History VideoGame / Hydlide

11th Feb '18 8:50:59 PM NineballCirno
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The game received several sequels, including ''Hydlide II'' for the PC-8801 and {{UsefulNotes/MSX}} in 1985, ''Super Hydlide'' (''Hydlide 3'' in Japan) for the MSX and PC-8801 computers in 1987 and Sega Mega Drive[=/=]UsefulNotes/SegaGenesis console in 1989. It was also remade as ''VideoGame/VirtualHydlide'' for the UsefulNotes/SegaSaturn in 1995. While ''Hydlide II'' and ''Super Hydlide'', with innovations such as a MoralityMeter and DayNightCycle, were considered good games in Japan, they became very outdated by the time ''Super Hydlide'' released in North America in 1990.

to:

The game received several sequels, including ''Hydlide II'' for the PC-8801 and {{UsefulNotes/MSX}} in 1985, ''Super Hydlide'' (''Hydlide 3'' in Japan) for the MSX and PC-8801 computers in 1987 and Sega Mega Drive[=/=]UsefulNotes/SegaGenesis console in 1989. It was also remade as ''VideoGame/VirtualHydlide'' for the UsefulNotes/SegaSaturn in 1995. While ''Hydlide II'' and ''Super Hydlide'', with innovations such as a MoralityMeter and DayNightCycle, [[InUniverseGameClock Day Night Cycle]], were considered good games in Japan, they became very outdated by the time ''Super Hydlide'' released in North America in 1990.
3rd Jan '18 2:53:05 AM Cryoclaste
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3rd Jan '18 2:53:04 AM Cryoclaste
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* WideOpenSandbox: This was the UrExample of a fully-scaled open world. Unlike earlier role-playing games that used TheOverworld concept, the open world of ''Hydlide'' was entirely to scale, fully traversable on foot. This would later become a hallmark of ''TheLegendOfZelda''.

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* WideOpenSandbox: This was the UrExample of a fully-scaled open world. Unlike earlier role-playing games that used TheOverworld concept, the open world of ''Hydlide'' was entirely to scale, fully traversable on foot. This would later become a hallmark of ''TheLegendOfZelda''.''Franchise/TheLegendOfZelda''.
20th Oct '17 4:31:06 AM Jagger
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* WideOpenSandbox: This was the UrExample of a fully-scaled open world. Unlike earlier role-playing games that used TheOverworld concept, the open world of ''Hydlide'' was entirely to scale, fully traversal on foot. This would later become a hallmark of ''TheLegendOfZelda''.

to:

* WideOpenSandbox: This was the UrExample of a fully-scaled open world. Unlike earlier role-playing games that used TheOverworld concept, the open world of ''Hydlide'' was entirely to scale, fully traversal traversable on foot. This would later become a hallmark of ''TheLegendOfZelda''.
27th Aug '17 1:16:29 PM Malady
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* RegeneratingHealth: The original ''Hydlide'' was an UrExample of this trope. It introduced a health regeneration mechanic where health and magic slowly regenerate when standing still. It inspired the regenerating health mechanic in the more popular ''{{Ys}}'' series, decades before the mechanic eventually appeared in FirstPersonShooter games with ''Franchise/{{Halo}}''.

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* RegeneratingHealth: The original ''Hydlide'' was an UrExample of this trope. It introduced a health regeneration mechanic where health and magic slowly regenerate when standing still. It inspired the regenerating health mechanic in the more popular ''{{Ys}}'' ''Franchise/{{Ys}}'' series, decades before the mechanic eventually appeared in FirstPersonShooter games with ''Franchise/{{Halo}}''.
30th Jun '17 12:48:41 PM Tailikku
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A princess is attacked by the dragon Varalys, who breaks her into three fairies and scatters them through the land. One of her kingdom's bravest knights, Jim, sets out to retrieve the fairies and the crystals that will restore her to her original form and allow him to slay Varalys.

to:

A princess is attacked by the dragon demon Varalys, who breaks her into three fairies and scatters them through the land. One of her kingdom's bravest knights, Jim, sets out to retrieve the fairies and the crystals that will restore her to her original form and allow him to slay Varalys.



For clarity purposes, the original (or the Famicom/NES version) will be just called ''Hydlide'', ''Hydlide II'' as ''Hydlide II'', and ''Super Hydlide'' as ''Super''.

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For clarity purposes, the original (or the Famicom/NES version) will be just called ''Hydlide'', ''Hydlide II'' as ''Hydlide II'', ''[[ShapedLikeItself Hydlide II]]'', and ''Super Hydlide'' as ''Super''.



* BigBad: Varalys, the final boss of the original. He's [[DemotedToDragon reduced to the Dragon]] in ''Super'', with Kaizack taking the role of Big Bad.

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* BigBad: Varalys, the final boss of the original. He's [[DemotedToDragon reduced to the Dragon]] in ''Hydlide II'' and ''Super'', with a dark crystal in the latter and Kaizack in the latter taking the role of Big Bad.
7th Apr '17 5:05:14 PM rjd1922
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* SeinfeldIsUnfunny: ''Hydlide'' was a revolutionary game that had a big influence on ActionAdventure games like ''TheLegendOfZelda'' and {{Action RPG}} titles like ''Ys''. But by the time it released in North America, it was terribly outdated.
27th Mar '17 8:33:29 AM ncrawford5
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Added DiffLines:

* AWinnerIsYou: When you beat the game, you get a text "Congratulations!" While the player and the princess (you saved) just stand there doing their Idle animations, it then goes to the title screen.
15th Mar '17 6:31:15 PM nombretomado
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The game received several sequels, including ''Hydlide II'' for the PC-8801 and {{MSX}} in 1985, ''Super Hydlide'' (''Hydlide 3'' in Japan) for the MSX and PC-8801 computers in 1987 and Sega Mega Drive[=/=]UsefulNotes/SegaGenesis console in 1989. It was also remade as ''VideoGame/VirtualHydlide'' for the UsefulNotes/SegaSaturn in 1995. While ''Hydlide II'' and ''Super Hydlide'', with innovations such as a MoralityMeter and DayNightCycle, were considered good games in Japan, they became very outdated by the time ''Super Hydlide'' released in North America in 1990.

to:

The game received several sequels, including ''Hydlide II'' for the PC-8801 and {{MSX}} {{UsefulNotes/MSX}} in 1985, ''Super Hydlide'' (''Hydlide 3'' in Japan) for the MSX and PC-8801 computers in 1987 and Sega Mega Drive[=/=]UsefulNotes/SegaGenesis console in 1989. It was also remade as ''VideoGame/VirtualHydlide'' for the UsefulNotes/SegaSaturn in 1995. While ''Hydlide II'' and ''Super Hydlide'', with innovations such as a MoralityMeter and DayNightCycle, were considered good games in Japan, they became very outdated by the time ''Super Hydlide'' released in North America in 1990.
13th Feb '17 5:57:50 PM Jagger
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* SeinfeldIsUnfunny: ''Hydlide'' was a revolutionary game that had a big influence on ActionAdventure games like '''TheLegendOfZelda'' and {{Action RPG}} titles like ''Ys''. But by the time it released in North America, it was terribly outdated.

to:

* SeinfeldIsUnfunny: ''Hydlide'' was a revolutionary game that had a big influence on ActionAdventure games like '''TheLegendOfZelda'' ''TheLegendOfZelda'' and {{Action RPG}} titles like ''Ys''. But by the time it released in North America, it was terribly outdated.outdated.
* WideOpenSandbox: This was the UrExample of a fully-scaled open world. Unlike earlier role-playing games that used TheOverworld concept, the open world of ''Hydlide'' was entirely to scale, fully traversal on foot. This would later become a hallmark of ''TheLegendOfZelda''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Hydlide