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* AdaptationDistilation: The Brotherhood of the Cruciform Sword is completely absent, and so are Sallah and Hatay.



* PermanentlyMissableContent: The game has several [[PointOfNoReturn points of no return]], with the first one happening after Indy discovers the tomb of the Knight in Venice. Once he goes to the Castle, the library books, the painting and the fake Grail diary are no longer accesible. Without the painting, the pass and a second description of the grial are lost, and even with it, you can fail to pick those two items and still leave Brunwald Castle. There also only one chance to steal the tickets in the airport, as the pertinent dialogue option is gone after the first usage.

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* PermanentlyMissableContent: The game has several [[PointOfNoReturn points of no return]], with the first one happening after Indy discovers the tomb of the Knight in Venice. Once he goes to the Castle, the library books, the painting and the fake Grail diary are no longer accesible. Without the painting, the pass and a second description of the grial are lost, and even with it, you can fail to pick those two items and still leave Brunwald Castle. There is also only one chance to steal the tickets in the airport, as the pertinent dialogue option is gone after the first usage.
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* ArtisticLicenseHistory: The tough ticker taker mentions he won a boxing Gold Medal in the 1934 Olympics. There were none that year, with the closest being Berlin 1936 and Los Angeles 1932.

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* ArtisticLicenseHistory: The tough ticker ticket taker mentions he won a boxing Gold Medal in the 1934 Olympics. There were none that year, with the closest being Berlin 1936 and Los Angeles 1932.



* PermanentlyMissableContent: The game has several [[PointOfNoReturn points of no return]], with the first one happening after Indy discovers the tomb of the Knight in Venice. Once he goes to the Castle, the library books, the painting and the fake Grail diary are no longer accesible. Without the painting, the pass and a second description of the grial are lost, and even with it, you can fail to pick those two items and still leave Brunwald Castle.

to:

* PermanentlyMissableContent: The game has several [[PointOfNoReturn points of no return]], with the first one happening after Indy discovers the tomb of the Knight in Venice. Once he goes to the Castle, the library books, the painting and the fake Grail diary are no longer accesible. Without the painting, the pass and a second description of the grial are lost, and even with it, you can fail to pick those two items and still leave Brunwald Castle. There also only one chance to steal the tickets in the airport, as the pertinent dialogue option is gone after the first usage.
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* ArtisticLicenseHistory: The tough ticker taker mentions he won a boxing Gold Medal in the 1934 Olympics. There were none that year, with the closest being Berlin 1936 and Los Angeles 1932.
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* NPCAmnesia: Averted both the password variant and this trope in general by making you fist-fight any guards you fail to bluff your way past. Also, if an already bluffed guard sees Indiana in an attire different than the one used for his cover story, the guard will spot the ruse and become hostile. There's however one guard who won't object after Indy goes out of a window only to return later throuh a door, as long as he is still in Nazi uniform.

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* NPCAmnesia: Averted both the password variant and this trope in general by making you fist-fight any guards you fail to bluff your way past. Also, if an already bluffed guard sees Indiana in an attire different than the one used for his cover story, the guard will spot the ruse and become hostile. There's however one guard who One of the guards [[TheGuardsMustBeCrazy won't object object]] after seeing Indy goes going out of a window only to return later throuh a door, as long as he Indy is still in Nazi uniform.



* PermanentlyMissableContent: The game has several PointsOfNoReturn, with the first one happening after Indy discovers the tomb of the Knight in Venice. Once he goes to the Castle, the library books, the painting and the fake Grail diary are no longer accesible. Without the painting, the pass and a second description of the grial are lost, and even with it, you can fail to pick those two items and still leave Brunwald Castle.

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* PermanentlyMissableContent: The game has several PointsOfNoReturn, [[PointOfNoReturn points of no return]], with the first one happening after Indy discovers the tomb of the Knight in Venice. Once he goes to the Castle, the library books, the painting and the fake Grail diary are no longer accesible. Without the painting, the pass and a second description of the grial are lost, and even with it, you can fail to pick those two items and still leave Brunwald Castle.

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* PermanentlyMissableContent: The game has several PointsOfNoReturn, with the first one happening after Indy discovers the tomb of the Knight in Venice. Once he goes to the Castle, the library books, the painting and the fake Grail diary are no longer accesible. Without the painting, the pass and a second description of the grial are lost, and even with it, you can fail to pick those two items and still leave Brunwald Castle.



** Even worse is right near the beginning of the game, where you need to find a piece of "sticky tape" stuck to a fallen bookshelf, as said object is only a few pixels wide. It's more visible in the 256 colors virsion.

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** Even worse is right near the beginning of the game, where you need to find a piece of "sticky tape" stuck to a fallen bookshelf, as said object is only a few pixels wide. It's more visible in the 256 colors virsion.version.

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* AcceptableBreaksFromReality : [[AliensSpeakingEnglish Nazis Speaking English]]


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* ImpersonatingAnOfficer: The Nazis not only speak English, but also buy some of Indy's impersonation attempts, with or without an uniform.

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* HundredPercentCompletion: The game has "Indy Quotient" as a score. It's two separate scores: one for what you had gained during the current playthrough, and another one which kept track of all score-giving actions you have accomplished in the game on any play. To gain full score in the latter includes doing things which are [[GuideDangIt nearly impossible]] or result in an instant death, such as punching Hitler in public.

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* HundredPercentCompletion: The game has "Indy Quotient" as a score. It's two separate scores: one for what you had gained during the current playthrough, and another one which kept track of all score-giving actions you have accomplished in the game on any play. To gain full score in the latter includes doing things which are [[GuideDangIt nearly impossible]] impossible]], make the last puzzle a lucky guess (for instance bluffing or beating the safe box guard instead of giving him a painting) or result in an instant death, such as punching Hitler in public.



* DiscOneNuke: At the point where you meet Adolf Hitler, you have to offer him one of your inventory items to sign to continue the game. You can offer him the Grail Diary as in the movie, which does nothing, or it's possible to have him sign a travel pass, which will automatically let you bypass ''all'' Nazi roadblocks by showing it, avoiding a lot of dialogue and other inventory/fighting puzzles. A third option is to have him sign a copy of ''Mein Kampf'', which is only useful to gameplay in that it will allow you to bribe ''one'' road-guard.



* LastDiscMagic: At the point where you meet Adolf Hitler, you have to offer him one of your inventory items to sign to continue the game. You can offer him the Grail Diary as in the movie, which does nothing, or it's possible to have him sign a travel pass, which will automatically let you bypass the final puzzles before the Grail; ''all'' Nazi roadblocks by showing it, avoiding a lot of dialogue and other inventory/fighting puzzles. A third option is to have him sign a copy of ''Mein Kampf'', which is only useful to gameplay in that it will allow you to bribe ''one'' road-guard.



* NPCAmnesia: Averted both the password variant and this trope in general by making you fist-fight any guards you fail to bluff your way past. Also, if an already bluffed guard sees Indiana in an attire different than the one used for his cover story, the guard will spot the ruse and become hostile.

to:

* NPCAmnesia: Averted both the password variant and this trope in general by making you fist-fight any guards you fail to bluff your way past. Also, if an already bluffed guard sees Indiana in an attire different than the one used for his cover story, the guard will spot the ruse and become hostile. There's however one guard who won't object after Indy goes out of a window only to return later throuh a door, as long as he is still in Nazi uniform.



** Even worse is right near the beginning of the game, where you need to find a piece of "sticky tape" stuck to a fallen bookshelf, as said object is only a few pixels wide.

to:

** Even worse is right near the beginning of the game, where you need to find a piece of "sticky tape" stuck to a fallen bookshelf, as said object is only a few pixels wide. It's more visible in the 256 colors virsion.



* PlotCouponThatDoesSomething: Henry's Diary of the Grail, with vital information for the quest.

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* PlotCouponThatDoesSomething: Henry's Diary of the Grail, with vital information for the quest. Even if you have its exact random knowledge from a savegame, the game won't let progress in Venice unless you have it in your inventary (Having Henry's package is enough, Indy doesn't actually need to open it).


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* TimedMission: A possibility. If you fail to destroy the radio, the Zeppelin turns around, and after a time, it returns to Berlin, where Vogel has the Joneses taken to the firing squad.
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* KilledOffScreen: Donovan in the temple trials. He's eager to follow Indy, but unlike in the movie, he fails and Elsa reports that he just lost his head.
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* SelfDestructingSecurity: The Holy Grail is protected by many layers of secrets, guards and traps. The final resort, however, is that the Grail can never pass beyond "The Great Seal". Doing so results in the place self destructing and the Grail being LostForever if you fail to retrieve it.

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* SelfDestructingSecurity: The Holy Grail is protected by many layers of secrets, guards and traps. The final resort, however, is that the Grail can never pass beyond "The Great Seal". Doing so results in the place self destructing and the Grail being LostForever [[PermanentlyMissableContent lost forever]] if you fail to retrieve it.



** The crossed references needed to identify the true Grail -it's random every game- can be missed in Venice (by design if the wooden plug is removed before examining the contiguous room) and in the castle if Indiana didn't pick up the -[[LostForever inaccessible by then]]- painting at Henry's house. Not fatal per-se but it makes the deadly last puzzle a [[LuckBasedMission luck based pick]]. Aggravated in many versions that don't include the booklet with the off-game information needed to deduce the matter.

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** The crossed references needed to identify the true Grail -it's --it's random every game- game-- can be missed in Venice (by design if the wooden plug is removed before examining the contiguous room) and in the castle if Indiana didn't pick up the -[[LostForever --[[PermanentlyMissableContent inaccessible by then]]- then]]-- painting at Henry's house. Not fatal per-se but it makes the deadly last puzzle a [[LuckBasedMission luck based pick]]. Aggravated in many versions that don't include the booklet with the off-game information needed to deduce the matter.
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The first (and the most well known) is an AdventureGame with painted cinematic screen-by-screen backgrounds, while the second was subtitled "the action game" is a standard PlatformGame. Another console game with the same name was released years later; these two are [[FanonDiscontinuity mostly forgotten]] today.

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The first (and the most well known) is an AdventureGame with painted cinematic screen-by-screen backgrounds, while the second was second, subtitled "the action game" game", is a standard PlatformGame. Another console game with the same name was released years later; these two are [[FanonDiscontinuity mostly forgotten]] today.
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Another source


** In some versions Indiana can be banned from the library. If you keep digging the wrong slabs, a guard will escort you out and you won't be able to enter the building anymore. This is changed in later versions to a NonStandardGameOver if you get it wrong three times.

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** In some versions Indiana can be banned [[https://www.gamefaqs.com/pc/564917-indiana-jones-and-the-last-crusade/faqs/52953 banned]] from [[http://www.supercheats.com/pc/walkthroughs/indianajonesandthelastcrusade-walkthrough02.txt the library.library]]. If you keep digging the wrong slabs, a guard will escort you out and you won't be able to enter the building anymore. This is changed in later versions to a NonStandardGameOver if you get it wrong three times.
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Source was my own memory, but I finally found a walkthrought to back it up http://www.supercheats.com/pc/walkthroughs/indianajonesandthelastcrusade-walkthrough02.txt


** In some versions Indiana can be banned from the library. If you dig the wrong slab, a guard will escort you out and you won't be able to enter the building anymore. This is changed in later versions to a NonStandardGameOver if you get it wrong three times.

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** In some versions Indiana can be banned from the library. If you dig keep digging the wrong slab, slabs, a guard will escort you out and you won't be able to enter the building anymore. This is changed in later versions to a NonStandardGameOver if you get it wrong three times.
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** In some early versions Indiana can be banned from the library.

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** In some early versions Indiana can be banned from the library.library. If you dig the wrong slab, a guard will escort you out and you won't be able to enter the building anymore. This is changed in later versions to a NonStandardGameOver if you get it wrong three times.
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* ActorAllusion: Well, to Creator/HarrisonFord, anyway:
** In Indy's office there is a [[StarWars thousand-year-old falcon]], it means a lot to him.
** In one line of dialogue, Indy introduces himself as "[=Robert McFalfa=]", a nod to the Bob Falfa character played by Ford in ''AmericanGraffiti''.
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-->''I'm selling these fine leather jackets.''

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-->''I'm ->''"I'm selling these fine leather jackets.''
"''






** Indiana's office is full of them, the Sankara stones from ''IndianaJonesAndTheTempleOfDoom'' and artifacts from ''SamAndMax'', VideoGame/ZakMcKrackenAndTheAlienMindbenders, ''VideoGame/ManiacMansion'' and ''StarWars''.

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** Indiana's office is full of them, the Sankara stones from ''IndianaJonesAndTheTempleOfDoom'' ''Film/IndianaJonesAndTheTempleOfDoom'' and artifacts from ''SamAndMax'', ''VideoGame/SamAndMax'', VideoGame/ZakMcKrackenAndTheAlienMindbenders, ''VideoGame/ManiacMansion'' and ''StarWars''.



** To GeorgeLucas' ''StarWars'' and ''AmericanGraffiti'' as mentioned above in ActorAllusion.

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** To GeorgeLucas' ''StarWars'' Creator/GeorgeLucas' ''Franchise/StarWars'' and ''AmericanGraffiti'' ''Film/AmericanGraffiti'' as mentioned above in ActorAllusion.



* TempleOfDoom. With {{DurableDeathtrap}}s.

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* TempleOfDoom. With {{DurableDeathtrap}}s.{{Durable Deathtrap}}s.
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Two video games by Creator/LucasArts released in 1989, based on the popular ''IndianaJonesAndTheLastCrusade'' movie.

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Two video games by Creator/LucasArts released in 1989, based on the popular ''IndianaJonesAndTheLastCrusade'' ''Film/IndianaJonesAndTheLastCrusade'' movie.
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In 2009 the game was re-released on the PC, directly downloadable through {{Steam}}.

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In 2009 the game was re-released on the PC, directly downloadable through {{Steam}}.
UsefulNotes/{{Steam}}.

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The plot closely follows, and [[AdaptationExpansion expands upon]] , the film of the same name. As the game begins, Indiana Jones has returned to his college, after reclaiming the Cross of Coronado. He is approached by businessman Walter Donovan, who tells him about the Holy Grail, and of the disappearance of Indy's father.

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The plot closely follows, and [[AdaptationExpansion expands upon]] , the film of the same name. As the game begins, Indiana Jones has returned to his college, after reclaiming the Cross of Coronado. He is approached by businessman Walter Donovan, who tells him about the Holy Grail, HolyGrail, and of the disappearance of Indy's father.



* HolyGrail: What everyone is after.



* PublicDomainArtifact: The Holy Grail.
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* TrickedIntoSigning: The player can get Hitler to autograph a travel pass that will get you past all the Nazi-controlled checkpoints later on.

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* ICantUseTheseThingsTogether.


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* InformingTheFourthWall
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* PressXToDie: Indy meets Hitler, with an armed German soldier behind him, and one of the options is "throw a punch." It's exactly as good an idea as you would expect... although doing this is a requirement for OneHundredPercentCompletion.


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* RealityEnsues: If Indy punches Hitler during their brief meeting, the soldier behind him unloads his gun into him. Game over.
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* BoxingBattler: While the films never portray Indy's hand-to-hand combat skills as anything more than Good Old Fisticuffs, this game shows him sparring with Barnett College's boxing coach in his off-hours. This comprises the game's combat tutorial. It's explicitly noted in dialogue that this is his way of practicing for pummeling Nazi agents.

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* BoxingBattler: While the films never portray Indy's hand-to-hand combat skills as anything more than Good Old Fisticuffs, GoodOldFisticuffs, this game shows him sparring with Barnett College's boxing coach in his off-hours. This comprises the game's combat tutorial. It's explicitly noted in dialogue that this is his way of practicing for pummeling Nazi agents.
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None

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* BoxingBattler: While the films never portray Indy's hand-to-hand combat skills as anything more than Good Old Fisticuffs, this game shows him sparring with Barnett College's boxing coach in his off-hours. This comprises the game's combat tutorial. It's explicitly noted in dialogue that this is his way of practicing for pummeling Nazi agents.
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* HistoricalDomainCharacter: Indy meets Der Führer himself, and can even punch him. [[RealityEnsues Reality]] and a [[http://hg101.kontek.net/indy/indy3-22.png game over screen]] ensues.
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Herr Hitler is a Historical Domain Character, Useful Notes pages are not tropes.


* UsefulNotes/AdolfHitler: Indy meets Der Führer himself, and can even punch him as above-mentioned. RealityEnsues. [[http://hg101.kontek.net/indy/indy3-22.png Game over screen]]
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* AdolfHitler: Indy meets Der Führer himself, and can even punch him as above-mentioned. RealityEnsues. [[http://hg101.kontek.net/indy/indy3-22.png Game over screen]]

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* AdolfHitler: UsefulNotes/AdolfHitler: Indy meets Der Führer himself, and can even punch him as above-mentioned. RealityEnsues. [[http://hg101.kontek.net/indy/indy3-22.png Game over screen]]
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fixed comma splice


The first (and the most well known) is an AdventureGame with painted cinematic screen-by-screen backgrounds, while the second was subtitled "the action game" is a standard PlatformGame. Another console game with the same name was released years later, these two are [[FanonDiscontinuity mostly forgotten]] today.

to:

The first (and the most well known) is an AdventureGame with painted cinematic screen-by-screen backgrounds, while the second was subtitled "the action game" is a standard PlatformGame. Another console game with the same name was released years later, later; these two are [[FanonDiscontinuity mostly forgotten]] today.
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* AcceptableBreaksFromReality : [[AliensSpeakingEnglish NazisSpeakingEnglish]]

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* AcceptableBreaksFromReality : [[AliensSpeakingEnglish NazisSpeakingEnglish]]Nazis Speaking English]]

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* HundredPercentCompletion: The game has "Indy Quotient" as a score. It's two separate scores: one for what you had gained during the current playthrough, and another one which kept track of all score-giving actions you have accomplished in the game on any play. To gain full score in the latter includes doing things which are [[GuideDangIt nearly impossible]] or result in an instant death, such as punching Hitler in public

to:

* HundredPercentCompletion: The game has "Indy Quotient" as a score. It's two separate scores: one for what you had gained during the current playthrough, and another one which kept track of all score-giving actions you have accomplished in the game on any play. To gain full score in the latter includes doing things which are [[GuideDangIt nearly impossible]] or result in an instant death, such as punching Hitler in publicpublic.



* AdolfHitler: Indy meets Der Führer, The BigBad, and can even punch him as above-mentioned. RealityEnsues. [[http://hg101.kontek.net/indy/indy3-22.png Game over screen]]

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* AdolfHitler: Indy meets Der Führer, The BigBad, Führer himself, and can even punch him as above-mentioned. RealityEnsues. [[http://hg101.kontek.net/indy/indy3-22.png Game over screen]]



* DungeonBypass: The whole Zeppelin part of the game can be skipped if you just steal the biplane from the airstrip. Doing so requires a complex series of button presses that are only detailed in one book in the library that you're likely to miss, but it lets you skip one of the most difficult parts of the game, including a giant top-down maze with many baddies to fight.



* KleptomaniacHero. Including a FiveFingerDiscount to get Zeppelin tickets

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* KleptomaniacHero. Including a FiveFingerDiscount to get Zeppelin ticketstickets.



* ReplayValue: MultipleEndings and non linear puzzles, there are alternative ways to bypass guards, enemies [[AndZoidberg and Hitler]]. The Zeppelin can be skipped enterely if Indy knows how to start an airplane.

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* ReplayValue: MultipleEndings and non linear puzzles, there are alternative ways to bypass guards, enemies [[AndZoidberg and Hitler]]. The Zeppelin can be skipped enterely if Indy knows how to start an airplane.


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** On the Zeppelin you can (as Henry Jones Sr.) ask a piano player to play "Die Overture von Krieg der Sterne," - "The Star Wars Theme." (Though he won't actually play it.)
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* BlackComedy: Loaded with it far more than even the original series. Even [[spoiler: the shooting of Indy's father]] is treated with a touch of comedy!
-->'''Indy:''' Donovan, Donovan, Donovan. There is [[TemptingFate nothing, absolutely NOTHING]] that could convince me to get the Grail for your purposes.
-->'''Walter:''' ''[[spoiler:(Shoots Henry)]]''
-->'''Indy:''' Except maybe that.

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