History VideoGame / JurassicParkTrespasser

2nd Jan '16 10:32:58 AM nombretomado
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* LetsPlay: A ''very'' popular video LP by SomethingAwful goon LetsPlay/ResearchIndicates, who braves the buggy and often-tedious gameplay to bring viewers the game's excellent story in video form.
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* LetsPlay: A ''very'' popular video LP by SomethingAwful Website/SomethingAwful goon LetsPlay/ResearchIndicates, who braves the buggy and often-tedious gameplay to bring viewers the game's excellent story in video form.
20th Nov '15 7:47:20 AM Berrenta
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* ICantUseTheseThingsTogether: Since there's no way to visually check your ammunition, Anne will dictate either the exact count of bullets in a gun ("Looks like twelve," etc.) or will estimate magazine-fed firearms by weight ("Feels about half full", etc.). This trope is also followed out of necessity, since Anne is the only living human on the island.

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* ICantUseTheseThingsTogether: InformingTheFourthWall: Since there's no way to visually check your ammunition, Anne will dictate either the exact count of bullets in a gun ("Looks like twelve," etc.) or will estimate magazine-fed firearms by weight ("Feels about half full", etc.). This trope is also followed out of necessity, since Anne is the only living human on the island.
17th Jul '15 9:32:16 AM Aruu
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* LetsPlay: A ''very'' popular video LP by SomethingAwful goon 'Research Indicates', who braves the buggy and often-tedious gameplay to bring viewers the game's excellent story in video form.
to:
* LetsPlay: A ''very'' popular video LP by SomethingAwful goon 'Research Indicates', LetsPlay/ResearchIndicates, who braves the buggy and often-tedious gameplay to bring viewers the game's excellent story in video form.
16th Jul '15 5:50:41 AM Folamh3
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* UnbrokenFirstPersonPerspective: The game was an experimental effort to use a consistent first-person perspective with no HUD and everything represented diegetically.
16th Jun '15 12:56:40 AM TheNewPlague
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** ...And as of 2012, the team abandoned the project and have no intention of returning to it. Seems like the flying pigs were shot down.
13th Jun '15 1:18:24 PM TheFarmboy
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** Someone had made a custom level called [[https://www.youtube.com/watch?v=luDSiP_otqA "East Dock"]], taking place in [[Film/JurassicPark the first movie]]. Where you play as Dennis and you have to make your way to the boat on foot with the Barbasol can [[TimedMission before it leaves.]] Of course there are the Dilophosaurus and other dinos to look out for.
6th Apr '15 11:59:15 PM Dannykat
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Around is one word.
** You can easily trick dinosaurs by running a round a rock. Raptors occasionally jump off of cliffs. One raptor tribe's attack is literally to just charge at you.
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** You can easily trick dinosaurs by running a round around a rock. Raptors occasionally jump off of cliffs. One raptor tribe's attack is literally to just charge at you.
6th Apr '15 11:58:26 PM Dannykat
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Moving "Troubled Production" to a new Trivia section.
* TroubledProduction: As noted in [[http://www.gamasutra.com/view/feature/3339/postmortem_dreamworks_.php a Gamasutra feature published in 1999]], the development team went up against incredibly serious challenges trying to get the game to even ''run properly''. Aside from going into production with only a vague pie-in-the-sky idea of what they wanted, the developers faced serious problems with the AI coding (which necessitated dropping in quick fixes a short time before the release date), physics system (all the melee weapons hurt the player when they were holstered, so all mass was removed from most of them), music clearance problems (the team couldn't '''license any of John Williams' iconic score!''') and total [[ExecutiveMeddling ignorance]] and mismanagement within the development company. The final product was nowhere near finished.
3rd Sep '14 8:09:01 AM StarSword
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* InfinityPlusOneSword: The poison dart gun. It kills most enemies in 1 shot and is the only weapon that can practically kill a T-Rex. It is also one of only 2 weapons that is easy to aim, due to having a reflex sight. You only get 3 shots, but given all of the above, that's plenty.

* InfinityPlusOneSword: The poison dart gun. It kills most enemies in 1 shot and is the only weapon that can practically kill a T-Rex. It is also one of only 2 weapons that is easy to aim, due to having a reflex sight. You only get 3 shots, but given all of the above, that's plenty.
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* InfinityPlusOneSword: The poison dart gun. It kills most enemies in 1 shot and is the only weapon IntimateMarks: Anne's breast tattoo that can practically kill a T-Rex. It is also one of only 2 weapons that is easy to aim, due to having a reflex sight. You only get 3 shots, but given all doubles as the LifeMeter component of the above, that's plenty.DiegeticInterface.
26th Jul '14 4:40:37 AM ninjacrat
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* ImmuneToBullets: T-rex and Brachiosaurus. ** To clarify, the only easy way to kill a T-rex is three headshots from a unique weapon that only appears in one level. The T-rex is near the end of the level, the gun at the beginning. The gun carries 3 shots and there are no reloads in this game. Still, it is satisfying to kill one of the bastards. They have such ridiculously high health that you'd otherwise have to find half of the guns on the level and unload them all into one in order to kill it.[[note]]According to the shoddy documentation, with very good accuracy the mounted M2, Barrett, Calico, and drum-fed AK can kill the T-rex in one magazine, eventually; all other weapons will require backups. This is only feasible in the town, as there are far more guns than raptors within.[[/note]] Also, the very first T-Rex you meet can be killed by dropping a jeep on its head.
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* ImmuneToBullets: T-rex and Brachiosaurus. ** To clarify, the Brachiosaurus. The only easy way to kill a T-rex is three headshots from a unique weapon that only appears in one level. The T-rex is near the end of the level, the gun at the beginning. The gun carries 3 shots and there are no reloads in this game. Still, it is satisfying to kill one of the bastards. They have such ridiculously high health that you'd otherwise have to find half of the guns on the level and unload them all into one in order to kill it.[[note]]According to the shoddy documentation, with very good accuracy the mounted M2, Barrett, Calico, and drum-fed AK can kill the T-rex in one magazine, eventually; all other weapons will require backups. This is only feasible in the town, as there are far more guns than raptors within.[[/note]] Also, the very first T-Rex you meet can be killed by dropping a jeep on its head.

* MagnetHands: Subverted, sometimes you will lose whatever it is you're holding. ** Notably any time you walk up a slight slope. This results in a major part of the gameplay coming from flinging the item you're carrying as far as you can up the slope and then running up and grabbing it before it slides all the way down again.
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* MagnetHands: Subverted, Not in this game; sometimes you will lose whatever it is you're holding. ** holding. Notably any time you walk up a slight slope. This results in a major part of the gameplay coming from flinging the item you're carrying as far as you can up the slope and then running up and grabbing it before it slides all the way down again.

* WreakingHavok: ''Trespasser'' was one of the first games to simulate a realistic physics engine in 3D, but the way it was created made it nearly impossible to stack objects on top of one another, meaning several puzzles and one entire level had to be scrapped.
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* WreakingHavok: ''Trespasser'' was one of the first games to simulate a realistic physics engine in 3D, but the way it was created made it nearly impossible to stack objects on top of one another, meaning several puzzles and one entire level had to be scrapped.scrapped. ----
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