History VideoGame / IndianaJonesAndTheInfernalMachine

22nd Mar '17 5:13:40 PM GrammarNavi
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''Indiana Jones and the Infernal Machine'' is a 3D action-platformer game based on the ''Franchise/IndianaJones'' film series, developed for the {{PC}} by Creator/LucasArts and published in November 1999. Ports were subsequently developed by Factor 5 and [=HotGen=] for the {{Nintendo 64}} and {{Game Boy Color}} respectively.

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''Indiana Jones and the Infernal Machine'' is a 3D action-platformer game based on the ''Franchise/IndianaJones'' film series, developed for the {{PC}} by Creator/LucasArts and published in November 1999. Ports were subsequently developed by Factor 5 and [=HotGen=] for the {{Nintendo 64}} UsefulNotes/Nintendo64 and {{Game Boy Color}} UsefulNotes/GameBoyColor respectively.
11th Jan '17 12:39:51 PM Kinrah
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Indiana Jones is hard at work in Utah, doing some archaeology [[RealityEnsues (and not finding a lot)]] when old flame [[Videogame/IndianaJonesAndTheFateOfAtlantis Sophia Hapgood]] drops in on him to elicit his help investigating a strange machine part and [[DirtyCommunists Russian activity]] in Babylon. Soon Indy finds himself travelling to the four corners of the earth in search of more machine parts, before the Russians do something everybody's going to regret.



** The cheat codes for the game require you to pair up the parts of the eponymous machine with Indy's previous love interests: Urgon_[[Film/IndianaJonesAndTheLastCrusade Elsa]], Taklit_[[Film/RaidersOfTheLostArk Marion]], Azerim_[[Videogame/IndianaJonesAndTheFateOfAtlantis Sophia]] and Nub_[[Film/IndianaJonesAndTheTempleOfDoom Willie]].



* HyperspaceArsenal: At the same time, Indy can be carrying his whip, three different sidearms, two rifles, a shotgun, a machete, [[StuffBlowingUp grenades, satchel charges, and a bazooka]].



* ObviousBeta: The N64 version. One of the most memorable glitches had to be the fact that in one level, when you tried to drop into a cave since access seemed impossible, when Indy fell in the water and you tried to resurface, he just swam through the air. Effective for getting in the cave, but he just drowned.



* ObviousBeta: The N64 version. One of the most memorable glitches had to be the fact that in one level, when you tried to drop into a cave since access seemed impossible, when Indy fell in the water and you tried to resurface, he just swam through the air. Effective for getting in the cave, but he just drowned.

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* ObviousBeta: RealityEnsues: The N64 version. One of the most memorable glitches had to be the fact that first level features some astonishingly accurate archaeology, in one level, when you tried to drop into a cave since access seemed impossible, when which all Indy fell in the water and you tried to resurface, he just swam through the air. Effective for getting in the cave, but he just drowned.digs up is a few potsherds.


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* ShoutOut: In a final-level EasterEgg where Indy inexplicably turns into [[Videogame/MonkeyIsland Guybrush Threepwood]].
7th Dec '16 3:44:47 PM infernape612
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* ChaseScene: Indy chasing after Volodnikov in a Benny Hill-esque fashion in the Nub's Tomb level, much like chasing a chicken. Blocking a path with a mid-sized statue [[Main/TooDumbToLive is all it takes]] to trap Volodnikov.


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* ChaseScene: Indy chasing after Volodnikov in a Benny Hill-esque fashion in the Nub's Tomb level, much like chasing a chicken. Blocking a path with a mid-sized statue [[Main/TooDumbToLive is all it takes]] to trap Volodnikov.
8th Jun '16 12:34:01 PM darkchiefy
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Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/indiana_jones_and_the_infernal_machine.jpg]]

3rd Mar '16 4:22:10 AM BreakinBenny
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''Indiana Jones and the Infernal Machine'' is a 3D action-platformer game based on the ''Franchise/IndianaJones'' film series, developed for the {{PC}} by Creator/LucasArts and published in November 1999. Ports were subsequently developed by Factor 5 and [=HotGen=] for the {{Nintendo 64}} and {{Gameboy Color}} respectively.

to:

''Indiana Jones and the Infernal Machine'' is a 3D action-platformer game based on the ''Franchise/IndianaJones'' film series, developed for the {{PC}} by Creator/LucasArts and published in November 1999. Ports were subsequently developed by Factor 5 and [=HotGen=] for the {{Nintendo 64}} and {{Gameboy {{Game Boy Color}} respectively.



* AbnormalAmmo: There's a cheat that makes your bazooka fire rubber chickens.

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* AbnormalAmmo: There's a The easter egg cheat that makes your bazooka fire rubber chickens.



* BigBadEnsemble: [[DirtyCommunists Volodnikov]], [[spoiler: [[GeneralRipper Turner]]]], and [[SufficientlyAdvancedAliens Marduk]].

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* BigBadEnsemble: [[DirtyCommunists Volodnikov]], [[spoiler: [[GeneralRipper [[spoiler:[[GeneralRipper Turner]]]], and [[SufficientlyAdvancedAliens Marduk]].



* EasilyForgiven: [[spoiler: Volodnikov. Indy doesn't seem to have too many objections to him sending hordes of mooks to kill him in the end, and they all go out for vodka after Indy (truthfully) denies meeting God in the Aetherium.]]

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* EasilyForgiven: [[spoiler: Volodnikov.[[spoiler:Volodnikov. Indy doesn't seem to have too many objections to him sending hordes of mooks to kill him in the end, and they all go out for vodka after Indy (truthfully) denies meeting God in the Aetherium.]]



* FollowTheLeader: The game doesn't even try hiding its inspirations from the old-school Tomb Raider games. Some may even argue that The Infernal Machine is a better follow-up to Tomb Raider III than The Last Revelation, which came out virtually at the same time.

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* FollowTheLeader: The game doesn't even try hiding its inspirations from the old-school Tomb Raider ''Tomb Raider'' games. Some may even argue that The Infernal Machine is a better follow-up to Tomb Raider III than The Last Revelation, which came out virtually at the same time.



* FusionDance: [[spoiler: Marduk's OneWingedAngel form is this, when he possesses Sophia for the final confrontation.]]
* HeelFaceTurn: [[spoiler: Volodnikov, to some extent. He lets Indy go and cancels his search after Marduk once he realizes how dangerous the outcome is.]]

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* FusionDance: [[spoiler: Marduk's [[spoiler:Marduk's OneWingedAngel form is this, when he possesses Sophia for the final confrontation.]]
* HeelFaceTurn: [[spoiler: Volodnikov, [[spoiler:Volodnikov, to some extent. He lets Indy go and cancels his search after Marduk once he realizes how dangerous the outcome is.]]



* MyCountryRightOrWrong: [[spoiler: Sophia Hapgood. Forced to betray Jones under Turner's orders, something she doesn't particularly feel guilty about.]]

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* MyCountryRightOrWrong: [[spoiler: Sophia [[spoiler:Sophia Hapgood. Forced to betray Jones under Turner's orders, something she doesn't feel particularly feel guilty about.]]



* SoOkItsAverage: The game wasn't ''bad'', but critical consensus was that it wasn't great, either, particularly due to difficult and imprecise controls. Indy had to stop moving to use the whip, which was also ''incredibly'' slow to use, making it almost useless in a fight and difficult to use on puzzles and obstacles (''especially'' when you had several whip-swings in sequence and they had to be performed quickly). [[spoiler: And the boss battle at the end ''requires'' you to use the whip to injure Marduk.]] Considering the [[Videogame/IndianaJonesAndTheFateOfAtlantis what it followed]], ''Infernal Machine'' was a step back.

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* SoOkItsAverage: The game wasn't ''bad'', but critical consensus was that it wasn't great, either, particularly due to difficult and imprecise controls. Indy had to stop moving to use the whip, which was also ''incredibly'' slow to use, making it almost useless in a fight and difficult to use on puzzles and obstacles (''especially'' when you had several whip-swings in sequence and they had to be performed quickly). [[spoiler: And [[spoiler:And the boss battle at the end ''requires'' you to use the whip to injure Marduk.]] Considering the [[Videogame/IndianaJonesAndTheFateOfAtlantis what it followed]], ''Infernal Machine'' was a step back.
11th Jan '16 8:58:25 AM Ambaryerno
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Added DiffLines:

* SoOkItsAverage: The game wasn't ''bad'', but critical consensus was that it wasn't great, either, particularly due to difficult and imprecise controls. Indy had to stop moving to use the whip, which was also ''incredibly'' slow to use, making it almost useless in a fight and difficult to use on puzzles and obstacles (''especially'' when you had several whip-swings in sequence and they had to be performed quickly). [[spoiler: And the boss battle at the end ''requires'' you to use the whip to injure Marduk.]] Considering the [[Videogame/IndianaJonesAndTheFateOfAtlantis what it followed]], ''Infernal Machine'' was a step back.
9th Sep '14 3:38:13 PM infernape612
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* SlipperySlideyIceWorld: Kazakhstan.

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* SlipperySlideyIceWorld: ShipLevel: The V.I. Pudovkin.
* SlippySlideyIceWorld:
Kazakhstan.
9th Sep '14 3:28:23 PM infernape612
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* TheForties: The game takes place in 1947.



* TheForties: The game takes place in 1947.

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* TheForties: JungleJapes: Peru.
* LethalLavaLand:
The game takes place in 1947.second and third Philippines levels.


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* NoGearLevel: The V.I. Pudovkin, where Indy is captured by the Soviets after gaining the third part and is stripped of all his gear and imprisoned.
* PalmtreePanic: The first Philippines level.


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* ShiftingSandLand: Meroë.
* SlipperySlideyIceWorld: Kazakhstan.


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* TempleOfDoom: Teotihuacan and Olmec Valley.
30th Apr '14 10:06:59 AM WheatonAdams
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* PlotHole: Marduk, in and out. His hostile behavior, incentive, and desire to lure the Babylonians into building a portal for him to invade Earth, a realm whose atmosphere is lethal to him, are never explained nor justified.
30th Apr '14 4:59:00 AM WheatonAdams
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* BigLippedAlligatorMoment: Indy chasing after Volodnikov in a Benny Hill-esque fashion in the Nub's Tomb level, much like chasing a chicken. Blocking a path with a mid-sized statue [[Main/TooDumbToLive is all it takes]] to trap Volodnikov.

to:

* BigLippedAlligatorMoment: ChaseScene: Indy chasing after Volodnikov in a Benny Hill-esque fashion in the Nub's Tomb level, much like chasing a chicken. Blocking a path with a mid-sized statue [[Main/TooDumbToLive is all it takes]] to trap Volodnikov.
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