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* HalloweenTown: The titular island, with its witches, ghosts, monsters, spiders, bats, and generally creepy atmosphere.
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* UpdatedRerelease: Two years after its initial release, the game was rereleased with an onscreen leveling feature (previously leveling was activated by pressing "Ctrl-L") and an in-game map (previously the island map was only included in the user's guide)

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* UpdatedRerelease: Two years after its initial release, the game was rereleased with an onscreen leveling feature (previously leveling was activated by pressing "Ctrl-L") and an in-game map (previously the island map was only included in the user's guide)guide).
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* SceneryPorn: Haunted Island is one of Jumpstart's most beautifully detailed settings, looking like something out of ''Film/TheNightmareBeforeChristmas''.

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* SceneryPorn: Haunted Island is one of Jumpstart's most beautifully detailed settings, looking like something out of ''Film/TheNightmareBeforeChristmas''.''WesternAnimation/TheNightmareBeforeChristmas''.
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* MadLibsDialogue: Occurs in, what else, the Cemetery minigame, which is essentially MadLibs.

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* MadLibsDialogue: Occurs in, what else, the Cemetery minigame, which is essentially MadLibs.Mad Libs.



* NoCelebritiesWereHarmed: Flap the bat sounds rather like Creator/PeterLorre, while the friendly ghost in the speech game that thanks the player for saving his soul is based on Creator/RodneyDangerfield (on another plane, he also sounds like Creator/WCFields, with a big nose to match).

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* NoCelebritiesWereHarmed: Flap the bat sounds rather like Creator/PeterLorre, while the friendly ghost in the speech Mad Libs game that thanks the player for saving his soul you're trying to save is based on Creator/RodneyDangerfield (on another plane, (from a visual perspective, he also sounds like Creator/WCFields, with a big nose to match).



* TakeYourTime: While some minigames are timed, some non-timed minigames like the Frog Potion minigame will try to make you hurry by saying Ms. Grunkle will jump you if you take too long.

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* TakeYourTime: While some minigames mini games are timed, some non-timed minigames mini games like the Frog Potion minigame mini game will try to make you hurry by saying Ms. Grunkle will jump you if you take too long.

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* BagOfSpilling: Inverted. In the opening cutscene, Grunkel is flying with a witch's hat full of keys to her house, but she drops them all and her magic wand on the way to her house. The Player ends up picking them all up.

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* BagOfSpilling: Inverted. In the opening cutscene, Grunkel Ms. Grunkle is flying with a witch's hat full of keys to her house, but she drops them all and her magic wand on the way to her house. The Player ends up picking them all up.



* BondVillainStupidity: Grunkle repeatedly taunts you - and why doesn't she turn you into a monster right there?

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* BondVillainStupidity: Ms. Grunkle repeatedly taunts you - and why doesn't she turn you into a monster right there? there?
* TheCameo: Apparently you're not alone in the woods of Haunted Island (no we're not talking about Repsac); hidden in the trees in certain spots are characters from previous Jumpstart games, like Frankie the dog from ''Jumpstart 1st Grade'' and CJ the frog from ''Jumpstart 2nd Grade''.



* ClosedCircle: It's greatly implied that no one is allowed to leave Grunkel's island.

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* ClosedCircle: It's greatly implied that no one is allowed to leave Grunkel's island.Haunted Island.



* TheDragon: Repsac with Ms. Grunkle as the BigBad

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* TheDragon: Repsac with Ms. Grunkle as the BigBad BigBad.



* ExpositionFairy: Flap, a giant purple bat

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* ExpositionFairy: Flap, a giant purple batbat that sounds like Creator/PeterLorre.



* GuideDangIt: Early releases of the game only include the island map in the user's guide. Thus, if you don't have the user's guide, you can't navigate the island effectively and are pretty much screwed. (Clever form of CopyProtection, though.) Later releases dropped the user's guide and included the map in-game.

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* GuideDangIt: Early releases of the game only include the island map in the user's guide. Thus, if you don't have the user's guide, you can't navigate the island effectively and are pretty much screwed.screwed, and since most kids were playing this at school, it was highly doubtful the teachers still had it lying around in their classroom. (Clever form of CopyProtection, though.) Later releases dropped the user's guide and included the map in-game.



* LockedDoor: Grunkel's house is linear, and the only way to progress through it is to open doors that contain five locks on each. They can only be opened with [[SkeletonKey skeleton keys]] earned [[EveryTenThousandPoints every 5000 points]].

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* LockedDoor: Grunkel's Ms. Grunkle's house is linear, and the only way to progress through it is to open doors that contain five locks on each. They can only be opened with [[SkeletonKey skeleton keys]] earned [[EveryTenThousandPoints every 5000 points]].



* MediumBlending: The game constantly flips between CGI animation and 2-D animation. For the most part, the main game is pre-rendered CGI while the mini games are 2-D. The main characters (Flap, Ms. Grunkle, etc.) are always CGI. Your classmates look CGI in the opening sequence, but they are 2-D animated in the yearbook and Madame Pomreeda's CrystalBall.

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* MadLibsDialogue: Occurs in, what else, the Cemetery minigame, which is essentially MadLibs.
* MediumBlending: The game constantly flips between CGI animation and 2-D animation.animation, while being made to look like stop-motion. For the most part, the main game is pre-rendered CGI while the mini games are 2-D. The main characters (Flap, Ms. Grunkle, etc.) are always CGI. Your classmates look CGI in the opening sequence, but they are 2-D animated in the yearbook and Madame Pomreeda's CrystalBall.



* PunnyName: Madame Pomreeda (Palm Reader?)

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* PunnyName: Madame Pomreeda (Palm Reader?)Reader)


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* SceneryPorn: Haunted Island is one of Jumpstart's most beautifully detailed settings, looking like something out of ''Film/TheNightmareBeforeChristmas''.


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* TakeYourTime: While some minigames are timed, some non-timed minigames like the Frog Potion minigame will try to make you hurry by saying Ms. Grunkle will jump you if you take too long.
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* FetchQuest: The game is mostly a series of these. You have thirteen classmates to save and four items are required to save one. You have to play three mini-games to get just one item. So in all, you have to play 156 mini-games to save all your classmates. On top of this, you have to play three rounds of all the mini-games, except for the pirate activity, to count as having played it once. So unless you get the pirate activity, you have to play nine rounds (three rounds for three mini-games) to get one item. Also, the game keeps track of which mini-games you're bad at and assigns those ones to you repeatedly. Yeah, it's a long game. The UpdatedRerelease changes it so you only have to play two mini-games to get one item, reducing the total number of mini-games who have to play from 156 to 104.

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* FetchQuest: The game is mostly a series of these. You have thirteen classmates to save and four items are required to save one. You have to play three mini-games to get just one item. So in all, you have to play 156 mini-games to save all your classmates. On top of this, you have to play three rounds of all the mini-games, except for the pirate activity, to count as having played it once. So unless you get the pirate activity, you have to play nine rounds (three rounds for three mini-games) to get one item. Also, the game keeps track of which mini-games you're bad at and assigns those ones to you repeatedly. Yeah, it's a long game. The UpdatedRerelease changes it so you only have to play two mini-games to get one item, reducing the total number of mini-games who you have to play from 156 to 104.
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* FetchQuest: The game is mostly a series of these. You have thirteen classmates to save and four items are required to save one. You have to play three mini-games to get just one item. So in all, you have to play 156 mini-games to save all your classmates. On top of this, you have to play three rounds of all the mini-games, except for the pirate activity, to count as having played it once. So unless you get the pirate activity, you have to play nine rounds (three rounds for three mini-games) to get one item. Also, the game keeps track of which mini-games you're bad at and assigns those ones to you repeatedly. Yeah, it's a long game.

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* FetchQuest: The game is mostly a series of these. You have thirteen classmates to save and four items are required to save one. You have to play three mini-games to get just one item. So in all, you have to play 156 mini-games to save all your classmates. On top of this, you have to play three rounds of all the mini-games, except for the pirate activity, to count as having played it once. So unless you get the pirate activity, you have to play nine rounds (three rounds for three mini-games) to get one item. Also, the game keeps track of which mini-games you're bad at and assigns those ones to you repeatedly. Yeah, it's a long game. The UpdatedRerelease changes it so you only have to play two mini-games to get one item, reducing the total number of mini-games who have to play from 156 to 104.
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* WarpWhistle

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* WarpWhistleWarpWhistle: Actually walking to your destination rewards you with valuable key points. It also means the possibility of encountering Repsac, and many players have admitted to favoring the map.

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Not the right application of that trope.


* WarpWhistle
* WhatMeasureIsANonCute: Flap the bat, the game's ExpositionFairy and the closest thing it has to a main character, is a somewhat ugly/creepy looking bat.

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* WarpWhistle
* WhatMeasureIsANonCute: Flap the bat, the game's ExpositionFairy and the closest thing it has to a main character, is a somewhat ugly/creepy looking bat.
WarpWhistle

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If it\'s not an example, it\'s not an example.


** A blink-and-you'll-miss it mistake in this sequence: the boy named Joe turns into a silhouette that doesn't match his monster form. He's supposed to become a giant angry gorilla, but transforms into Stanley's form, a Frankenstein's monster instead.
* TheSmurfettePrinciple: Surprisingly averted in this game. The leading protagonist and antagonist, Pomreeda and Grunkel are both women, and out of the thirteen children you have to rescue seven of them are girls: [[GorgeousGorgon Violet]], [[BeautyToBeast Tiffany]], [[AlphaBitch Laura]], [[JekyllAndHyde Zev Cosmo]], [[CreepyDoll Jane]], [[WrenchWench Debbie]], and [[DeadlyDoctor Penny]].

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** A blink-and-you'll-miss it mistake in this sequence: the boy named Joe turns into a silhouette that doesn't match his monster form. He's supposed to become a giant angry gorilla, but transforms into Stanley's form, a Frankenstein's monster instead.
* TheSmurfettePrinciple: Surprisingly averted in this game. The leading protagonist and antagonist, Pomreeda and Grunkel are both women, and out of the thirteen children you have to rescue seven of them are girls: [[GorgeousGorgon Violet]], [[BeautyToBeast Tiffany]], [[AlphaBitch Laura]], [[JekyllAndHyde Zev Cosmo]], [[CreepyDoll Jane]], [[WrenchWench Debbie]], and [[DeadlyDoctor Penny]].
instead.

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* NoCelebritiesWereHarmed: Flap the bat sounds rather like Creator/PeterLorre, while the friendly ghost in the speech game that thanks the player for saving his soul is based on Creator/RodneyDangerfield (on another plane, he also sounds like Creator/WCFields, with a big nose to match).



** {{Pirate}}: Type 1. The pirates are your enemies, and if you run into one of their ships, you'll have to sink it in a cannon battle mini-mini game.

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** {{Pirate}}: Type 1. The pirates in the geography game are your enemies, and if you run into one of their ships, you'll have to sink it in a cannon battle mini-mini game.
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* ToothyBird: James is turned into [[EverythingsBetterWithPenguins a penguin]] with teeth.
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* NoSwastikas: Averted. The history activity features a number of historical photographs, including one of a Nazi flag.

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* NoSwastikas: Averted. The history activity features a number of historical photographs, including one of a Nazi flag. Well, if it's educational...
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* NoSwastikas: Averted. The history activity features a number of historical photographs, including one of a Nazi flag.
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* BondVillainStupidity: Grunkle repeatedly taunts you - and why doesn't she turn you into a monster right there?
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As its subtitle might suggest, this game is remembered for its NightmareFuel, which was presumably a factor in its discontinuation. Okay, the plot: You are a fourth-grade student who has missed one day of school. While you were absent, the substitute teacher was a WickedWitch named Ms. Grunkle who [[BalefulPolymorph turned all your classmates into monsters]] and imprisoned them on a creepy island where everything looks like it was designed by TimBurton. So now ItsUpToYou to rescue them, wandering through the [[TheLostWoods spooky woods]] of the island to find the {{Mini Game}}s which provide you with {{Plot Coupon}}s. Occasionally, an evil ghost named Repsac will pop out of nowhere and force you to answer a question. Answering a question wrong will cost you [[HitPoints health points]] and losing all your health points will land in [[TheMaze the Labyrinth]].

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As its subtitle might suggest, this game is remembered for its NightmareFuel, which was presumably a factor in its discontinuation. Okay, the plot: You are a fourth-grade student who has missed one day of school. While you were absent, the substitute teacher was a WickedWitch named Ms. Grunkle who [[BalefulPolymorph turned all your classmates into monsters]] and imprisoned them on a creepy island where everything looks like it was designed by TimBurton.Creator/TimBurton. So now ItsUpToYou to rescue them, wandering through the [[TheLostWoods spooky woods]] of the island to find the {{Mini Game}}s which provide you with {{Plot Coupon}}s. Occasionally, an evil ghost named Repsac will pop out of nowhere and force you to answer a question. Answering a question wrong will cost you [[HitPoints health points]] and losing all your health points will land in [[TheMaze the Labyrinth]].

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Essentially, it's a DefangedHorrors version of a SurvivalHorror game. You can see a {{Walkthrough}} starting [[http://www.youtube.com/watch?v=Upx8ZCALzR4 here]] and a review noting its scariness [[http://www.youtube.com/watch?v=-vUh_PZ5SK4 here]].

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Can be downloaded from [[https://archive.org/details/Jumpstart_4th_Grade the Internet Archive]]. Essentially, it's a DefangedHorrors version of a SurvivalHorror game. You can see a {{Walkthrough}} starting [[http://www.youtube.com/watch?v=Upx8ZCALzR4 here]] and a review noting its scariness [[http://www.youtube.com/watch?v=-vUh_PZ5SK4 here]].



* MissingEpisode: This version of ''Jump Start 4th Grade'' has not been officially available since TheNineties...at least until [[https://archive.org/details/Jumpstart_4th_Grade the Internet Archive got their hands on it]].
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Archive.org shows its true worth once again!


* MissingEpisode: This version of ''Jump Start 4th Grade'' has not been officially available since TheNineties. If you want a copy, [[EBay eBay]] is probably your best bet.

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* MissingEpisode: This version of ''Jump Start 4th Grade'' has not been officially available since TheNineties. If you want a copy, [[EBay eBay]] is probably your best bet.TheNineties...at least until [[https://archive.org/details/Jumpstart_4th_Grade the Internet Archive got their hands on it]].
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* FetchQuest: The game is mostly a series of these. You have thirteen classmates to save and four items are required to save one. You have to play three mini-games to get just one item. So in all, you have to play 156 mini-games to save all your classmates. On top of this, you have to be play three rounds of all the mini-games, except for the pirate activity, to count as having played it once. So unless you get the pirate activity, you have to play nine rounds (three rounds for three mini-games) to get one item. Also, the game keeps track of which mini-games you're bad at and assigns those ones to you repeatedly. Yeah, it's a long game.

to:

* FetchQuest: The game is mostly a series of these. You have thirteen classmates to save and four items are required to save one. You have to play three mini-games to get just one item. So in all, you have to play 156 mini-games to save all your classmates. On top of this, you have to be play three rounds of all the mini-games, except for the pirate activity, to count as having played it once. So unless you get the pirate activity, you have to play nine rounds (three rounds for three mini-games) to get one item. Also, the game keeps track of which mini-games you're bad at and assigns those ones to you repeatedly. Yeah, it's a long game.
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* StatusCellPhone: One of Laura's items is a (now fairly outdated) cell phone, which the game considers reflective of her ClassRepresentative personality. When the game was made in the mid-1990s, prepubescent children owning cell phones was very rare indeed.

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* StatusCellPhone: One of Laura's items is a (now fairly outdated) outdated looking) cell phone, which the game considers reflective of her ClassRepresentative personality. When the game was made in the mid-1990s, prepubescent children owning cell phones was very rare indeed.
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* StatusCellPhone: One of Laura's items is a (now fairly outdated) cell phone, which the game considers reflective of her ClassRepresentative personality. When the game was made in the mid-1990s, prepubescent children owning cell phones was very rare indeed.
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not a pirate trope


** GarnishingTheStory: Well, pirates make at least as much sense as the Egyptian pyramid.
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The trope requires them to talk to each other.


* TalkingToHerself: Pomreeda and Grunkel don't meet face-to-face, but they are both voiced by the same person, Jeannie Elias.
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Instant Plunder Just Add Pirates is being merged into Pirate. Example cleanup


** InstantPlunderJustAddPirates: Well, pirates make at least as much sense as the Egyptian pyramid.

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** InstantPlunderJustAddPirates: GarnishingTheStory: Well, pirates make at least as much sense as the Egyptian pyramid.
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* TheSmurfettePrinciple: Surprisingly averted in this game. The leading protagonist and antagonist, Pomreeda and Grunkel are both women, and out of the thirteen children you have to rescue seven of them are girls: [[GorgeousGorgon Violet]], [[BeautyToBeast Tiffany]], [[AlphaBitch Laura]], [[JekyllAndHyde Zev Cosmo]], [[CreepyDoll Jane]], [[WrenchWench Debbie]], and [[DeadlyDoctor Penny]].
* TalkingToHerself: Pomreeda and Grunkel don't meet face-to-face, but they are both voiced by the same person, Jeannie Elias.

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* BagOfSpilling: Inverted. In the opening cutscene, Grunkel is flying with a witch's hat full of keys to her house, but she drops them all and her magic wand on the way to her house. The Player ends up picking them all up.



* CatScare: If you pair two tablets that don't match in the Mummy Tomb, a cat screeches.
* CircusOfFear: Pomreeda's cart appears to be part of this kind of place. It's easy to miss the abandoned cart next to hers reading "Cirque du Jumpstart".
* ClosedCircle: It's greatly implied that no one is allowed to leave Grunkel's island.



* TheDragon: Repsac with Ms. Grunkle as the BigBad

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* TheDragon: Repsac with Ms. Grunkle as the BigBadBigBad


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* IResembleThatRemark: The bugs in the spider spelling challenge protest this when Flap expresses doubt in Pomreeda's belief that the letter bugs are cute.
* LockedDoor: Grunkel's house is linear, and the only way to progress through it is to open doors that contain five locks on each. They can only be opened with [[SkeletonKey skeleton keys]] earned [[EveryTenThousandPoints every 5000 points]].


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* MonsterClown: Calvin becomes this.


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** Laura becomes a vampire, except with ''two heads'', one of them is her normal head and the other is a purple-skinned vampire head. When she transforms back to normal, her normal head turns around and [[JustEatHim EATS the vampire head]].


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** A blink-and-you'll-miss it mistake in this sequence: the boy named Joe turns into a silhouette that doesn't match his monster form. He's supposed to become a giant angry gorilla, but transforms into Stanley's form, a Frankenstein's monster instead.
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* DefangedHorrors: You don't actually ''die'', and the monsters won't actually ''hurt'' you...however they try to scare you.

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* DefangedHorrors: You don't actually ''die'', and the monsters won't actually ''hurt'' you...however however, they try to scare you.
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A discontinued though somewhat infamous entry in the ''JumpStart'' series of {{Edutainment Game}}s. Four years after its release, it was replaced by a new version which was about [[UndergroundLevel mining]]... or something. In any case, it was not as memorable as this one.

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A discontinued though somewhat infamous entry in the ''JumpStart'' ''VideoGame/JumpStart'' series of {{Edutainment Game}}s. Four years after its release, it was replaced by a new version which was about [[UndergroundLevel mining]]... or something. In any case, it was not as memorable as this one.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/js4g_9795.png]]
[[caption-width-right:350:Repsac might jump out at any moment...]]
A discontinued though somewhat infamous entry in the ''JumpStart'' series of {{Edutainment Game}}s. Four years after its release, it was replaced by a new version which was about [[UndergroundLevel mining]]... or something. In any case, it was not as memorable as this one.

As its subtitle might suggest, this game is remembered for its NightmareFuel, which was presumably a factor in its discontinuation. Okay, the plot: You are a fourth-grade student who has missed one day of school. While you were absent, the substitute teacher was a WickedWitch named Ms. Grunkle who [[BalefulPolymorph turned all your classmates into monsters]] and imprisoned them on a creepy island where everything looks like it was designed by TimBurton. So now ItsUpToYou to rescue them, wandering through the [[TheLostWoods spooky woods]] of the island to find the {{Mini Game}}s which provide you with {{Plot Coupon}}s. Occasionally, an evil ghost named Repsac will pop out of nowhere and force you to answer a question. Answering a question wrong will cost you [[HitPoints health points]] and losing all your health points will land in [[TheMaze the Labyrinth]].

Essentially, it's a DefangedHorrors version of a SurvivalHorror game. You can see a {{Walkthrough}} starting [[http://www.youtube.com/watch?v=Upx8ZCALzR4 here]] and a review noting its scariness [[http://www.youtube.com/watch?v=-vUh_PZ5SK4 here]].
----
!!This game provides examples of:

* AlphabetSoupCans
* BeautyToBeast: Many of the children, especially Tiffany.
* BiggerOnTheInside: There's no way Ms. Grunkle's tiny little house could contain all those rooms you have to pass through. But hey, [[AWizardDidIt she's a witch]].
* DefangedHorrors: You don't actually ''die'', and the monsters won't actually ''hurt'' you...however they try to scare you.
* DifficultyLevels
* TheDragon: Repsac with Ms. Grunkle as the BigBad
* EvilLaugh: Repsac has an impressive one. Ms. Grunkle has one too.
* ExpositionFairy: Flap, a giant purple bat
* FantasyKitchenSink: Haunted Island is a grab bag of anything conceivably Halloweenish. Ghosts, vampires, and witches are to be expected, but ''[[AncientEgypt an Egyptian pyramid]]''? In the middle of a spooky forest with gnarled trees? God knows how ''that'' got there.
* FetchQuest: The game is mostly a series of these. You have thirteen classmates to save and four items are required to save one. You have to play three mini-games to get just one item. So in all, you have to play 156 mini-games to save all your classmates. On top of this, you have to be play three rounds of all the mini-games, except for the pirate activity, to count as having played it once. So unless you get the pirate activity, you have to play nine rounds (three rounds for three mini-games) to get one item. Also, the game keeps track of which mini-games you're bad at and assigns those ones to you repeatedly. Yeah, it's a long game.
* GuideDangIt: Early releases of the game only include the island map in the user's guide. Thus, if you don't have the user's guide, you can't navigate the island effectively and are pretty much screwed. (Clever form of CopyProtection, though.) Later releases dropped the user's guide and included the map in-game.
* HealingSpring: The Fountain of Health in the Labyrinth, if you can find it.
* HollywoodDarkness: Nearly ''everything'' on Haunted Island appears black and blue. That is, until you get close to it, which somehow makes it show up in full color.
* KarmaHoudini: [[spoiler:After you've saved all your classmates, Ms. Grunkle pulls a VillainExitStageLeft, telling you that WeWillMeetAgain.]]
* TheLostWoods
* MediumBlending: The game constantly flips between CGI animation and 2-D animation. For the most part, the main game is pre-rendered CGI while the mini games are 2-D. The main characters (Flap, Ms. Grunkle, etc.) are always CGI. Your classmates look CGI in the opening sequence, but they are 2-D animated in the yearbook and Madame Pomreeda's CrystalBall.
* MissingEpisode: This version of ''Jump Start 4th Grade'' has not been officially available since TheNineties. If you want a copy, [[EBay eBay]] is probably your best bet.
* OurVampiresAreDifferent: They are {{Classical Movie Vampire}}s who have to [[CoolAndUnusualPunishment solve long division problems]] in order to make it into their coffins.
* PirateTropes: The geography activity is pirate-themed, so it includes a number of these:
** BoardingParty: Implied. If you lose one of the cannon battle mini-mini games mentioned below, your ammo and supply counts go down.
** InstantPlunderJustAddPirates: Well, pirates make at least as much sense as the Egyptian pyramid.
** {{Pirate}}: Type 1. The pirates are your enemies, and if you run into one of their ships, you'll have to sink it in a cannon battle mini-mini game.
*** GhostPirate: Possibly. You don't actually see the pirates themselves, but their ships are all white and ghostly. Oddly, your ship is too.
** PirateBooty: You have to identity the countries with this, based on the geography clues.
** PirateParrot: Picking up supplies is accompanied by a parrot sound effect.
** TalkLikeAPirate: Naturally. While you don't see the pirates, a pirate voiceover gloats at you during the cannon battle mini-mini game and follows this trope.
*** Oddly averted on ''your'' ship, where the only pirate you hear (presumably your first mate) speaks with a BritishAccent.
** TreasureMap: The game is played on a parchment-looking world map, which nevertheless has modern-day (i.e. 1990s) countries and borders.
* PunnyName: Madame Pomreeda (Palm Reader?)
* ProperlyParanoid: A lot of kids would use the WarpWhistle specifically to avoid Repsac.
* RandomEvent
* RetroUniverse: Some of the children are explicitly from the modern day while others seem to be {{Disco Dan}}s and they all go to school together in an old-fashioned one-room schoolhouse. The pirate activity seems to take place during TheCavalierYears, but none of the rest of the game does. Most of the stories you create in the cemetery activity are set in the present day. And, of course, the history activity has information updated to TheNineties (the time when the game was made) even though Flap says it was "a long time ago" that anyone was in there.
* SdrawkcabName: The evil ghost is named "Repsac". Yeah, "[[CasperTheFriendlyGhost Casper]]" spelled backwards.
* SinisterSilhouettes: How the children are shown being changed into monsters in the opening {{Cutscene}}.
* ThemedCursor: As you can see from the screenshot, the game makes the cursor look spooky and ghostly.
* UpdatedRerelease: Two years after its initial release, the game was rereleased with an onscreen leveling feature (previously leveling was activated by pressing "Ctrl-L") and an in-game map (previously the island map was only included in the user's guide)
* WarpWhistle
* WhatMeasureIsANonCute: Flap the bat, the game's ExpositionFairy and the closest thing it has to a main character, is a somewhat ugly/creepy looking bat.

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