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%% * AlwaysNight: By virtue of Command Blocks.
%% * BigBoosHaunt: The graveyard and crypt.
%% * BigBoosHaunt: The graveyard and crypt.
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%%
* BigBoosHaunt: The graveyard and
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%% * DamageSpongeBoss: All of them (except [[spoiler:the Wither]]).
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%% * EvilSorceror: Zatho, The Mage.
%% * FinalBoss: [[spoiler:The Wither.]]
* FinalBossNewDimension: The final boss is fought [[spoiler:in the Nether]].
%% * FinalBoss: [[spoiler:The Wither.]]
* FinalBossNewDimension: The final boss is fought [[spoiler:in the Nether]].
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%%
* FinalBoss: [[spoiler:The
* FinalBossNewDimension: The final boss is fought
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%% * GiantSpider: Areita, The Spider.
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* TheMaze: One section in the crypt is a maze. [[FromBadToWorse Full of Endermen.]] That you have to navigate with Blindness. [[SerialEscalation Over a bottomless pit with no walls.]]
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* TheMaze: One section in the crypt is a maze. [[FromBadToWorse Full of Endermen.]] Endermen. That you have to navigate with Blindness. [[SerialEscalation Over a bottomless pit with no walls.]]
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%% * PlanetHeck: Where [[spoiler:the final battle]] takes place.
%% * PlayingWithFire: Zatho's main ability.
* QuirkyMinibossSquad: The Acolytes are a set of powerful mobs with special abilities and unique personalities that serve under Herobrine himself.
%% * PlayingWithFire: Zatho's main ability.
* QuirkyMinibossSquad: The Acolytes are a set of powerful mobs with special abilities and unique personalities that serve under Herobrine himself.
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%%
* PlayingWithFire: Zatho's main
* QuirkyMinibossSquad: The Acolytes are a set of powerful mobs with special abilities and unique personalities
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%% * WickedWitch: Benetha, The Witch.
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* BackgroundBoss: Koragor is much too big for you to fight head-on, so you instead have to shoot at targets on his arms while he blasts you with fireballs and summons Blazes.
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%% * BodyHorror: Dina Bone's experiments are quite twisted.
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* DamageSpongeBoss: The Queen Slime, Tarov, and Herobrine's final form can all take quite a lot of punishment before going down.
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* DamageSpongeBoss: The Queen Slime, Tarov, and Herobrine's final form can all take quite a lot of punishment before going down.down, but aren't much more than vanilla mobs otherwise.
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%% * EliteMooks: Too many different types to list.
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%% * FinalBoss: Herobrine.
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* FlunkyBoss: All the bosses except Tarov and Koragor: Maltorn summons Zombies, Skeletor summons Skeletons [[spoiler:and Flying Creepers]], Dina Bone sets her experiments on you rather than fighting in the first fight and summons Creeper Mines in the second, Herobrine summons Soul Harvesters.
to:
* FlunkyBoss: All the bosses except Tarov and Koragor: Tarov: Maltorn summons Zombies, Skeletor summons Skeletons [[spoiler:and Flying Creepers]], Dina Bone sets her experiments on you rather than fighting in the first fight and summons Creeper Mines in the second, Koragor summons Blazes, and Herobrine summons Soul Harvesters.
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%% * MadScientist: Dina Bone.
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%% * MultiMookMelee: Dina Bone's arena.
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* PostfinalBoss: Herobrine's last form is much easier than the previous stages of the battle. While the second phase was the real final challenge, this one is just dealing the finishing blow.
* PuzzleBoss: Dina Bone has to be defeated by being lured into her own trap chamber and pelted with potions.
* PuzzleBoss: Dina Bone has to be defeated by being lured into her own trap chamber and pelted with potions.
to:
* PostfinalBoss: PostFinalBoss: Herobrine's last form is much easier than the previous stages of the battle. While the second phase was the real final challenge, this one is just dealing the finishing blow.
*PuzzleBoss: PuzzleBoss:
** Dina Bone has to be defeated by being lured into her own trap chamber and pelted withpotions.potions.
** The Stone Guardian in Sidequest 2. You could fight it if you wanted (not recommended), but you're meant to get past it simply by [[PuzzleBoss giving it the right password]].
*
** Dina Bone has to be defeated by being lured into her own trap chamber and pelted with
** The Stone Guardian in Sidequest 2. You could fight it if you wanted (not recommended), but you're meant to get past it simply by [[PuzzleBoss giving it the right password]].
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* ShieldedCoreBoss: With Maltorn, you have to drop 5 Zombie Hearts into the Hopper before you can hurt him, with Skeletor you have to shoot him in the eyes before breaking the block that contains his soul, with Dina Bone you have to destroy the Power Cores before pushing her into the Gas Chamber, with Herobrine you have to break the chains holding his platform up before fighting him.
to:
* ShieldedCoreBoss: With Maltorn, you have to drop 5 Zombie Hearts into the Hopper before you can hurt him, with Skeletor you have to shoot him in the eyes before breaking the block that contains his soul, with Dina Bone you have to destroy the Power Cores before pushing her into the Gas Chamber, and with Herobrine you have to break the chains holding his platform up before fighting him.
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* TurnsRed: After you do enough damage to him, Skeletor will start summoning a new type of minion to deal with you: [[spoiler:Flying Creepers]].
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* TurnsRed: After you do enough damage to him, Skeletor will start summoning a new type of minion to deal with you: [[spoiler:Flying Creepers]].Flying Creepers.
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* ZeroEffortBoss: The Stone Guardian in Sidequest 2. You could fight it if you wanted (not recommended), but you're meant to get past it simply by [[PuzzleBoss giving it the right password]].
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Forgot to mention, splitting off Minecraft Adventure Maps
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One of the most famous (certainly one of the most {{Let's Play}}ed) ''VideoGame/{{Minecraft}}'' maps ever, created by Creator/HypixelStudios in November 2012. It is mainly known for being the first map to exploit command blocks and [=MCEdit=] to their full potential. In it, the players must enter the lair of the infamous Herobrine and kill him. It also has a sequel called ''Herobrine's Return'', and a SpiritualSuccessor in ''VideoGame/WrathOfTheFallen''.
to:
One of the most famous (certainly one of the most {{Let's Play}}ed) LetsPlay-ed) ''VideoGame/{{Minecraft}}'' maps ever, created by Creator/HypixelStudios in November 2012. It is mainly known for being the first map to exploit command blocks and [=MCEdit=] to their full potential. In it, the players must enter the lair of the infamous Herobrine and kill him. It also has a sequel called ''Herobrine's Return'', and a SpiritualSuccessor in ''VideoGame/WrathOfTheFallen''.
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Added DiffLines:
One of the most famous (certainly one of the most {{Let's Play}}ed) ''VideoGame/{{Minecraft}}'' maps ever, created by Creator/HypixelStudios in November 2012. It is mainly known for being the first map to exploit command blocks and [=MCEdit=] to their full potential. In it, the players must enter the lair of the infamous Herobrine and kill him. It also has a sequel called ''Herobrine's Return'', and a SpiritualSuccessor in ''VideoGame/WrathOfTheFallen''.
----
!!''Herobrine's Mansion'' contains examples of:
* EleventhHourSuperpower: [[spoiler:Heavenly Grace, a bow with extremely powerful enchantments, is only available during the final boss fight against the Wither.]]
%% * AlwaysNight: By virtue of Command Blocks.
%% * BigBoosHaunt: The graveyard and crypt.
* BigFancyHouse: Herobrine may be evil, but he does have a pretty sweet house.
* BossInMookClothing: The Elite Monsters are Zombie Pigmen with extremely strong weapons and armor, making them almost impossible to take on in a fair fight. Of course, if you do manage to take them on, they drop valuable gold nuggets, and might also drop some of their heavy equipment.
* BossRush: The fight with Herobrine becomes this when he starts to resurrect the previous bosses. Unusual in that you fight them all at once. And there's still [[spoiler:the fight with the Wither]] immediately after that.
* BossSubtitles: All the bosses have signs labelling them outside their {{Boss Room}}s. The Acolytes also have simple titles.
%% * CoDragons: The Skeleton King, Benetha, Zatho, Areita, and [[spoiler:the Wither]] to Herobrine.
* ColorCodedForYourConvenience: Tenacity is green, Angelic is blue, Demonic is red.
* GoodColoursEvilColours: Allies' dialogue is blue, enemies' is red.
%% * DamageSpongeBoss: All of them (except [[spoiler:the Wither]]).
* DistressedDude: Victor is under attack by a horde of zombies when you first encounter him.
* DragonAscendant: [[spoiler:The Wither takes over as BigBad once Herobrine is defeated.]]
%% * EliteMook: A bunch of monster variations that become more common later.
%% * EvilSorceror: Zatho, The Mage.
%% * FinalBoss: [[spoiler:The Wither.]]
* FinalBossNewDimension: The final boss is fought [[spoiler:in the Nether]].
* FlunkyBoss: All the bosses: The Skeleton King summons Skeletons, Benetha summons Baby Zombies, Zatho summons floating Pumpkin... things, Areita summons Cave Spiders, Herobrine [[SerialEscalation summons the previous bosses]], [[spoiler:The Wither summons Wither Skeletons]].
%% * GiantSpider: Areita, The Spider.
%% * HubLevel: The main hall fills this role to an extent.
* InfinityMinusOneSword: The Demonic Set, which can only be bought at the store for very high prices, and contains the most powerful equipment in the map, except for...
* InfinityPlusOneSword: The best melee weapon is Herobrine's Axe, dropped after you kill him, while the best ranged weapon is [[spoiler:Heavenly Grace]]. It's also [[spoiler:the most powerful weapon in the map, and you use it to kill the final boss, [[EleventhHourSuperpower only being able to use it in that fight]]]].
* KingMook: The Skeleton King and Areita, The Spider Queen, as their names suggest. The Skeleton King even has a crown.
%% * TheLostWoods: The area outside the mansion.
* TheMaze: One section in the crypt is a maze. [[FromBadToWorse Full of Endermen.]] That you have to navigate with Blindness. [[SerialEscalation Over a bottomless pit with no walls.]]
%% * MissionControl: Victor.
* NoobCave: The woods and the graveyard only have a few very easy enemies, and are meant to get you accustomed to the gameplay style of the map.
%% * PlanetHeck: Where [[spoiler:the final battle]] takes place.
%% * PlayingWithFire: Zatho's main ability.
* QuirkyMinibossSquad: The Acolytes are a set of powerful mobs with special abilities and unique personalities that serve under Herobrine himself.
* RuleOfThree: 3 Acolytes, 3 equipment sets, 3 floors.
%% * TheVeryDefinitelyFinalDungeon: [[spoiler:The Nether.]]
* WakeupCallBoss: Benetha is the first boss to have special abilities, as well as much stronger attacks and minions. Her fight is the definite point where the map starts to get hard.
* WarmupBoss: The Skeleton King. He has weak attacks, few minions, not much health, and no abilities.
%% * WickedWitch: Benetha, The Witch.
!!''Herobrine's Return'' contains examples of:
%% * AlwaysNight: In the Overworld at least, in the Nether you can't tell.
* AttackItsWeakPoint: To weaken Skeletor, you have to shoot him [[EyeScream in the eyes]]; to kill Koragor, you have to shoot marked points along his arms.
%% * BigBad: Herobrine.
%% * BigBoosHaunt: The Graveyard.
%% * BigDamnHeroes: Thannos does this a few times.
%% * BigGood: Archangel Thannos.
%% * BodyHorror: Dina Bone's experiments are quite twisted.
%% * BonusDungeon: The Slime caves.
* BossBonanza: Most of the map after the fight with Tarov is boss battles: Dina Bone, Koragor, and the three-phase final boss, with only the occasional squad of cannon fodder in between.
* BossSubtitles: Each boss has a nameplate (and sometimes title) outside their BossRoom.
%% * CelestialParagonsAndArchangels: Thannos is one of them.
* ChekhovsGun: Reading [[spoiler:Herobrine's Orders]] is necessary to complete Sidequest 2.
%% * CoDragons: Maltorn, Skeletor, Dina Bone, Tarov, and Koragor to Herobrine.
* ColourCodedForYourConvenience: The tiered equipment sets have this going on: Crimson Blade is green, Raven is blue, Archdemon is purple, Archangel is light blue/white.
* DamageSpongeBoss: The Queen Slime, Tarov, and Herobrine's final form can all take quite a lot of punishment before going down.
* DeveloperRoom: Not actually a developer room, but after you beat Herobrine, you find [[spoiler:a cave full of Steve? Heads reskinned with the skins of famous ''Minecraft'' Let's Players]]. However, said [[spoiler:Heads]] include Hypixel and Rezzus, so it actually is (partly) a developer room.
* DugTooDeep: One section in the mountains is set in a mine.
* DungeonTown: The map begins with a village being attacked by monsters, and you having to clear it out.
* EasyLevelsHardBosses: The mooks are really just there to feed you Souls and items, the boss battles are where most of the challenge is.
* EssenceDrop: Every enemy you kill gives you a varying amount of Souls, which are used to buy certain items, as well as an easy way of keeping track of each player's kills.
%% * EliteMooks: Too many different types to list.
%% * EvilSorceror: Maltorn, The Necromancer and Tarov, The Warlock.
%% * EvilTowerOfOminousness: Tarov lives in one.
%% * FinalBoss: Herobrine.
* FinalBossPreview: Herobrine appears briefly in the first area to taunt you and throw around Fireworks as a display of his power.
* FluffyCloudHeaven: The Heaven Shop.
* FlunkyBoss: All the bosses except Tarov and Koragor: Maltorn summons Zombies, Skeletor summons Skeletons [[spoiler:and Flying Creepers]], Dina Bone sets her experiments on you rather than fighting in the first fight and summons Creeper Mines in the second, Herobrine summons Soul Harvesters.
* GoodColorsEvilColors: Passive [=NPCs=]' dialogue is green, allies' is blue, and enemies' is red.
* HeroKiller: Tarov actually manages to kill [[spoiler:[[BigGood Thannos]]]]. [[spoiler:He wasn't actually dead, though.]]
* InfinityMinusOneSword: The Archdemon Set, which doesn't drop from enemies, meaning it can only be bought at the Heaven Shop for a hefty price.
* InfinityPlusOneSword: The Archangel Set, which is even ''more'' powerful, but can only be bought at the Heaven Shop by paying Souls rather than Gold.
* ItsAllUpstairsFromHere: The section where you climb Tarov's tower, although this is roughly halfway through the story rather than at the end.
* KillItWithFire: Herobrine sets a lot of stuff on fire during the final battle.
%% * MadScientist: Dina Bone.
%% * MissionControl: Victor and Thannos.
%% * MultiMookMelee: Dina Bone's arena.
* NoobCave: The village has only a few weak monsters, being just a warmup.
* OneWingedAngel: Tarov [[spoiler:transforms into a Wither]] halfway through the fight.
* OptionalBoss: The Queen Slime doesn't need to be fought to progress through the story. The Stone Guardian is also optional, though it's more of a PuzzleBoss.
* OurSoulsAreDifferent:
** You collect Souls by killing monsters and lose them when you die. They can be exchanged for Archangel Set pieces in the Heaven Shop.
** In the final boss fight, you also collect Demon Souls, which [[spoiler:Thannos]] can use as an energy source.
* PlanetHeck: Most of the map is set in the Nether.
* PlayingWithFire: Koragor, The Lair Guardian's, main abilities revolve around fire. He can spew explosive fireballs at you, and also summon blazes.
* PostfinalBoss: Herobrine's last form is much easier than the previous stages of the battle. While the second phase was the real final challenge, this one is just dealing the finishing blow.
* PuzzleBoss: Dina Bone has to be defeated by being lured into her own trap chamber and pelted with potions.
* RecurringBoss: Dina Bone is fought twice, though the first time you don't directly fight her.
* RougeAnglesOfSatin: "Crimson" is frequently misspelled as "Crimeson".
* RuleOfThree: 3 years, 3 Experiments, 3 Keys, 3 Hoppers to fill with 3 Gunpowder each, 3 platforms, 3 phases in the final battle, 3 Hoppers to fill with 3 Demon Souls each to break 3 chains…
%% * SceneryPorn: Never thought you would have any of this in PlanetHeck? You thought wrong.
* SequentialBoss: Maltorn and Skeletor are fought directly in sequence. Tarov transforms into a different type of monster after you damage him enough. Then there's the fight with Herobrine: first is a mostly cinematic sequence where he flies around shooting fire everywhere, then he stands on the other side of a lake launching minions at you whose Souls you have to collect, then you finally fight him hand to hand.
* ShieldedCoreBoss: With Maltorn, you have to drop 5 Zombie Hearts into the Hopper before you can hurt him, with Skeletor you have to shoot him in the eyes before breaking the block that contains his soul, with Dina Bone you have to destroy the Power Cores before pushing her into the Gas Chamber, with Herobrine you have to break the chains holding his platform up before fighting him.
* ShoutOut: The special items are all named after various well-known ''Minecraft'' players.
** Dina Bone's name is a reference to Dinnerbone, the username of a Mojang member who had participated in a bunch of updates from around the time the map came out.
** Not to mention [[Film/TheHumanCentipede the Zombie Centipede]].
%% * StationaryBoss: Skeletor and Koragor.
* StuffBlowingUp: A lot of explosive fireworks get tossed around.
* TimeSkip: Takes place 3 years after ''Herobrine's Mansion''.
* TurnsRed: After you do enough damage to him, Skeletor will start summoning a new type of minion to deal with you: [[spoiler:Flying Creepers]].
%% * UndergroundLevel: The Slime caves in Sidequest 1, as well as the mountain mines.
* TheVeryDefinitelyFinalDungeon: Herobrine's Lair, the ominous giant red castle on an island in a sea of lava in the Netherworld.
* WakeupCallBoss: The first part of the map is rather easy; things don't start getting difficult until the fight with Maltorn, where enemies start hitting harder and you start encountering more unique foes, like flying Creepers.
* ZeroEffortBoss: The Stone Guardian in Sidequest 2. You could fight it if you wanted (not recommended), but you're meant to get past it simply by [[PuzzleBoss giving it the right password]].
----
----
!!''Herobrine's Mansion'' contains examples of:
* EleventhHourSuperpower: [[spoiler:Heavenly Grace, a bow with extremely powerful enchantments, is only available during the final boss fight against the Wither.]]
%% * AlwaysNight: By virtue of Command Blocks.
%% * BigBoosHaunt: The graveyard and crypt.
* BigFancyHouse: Herobrine may be evil, but he does have a pretty sweet house.
* BossInMookClothing: The Elite Monsters are Zombie Pigmen with extremely strong weapons and armor, making them almost impossible to take on in a fair fight. Of course, if you do manage to take them on, they drop valuable gold nuggets, and might also drop some of their heavy equipment.
* BossRush: The fight with Herobrine becomes this when he starts to resurrect the previous bosses. Unusual in that you fight them all at once. And there's still [[spoiler:the fight with the Wither]] immediately after that.
* BossSubtitles: All the bosses have signs labelling them outside their {{Boss Room}}s. The Acolytes also have simple titles.
%% * CoDragons: The Skeleton King, Benetha, Zatho, Areita, and [[spoiler:the Wither]] to Herobrine.
* ColorCodedForYourConvenience: Tenacity is green, Angelic is blue, Demonic is red.
* GoodColoursEvilColours: Allies' dialogue is blue, enemies' is red.
%% * DamageSpongeBoss: All of them (except [[spoiler:the Wither]]).
* DistressedDude: Victor is under attack by a horde of zombies when you first encounter him.
* DragonAscendant: [[spoiler:The Wither takes over as BigBad once Herobrine is defeated.]]
%% * EliteMook: A bunch of monster variations that become more common later.
%% * EvilSorceror: Zatho, The Mage.
%% * FinalBoss: [[spoiler:The Wither.]]
* FinalBossNewDimension: The final boss is fought [[spoiler:in the Nether]].
* FlunkyBoss: All the bosses: The Skeleton King summons Skeletons, Benetha summons Baby Zombies, Zatho summons floating Pumpkin... things, Areita summons Cave Spiders, Herobrine [[SerialEscalation summons the previous bosses]], [[spoiler:The Wither summons Wither Skeletons]].
%% * GiantSpider: Areita, The Spider.
%% * HubLevel: The main hall fills this role to an extent.
* InfinityMinusOneSword: The Demonic Set, which can only be bought at the store for very high prices, and contains the most powerful equipment in the map, except for...
* InfinityPlusOneSword: The best melee weapon is Herobrine's Axe, dropped after you kill him, while the best ranged weapon is [[spoiler:Heavenly Grace]]. It's also [[spoiler:the most powerful weapon in the map, and you use it to kill the final boss, [[EleventhHourSuperpower only being able to use it in that fight]]]].
* KingMook: The Skeleton King and Areita, The Spider Queen, as their names suggest. The Skeleton King even has a crown.
%% * TheLostWoods: The area outside the mansion.
* TheMaze: One section in the crypt is a maze. [[FromBadToWorse Full of Endermen.]] That you have to navigate with Blindness. [[SerialEscalation Over a bottomless pit with no walls.]]
%% * MissionControl: Victor.
* NoobCave: The woods and the graveyard only have a few very easy enemies, and are meant to get you accustomed to the gameplay style of the map.
%% * PlanetHeck: Where [[spoiler:the final battle]] takes place.
%% * PlayingWithFire: Zatho's main ability.
* QuirkyMinibossSquad: The Acolytes are a set of powerful mobs with special abilities and unique personalities that serve under Herobrine himself.
* RuleOfThree: 3 Acolytes, 3 equipment sets, 3 floors.
%% * TheVeryDefinitelyFinalDungeon: [[spoiler:The Nether.]]
* WakeupCallBoss: Benetha is the first boss to have special abilities, as well as much stronger attacks and minions. Her fight is the definite point where the map starts to get hard.
* WarmupBoss: The Skeleton King. He has weak attacks, few minions, not much health, and no abilities.
%% * WickedWitch: Benetha, The Witch.
!!''Herobrine's Return'' contains examples of:
%% * AlwaysNight: In the Overworld at least, in the Nether you can't tell.
* AttackItsWeakPoint: To weaken Skeletor, you have to shoot him [[EyeScream in the eyes]]; to kill Koragor, you have to shoot marked points along his arms.
%% * BigBad: Herobrine.
%% * BigBoosHaunt: The Graveyard.
%% * BigDamnHeroes: Thannos does this a few times.
%% * BigGood: Archangel Thannos.
%% * BodyHorror: Dina Bone's experiments are quite twisted.
%% * BonusDungeon: The Slime caves.
* BossBonanza: Most of the map after the fight with Tarov is boss battles: Dina Bone, Koragor, and the three-phase final boss, with only the occasional squad of cannon fodder in between.
* BossSubtitles: Each boss has a nameplate (and sometimes title) outside their BossRoom.
%% * CelestialParagonsAndArchangels: Thannos is one of them.
* ChekhovsGun: Reading [[spoiler:Herobrine's Orders]] is necessary to complete Sidequest 2.
%% * CoDragons: Maltorn, Skeletor, Dina Bone, Tarov, and Koragor to Herobrine.
* ColourCodedForYourConvenience: The tiered equipment sets have this going on: Crimson Blade is green, Raven is blue, Archdemon is purple, Archangel is light blue/white.
* DamageSpongeBoss: The Queen Slime, Tarov, and Herobrine's final form can all take quite a lot of punishment before going down.
* DeveloperRoom: Not actually a developer room, but after you beat Herobrine, you find [[spoiler:a cave full of Steve? Heads reskinned with the skins of famous ''Minecraft'' Let's Players]]. However, said [[spoiler:Heads]] include Hypixel and Rezzus, so it actually is (partly) a developer room.
* DugTooDeep: One section in the mountains is set in a mine.
* DungeonTown: The map begins with a village being attacked by monsters, and you having to clear it out.
* EasyLevelsHardBosses: The mooks are really just there to feed you Souls and items, the boss battles are where most of the challenge is.
* EssenceDrop: Every enemy you kill gives you a varying amount of Souls, which are used to buy certain items, as well as an easy way of keeping track of each player's kills.
%% * EliteMooks: Too many different types to list.
%% * EvilSorceror: Maltorn, The Necromancer and Tarov, The Warlock.
%% * EvilTowerOfOminousness: Tarov lives in one.
%% * FinalBoss: Herobrine.
* FinalBossPreview: Herobrine appears briefly in the first area to taunt you and throw around Fireworks as a display of his power.
* FluffyCloudHeaven: The Heaven Shop.
* FlunkyBoss: All the bosses except Tarov and Koragor: Maltorn summons Zombies, Skeletor summons Skeletons [[spoiler:and Flying Creepers]], Dina Bone sets her experiments on you rather than fighting in the first fight and summons Creeper Mines in the second, Herobrine summons Soul Harvesters.
* GoodColorsEvilColors: Passive [=NPCs=]' dialogue is green, allies' is blue, and enemies' is red.
* HeroKiller: Tarov actually manages to kill [[spoiler:[[BigGood Thannos]]]]. [[spoiler:He wasn't actually dead, though.]]
* InfinityMinusOneSword: The Archdemon Set, which doesn't drop from enemies, meaning it can only be bought at the Heaven Shop for a hefty price.
* InfinityPlusOneSword: The Archangel Set, which is even ''more'' powerful, but can only be bought at the Heaven Shop by paying Souls rather than Gold.
* ItsAllUpstairsFromHere: The section where you climb Tarov's tower, although this is roughly halfway through the story rather than at the end.
* KillItWithFire: Herobrine sets a lot of stuff on fire during the final battle.
%% * MadScientist: Dina Bone.
%% * MissionControl: Victor and Thannos.
%% * MultiMookMelee: Dina Bone's arena.
* NoobCave: The village has only a few weak monsters, being just a warmup.
* OneWingedAngel: Tarov [[spoiler:transforms into a Wither]] halfway through the fight.
* OptionalBoss: The Queen Slime doesn't need to be fought to progress through the story. The Stone Guardian is also optional, though it's more of a PuzzleBoss.
* OurSoulsAreDifferent:
** You collect Souls by killing monsters and lose them when you die. They can be exchanged for Archangel Set pieces in the Heaven Shop.
** In the final boss fight, you also collect Demon Souls, which [[spoiler:Thannos]] can use as an energy source.
* PlanetHeck: Most of the map is set in the Nether.
* PlayingWithFire: Koragor, The Lair Guardian's, main abilities revolve around fire. He can spew explosive fireballs at you, and also summon blazes.
* PostfinalBoss: Herobrine's last form is much easier than the previous stages of the battle. While the second phase was the real final challenge, this one is just dealing the finishing blow.
* PuzzleBoss: Dina Bone has to be defeated by being lured into her own trap chamber and pelted with potions.
* RecurringBoss: Dina Bone is fought twice, though the first time you don't directly fight her.
* RougeAnglesOfSatin: "Crimson" is frequently misspelled as "Crimeson".
* RuleOfThree: 3 years, 3 Experiments, 3 Keys, 3 Hoppers to fill with 3 Gunpowder each, 3 platforms, 3 phases in the final battle, 3 Hoppers to fill with 3 Demon Souls each to break 3 chains…
%% * SceneryPorn: Never thought you would have any of this in PlanetHeck? You thought wrong.
* SequentialBoss: Maltorn and Skeletor are fought directly in sequence. Tarov transforms into a different type of monster after you damage him enough. Then there's the fight with Herobrine: first is a mostly cinematic sequence where he flies around shooting fire everywhere, then he stands on the other side of a lake launching minions at you whose Souls you have to collect, then you finally fight him hand to hand.
* ShieldedCoreBoss: With Maltorn, you have to drop 5 Zombie Hearts into the Hopper before you can hurt him, with Skeletor you have to shoot him in the eyes before breaking the block that contains his soul, with Dina Bone you have to destroy the Power Cores before pushing her into the Gas Chamber, with Herobrine you have to break the chains holding his platform up before fighting him.
* ShoutOut: The special items are all named after various well-known ''Minecraft'' players.
** Dina Bone's name is a reference to Dinnerbone, the username of a Mojang member who had participated in a bunch of updates from around the time the map came out.
** Not to mention [[Film/TheHumanCentipede the Zombie Centipede]].
%% * StationaryBoss: Skeletor and Koragor.
* StuffBlowingUp: A lot of explosive fireworks get tossed around.
* TimeSkip: Takes place 3 years after ''Herobrine's Mansion''.
* TurnsRed: After you do enough damage to him, Skeletor will start summoning a new type of minion to deal with you: [[spoiler:Flying Creepers]].
%% * UndergroundLevel: The Slime caves in Sidequest 1, as well as the mountain mines.
* TheVeryDefinitelyFinalDungeon: Herobrine's Lair, the ominous giant red castle on an island in a sea of lava in the Netherworld.
* WakeupCallBoss: The first part of the map is rather easy; things don't start getting difficult until the fight with Maltorn, where enemies start hitting harder and you start encountering more unique foes, like flying Creepers.
* ZeroEffortBoss: The Stone Guardian in Sidequest 2. You could fight it if you wanted (not recommended), but you're meant to get past it simply by [[PuzzleBoss giving it the right password]].
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