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* AndYourRewardIsInteriorDecorating: In ''Lost in the Tropics''.

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* AndYourRewardIsInteriorDecorating: In ''Lost in the Tropics''.Tropics'' players can spend money o decorate their hut.
* AndYourRewardIsParenthood: In ''Lost in the Tropics'' both Joe and Mac can get married and have a baby with their respective wife.
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It was followed by two SNES sequels: ''Congo's Caper'' (1992) and ''Joe & Mac 2: Lost in the Tropics'' (1994). There was also an arcade spin-off in 1994 titled ''Joe & Mac Returns'', an EliminationPlatformer similar to Data East's ''VideoGame/TumblePop''.

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It was followed by two SNES sequels: ''Congo's Caper'' ''VideoGame/CongosCaper'' (1992) and ''Joe & Mac 2: Lost in the Tropics'' (1994). There was also an arcade spin-off in 1994 titled ''Joe & Mac Returns'', an EliminationPlatformer similar to Data East's ''VideoGame/TumblePop''.
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* OneWingedAngel: [[spoiler:In ''Lost in the Tropics'', when you beat Gork at the final level, he summons the Chief's stolen crown and gains nigh-indestructible powers from it.]]
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* WizardNeedsFoodBadly: It's possible for your caveman to fall over dead from starvation in some versions, such as the arcade version, where your life gradually decreases (most versions, such as the SNES version, don't have this feature); or, more hilariously, fall over dead from starvation soon after surviving an attack with one HP left. This is lampshaded in ''New Joe & Mac'', when Joe or Mac suddenly clutches his stomach and says, "I'm hungry!" before dying from starvation.

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* WizardNeedsFoodBadly: It's possible for your caveman to fall over dead from starvation in some versions, such as the arcade version, where your life gradually decreases (most versions, such as the SNES version, don't have this feature); or, more hilariously, fall over dead from starvation soon after surviving an attack with one HP left. This is lampshaded in ''New Joe & Mac'', when Joe or Mac suddenly clutches his stomach and says, "I'm hungry!" before dying from starvation.
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On November 6th 2009, French developer Golgoth Studio (which earlier remade ''VideoGame/{{Toki}}'') announced that they were working on a [[http://golgothstudio.com/devblog/category/joe-mac/ remake of the first game]]. Lack of updates since then placed this Joe & Mac remake squarely in DevelopmentHell until the company's demise. On October 14, 2021, Microids picked up this remake and announced for a 2022 release on consoles and PC.

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On November 6th 2009, French developer Golgoth Studio (which earlier remade ''VideoGame/{{Toki}}'') announced that they were working on a [[http://golgothstudio.com/devblog/category/joe-mac/ remake of the first game]]. Lack of updates since then placed this Joe ''Joe & Mac Mac'' remake squarely in DevelopmentHell until the company's demise. On October 14, 2021, Microids picked up this remake and announced for a November 2022 release on consoles and PC.



* WingedSoulFliesOffAtDeath: If either Joe or Mac lose all their energy, they transform into winged souls and fly off in the series.
* WizardNeedsFoodBadly: It's possible for your caveman to fall over dead from starvation in some versions, such as the arcade version, where your life gradually decreases (most versions, such as the SNES version, don't have this feature), or more hilariously, fall over dead from starvation soon after surviving an attack with one HP left.

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* WingedSoulFliesOffAtDeath: If either Joe or Mac lose all their energy, they transform into winged souls and fly off in the series.
series (averted in ''New Joe & Mac'', though).
* WizardNeedsFoodBadly: It's possible for your caveman to fall over dead from starvation in some versions, such as the arcade version, where your life gradually decreases (most versions, such as the SNES version, don't have this feature), or feature); or, more hilariously, fall over dead from starvation soon after surviving an attack with one HP left.left. This is lampshaded in ''New Joe & Mac'', when Joe or Mac suddenly clutches his stomach and says, "I'm hungry!" before dying from starvation.
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* AttackOnTheHeart: [[spoiler:The only way to beat the final boss is to attack the giant beast's heart, thus weakening the boss' attacks on you.]]
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On November 6th 2009, French developer GolgothStudio announced that they were working on a [[http://golgothstudio.com/devblog/category/joe-mac/ remake of the first game]]. Lack of updates since then placed this Joe & Mac remake squarely in DevelopmentHell until the company's demise. On October 14, 2021, Microids picked up this remake and announced for a 2022 release on consoles and PC.

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On November 6th 2009, French developer GolgothStudio Golgoth Studio (which earlier remade ''VideoGame/{{Toki}}'') announced that they were working on a [[http://golgothstudio.com/devblog/category/joe-mac/ remake of the first game]]. Lack of updates since then placed this Joe & Mac remake squarely in DevelopmentHell until the company's demise. On October 14, 2021, Microids picked up this remake and announced for a 2022 release on consoles and PC.

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On November 6th 2009, French developer GolgothStudio announced that they were working on a [[http://golgothstudio.com/devblog/category/joe-mac/ new installment in the series in DLC format]]. Lack of updates since then places the new Joe & Mac squarely in DevelopmentHell for the time being.

On October 14, 2021 a remake of the first game was announced for a 2022 release on consoles and PC.

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On November 6th 2009, French developer GolgothStudio announced that they were working on a [[http://golgothstudio.com/devblog/category/joe-mac/ new installment in remake of the series in DLC format]]. first game]]. Lack of updates since then places the new placed this Joe & Mac remake squarely in DevelopmentHell for until the time being.

company's demise. On October 14, 2021 a 2021, Microids picked up this remake of the first game was and announced for a 2022 release on consoles and PC.
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* YouGottaHaveBlueHair: Well, Mac does. Joe's hair is green.
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! This game provides examples of:

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! !! This game provides examples of:
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%% * GettingCrapPastTheRadar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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%% * GettingCrapPastTheRadar: GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please example was removed. Please check the trope page to make sure your example fits the current definition.

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On October 14, 2021 a remake of the first game was announced for console and PC for a release in 2022.


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On October 14, 2021 a remake of the first game was announced for a 2022 release on consoles and PC.
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Added DiffLines:

On October 14, 2021 a remake of the first game was announced for console and PC for a release in 2022.
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* WizardNeedsFoodBadly: Its possible for your caveman to fall over dead from starvation in some versions, such as the arcade version, where your life gradually decreases (most versions, such as the SNES version, don't have this feature). Or more hilariously, fall over dead from starvation soon after surviving an attack with one HP left.

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* WizardNeedsFoodBadly: Its It's possible for your caveman to fall over dead from starvation in some versions, such as the arcade version, where your life gradually decreases (most versions, such as the SNES version, don't have this feature). Or feature), or more hilariously, fall over dead from starvation soon after surviving an attack with one HP left.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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%% * GettingCrapPastThe Radar: GettingCrapPastTheRadar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* GettingCrapPastTheRadar: Just the fact that a game released and made available on a Nintendo port has a plot revolving around rescuing what is essentially a harem group is baffling.

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%% * GettingCrapPastTheRadar: Just GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the fact that a game released and made available on a Nintendo port has a plot revolving around rescuing what is essentially a harem group is baffling.future, please check the trope page to make sure your example fits the current definition.
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* WombLevel: Results in a giant realistic-looking beating heart as a backdrop.

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* WombLevel: Results The last level of the original game is inside the ''Tyrannosaurus'' you defeated in a giant realistic-looking beating heart as a backdrop.the penultimate level.
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A series of {{Platform Game}}s by Creator/DataEast. The series began with the 1991 UsefulNotes/ArcadeGame ''Caveman Ninja'', known as ''Joe & Mac: Tatakae Genshijin'' ("Fighting Cavemen") in Japan. Set in {{Prehistoria}}, the object of the game is to [[DamselInDistress rescue the titular duo's harem of]] [[NubileSavage cave girls]] from a band of rival cavemen and their dinosaur pet bosses. ''Joe & Mac: Caveman Ninja'' saw quite a few home ports (with or without the subtitle), namely the UsefulNotes/SuperNES, UsefulNotes/SegaGenesis, UsefulNotes/NintendoEntertainmentSystem, UsefulNotes/GameBoy, Amiga, DOS, and Zeebo.

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A series of {{Platform Game}}s by Creator/DataEast. The series began with the 1991 UsefulNotes/ArcadeGame ''Caveman Ninja'', known as ''Joe & Mac: Tatakae Genshijin'' ("Fighting Cavemen") in Japan. Set in {{Prehistoria}}, the object of the game is to [[DamselInDistress rescue the titular duo's harem of]] [[NubileSavage cave girls]] from a rival band of rival cavemen Neanderthals and their dinosaur pet bosses. ''Joe & Mac: Caveman Ninja'' saw quite a few home ports (with or without the subtitle), namely the UsefulNotes/SuperNES, UsefulNotes/SegaGenesis, UsefulNotes/NintendoEntertainmentSystem, UsefulNotes/GameBoy, Amiga, DOS, and Zeebo.



* BambooTechnology: Mook cavemen riding foot-powered wooden helicopters. They throw bombs at you, for some odd reason.

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* BambooTechnology: Mook cavemen neanderthals riding foot-powered wooden helicopters. They throw bombs at you, for some odd reason.



* ForTheEvulz: The first level in ''Joe & Mac 2'' would have ended without a boss fight, if it weren't for some random neanderthal whacking a sleeping stegosaurus on the head ForTheLULZ.

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* ForTheEvulz: The first level in ''Joe & Mac 2'' would have ended without a boss fight, if it weren't for some random neanderthal whacking a sleeping stegosaurus ''Stegosaurus'' on the head ForTheLULZ.



* GiantSpaceFleaFromNowhere: The first game has two final bosses, depending on which version you play. Most versions feature [[spoiler: some sort of caveman-dinosaur hybrid that attacks by leaping at you in rapid somersaults, and spitting up larvae-like creatures. The NES game's manual identifies him as 'The Fabled Sagileocorn', whatever that means.]] The SNES version instead has [[spoiler: a BigRedDevil, complete with pitchfork and demonic cackle, who turns into a more challenging blue form when you beat him.]] Both of them count; even moreso since they are both fought inside of a t-rex, for some reason.
* HeadSwap: Joe and Mac themselves, plus the redheaded and brunette cavegirls.

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* GiantSpaceFleaFromNowhere: The first game has two final bosses, depending on which version you play. Most versions feature [[spoiler: some sort of caveman-dinosaur hybrid that attacks by leaping at you in rapid somersaults, and spitting up larvae-like creatures. The NES game's manual identifies him as 'The Fabled Sagileocorn', whatever that means.]] The SNES version instead has [[spoiler: a BigRedDevil, complete with pitchfork and demonic cackle, who turns into a more challenging blue form when you beat him.]] Both of them count; even moreso since they are both fought inside of a t-rex, snake-necked ''T.rex'', for some reason.
* HeadSwap: Joe and Mac themselves, plus the redheaded and brunette cavegirls. The two ''Tyrannosaurus'' bosses from the first game count as well. One is a normal ''T.rex'' while the other is a red variant with a long, snakelike neck.



* MamaBear: The first boss, a tyrannosaurus rex, awakens once you hurt its offspring.

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* MamaBear: The first boss, a tyrannosaurus rex, ''Tyrannosaurus rex'', awakens once you hurt its offspring.



* PowerupMount: Two levels have your cavemen ride on either pterodactyls or brontosauruses.

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* PowerupMount: Two water-based levels have your cavemen ride on either pterodactyls ''Pteranodons'' or brontosauruses.plesiosaurs. In ''Joe and Mac 2'', you encounter three ridable beasties as well, all of which have a BreathWeapon. The treetops stage has a friendly-looking fat ''Pteranodon'' that can spit seed-like projectiles from its beak, and the swamp stage has a the other two. The first is a small ''Styracosaurus'' that spits tiny fireballs and the second is a chubby little ''Plesiosaurus'' that spits concentrated bursts of water.
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* GettingCrapPastTheRadar: Just the fact that a game released and made available on a Nintendo port has a plot revolving around rescuing what is essentially a harem group is baffling.
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* ManEatingPlant: The second boss which bears an [[LawyerFriendlyCameo incredible resemblance]] to [[Theatre/LittleShopOfHorrors Audrey the second]]. It can [[TentacleRope grab]] and eat you, which is an [[CaptainObvious instant kill.]]

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* ManEatingPlant: The second boss which bears an [[LawyerFriendlyCameo incredible resemblance]] to [[Theatre/LittleShopOfHorrors Audrey the second]]. It can [[TentacleRope grab]] and eat you, which is an [[CaptainObvious instant kill.]]
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A series of {{Platform Game}}s by Creator/DataEast. The series began with the 1991 UsefulNotes/ArcadeGame ''Caveman Ninja'', known as ''Joe & Mac: Tatakae Genshijin'' ("Fighting Cavemen") in Japan. Set in {{Prehistoria}}, the object of the game is to [[DamselInDistress rescue the titular duo's harem of]] [[NubileSavage cave girls]] from a band of rival cavemen and their dinosaur pet bosses. ''Joe & Mac: Caveman Ninja'' saw quite a few home ports (with or without the subtitle), namely the SuperNES, UsefulNotes/SegaGenesis, UsefulNotes/NintendoEntertainmentSystem, UsefulNotes/GameBoy, Amiga, DOS, and Zeebo.

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A series of {{Platform Game}}s by Creator/DataEast. The series began with the 1991 UsefulNotes/ArcadeGame ''Caveman Ninja'', known as ''Joe & Mac: Tatakae Genshijin'' ("Fighting Cavemen") in Japan. Set in {{Prehistoria}}, the object of the game is to [[DamselInDistress rescue the titular duo's harem of]] [[NubileSavage cave girls]] from a band of rival cavemen and their dinosaur pet bosses. ''Joe & Mac: Caveman Ninja'' saw quite a few home ports (with or without the subtitle), namely the SuperNES, UsefulNotes/SuperNES, UsefulNotes/SegaGenesis, UsefulNotes/NintendoEntertainmentSystem, UsefulNotes/GameBoy, Amiga, DOS, and Zeebo.
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* PortingDisaster: The SNES version of the game did get expanded levels, sprites directly derived from the Arcade Game, and a lush color palette... But it removed elements like charged weapons, interacting with your co-op partner (a mode which is unlocked after beating the game), and (worst of all) suffered from sluggish controls and a ''drastically'' reduced frame rate that seemed to run at half the speed of its UsefulNotes/SegaGenesis counterpart. On that note, the Genesis version lacked two weapons from the arcade version and fell victim to the system's notoriously stingy color palette, but included nearly everything else and even ran ''faster'' than the arcade version for added challenge.
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* YouGottaHaveBlueHair: Well, Mac does. Joe's hair is green.
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** In the original arcade version and NES port, the plant will actually spit out your bones. This was removed from the Genesis port, Game Boy port, and SNES remake.

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** In the original arcade version and NES port, the plant will actually spit out your bones. This was removed from the Genesis port, Game Boy port, and SNES remake.arrangement.
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** In the original arcade version and NES port, the plant will actually spit out your bones. This was removed from the Genesis, SNES, and Game Boy versions.

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** In the original arcade version and NES port, the plant will actually spit out your bones. This was removed from the Genesis, SNES, and Genesis port, Game Boy versions.port, and SNES remake.
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** In the original arcade version and NES port, the plant will actually spit out your bones. This was removed from the other ports.

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** In the original arcade version and NES port, the plant will actually spit out your bones. This was removed from the other ports.Genesis, SNES, and Game Boy versions.
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** In the NES and arcade versions, the plant will actually spit out your bones.

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** In the NES and original arcade versions, version and NES port, the plant will actually spit out your bones.bones. This was removed from the other ports.
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** In the NES version, the plant will actually spit out your bones.

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** In the NES version, and arcade versions, the plant will actually spit out your bones.
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** In the NES version, the plant will actually spit out your bones.
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* ChivalrousPervert: In ''Joe & Mac Reutrns'', when the two heroes aren't out rescuing cavegirls, Joe and Mac try to peep at them while they're bathing, blow their bikinis tops off, or just outright steal their bikinis.

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* ChivalrousPervert: In ''Joe & Mac Reutrns'', Returns'', when the two heroes aren't out rescuing cavegirls, Joe and Mac try to peep at them while they're bathing, blow their bikinis tops off, or just outright steal their bikinis.

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