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* CrusadingWidower: The hero meets one of these in ''Lost Tales 1.'' He's on a quest to gain vengeance, since he doubts he can ClearMyName.

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* CrusadingWidower: CrusadingWidow: The hero meets one of these in ''Lost Tales 1.'' He's on a quest to gain vengeance, since he doubts he can ClearMyName.

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** Cassandra's parents in ''Lost Tales 2'' address each other as "dear."



* AntiFrustrationFeatures: The third game removes the need for sacks, baskets, barrels, and empty flasks. The sacks and baskets are required in the first two games for harvesting or purchasing herbs, barrels are for harvesting algae, and flasks are needed to hold the completed potions. In the third game, it's assumed that the hero already has appropriate vessels for ingredients and potions; all he needs are the appropriate tools and relevant skills. The fourth game simplifies this even further by giving him a basket and, later, a sack for gathering fruit, berries, and herbs; said basket and sack never need replacing, and barrels and flasks are never required at all.

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* AntiFrustrationFeatures: The third game removes the need for sacks, baskets, barrels, and empty flasks. The sacks and baskets are required in the first two games for harvesting or purchasing herbs, barrels are for harvesting algae, and flasks are needed to hold the completed potions. In the third game, it's assumed that the hero already has appropriate vessels for ingredients and potions; all he needs are the appropriate tools and relevant skills. skills.
**
The fourth game simplifies this even further by giving him a basket and, later, a sack for gathering fruit, berries, and herbs; said basket and sack never need replacing, and barrels and flasks are never required at all.all.
** The fifth game plays with it by providing Princess Cassandra with a sickle and basket almost immediately. She never needs sacks, flasks, or barrels; however, she is also unable to acquire certain materials, such as algae, unless they're given to her by another character or purchased from a merchant.



** In the fifth game, the royal family guards a special suit of armor called the Armor of the Gods.

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** In the fifth game, the royal family guards a special suit of magical armor called the Armor of the Gods.



* CommonplaceRare: Lockpicks, in the third game, are incredibly difficult to find. You'll likely pick up a handful before you meet Brom, the NPC who teaches the lockpicking skill; but they usually break when being used, and there's no guaranteed way to replenish your supply until you reach Azure Valley and meet Alice, Brom's sister, who sells them.
* ContinuityCameo: Black Rose and Hobson, two pirates encountered during the events of the second game, also appear in ''Lost Tales 2''. The trope is sort of inverted, though, as the ''Lost Tales'' games actually take place before the main trilogy.

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* CommonplaceRare: CommonplaceRare:
**
Lockpicks, in the third game, are incredibly difficult to find. You'll likely pick up a handful before you meet Brom, the NPC who teaches the lockpicking skill; but they usually break when being used, and there's no guaranteed way to replenish your supply until you reach Azure Valley and meet Alice, Brom's sister, who sells them.
** In ''Lost Tales 2'', blue mushrooms are not nearly as plentiful as the need for the potion in which they're an ingredient. Expect to be buying a lot of them - and there's only one merchant in the entire game who sells them.
* ContinuityCameo: ContinuityCameo:
**
Black Rose and Hobson, two pirates encountered during the events of the second game, also appear in ''Lost Tales 2''. The trope is sort of inverted, though, as the ''Lost Tales'' games actually take place before the main trilogy.trilogy.
** He's not identified by name, but playing ''Lost Tales 2'' leaves the player with the impression that the king from the first game is actually Philip, since he eventually marries Princess Cassandra.



** One character in ''Lost Tales 2'' is eventually persuaded to join Princess Cassandra's party because his entire family has been slaughtered by the invading monsters. [[spoiler:He's the first one to make a HeroicSacrifice because he feels like he has no reason to live, and someone has to do it.]]



* CreepyCemetery: There's at least one in each of the first three games, and they have a terrible tendency to be plagued by zombies.

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* CreepyCemetery: There's at least one in each almost all of the first three games, and they have a terrible tendency to be plagued by zombies.zombies. Thus far, only ''Lost Tales 1'' lacks a cemetery.



* DamselInDistress: The princesses of the second and third games, and the hero's sister in the second, all fall into this trope. {{Gender flip}}ped in the first game with DistressedDude Prince Edmund.
* DarkIsEvil: The BigBad of the first game is known as the Dark Lord. Only Master Sadon, his former friend, calls him by his real name of Fendal.
** Princess Cassandra, in ''Lost Tales 2'', immediately gets a bad feeling about the dark-haired mage who comes to visit her parents. Given that the ''Lost Tales'' games are prequels to the main trilogy, guess who he might be...

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* DamselInDistress: The princesses of the second and third games, and the hero's sister in the second, all fall into this trope. {{Gender flip}}ped in the first game with DistressedDude Prince Edmund.
Edmund. Averted in the fifth game by Princess Cassandra, who is a PrettyPrincessPowerhouse, but played straight by her mother, who needs to be rescued near the end of the game.
* DarkIsEvil: The BigBad of the first game is known as the Dark Lord. Only Master Sadon, his former friend, calls him by his real name of Fendal.
Fendrel.
** Princess Cassandra, in ''Lost Tales 2'', immediately gets a bad feeling about the dark-haired mage who comes to visit her parents. Given that the ''Lost Tales'' games are prequels to the main trilogy, guess who he might be...parents... and whose name is Fendrel.



* EvilFormerFriend: The Dark Lord in the first game used to be friends with the master mage Sadon.

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* EnemyMine: In ''Lost Tales 2'', Princess Cassandra has to persuade smugglers and pirates to work with her to save the kingdom. They eventually agree, since a kingdom overrun with monsters and dark magic isn't good for anyone.
* EvilFormerFriend: The Dark Lord in the first game Fendrel used to be friends with the master mage Sadon.



* GameHuntingMechanic: Hunting wild game is one way to keep the character fed. It also nets pelts which can be sold for gold coins.
* TheGoodKingdom: Where the games take place. It's the same kingdom each time, and (except in ''Lost Tales 1'') there's a BrightCastle in each one which is home to TheGoodKing (and, in the fifth game, TheHighQueen) and his son or daughter.

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* {{Foreshadowing}}: In ''Lost Tales 2'', a relatively early quest has Princess Cassandra learning to make a magic potion that will help an undead pirate go to his final rest. This same potion is ''extremely important'' later in the game, and she needs a lot of it.
* GameHuntingMechanic: Hunting wild game is one way to keep the character fed. It also nets pelts which can be sold for gold coins.
coins. Averted in ''Lost Tales 2'', which does not have this as an option; hunting is only done as part of one quest chain.
* TheGoodKingdom: Where the games take place. It's the same kingdom each time, and there's a BrightCastle in each one (except in ''Lost Tales 1'') there's a BrightCastle in each one which is home to TheGoodKing (and, in the fifth game, TheHighQueen) and his son or daughter.



* LockedDoor: Often. Some can be picked; others require keys.
** ''Lost Tales 2'' has one that more or less counts as an EasterEgg down in the catacombs. It doesn't need to be unlocked, as once you find the entrance to the part of the catacombs on the other side you can come and go as you please, but players who want HundredPercentCompletion often ask about where to find the key. [[spoiler:It's in an unmarked alcove on the wall next to the door.]]



* MoneyMultiplier: Once you have collected a resource, such as taking eggs from a specific nest, the resources will respawn indefinitely once you have stayed away from a scene for a long enough period of time, enabling them to be farmed slowly for cash. (The reappearance of resources in the first game is extremely subtle, to the point where the player may not even notice it.) This is especially useful when the third game's hero learns the mining skill and is able to mine for salt, then iron ore, then silver ore, then sulfur, then crystals. Not all resources will respawn, but many do.

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* MoneyMultiplier: Once you have collected a resource, such as taking eggs from a specific nest, the resources will respawn indefinitely once you have stayed away from a scene for a long enough period of time, enabling them to be farmed slowly for cash. (The reappearance of resources in the first game is extremely subtle, to the point where the player may not even notice it.) This is especially useful when the third game's hero learns the mining skill and is able to mine for salt, then iron ore, then silver ore, then sulfur, then crystals. Not all resources will respawn, but many do. Averted in the fifth game, where resources do not respawn.



** In ''Lost Tales 2'', Princess Cassandra has fewer money sinks; however, she also has fewer crafting and hunting options available to her, so she ends up spending most of her money on healing potions, poisons, antidotes, and food.
* NiceJobBreakingItHero: A minor example, but in the fifth game, Princess Cassandra helps the pirate Black Rose become the captain of his crew. This then segues into him being the villain of the second game (the ''Lost Tales'' being prequels).
* NoNameGiven: The majority of the characters; of particular note, none of the first four heroes ever have their names revealed. Averted by the fifth game, which assigns names to all of its major characters - including the hero, Princess Cassandra.

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** In ''Lost Tales 2'', Princess Cassandra has fewer money sinks; however, she also has fewer crafting and hunting options available to her, so she ends up spending most of her money on healing potions, poisons, antidotes, ingredients, and food.
* NiceJobBreakingItHero: A minor example, but in the fifth game, ''Lost Tales 2'', Princess Cassandra helps the pirate Black Rose become the captain of his crew. This then segues into him being the villain of the second game (the ''Lost Tales'' being prequels).
prequels). However, he's extremely helpful to the princess - participating in the attack on the capital city's invaders and teaching her to use various weapons - so she has no reason to expect him to be a bad guy.
* NoNameGiven: The majority of the characters; of particular note, none of the first four heroes ever have their names revealed. Averted by the fifth game, which assigns names to all of its major characters - including the hero, Princess Cassandra.Cassandra - and a number of minor ones as well.



* OfficialCouple: The hero and princess of the second game are this well before the end. In ''Lost Tales 2'', Cassandra's narration (if the player continues playing after the end of the main game) confirms that she and Philip had a RelationshipUpgrade to this.



* OnlyKnownByTheirNickname: Captain Black Rose, in the second game, never gets his real name revealed.
* OrcusOnHisThrone: Earthquaker, in the third game, sends legions of orcs and trolls to assault the human world, which he wants to destroy (apart from Princess Amelia). Earthquaker himself is never actually faced and only appears in the hero's visions. Justified by what Earthquaker ''is''.

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* OnlyKnownByTheirNickname: Captain Black Rose, in the second game, and fifth games, never gets his real name revealed.
* OrcusOnHisThrone: OrcusOnHisThrone:
** The Dark Lord Fendrel, in both the first and fifth games, sends organized waves of monsters and bandits to do his dirty work. He's only confronted in person at the end of each game.
**
Earthquaker, in the third game, sends legions of orcs and trolls to assault the human world, which he wants to destroy (apart from Princess Amelia). Earthquaker himself is never actually faced and only appears in the hero's visions. Justified by what Earthquaker ''is''.



* PlayableEpilogue: You can continue to play the games after beating their main quests, in order to try to earn the remaining achievements. Some of the [=NPCs=] actually have side quests which they will not offer until after the main quest is completed.

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* PlayableEpilogue: You can continue to play the games after beating their main quests, in order to try to earn the remaining achievements. Some In a few of the games, some of the [=NPCs=] actually have side quests which they will not offer until after the main quest is completed.completed. ''Lost Tales 2'', however, has no new quests after the end of the main game.



* PracticallyDifferentGenerations: Seen in the second game after TheReveal. [[spoiler:Captain Black Rose is the hero's older brother, who went away to seek his fortune when he was twelve and the hero was three. The trope comes in with their younger sister, who hadn't been born yet when her eldest brother left home; this means that she's at least a dozen years younger than he is, and probably more.]]

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* PracticallyDifferentGenerations: Seen in the second game after TheReveal. [[spoiler:Captain Black Rose Rose]] is the hero's older brother, who went away to seek his fortune when he was twelve and the hero was three. The trope comes in with their younger sister, who hadn't been born yet when her eldest brother left home; this means that she's at least a dozen years younger than he is, and probably more.]]



* PurpleIsPowerful: Pheremone, in the first game, is a purple potion which is needed to catch valuable banded fish, one of the easiest ways to make money. In later games, the purple potion is antidote to poison, but still very powerful.

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* PurpleIsPowerful: Pheremone, in the first game, is a purple potion which is needed to catch valuable banded fish, one of the easiest ways to make money. In later games, the purple potion is an antidote to poison, poison/animal venom, but still very powerful.



* RuleOfThree: The hero of the third game must slay three "cursed demons," who are the guardians of Earthquaker's power.

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* RuleOfThree: RuleOfThree:
**
The hero of the third game must slay three "cursed demons," who are the guardians of Earthquaker's power.power.
** In ''Lost Tales 2'', Princess Cassandra must restore the power to three sacred shrines throughout the city before they can fight the evil mage Fendral.



* ScrewThisImOuttaHere: Seen a few times, mildly, in ''Lost Tales 1.'' After the hero witnesses or experiences something that rattles him (or leads another character to threaten him), the game will automatically move him to a different location.



* ScrewThisImOuttaHere: Seen a few times, mildly, in ''Lost Tales 1.'' After the hero witnesses or experiences something that rattles him (or leads another character to threaten him), the game will automatically move him to a different location.
* ShopFodder: Pearls and most other kinds of treasure fall into this, as they serve no other purpose. It's also the case for certain food items, like crayfish in the first game, which the hero can't personally consume.

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* ScrewThisImOuttaHere: Seen a few times, mildly, in ''Lost Tales 1.'' After the hero witnesses or experiences something that rattles him (or leads another character to threaten him), the game will automatically move him to a different location.
* ShopFodder: Pearls and most other kinds of treasure fall into this, as they rarely serve no any other purpose. It's also the case for certain food items, like crayfish in the first game, which the hero can't personally consume.



* StatGrinding: The third game introduces this feature. The first two games simply have the hero learn skills as he goes and his ability level is merely implied to increase. In the third game, each of the skills - fishing, alchemy, herbalism, cooking, smithing, mining, lockpicking, archery, and combat - must be utilized in order to improve them. As the skills level up, the hero becomes able to do things like make rarer potions, kill larger wildlife, mine for more valuable resources, and cook more complicated recipes. There are achievements earned by leveling each of these skills to 100.

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** Inverted in ''Lost Tales 2'', since the princess ''is'' the hero; part of her reward is being able to have a RelationshipUpgrade with her beloved ChildhoodFriend Philip, who fought at her side the entire time.
* StatGrinding: The third game introduces is the only one with this feature. The first two games simply have the hero learn skills as he goes and his ability level is merely implied to increase. In the third game, each of the skills - fishing, alchemy, herbalism, cooking, smithing, mining, lockpicking, archery, and combat - must be utilized in order to improve them. As the skills level up, the hero becomes able to do things like make rarer potions, kill larger wildlife, mine for more valuable resources, and cook more complicated recipes. There are achievements earned by leveling each of these skills to 100.



* TitleDrop: In ''Lost Tales 2'', after [[spoiler:Brent]] makes his HeroicSacrifice, Princess Cassandra observes that he will "forever be remembered as the hero of the kingdom."



* TwoGuysAndAGirl: In ''Lost Tales 2'', Princess Cassandra's primary adventuring party are the hunter Brent and her lifelong friend Philip, the son of the palace cook.

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* TwoGuysAndAGirl: In ''Lost Tales 2'', Princess Cassandra's primary adventuring party companions are the hunter Brent and her lifelong friend Philip, the son of the palace cook.



* WelcomeToCorneria: Some of the [=NPCs=] have dialogue of this nature.

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* WelcomeToCorneria: Some of the [=NPCs=] have dialogue of this nature. This is especially true in the {{Playable Epilogue}}s, when most of them only get one line which they can repeat indefinitely.



** Averted in ''Lost Tales 1'', where you can't speak to anyone unless they have something to say to you.
* WizardNeedsFoodBadly: A non-fatal variant. Your energy is measured in 'heart' points in each game, and the only way to replenish 'heart' is to rest and eat (except in ''Lost Tales 1'', where you can rest ''or'' eat). Each action, such as fishing or harvesting herbs, uses up a specific amount of 'heart.' Rather than the character actually telling you he's getting hungry, however, the game will simply not allow him to perform any more activities until he has eaten and rested; a box pops up for each task which shows how much heart is required and whether or not the hero has enough.

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** Averted in both of the ''Lost Tales 1'', where Tales'', as you can't speak to anyone unless they have something to say to you.
* WizardNeedsFoodBadly: A non-fatal variant. Your energy is measured in 'heart' points in each game, and the only way to replenish 'heart' is to rest and eat (except in the ''Lost Tales 1'', Tales'' installments, where you can rest ''or'' eat). Each action, such as fishing or harvesting herbs, uses up a specific amount of 'heart.' Rather than the character actually telling you he's getting hungry, however, the game will simply not allow him to perform any more activities until he has eaten and rested; a box pops up for each task which shows how much heart is required and whether or not the hero has enough.

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* BigCreepyCrawlies: ''Lost Tales 1'' adds these to the enemy roster by bringing in giant hornets and other large insects to be killed.

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* BigCreepyCrawlies: The ''Lost Tales 1'' adds Tales'' installments add these to the enemy roster by bringing in giant hornets and other large insects to be killed.



* BowAndSwordInAccord: All of the heroes eventually become proficient with both swords and bows.

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** In the fifth game, the royal family guards a special suit of armor called the Armor of the Gods.
* BowAndSwordInAccord: All With the exception of Princess Cassandra in the fifth game, all of the heroes eventually become proficient with both swords and bows.bows. (Cass learns to use a sword, but not a bow.)



* ChildhoodFriend: Princess Cassandra's best friend in the fifth game is Philip, the son of the palace cook, whom she notes is the only person in the palace around her own age. The ShipTease is there almost from the beginning; Cassandra's inner monologue observes that she can tell Philip is starting to be sweet on her.



* TheGoodKingdom: Where the games take place. As it looks different in each game, it's uncertain whether or not it's the same kingdom each time, but (except in ''Lost Tales 1'') there's a BrightCastle in each one which is home to TheGoodKing (and, in the fifth game, the Good Queen) and his son or daughter.

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* TheGoodKingdom: Where the games take place. As it looks different in each game, it's uncertain whether or not it's It's the same kingdom each time, but and (except in ''Lost Tales 1'') there's a BrightCastle in each one which is home to TheGoodKing (and, in the fifth game, the Good Queen) TheHighQueen) and his son or daughter.



** ''Lost Tales 2'' has more of a BittersweetEnding. Princess Cassandra saves her kingdom, but at the price of saying farewell to a few of her friends. Moreover, the mage whom she distrusted from the very start reveals himself to be the Dark Lord, and it's only a matter of time until the plot of the first game begins. Still, at least she and her ChildhoodFriend Philip are together.



* HeroismWontPayTheBills: In the early part of the games, the thing players invariably need the most (and have the hardest time acquiring) is gold. Paying careful attention to the various merchants lets you find instances where you can purchase a commodity from one merchant and sell it to a different merchant for a slightly higher price. Some of the achievements are unlocked by having specific amounts of money.

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* HeroicSacrifice: A few characters make these in ''Lost Tales 2'', as it's necessary in order to close the magic portals in the undercity. [[spoiler:One of them is Brent, but since he appears in every game, we know that he at least survives.]]
* HeroismWontPayTheBills: In the early part of the games, the thing players invariably need the most (and have the hardest time acquiring) is gold. Paying careful attention to the various merchants sometimes lets you find instances where you can purchase a commodity from one merchant and sell it to a different merchant for a slightly higher price. Some of the achievements are unlocked by having specific amounts of money.



* HunterTrapper: The third hero has been raised by his Uncle Brent to be one of these. The heroes of all the games also make the acquaintance of these, who help them become more proficient in the trade.

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* HunterTrapper: The third hero has been raised by his Uncle Brent to be one of these. The heroes of all the games also make the acquaintance of these, who help them become more proficient in the trade.these.



* ItemCrafting: The first three games allow the hero to manufacture potions for use or sale. The third game really dials up this trope by adding cooking and weapon smithing. Averted in ''Lost Tales 1'', where the hero cannot craft anything and can only bring components to [=NPCs=] for the purpose.

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* ItemCrafting: The first three games allow the hero to manufacture potions for use or sale. The third game really dials up this trope by adding cooking and weapon smithing. Averted in both ''Lost Tales 1'', Tales'' games, where the hero cannot craft anything and can only bring components to [=NPCs=] for the purpose.



** Possibly also the case in ''Lost Tales 2'', as we don't know how old the princess is.



* LegacyCharacter: The eponymous "hero of the kingdom," which is a different person each time. In the second game, the hero has heard the story of the previous hero, and in the third, the hero is familiar with the stories of both of his predecessors. However, in both cases, the hero believes the stories to be fairy tales. They otherwise do not interact with each other at all; it's implied that a considerable TimeSkip takes place between each of the games, and it's unclear where ''Lost Tales 1'' falls in the timeline at all.

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* LegacyCharacter: The eponymous "hero of the kingdom," which is a different person each time. In the second game, the hero has heard the story of the previous hero, and in the third, the hero is familiar with the stories of both of his predecessors. However, in both cases, the hero believes the stories to be fairy minstrel's tales. They otherwise do not interact with each other at all; it's implied that a considerable TimeSkip takes place between each of all. It's only since the games, and it's unclear where release of ''Lost Tales 1'' falls in 2'' that the timeline at all.has been made clear - the ''Lost Tales'' are prequels to the main trilogy, and there's a TimeSkip between each game. [[spoiler:Princess Cassandra of ''Lost Tales 2'' is the mother of Prince Edmund in the first game; Edmund in turn is the father of the princess in the second game, who is either the mother or the older sister of Princess Amelia in the third game. (It's not clear how much time has passed.)]]



** In the fifth game, which is set roughly fifteen years before the first game, the Dark Lord has his StartOfDarkness and is the BigBad once again.



** Prince Edmund, in the first game, doesn't have his mother mentioned, so we don't know if she's missing or not. What we do know is that she's [[spoiler:the former Princess Cassandra, the heroine of the fifth game]].



** Averted in ''Lost Tales 2''; Princess Cassandra's parents are both alive and well and appear in the game.



* NoNameGiven: The majority of the characters; of particular note, none of the first four heroes ever have their names revealed. Averted by the fifth game, which assigns names to most of its major characters - including the hero, Princess Cassandra.

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** In ''Lost Tales 2'', Princess Cassandra has fewer money sinks; however, she also has fewer crafting and hunting options available to her, so she ends up spending most of her money on healing potions, poisons, antidotes, and food.
* NiceJobBreakingItHero: A minor example, but in the fifth game, Princess Cassandra helps the pirate Black Rose become the captain of his crew. This then segues into him being the villain of the second game (the ''Lost Tales'' being prequels).
* NoNameGiven: The majority of the characters; of particular note, none of the first four heroes ever have their names revealed. Averted by the fifth game, which assigns names to most all of its major characters - including the hero, Princess Cassandra.



** Played straight with pearls in the games where they can be harvested. They're inside of oysters which, in the second and third games, periodically open and close in order to draw your attention. This is justified in that the pearls are usually underwater, and would be much more difficult to spot otherwise, as proven in the first game.

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** Played straight with pearls in the games where they can be harvested. They're inside of oysters which, in most of the second and third games, periodically open and close in order to draw your attention. This is justified in that the pearls are usually underwater, and would be much more difficult to spot otherwise, as proven in the first game.



* OneManArmy: The hero of the third game is explicitly described this way by other characters. In the first two games winning combat encounters required you to recruit sufficient allies to back you up, while in the third one you do all the fighting on your own (with progress gated by your combat skill level).

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* OneManArmy: The hero of the third game is explicitly described this way by other characters. In the first two games games, winning combat encounters required requires you to recruit sufficient allies to back you up, while in the third one you do all the fighting on your own (with progress gated by your combat skill level).



** Averted for a long time by the fifth game, as Princess Cassandra can't convince the smuggler to take her to the Hidden Island (and give her the map) until she reaches 100 fame points, which takes a while. It's made considerably easier by doing all of the farmer's chores for him, but that's still a time sink. Once she hits that threshold, however, the trope is played straight.



* YouShouldntKnowThisAlready: You can't perform certain actions, such as mining for a specific element or making a particular potion, until you have learned the skill from another character. The third game lightens the rule on this slightly by allowing you to gather eggs and mushrooms without having to be taught, since most players already know to look for them thanks to the previous games, but ''Lost Tales 1'' goes right back to having the protagonist be completely clueless.
[[/folder]]

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* YouShouldntKnowThisAlready: You can't perform certain actions, such as mining for a specific element or making a particular potion, until you have learned the skill from another character. The third game lightens the rule on this slightly by allowing you to gather eggs and mushrooms without having to be taught, since most players already know to look for them thanks to the previous games, but ''Lost Tales 1'' goes right back to having the protagonist be completely clueless.
[[/folder]]
clueless. ''Lost Tales 2'' plays with it, as the princess is already skilled with plants (she mentions that tending flowers is one of her only hobbies which meets with her mother's approval) and gathering fruit and berries, but she never learns to hunt.
[[/folder]]
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* ContinuityCameo: Black Rose and Hobson, two pirates encountered during the events of the second game, also appear in ''Lost Tales 2''. The trope is sort of inverted, though, as the ''Lost Tales'' games actually take place before the main trilogy.



** Princess Cassandra, in ''Lost Tales 2'', immediately gets a bad feeling about the dark-haired mage who comes to visit her parents. Given that the ''Lost Tales'' games are prequels to the main trilogy, guess who he might be...



* DemBones: In ''Lost Tales 2'', Princess Cassandra has to help an animated skeleton find the magic potion that will allow him to die properly.



* TheGoodKingdom: Where the games take place. As it looks different in each game, it's uncertain whether or not it's the same kingdom each time, but (except in ''Lost Tales 1'') there's a BrightCastle in each one which is home to TheGoodKing and his son or daughter.

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* TheGoodKingdom: Where the games take place. As it looks different in each game, it's uncertain whether or not it's the same kingdom each time, but (except in ''Lost Tales 1'') there's a BrightCastle in each one which is home to TheGoodKing (and, in the fifth game, the Good Queen) and his son or daughter.



** In ''Lost Tales 2'', a race of lizard people invade the city by crawling out of the sewer while Princess Cassandra is away from the palace.



* {{Prequel}}: The ''Lost Tales'' games are this to the main trilogy. [[spoiler:They provide the origin story to Uncle Brent, who is KilledOffForReal in the third game. He is the orphaned boy in ''Lost Tales 1'' and the hunter who aids the princess in ''Lost Tales 2''. He then goes on to be the hunter who trains the heroes in the first two games, and by the time of the third he's raising his orphaned nephew - whom we may surmise is actually the son of Brent's "big bro," the hero of ''Lost Tales 1''.]]



* PurpleIsPowerful: Pheremone, in the first game, is a purple potion which is needed to catch valuable banded fish, one of the easiest ways to make money.

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* PurpleIsPowerful: Pheremone, in the first game, is a purple potion which is needed to catch valuable banded fish, one of the easiest ways to make money. In later games, the purple potion is antidote to poison, but still very powerful.



** The fifth game turns the trope up a notch by making the player character the princess of the kingdom.

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** The fifth game turns the trope Princess Cassandra, in ''Lost Tales 2'', takes this up a notch by making being the player character and leading the princess of the kingdom.charge to save her people.



* SomethingAboutARose: The leader of the pirates in the second game is known as Captain Black Rose.

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* SomethingAboutARose: The leader of the pirates in the second game is known as Captain Black Rose. ''Lost Tales 2'' shows how he became the captain of the ship.



* TokenRomance: Between the hero and princess in the second game.

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* TokenRomance: Between the hero and princess in the second game. They barely know each other when he drops the 'I love you' on her.


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* TwoGuysAndAGirl: In ''Lost Tales 2'', Princess Cassandra's primary adventuring party are the hunter Brent and her lifelong friend Philip, the son of the palace cook.
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* NoNameGiven: The majority of the characters; of particular note, none of the four heroes ever have their names revealed.

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* NoNameGiven: The majority of the characters; of particular note, none of the first four heroes ever have their names revealed.revealed. Averted by the fifth game, which assigns names to most of its major characters - including the hero, Princess Cassandra.

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* ExperiencePoints: In these games, they're measured by a star icon which indicates the hero's level of fame. Completing quests on behalf of the average citizenry increases this fame level. Some characters will not interact with the hero or allow him to enter certain areas until he is of sufficiently noteworthy status. Occasionally, the hero may perform actions which slightly lower this rating.

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* ExperiencePoints: In these games, they're measured by a star icon which indicates the hero's level of fame. Completing quests on behalf of the average citizenry increases this fame level. Some characters will not interact with the hero or allow him him/her to enter certain areas until he is of sufficiently noteworthy status. Occasionally, the hero may perform actions which slightly lower this rating.



* HealthIsGreenHarmIsRed: Inverted. Red ingredients generally go in healing potions, which are also red; green ingredients go in poisons, which are likewise green.



* ReasonableAuthorityFigure: The king is always one of these, willing to trust the honorable young man who brings him important information and helps to defend his people.

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* ReasonableAuthorityFigure: The king in the first three games is always one of these, willing to trust the honorable young man who brings him important information and helps to defend his people.



* ShopFodder: Pearls and most other kinds of treasure fall into this, as they serve no other purpose. It's also the case for certain food items, like crayfish in the first game, which the hero can't eat himself.

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* ShopFodder: Pearls and most other kinds of treasure fall into this, as they serve no other purpose. It's also the case for certain food items, like crayfish in the first game, which the hero can't eat himself.personally consume.

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