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* CreepyCemetary: Level 1-5 in Mysteria. Also Lady D's favorite hangout.

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* CreepyCemetary: CreepyCemetery: Level 1-5 in Mysteria. Also Lady D's favorite hangout.
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* CreepyCemetary: Level 1-5 in Mysteria. Also Lady D's favorite hangout.

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* TheGoomba: Little wall-eyed blue monsters who move ''very'' slowly. So pathetic, you really have to try to get hit by these guys.



* MookMaker: There are two enemies that do this. One will actually create enemy blocks in Puzzle Mode, then turn itself into a block, and push the puzzle upwards so the enemy blocks can escape more easily. Another enemy spits bubbles containing tiny enemies that are difficult to hit, and when you kill it, it's own enemy block will create enemy blocks in the puzzle.



* StopHelpingMe: Inverted. A number of enemies have abilities that cause the puzzle screen to fill with blocks. The idea is to push enemies to the top, and put Hatsworth in danger. The bonus? If there aren't any other enemies, they'll fill the screen with perfectly harmless blocks, which the player can then use to fill his super-meter bizarrely fast. It's really more like "Continue Harming Me".
* SuspiciouslySimilarSong: The Puzzle World's theme is a take on the classic StandardSnippet "Happy Go Lively."
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The game brilliantly combines puzzle games (think ''VideoGame/PanelDePon'') and platformers into one. Compare ''VideoGame/PuzzleQuest'', which did the same with [=RPGs=]. Has a SpiritualSuccessor, MonsterTale.

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The game brilliantly combines puzzle games (think ''VideoGame/PanelDePon'') and platformers into one. Compare ''VideoGame/PuzzleQuest'', which did the same with [=RPGs=]. Has a SpiritualSuccessor, MonsterTale.
''VideoGame/MonsterTale''.
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* AdventurersClub: The ''Distinguished'' Adventurer's club
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* SuspiciouslySimilarSong: The Puzzle World's theme is a take on the classic StockSnippet "Happy Go Lively."

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* SuspiciouslySimilarSong: The Puzzle World's theme is a take on the classic StockSnippet StandardSnippet "Happy Go Lively."
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* SuspiciouslySimilarSong: The Puzzle World's theme is a take on the classic StockSnippet "Happy Go Lively."
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* {{Foreshadowing}}: In the cutscene where Weaselby first appears, [[spoiler: Henry jokingly calls Cole a 'little weasel']].

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* {{Foreshadowing}}: In the cutscene where Weaselby first appears, [[spoiler: Henry jokingly calls Cole a 'little weasel']].little weasel]].
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A puzzle/platformer/action-adventure game developed by EA Tiburon. Otherwise known as The Most English Game In The World.

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A puzzle/platformer/action-adventure game developed by EA Tiburon. Otherwise known as [[{{UsefulNotes/Britain}} The Most English Game In The World.
World]].
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* GentlemanAdventurer: The titular character is one. So is Weaselby [[spoiler: and therefore, Cole]]. And they both belong to a club specifically for gentlemen adventurers. Suffice to say, this game breathes this trope.

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* GentlemanAdventurer: The titular character provides the trope image. Weasleby is one. So is Weaselby also one [[spoiler: and therefore, Cole]]. And they both belong to a club specifically for gentlemen adventurers. Suffice to say, this game breathes this trope.
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The game brilliantly combines puzzle games (think ''VideoGame/PanelDePon'') and platformers into one. Compare ''PuzzleQuest'', which did the same with [=RPGs=]. Has a SpiritualSuccessor, MonsterTale.

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The game brilliantly combines puzzle games (think ''VideoGame/PanelDePon'') and platformers into one. Compare ''PuzzleQuest'', ''VideoGame/PuzzleQuest'', which did the same with [=RPGs=]. Has a SpiritualSuccessor, MonsterTale.
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* AllThereInTheManual: A number of the more advanced moves (such as "charging up" a projectile attack by shooting it and then making up to four [[TetrisAttack Match Threes]] in the Puzzle Realm before it hits its target) are only discussed in the manual. Lord help you if you buy the game used and without a manual. It doesn't even count as GuideDangIt, because the GameFAQs community doesn't seem to think the game worthy of providing a proper level-by-level walkthrough.

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* AllThereInTheManual: A number of the more advanced moves (such as "charging up" a projectile attack by shooting it and then making up to four [[TetrisAttack [[VideoGame/PanelDePon Match Threes]] in the Puzzle Realm before it hits its target) are only discussed in the manual. Lord help you if you buy the game used and without a manual. It doesn't even count as GuideDangIt, because the GameFAQs community doesn't seem to think the game worthy of providing a proper level-by-level walkthrough.
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The game brilliantly combines puzzle games (think ''PanelDePon'') and platformers into one. Compare ''PuzzleQuest'', which did the same with [=RPGs=]. Has a SpiritualSuccessor, MonsterTale.

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The game brilliantly combines puzzle games (think ''PanelDePon'') ''VideoGame/PanelDePon'') and platformers into one. Compare ''PuzzleQuest'', which did the same with [=RPGs=]. Has a SpiritualSuccessor, MonsterTale.
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* BlofeldPloy: A meta example, the ''game itself'' pulls this on ''the player.'' At the start of the first secret level of World 5, you'll hear a familiar "wrong" buzzer when you first step on a particular floor tile, activating a [[SmashingHallwayTrapsOfDoom Smashing Hallway Trap of Doom]]... that crushes a nearby {{Mook}}. This sequence is there to show you what trapped floor tiles look like and what they do, because the ''next'' time they show up, the game won't be so kind...
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Started a Characters subpage because I have way too much time on my hands. Moved several tropes there.


* BadassGrandpa:
** Henry will own you. He will.
** Also, The Captain. Who knew that a senile old geezer confined to a wheelchair could be ThatOneBoss in an already NintendoHard game?
* BaldOfEvil: [[spoiler: Lance Banson]].



* ButHeSoundsHandsome: [[spoiler: Lance Banson does this almost literally when he becomes the shopkeeper and [[BlatantLies insists he's not Lance Banson.]]]]



* DastardlyWhiplash: Weasleby, though he's definitely missing out on the mustache.
* DeceptiveDisciple: [[spoiler:Cole]].



* TheDogWasTheMastermind: [[spoiler: Cole, yet again.]]



* DualBoss: Subverted. The Captain and [[BrawnHilda his nurse]] share the same health bar, but fight as one, with [[GrievousHarmWithABody the nurse using the poor old man as a weapon]] most of the time.



* EvilLaugh: Weasleby's "Nyeh heh heh heh!"



* LarynxDissonance: Lady D rivals [[TheVentureBrothers Doctor Girlfriend]] in this factor in that her voice is basically a bunch of phlegmy coughs punctuated by the occasionally masculine-sounding "Yoo-hoo!"



* TheManBehindTheMan: [[spoiler:Cole, Henry's sidekick.]]



* OvershadowedByAwesome: [[spoiler:Cole [[WhosLaughingNow grew]] tired of doing all the work of tracking down the treasures while Henry gets all the fame and riches.]]
* PaperThinDisguise: [[spoiler: Lance Banson pretends to be a shop keeper near the end of the game. His disguise consists of claiming he is not Lance Banson, and nothing else.]]



* RealMenWearPink: In Lance's case real men do not fight. They SING!



* SkyPirate: Lance Banson



* TheStarscream: [[spoiler:Cole, who is revealed to be TheManBehindTheMan.]]



* WellDoneSonGuy: [[spoiler:Cole, who gets plain sick of being what he sees as Henry's HyperCompetentSidekick and is revealed to be Weasleby in disguise.]]



* WoobieDestroyerOfWorlds: [[spoiler:Cole. His MotiveRant is very much a WhosLaughingNow...though as Henry points out, he's effectively threatening the entire world out of sheer immaturity.]]
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Has a developing Character Sheet [[Characters/HenryHatsworthInThePuzzlingAdventure here.]]

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* ButHeSoundsHandsome: [[spoiler: Lance Banson does this almost literally when he becomes the shopkeeper and [[BlatantLies insists he's not Lance Banson.]]]]
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* AllTheWorldsAreAStage: Used in 5-5, the last regular level in the game.
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* DualBoss: Subverted. The Captain and his nurse share the same health bar, but fight as one, with the nurse using the poor old man as a weapon most of the time.

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* DualBoss: Subverted. The Captain and [[BrawnHilda his nurse nurse]] share the same health bar, but fight as one, with [[GrievousHarmWithABody the nurse using the poor old man as a weapon weapon]] most of the time.

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example indentation, removing natter, moving YMMV trope


* AutobotsRockOut: Whenever Hatsworth enjoys his Tea Time.

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* AutobotsRockOut: AutobotsRockOut:
**
Whenever Hatsworth enjoys his Tea Time.



* BadassGrandpa: Henry will own you. He will.

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* BadassGrandpa: BadassGrandpa:
**
Henry will own you. He will.



* BreatherLevel: After 4 or 5 levels in Atlantia and the puzzle realm, that are trully and brutaly NintendoHard, not to mention [[ThatOneBoss the captain]]. Level 4-4 goes much smother with a lot of weak enemies that make a return from the early levels that make great fuel for your Super meter.



* CatchPhrase: "Good Show!"

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* CatchPhrase: "Good Show!"show!"



* TheDogWasTheMastermind : [[spoiler: Cole, yet again.]]

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* TheDogWasTheMastermind : TheDogWasTheMastermind: [[spoiler: Cole, yet again.]]



* ElevatorActionSequence: The last map in Chapter 5-3 has you riding an elevator up to the treasure at the end of the level. In practice, they're essentially four [[InescapableAmbush Inescapable Ambushes]] in a row.

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* ElevatorActionSequence: The last map in Chapter 5-3 has you riding an elevator up to the treasure at the end of the level. In practice, they're essentially four [[InescapableAmbush Inescapable Ambushes]] {{Inescapable Ambush}}es in a row.



* ForcedLevelGrinding: You will have to do this in order to purchase the melee and ranged attack powerups and other upgrades.
** [[{{NewGamePlus}} Unless...]]
* {{Foreshadowing}}: In the cutscene where Weaselby first appears [[spoiler: Henry jokingly calls Cole a 'little weasel']].

to:

* ForcedLevelGrinding: You will have to do this in order to purchase the melee and ranged attack powerups and other upgrades.
**
upgrades. [[{{NewGamePlus}} Unless...]]
* {{Foreshadowing}}: In the cutscene where Weaselby first appears appears, [[spoiler: Henry jokingly calls Cole a 'little weasel']].



* InstantAwesomeJustAddMecha: Hatsworth's Robot Suit

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* InstantAwesomeJustAddMecha: Hatsworth's Robot SuitSuit.



** One of the more notable lampshade hangings ends up {{painting the medium}}. [[spoiler: When Cole reveals that he's TheManBehindTheMan, he ends up muttering to himself "Is this what passes for a plot these days?"]]
*** [[spoiler:Actually, he said that while wondering why he wasn't able to use the Master Piece to its full potential. He was ''not'' happy with the possibility that "Hatsworth had the power all along", and was pointing out how incredibly lame such a twist would have been.]]



* NintendoHard
** Word of advice: Do NOT attempt the secret levels unless you have a lot of health, upgrades, and are very good at maintaining your temper.

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* NintendoHard
**
NintendoHard: Word of advice: Do NOT attempt the secret levels unless you have a lot of health, upgrades, and are very good at maintaining your temper.



* QuintessentialBritishGentleman: You don't get more British than Henry himself.
** Although in his case, he is also British in that they invented [[SuperRobot heavy]] [[IncrediblyLamePun metal]].

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* QuintessentialBritishGentleman: You don't get more British than Henry himself.
**
himself. Although in his case, he is also British in that they invented [[SuperRobot heavy]] [[IncrediblyLamePun metal]].



* ShoutOut: To Eddie Izzard, in the soundtrack, no less.

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* ShoutOut: ShoutOut:
**
To Eddie Izzard, EddieIzzard, in the soundtrack, soundtrack ("Cake or Death?"), no less.



* StockBritishPhrases: Henry's Simlish has "eh wots" and such in it, and his catchphrase is "Good Show!" And when he dies he says "Poppycock!"

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* StockBritishPhrases: StockBritishPhrases:
**
Henry's Simlish has "eh wots" and such in it, and his catchphrase is "Good Show!" And when he dies he says "Poppycock!"



* StopHelpingMe: Inverted. A number of enemies have abilities that cause the puzzle screen to fill with blocks. The idea is to push enemies to the top, and put Hatsworth in danger. The bonus? If there aren't any other enemies, they'll fill the screen with perfectly harmless blocks, which the player can then use to fill his super-meter bizarrely fast. It's really more like 'ContinueHarmingMe'.

to:

* StopHelpingMe: Inverted. A number of enemies have abilities that cause the puzzle screen to fill with blocks. The idea is to push enemies to the top, and put Hatsworth in danger. The bonus? If there aren't any other enemies, they'll fill the screen with perfectly harmless blocks, which the player can then use to fill his super-meter bizarrely fast. It's really more like 'ContinueHarmingMe'."Continue Harming Me".



* WoobieDestroyerOfWorlds: [[spoiler:Cole. Just... [[{{HSQ}} Cole]]. His MotiveRant is very much a WhosLaughingNow...]]
** [[spoiler:Though as Henry points out, he's effectively threatening the entire world out of sheer immaturity.]]

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* WoobieDestroyerOfWorlds: [[spoiler:Cole. Just... [[{{HSQ}} Cole]]. His MotiveRant is very much a WhosLaughingNow...]]
** [[spoiler:Though
though as Henry points out, he's effectively threatening the entire world out of sheer immaturity.]]
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** One of the more notable lampshade hangings ends up {{painting the fourth wall}}. [[spoiler: When Cole reveals that he's TheManBehindTheMan, he ends up muttering to himself "Is this what passes for a plot these days?"]]

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** One of the more notable lampshade hangings ends up {{painting the fourth wall}}.medium}}. [[spoiler: When Cole reveals that he's TheManBehindTheMan, he ends up muttering to himself "Is this what passes for a plot these days?"]]

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* MundaneMadeAwesome: TEA TIME!



* WhatDoYouMeanItsNotAwesome: TEA TIME!
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* [=~Autobots, Rock Out!~=]: Whenever Hatsworth enjoys his Tea Time.

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* [=~Autobots, Rock Out!~=]: AutobotsRockOut: Whenever Hatsworth enjoys his Tea Time.
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* SpeakingSimlish

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* SpeakingSimlishSpeakingSimlish: But very clearly ''British''-accented Simlish, of course.

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* AutoScrollingLevel: Some of the secret levels use this.



* FixedScrollingLevel: Some of the secret levels use this.
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* MarathonLevel: [[ThatOneLevel World 5-5]].

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* MarathonLevel: [[ThatOneLevel World 5-5]].5-4]].
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* MarathonLevel: [[ThatOneLevel World 5-5]].
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The protagonist, Henry Hatsworth, #1 member of the Pompous Adventurer's Club, is on a mission to obtain the legendary Golden Suit created by the Gentleman, who could control the Puzzle Realm with it in order to obtain that world's treasure. He discovers the first piece, the Golden Hat, resulting in the re-opening of the Puzzle Realm. With the aid of his assistant, Cole, he must travel all over the world in order to collect every piece of the suit and seal the Puzzle Realm once and for all. However, he's not the only one seeking the pieces; his ArchEnemy, Leopold Charles Anthony Weasleby the Third, has the same goal. And he won't let Hatsworth succeed so easily...

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The protagonist, Henry Hatsworth, #1 member of the Pompous Adventurer's Club, is on a mission to obtain the legendary Golden Suit created by the Gentleman, who could control the Puzzle Realm with it in order to obtain that world's treasure. He discovers the first piece, the Golden Hat, resulting in the re-opening of the Puzzle Realm. With the aid of his assistant, Cole, he must travel all over the world in order to collect every piece of the suit and seal the Puzzle Realm once and for all. However, he's not the only one seeking the pieces; his ArchEnemy, Leopold Charles Anthony Weasleby the Third, has the same goal. [[NintendoHard And he won't let Hatsworth succeed so easily...
easily...]]

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* BretherLevel: After 4 or 5 levels in Atlantia and the puzzle realm, that are trully and brutaly NintendoHard, not to mention [[ThatOneBoss the captain]]. Level 4-4 goes much smother with a lot of weak enemies that make a return from the early levels that make great fuel for your Super meter.

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* BretherLevel: BreatherLevel: After 4 or 5 levels in Atlantia and the puzzle realm, that are trully and brutaly NintendoHard, not to mention [[ThatOneBoss the captain]]. Level 4-4 goes much smother with a lot of weak enemies that make a return from the early levels that make great fuel for your Super meter.



* CrazyAwesome
* CrowningMomentOfAwesome: Defeating [[ThatOneBoss The Captain]].
** And on that note, defeating the final boss.
** For a far more frequent Crowning Moment, [[SuperMode Tea Time]]:
--> '''Player, Upon Seeing It For the First Time''': "Huh. Not a bad cut scene, stock musi[[spoiler:'''[[PowerArmor OH MY GOD SUPER ROBOT!]]''']]
--> Just [[http://www.youtube.com/watch?v=6ZhsmN79owM watch it]] and tell me it's not awesome. And this clip doesn't show it firing super beams.
* CrowningMomentOfFunny: Tell me you didn't laugh upon snapping out of your speechlessness at the above moment. I dare you.
* CrowningMusicOfAwesome: [[http://www.youtube.com/watch?v=g6nc77yI3qA&fmt=18 Banson's Aria]], [[http://www.youtube.com/watch?v=trxtYRtXsE4 Dirty Tricks]] and [[http://www.youtube.com/watch?v=vJzpLAOXMfY&fmt=18 Go, Go, Golden Robo Q!]]. The entire soundtrack is pretty awesome, really.
** CrowningMomentOfAwesome For EA, since it had made this [[CrowningMusicOfAwesome awesome soundtrack]] available for FREE DOWNLOAD at their site! Good Show, EA!



* DemonicSpiders: The skull enemies, particularly the ones with axes. And the dancers.
** Any enemy that returns from the Puzzle as a block can become this, especially the skulls.



* EarWorm: ''Every song''.



* GoddamnedBats: At certain points in the levels, the game swarms you with lots of monsters. And they just keep coming...



* MemeticMutation: TEA TIME, MOTHERFUCKAS!



* NightmareFuel: The mud monster in World 5. Doing enough damage turns it into a creepy, zombie-eyed, HUGE puzzle realm block.



* SurpriseDifficulty: It's a colourful, cartoonish platformer/puzzle hybrid developed by EA's Casual division. It's also quite possibly the most hardcore DS title [[ThatOneBoss/{{Atlus}} that wasn't made by]] {{Atlus}}.



* ThatOneBoss: This game makes a good work of lacking ridiculously easy bosses, but everyone seems to agree that The Captain is the hardest of the bunch.



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* HailfirePeaks: Skysland (FloatingContinent and GangplankGalleon) and [[strike:{{Atlantis}}]] Atlantia (LethalLavaLand and UnderTheSea)

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* HailfirePeaks: Skysland (FloatingContinent and GangplankGalleon) and [[strike:{{Atlantis}}]] Atlantia (LethalLavaLand (LethalLavaLand, UndergroundLevel, and UnderTheSea)UnderTheSea). To a lesser extent, Mysteria (JungleJapes, BubblegloopSwamp, and BigBoosHaunt).

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