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--> "We surrender, Yankee tank... no more." *gets shot by tank*
--> "Nice try, buddy... but I'm not falling for that trick again."

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--> "We "[[GracefulLoser We surrender, Yankee tank...tank]]... no more." *gets shot by tank*
--> "Nice try, buddy... but I'm not [[ISurrenderSuckers falling for that trick trick]] again."
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* HardModeFiller: After beating the first 8 levels, you have to go through all of them again and the enemies are replaced with far tougher ones, while the bosses are way more durable with some having new tricks up their sleeves.
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* IkeaWeaponry: The Megalaser requires that you collect all four parts to it before you can get to use it for a limited period of time, similar to ''HeavyBarrel's'' titular weapon.

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* IkeaWeaponry: The Megalaser requires that you collect all four parts to it before you can get to use it for a limited period of time, similar to ''HeavyBarrel's'' ''VideoGame/HeavyBarrel'''s titular weapon.



** The Megalaser could be one to the titular weapon of ''HeavyBarrel''. Both are superweapons [[IkeaWeaponry made from multiple parts you have to collect]], both OneHitKill regular Mooks, and when you manage to craft them, you only get a few seconds of usage before they disappear.

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** The Megalaser could be one to the titular weapon of ''HeavyBarrel''.''VideoGame/HeavyBarrel''. Both are superweapons [[IkeaWeaponry made from multiple parts you have to collect]], both OneHitKill regular Mooks, and when you manage to craft them, you only get a few seconds of usage before they disappear.
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* CoOpMultiplayer: The Xbox360 version of the game has this for the War Party survival mode.

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* CoOpMultiplayer: The Xbox360 UsefulNotes/Xbox360 version of the game has this for the War Party survival mode.



* [[DifficultyByRegion Difficulty By Console]]: The XBox360 version of the game makes some bosses easier while making others more difficult. [[WarmUpBoss Twinblade]] shoots four missiles instead of two, the Battleship fully appears on the screen (instead of showing half of it in the PC version).
** On the bright side, you have more room to avoid War Wrecker's, Gorillazilla's, Mechworm's and X-Bot's OneHitKill contact attacks in the Xbox360 version.

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* [[DifficultyByRegion Difficulty By Console]]: The XBox360 UsefulNotes/XBox360 version of the game makes some bosses easier while making others more difficult. [[WarmUpBoss Twinblade]] shoots four missiles instead of two, the Battleship fully appears on the screen (instead of showing half of it in the PC version).
** On the bright side, you have more room to avoid War Wrecker's, Gorillazilla's, Mechworm's and X-Bot's OneHitKill contact attacks in the Xbox360 UsefulNotes/Xbox360 version.



* EndlessGame: Survival mode. In the PC version, it lasts forever with increasingly difficult enemies until you die once. The Xbox360 remake's Arms Race mode gives each player 3 lives, while War Party only ends when there are no surviving players on screen (although players have infinite lives and will respawn after some time).

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* EndlessGame: Survival mode. In the PC version, it lasts forever with increasingly difficult enemies until you die once. The Xbox360 UsefulNotes/Xbox360 remake's Arms Race mode gives each player 3 lives, while War Party only ends when there are no surviving players on screen (although players have infinite lives and will respawn after some time).



** Bustczar was renamed "[[Music/LedZeppelin Head Zeppelin]]" in the Xbox360 version.

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** Bustczar was renamed "[[Music/LedZeppelin Head Zeppelin]]" in the Xbox360 UsefulNotes/Xbox360 version.
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Has nothing to do with familiarity with in-universe fiction.


--> "Nice try, buddy... [[GenreSavvy but I'm not falling for that trick again]]."

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--> "Nice try, buddy... [[GenreSavvy but I'm not falling for that trick again]].again."
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Square Peg Round Trope: The meteors don't even have Splash Damage, never mind apocalyptic effects.


** [[MeteorOfDoom Meteors Of Doom]]: The War Blimp has a "Meteor Tractor Beam". What this does is to make it rain down meteors on you after it gets fired.

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** [[MeteorOfDoom Meteors Of Doom]]: The War Blimp has a "Meteor Tractor Beam". What this does is to make it rain down meteors on you after it gets fired.
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* CapitalOffensive: The final level [[spoiler: before the [[YourPrincessIsInAnotherCastle plot twist]]]] takes place in Killingrad/Caliber City, the capital of the Red Star.
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''Heavy Weapon'' is a [[HorizontalScrollingShooter side-scrolling]] ShootEmUp developed by Creator/PopCapGames and released in 2005. An UpdatedRerelease was ported to the {{Xbox 360}} in 2007, and the {{Playstation Network}} in 2011.

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''Heavy Weapon'' is a [[HorizontalScrollingShooter side-scrolling]] ShootEmUp developed by Creator/PopCapGames and released in 2005. An UpdatedRerelease was ported to the {{Xbox 360}} UsefulNotes/XBox360 in 2007, and the {{Playstation Network}} UsefulNotes/PlayStationNetwork in 2011.



* BossRush: The Xbox360 and PS3 releases of the game have "Boss Blitz" mode, where you have ''one life'' to face all 19 bosses- very difficult, considering that many bosses can flat-out destroy you in one attack.

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* BossRush: The Xbox360 Xbox 360 and PS3 [=PS3=] releases of the game have "Boss Blitz" mode, where you have ''one life'' to face all 19 bosses- very difficult, considering that many bosses can flat-out destroy you in one attack.



** "Kommie Kong", a large robotic monkey who is an obvious reference to ''Film/KingKong'' and ''VideoGame/DonkeyKong''. His name was changed to Gorilla[[Franchise/{{Godzilla}} zilla]] in the UpdatedRerelease for the Xbox 360 and PS3.

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** "Kommie Kong", a large robotic monkey who is an obvious reference to ''Film/KingKong'' and ''VideoGame/DonkeyKong''. His name was changed to Gorilla[[Franchise/{{Godzilla}} zilla]] in the UpdatedRerelease for the Xbox 360 and PS3.[=PS3=].



** In the PS3 version, you get an achievement for doing so!

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** In the PS3 [=PS3=] version, you get an achievement for doing so!
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* BreakablePowerUp: Unlike many games which reset the player's complement of {{Smart Bomb}}s to the starting amount upon death, ''VideoGame/HeavyWeapon'' takes all of the player's nukes away, as well as any {{Single Use Shield}}s. Otherwise {{averted}}, as weapon {{Power Up}}s remain.

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* BreakablePowerUp: Unlike many games which reset the player's complement of {{Smart Bomb}}s to the starting amount upon death, ''VideoGame/HeavyWeapon'' ''Heavy Weapon'' takes all of the player's nukes away, as well as any {{Single Use Shield}}s. Otherwise {{averted}}, as weapon {{Power Up}}s remain.



* RecycledInSpace: ''Ocean Commander'' is pretty much HeavyWeapon except it's UNDERWATER! And a lot crappier!

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* RecycledInSpace: ''Ocean Commander'' is pretty much HeavyWeapon the same game except it's UNDERWATER! And a lot crappier!
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Not to be confused with ''VideoGame/HeavyBarrel'', which has a similar IkeaWeaponry premise, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though[[note]]Or maybe not, seeing as the enemies are Russians[[/note]].

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Not to be confused with ''VideoGame/HeavyBarrel'', which has a similar IkeaWeaponry premise, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though[[note]]Or though.[[note]]Or maybe not, seeing as the enemies are Russians[[/note]].Russians.[[/note]]
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* DigAttack: Used each time Mechworm surfaces from the ground, watch out for the Wormsign under your or face a OneHitKill.
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minor edit


* TrailersAlwaysSpoil: The main image on the game's box shows Romanov Attack Satellites and Barskov Munitions Blimps in Petrovakia, while the player is using a whole slew of powered-up weaponry. You don't fight those enemies or get that many powerups the first time you get there

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* TrailersAlwaysSpoil: The main image on the game's box shows Romanov Attack Satellites and Barskov Munitions Blimps in Petrovakia, while the player is using a whole slew of powered-up weaponry. You don't fight those enemies or get that many powerups the first time you get therethere.
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* BreakablePowerUp: Unlike many games which reset the player's complement of {{Smart Bomb}}s to the starting amount upon death, ''VideoGame/HeavyWeapon'' takes all of the player's nukes away, as well as any {{Single Use Shield}}s. Otherwise {{averted}}, as weapon {{Power Up}}s remain.
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* EarlyBirdBoss: Twinblade in [[BossRush Boss Blitz]] mode. To put it, you (probably) got at least one power, rapid fire, SpreadShot, and some Nuke and Shield upgrades during the first level before fighting it in campaign mode. In Boss Blitz, you don't do the level and thus you fight it with only one level of shield, and nothing else whatsoever. If you can't makes its [[MisguidedMissile homing missiles misfire]] or shoot them down in time, ''you're toast in 2 hits''.
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** Boss Blitz Mode. You have one life to face all 19 bosses, several of which can [[OneHitKill one-shot]] you for an instant loss. Even [[WarmUpBoss Twinblade]] becomes an EarlyBirdBoss that can end you easily if you're not careful!
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Not to be confused with ''VideoGame/HeavyBarrel'', which would probably fit right in, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though[[note]]Or maybe not, seeing as the enemies are Russians[[/note]].

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Not to be confused with ''VideoGame/HeavyBarrel'', which would probably fit right in, has a similar IkeaWeaponry premise, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though[[note]]Or maybe not, seeing as the enemies are Russians[[/note]].
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* FollowTheLeader: [[https://itunes.apple.com/sg/app/blaster-tank/id407468169?mt=8 Blaster Tank]] for the iPhone.
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* ThemedCursor: During gameplay, you have a neat radioactive sign-like crosshair that glows.
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* ZergRush: The Red Star's means of attacking the Atomic Tank involves planes and helicopters. '''[[WeHaveReserves Obscene]] [[ZergRush amounts]] of [[UpToEleven planes and helicopters.]]'''

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* ZergRush: The Red Star's means of attacking the Atomic Tank involves planes and helicopters. '''[[WeHaveReserves Obscene]] [[ZergRush amounts]] of [[UpToEleven planes and helicopters.]]''']]''' Too bad for them, their opponent is a [[OneManArmy One-Tank Army]].
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* MoreDakka: First, you have your rapid regular shot that soon turns into a powerful rapid SpreadShot. Then you start getting strong AntiAir homing missiles, and a hitscan laser that deals good damage. After that, you gain powerful dumbfire rockets (up to 3 at a go), a flak cannon that decimates the area around your mouse, and finally a ChainLightning gun that bounces from Mook to Mook.
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* WarIsGlorious
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** Vodkavania (Quake Acres): DeathMountain

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** Vodkavania (Quake Acres): DeathMountainBleakLevel
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* TrailersAlwaysSpoil: The main image on the game's box shows Romanov Attack Satellites and Barskov Munitions Blimps in Petrovakia, while the player is using a whole slew of powered-up weaponry. You don't fight those enemies or get that many powerups the first time you get there
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* ButThouMust: Trying to start a level without fully allocating your [[PointBuildSystem skill points]] will show the message "You're going to need all the help you can get!", preventing you from doing the level until you do so.
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Not to be confused with ''VideoGame/HeavyBarrel'', which would probably fit right in, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though.

to:

Not to be confused with ''VideoGame/HeavyBarrel'', which would probably fit right in, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though.though[[note]]Or maybe not, seeing as the enemies are Russians[[/note]].
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Not to be confused with the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though.

to:

Not to be confused with ''VideoGame/HeavyBarrel'', which would probably fit right in, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though.
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* ShockAndAwe: Your lightning weapon, as well as Eyebot's OneHitKill tentacle beams.
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* ZergRush: The Red Star's means of attacking the Atomic Tank involves planes and helicopters. '''[[WeHaveReserves Obscene]] [[ZergRush amounts]] of [[UpToEleven planes and helicopters.]]'''
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** Additionally, the Red Star Army's munitions can pass straight through each other, which is particularly visible in the (many) cases where you will have entire ''waves'' of heavy carpet bombers coming at you.
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* BossWarningSiren: This occurs with the '''Danger! Danger!''' in bold letters once you get to the end of the stage.

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