get the drop on your prey. You can even grab certain objects and throw them at the baddies. The good news is your enemies go down in one hit. The bad news is you go down in one hit too. Should that happen, you have to start that section all over again, enemies and everything, so don't get cocky. After you finish a section, you get to see a security cam play out in your real-time so you can see how unstoppable you were.
There's also a real-time conversation system that can be applied to everyone you meet. Do you listen to every detail your superior tells you? Or do you hang up on them at your earliest convenience? Do you get into detail about your nightmares with your therapist? Or do you just ask for your daily dose of Chronos?
Whatever you do, never forget: '''LEAVE NO SURVIVORS.'''
----
!!''Katana ZERO'' features tropes like:
* BerserkButton: When someone is calling you on your phone, don't hang up on them. (You can do it, but they'll get pissed off fast.)
* BetterToDieThanBeKilled: [[spoiler:One of your targets, Josh Rose, would rather commit suicide than to die at your hands.]]
* LeaveNoSurvivors: Your mandated M.O.
* KatanasAreJustBetter
* OneHitKO: You can dish these at your enemies...and the reverse is true.
* OneHitPointWonder: Your enemies and you go down in one hit.
* JustForFun/XMeetsY: ''VideoGame/HotlineMiami'' meets ''VideoGame/TheMessenger2018''