History VideoGame / HouseOFTheDead

14th Jun '18 5:11:18 AM DukeNukem4ever
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* MauveShirt: Dan Taylor lasts a little bit longer than his comrades in the prologue (where he serves as the first Player 2).
21st May '18 3:52:34 AM Amon_Ra
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** BigBad:Dr. Roy Curien.
** TheDragon:The Magician, also a DragonInChief [[spoiler:and TheStarscream.]]
** TheBrute:Chariot.
** EvilGenius:Hangedman.
** DarkChick:Hermit.

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** BigBad:Dr.BigBad: Dr. Roy Curien.
** TheDragon:The TheDragon: The Magician, also a DragonInChief [[spoiler:and TheStarscream.]]
** TheBrute:Chariot.
TheBrute: Chariot.
** EvilGenius:Hangedman.
EvilGenius: Hangedman.
** DarkChick:Hermit.DarkChick: Hermit.
11th Apr '18 12:12:44 PM DukeNukem4ever
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* HumanLadder: The zombies do this at one point when Kate and Ryan try to board a helicopter and ''start climbing on top of each other to reach them''. Ultimately, they have to jump off as it gets pulled down.

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* HumanLadder: The zombies do this at one point when Kate and Ryan try to board a helicopter and ''start climbing on top of each other to reach them''. Ultimately, they the heroes have to jump off as it gets pulled down.
7th Apr '18 3:59:16 AM LucaEarlgrey
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* GameplayGrading: The first two games give you a rank at the end of the game based on your performance. In ''III'' and ''4'', you also get grades at the end of every chapter; getting a high enough grade on a given chapter will earn you an [[OneUp extra life]] or two.
13th Mar '18 8:08:38 AM multibrawlr
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** The hideous, aquatic reptilian Hierophant, appearing in ''2'', whose rib cage frequently opens for an easy potshot at its heart. It's one of the easiest boss battles in the series.

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** The hideous, aquatic reptilian Hierophant, appearing in ''2'', whose has his rib cage frequently opens open for an easy potshot at its heart. It's one of the easiest boss battles in the series.heart.



* AnAxeToGrind: Every game has at least one type of zombie duel-wielding axes, often in a cross position to deflect bullets; the player can blast their legs and chest to make them keel over, thus exposing their head (with the exception of the first game and ''Overkill'').
* ArcWords: In the fourth game, "Hope."
* ArtifactTitle: It's more like "ridiculously huge mansion of the dead", even in the first game. The second and fourth games are more along the lines of "City of the Dead". At the very least, the third game somewhat counts, as it takes place in a gigantic skyscraper.
* ArtificialStupidity: In these types of games, the civilians are notable for jumping out right in your sights. However, in the first two games, they actually avert this - when you have to save a civilian, they are either in danger (ie, zombie is attacking them or they're holding onto a railing) or are actively trying to get away from the zombies. The only ones who aren't are actively trapped.
* BadassNormal: All of the main protagonists. Lampshaded in ''Overkill'' a ton.
** "The G stands fo' GENOCIDE, muthafucka!"
* BloodlessCarnage: Definitely averted for the first three games, mostly played straight in 4, even more played straight in Scarlet Dawn, and played almost completely straight for all human characters.

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* AnAxeToGrind: Every game has at least one type of zombie duel-wielding axes, often in a cross position to deflect bullets; bullets (with the player exception of the first game and ''Overkill''). Players can blast their legs and chest to make them keel over, thus exposing their head (with the exception of the first game and ''Overkill'').
* ArcWords: In the fourth game, "Hope."
zombies' heads.
* ArtifactTitle: It's The original game is more like "ridiculously huge mansion of the dead", even in the first game. The second and fourth games are more along the lines of "City "Ridiculously-Huge Mansion of the Dead". At the very least, the third game somewhat counts, as it ''2'' and ''4'' take place in cities and both conclude in a large office-building. ''III'' occurs in a gigantic skyscraper. ''Overkill'' takes place in numerous locations, such as a gigantic skyscraper.
carnival, the Louisiana swamps, and a prison. According to test footage, ''Scarlet Dawn'' appears to take place in another large mansion.
* ArtificialStupidity: In these types of games, the civilians are notable for jumping out right in your sights. However, Averted in the first two games, they actually avert this - when you have games; although tending to save a civilian, they appear in your line of fire, civilians are either in danger (ie, zombie is attacking them (being attacked by a zombies or they're holding onto hanging from a railing) or are actively trying to get away fleeing from the zombies. The only ones who aren't are actively trapped.
trapped.
* BadassNormal: All of the main protagonists. protagonists in the series are normal people battling legions of undead monstrosities to save humanity.
**
Lampshaded in ''Overkill'' a ton.
** ---> '''Detective Isaac Washington:''' Well, I'm not a hundred percent sure but... I think they've found us."The G stands fo' GENOCIDE, muthafucka!"
* BloodlessCarnage: Definitely averted for Averted in the first three games, mostly played games and ''Overkill'', in which zombies are bloodied and dismembered when shot. Played straight in 4, even more played straight in Scarlet Dawn, ''4'' and played almost completely straight for all human characters.''Scarlet Dawn'', with zombies simply disintegrating and erupting in flames, respectively, upon death.
** The civilians in the first two games also play this straight, shedding not a drop of blood when killed (either by zombies or accidentally by a player).



* CanonDiscontinuity: The manual for the Saturn port of ''[=HOTD1=]'' made rather blatant references to G having "metallic"-tasting blood and behaving "mechanically", implying he was a robot or cyborg. Needless to say, this was never followed up on.



** Even the bosses get to have some fun, notably Strength and The Empress in HOTD 2 and 4, respectively.
* CityOfCanals: This is a natural consequence of ''The House of the Dead 2'' [[spoiler:and ''4'']] being set in {{UsefulNotes/Venice}}.
* [[{{Shareware}} Crippleware]]: The first game's demo was time-limited; a big timer counted down from three minutes, and the game would quit once the timer reached zero. The hack-savvy player who used a memory location editor to freeze the timer would find out that the timer was the ''only'' thing crippling the game; with it out of the way, it was possible to play the game to the end.

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** Even the bosses get to have some fun, notably Strength and The Empress in HOTD 2 ''2'' and 4, ''4'', respectively.
* CityOfCanals: This is a natural consequence of ''The House of the Dead 2'' [[spoiler:and ''4'']] ''2'' and [[spoiler:''4'']] being set in {{UsefulNotes/Venice}}.
* [[{{Shareware}} Crippleware]]: The first game's demo was time-limited; a big timer counted down from three minutes, and the game would quit once the timer reached zero. The hack-savvy player who used a memory location editor to freeze the timer would find out that the timer was the ''only'' thing crippling the game; with it out of the way, it was possible to play the game to the end.
{{UsefulNotes/Venice}}.



* GreaterScopeVillain: [[spoiler: The limping man featured in the endings of the third and fourth game. Nothing much is still not known about him but it's implied he's responsible for Curien and Goldman's action and might even tie into Clement from ''Overkill'' as well.]]

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* GreaterScopeVillain: [[spoiler: The limping man featured in the endings of the third and fourth game. Nothing much is still not known about him but it's implied he's responsible for Curien and Goldman's action actions and might even tie into Clement from ''Overkill'' as well.]]



* CanonDiscontinuity: The manual for the Saturn port made rather blatant references to G having "metallic"-tasting blood and behaving "mechanically", implying he was a robot or cyborg. This is never followed up on in subsequent games.
* [[{{Shareware}} Crippleware]]: The game's demo was time-limited; a big timer counted down from three minutes, and the game would quit once the timer reached zero. The hack-savvy player who used a memory location editor to freeze the timer would find out that the timer was the ''only'' thing crippling the game; with it out of the way, it was possible to play the game to the end.



* BreakingSpeech: The revived Magician gives one to James and Gary before the fight starts, again followed by their retort after they beat the crap out of this HumanoidAbomination.
* BigBad: Caleb Goldman who starts a zombie rampage in a city as the start of what he considers punishment to humanity for abusing nature.

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* BreakingSpeech: The revived Magician [[spoiler:Magician]] gives one to James and Gary before the fight starts, again followed by their retort after they beat the crap out of this HumanoidAbomination.
* BigBad: Caleb Goldman who starts Goldman, the CEO of the DBR Corporation and wealthy financier of Curien's research. He initiates a zombie rampage outbreak in a city Venice, Italy as the start of what he considers punishment to humanity for abusing nature.



* HeadlessHorseman: In HOTD 2, the first boss, Team Judgment, consists of a headless suit of armor (Kuarl) controlled by a flying goblin (Zeal) that you have to hit.
* HockeyMaskAndChainsaw: Strength, the fourth boss, dons this. It's gets blasted off during the fight however since his head's his weakpoint.
* TheImp: Zeal, one of the two beings who make up Team Judgment.

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* HeadlessHorseman: In HOTD 2, the The first boss, Team Judgment, consists of a headless suit of armor (Kuarl) controlled by a flying goblin (Zeal) that you have to hit.
(Zeal).
* HockeyMaskAndChainsaw: Strength, the fourth boss, dons this. It's It gets blasted off during the fight however since his head's his weakpoint.
after several headshots.
* TheImp: Zeal, one of the two beings who make up Team Judgment.



[[folder: ''The House of the Dead 3'']]

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[[folder: ''The House of the Dead 3'']]III'']]



* AppendageAssimilation: The giant wall of faces of The Sun from the third game.

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* AppendageAssimilation: The Sun's giant wall of faces of The Sun from the third game.faces.



* BigBad: Curien again, albeit in a mutated form.

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* BigBad: Curien [[spoiler:Curien]] again, albeit in a mutated form.



* GameplayAndStorySegregation: In the final chapter, [[spoiler:Daniel takes over as the new Player 2 character partway through. For whatever reason, he inherits G's remaining lives.]]

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* GameplayAndStorySegregation: In the final chapter, [[spoiler:Daniel [[spoiler:Daniel]] takes over as the new Player 2 character partway through. For whatever reason, he inherits G's remaining lives.]]



* LoveMakesYouEvil: Roy Curien in regards to his son. He went into forbidden research to find a cure for him but it drove him mad in the process.

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* LoveMakesYouEvil: Dr. Roy Curien in regards to his son. He went into forbidden research to find a cure for him but it drove him mad in the process.



* BigBad: Goldman, posthumously. You're more over fighting his contingency plan then him.

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* BigBad: Goldman, posthumously. You're more over fighting his contingency plan then him.
10th Mar '18 10:01:40 AM multibrawlr
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* ''House of the Dead: Scarlet Dawn'' (2018): The newest entry in the series, which will begin location testing in Japanese arcades on January 19, 2018. Pictures on the game's [[https://hod.sega.jp/ official website]] depict the setting being that of a mansion, a sequence of blasting zombies on a motorcycle, and Chariot from the first game returning as a boss. Location testing reveals the game to be set 3 years after the fourth game, with Kate being one of the two protagonists alongside James Taylor's brother Ryan. Uzis returning as the main weapon.

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* ''House of the Dead: Scarlet Dawn'' (2018): The newest entry in the series, which will begin location testing in Japanese arcades on January 19, 2018. Pictures on the game's [[https://hod.sega.jp/ official website]] depict the setting being that of a mansion, a sequence of blasting zombies on a motorcycle, and Chariot from the first game returning as a boss. Location testing reveals the game to be set 3 years after the fourth game, with Kate being one of the two protagonists alongside James Taylor's brother Ryan. Uzis returning return as the main weapon.



* AchillesHeel: All bosses (even monsters with supposedly "unknown" weaknesses) have these. Usually some form of note would appear to highlight the weakness, although the exact nature of the clue varies from game to game: the first two HOTD games make use of research notes, while HOTD 4 has a PDA scan. HOTD 3 and Overkill don't even come up with an excuse for what's giving the heroes a hint.

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* AchillesHeel: All bosses (even monsters with supposedly "unknown" weaknesses) have these. Usually some form of note would appear to highlight the weakness, although the exact nature of the clue varies from game to game: the first two HOTD games make use of research notes, while HOTD 4 ''4'' has a PDA scan. HOTD 3 ''III'' and Overkill ''Overkill'' don't even come up with an excuse for what's giving the heroes a hint.



** One of the best examples: Hierophant, a hideous aquatic reptilian thing whose ribcage opens up every time it takes a breath for an easy potshot at its heart. It's one of the easiest boss battles in the series.
** While each game's final boss will always have an "Unknown" weakness, one glance at them will pretty much give away where you must plug it with bullets. The Magician's weakspots are especially obvious; you don't exactly need a guide on how to shoot the massive red pulsing (''and'' unarmoured) parts of its flesh.
* ActionGirl: Lisa Rogan in 3, Kate Green in 4.
* ActionizedSequel: A downplayed example. House of the Dead 4 has a bit more focus on the "survival" in Survial Horror, trading the single shot handguns (or shotguns from 3) for fully automatic submachine guns, as well as the addition of grenades into regular gameplay. Also applies to OVERKILL, as it allows for a plethora of weapons to be used, up to a ''[[MoreDakka minigun]]''.
* AdjustableCensorship: You can typically change the blood color from red to green. The Saturn port also allows blue and violet blood.

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** One of the best examples: Hierophant, a hideous The hideous, aquatic reptilian thing Hierophant, appearing in ''2'', whose ribcage rib cage frequently opens up every time it takes a breath for an easy potshot at its heart. It's one of the easiest boss battles in the series.
** While each game's final boss will always have an "Unknown" weakness, one glance at them will pretty much give gives away where you must plug it with bullets. The Magician's weakspots weak points are especially obvious; you don't exactly need a guide on how to shoot the massive red pulsing (''and'' unarmoured) unarmored, pulsing-red parts of its flesh.
* ActionGirl: Lisa Rogan in 3, ''III'', and Kate Green in 4.
''4''.
* ActionizedSequel: A downplayed example. House ''4'' features hordes of the Dead 4 has a bit more focus on the "survival" in Survial Horror, zombies, trading the single shot handguns (or and shotguns from 3) the previous entries for fully automatic Uzi submachine guns, as well as the addition of grenades into regular gameplay. guns and grenades.
**
Also applies to OVERKILL, as it allows for ''Overkill'', which offers a plethora of weapons to be used, up to a ''[[MoreDakka minigun]]''.
** ''Scarlet Dawn'' ups the ante, featuring bigger swarms of zombies and more weapons, including grenade launchers.
* AdjustableCensorship: You On both the arcade and console versions, you can typically change the blood color from red to green. The Saturn port of the first game also allows offers blue and violet blood.



* AnAxeToGrind: In all the games, often in a cross position to force the player to blow off the head or shoot their guts until they keel over.

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* AnAxeToGrind: In all the games, Every game has at least one type of zombie duel-wielding axes, often in a cross position to force deflect bullets; the player to blow off the head or shoot can blast their guts until they legs and chest to make them keel over.over, thus exposing their head (with the exception of the first game and ''Overkill'').



* BadassNormal: All of the main protagonists. Lampshaded in OVERKILL a ton.

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* BadassNormal: All of the main protagonists. Lampshaded in OVERKILL ''Overkill'' a ton.
19th Feb '18 8:04:15 AM RicoRadec123
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** Averted if you interpret 'house' in the classical sense, a la ''[[Creator/EdgarAllanPoe The Fall of the House of Usher]]''. It then becomes "The Place Where the Dead Are In Charge", which fits excellently.
15th Feb '18 7:59:38 PM Sestren_NK
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* ''Typing of the Dead'' (1999), which is basically a re-release of ''House of the Dead 2'', only now instead of bullets you [[EdutainmentGame kill with powered keyboards]], followed by two sequels, which rehashed ''House of the Dead 3'' and ''Overkill'' ([[AudienceAlienatingPremise Look, don't knock until you've tried it, okay?]]).

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* ''Typing of the Dead'' (1999), which is basically a re-release of ''House of the Dead 2'', only now instead of bullets you [[EdutainmentGame kill with powered keyboards]], keyboards]]. In 2004, it was released for the UsefulNotes/PlayStation2 as ''Typing of the Dead: Zombie Panic'', but [[NoExportForYou only in Japan]]. The game was followed by two sequels, which rehashed ''House of the Dead 3'' and ''Overkill'' ([[AudienceAlienatingPremise Look, don't knock until you've tried it, okay?]]).



* ''English of the Dead'' (2008) for the UsefulNotes/NintendoDS. A [[NoExportForYou Japan-only release]] designed to help Japanese speakers improve their English language skills. Like ''Typing of the Dead'', it uses the story and setting of ''The House of the Dead 2''.
* ''House of the Dead EX'' (a.k.a ''Loving Deads: House of the Dead EX'') (2009): A rather comical departure for the series that puts you in the role of two runaway undead lovebirds as they face against adversaries who try to split them apart. Unlike the last games, this one is more of a mini-game compilation. Sadly never saw a release outside of Japan... Legally [[note]]Unofficially imported units can be found in arcades across Asia[[/note]]



* ''House of the Dead EX'' (a.k.a ''Loving Deads: House of the Dead EX'') (2009): A rather comical departure for the series that puts you in the role of two runaway undead lovebirds as they face against adversaries who try to split them apart. Unlike the last games, this one is more of a mini-game compilation. Sadly never saw a release outside of Japan... Legally [[note]]Unofficially imported units can be found in arcades across Asia[[/note]]
15th Feb '18 3:04:51 PM Meyers07TheTroper
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* BloodlessCarnage: Definitely averted for the first three games, mostly played straight in 4, even more played straight in Scarlet Dawn, and played almost completely straight for all human characters.


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* BloodierAndGorier: The first game that inverts this. In contrast of the first three games ability to blow chunks off the zombies and monsters, here zombies and monsters either burst into flames, disintegrate, or fall down.


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* BloodlessCarnage: Now zombies and other monstrosities dematerializes upon death, and in general, the zombies feature less gory parts.
10th Feb '18 10:14:36 PM BriefCasey795
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* RedShirt: Thomas Rogan's team who initially investigated the facility.
* RRatedOpening: [[RedShirt The second to last remaining member of Thomas Rogan's team]] is killed quite gruesomely by the zombies at the start of the game.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.HouseOFTheDead