History VideoGame / HeavyWeapon

18th Jul '16 2:57:44 AM ironcommando
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* CapitalOffensive: The final level [[spoiler: before the [[YourPrincessIsInAnotherCastle plot twist]]]] takes place in Killingrad/Caliber City, the capital of the Red Star.
21st May '16 10:15:26 PM nombretomado
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''Heavy Weapon'' is a [[HorizontalScrollingShooter side-scrolling]] ShootEmUp developed by Creator/PopCapGames and released in 2005. An UpdatedRerelease was ported to the {{Xbox 360}} in 2007, and the {{Playstation Network}} in 2011.

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''Heavy Weapon'' is a [[HorizontalScrollingShooter side-scrolling]] ShootEmUp developed by Creator/PopCapGames and released in 2005. An UpdatedRerelease was ported to the {{Xbox 360}} UsefulNotes/XBox360 in 2007, and the {{Playstation Network}} UsefulNotes/PlayStationNetwork in 2011.



* BossRush: The Xbox360 and PS3 releases of the game have "Boss Blitz" mode, where you have ''one life'' to face all 19 bosses- very difficult, considering that many bosses can flat-out destroy you in one attack.

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* BossRush: The Xbox360 Xbox 360 and PS3 [=PS3=] releases of the game have "Boss Blitz" mode, where you have ''one life'' to face all 19 bosses- very difficult, considering that many bosses can flat-out destroy you in one attack.



** "Kommie Kong", a large robotic monkey who is an obvious reference to ''Film/KingKong'' and ''VideoGame/DonkeyKong''. His name was changed to Gorilla[[Franchise/{{Godzilla}} zilla]] in the UpdatedRerelease for the Xbox 360 and PS3.

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** "Kommie Kong", a large robotic monkey who is an obvious reference to ''Film/KingKong'' and ''VideoGame/DonkeyKong''. His name was changed to Gorilla[[Franchise/{{Godzilla}} zilla]] in the UpdatedRerelease for the Xbox 360 and PS3.[=PS3=].



** In the PS3 version, you get an achievement for doing so!

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** In the PS3 [=PS3=] version, you get an achievement for doing so!
29th Apr '16 3:08:47 AM Adept
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* BreakablePowerUp: Unlike many games which reset the player's complement of {{Smart Bomb}}s to the starting amount upon death, ''VideoGame/HeavyWeapon'' takes all of the player's nukes away, as well as any {{Single Use Shield}}s. Otherwise {{averted}}, as weapon {{Power Up}}s remain.

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* BreakablePowerUp: Unlike many games which reset the player's complement of {{Smart Bomb}}s to the starting amount upon death, ''VideoGame/HeavyWeapon'' ''Heavy Weapon'' takes all of the player's nukes away, as well as any {{Single Use Shield}}s. Otherwise {{averted}}, as weapon {{Power Up}}s remain.



* RecycledInSpace: ''Ocean Commander'' is pretty much HeavyWeapon except it's UNDERWATER! And a lot crappier!

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* RecycledInSpace: ''Ocean Commander'' is pretty much HeavyWeapon the same game except it's UNDERWATER! And a lot crappier!
28th Apr '16 1:12:58 PM WillKeaton
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Not to be confused with ''VideoGame/HeavyBarrel'', which has a similar IkeaWeaponry premise, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though[[note]]Or maybe not, seeing as the enemies are Russians[[/note]].

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Not to be confused with ''VideoGame/HeavyBarrel'', which has a similar IkeaWeaponry premise, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though[[note]]Or though.[[note]]Or maybe not, seeing as the enemies are Russians[[/note]].Russians.[[/note]]
25th Feb '16 5:12:29 AM ironcommando
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* DigAttack: Used each time Mechworm surfaces from the ground, watch out for the Wormsign under your or face a OneHitKill.
25th Nov '15 5:43:21 AM Zowayix
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* TrailersAlwaysSpoil: The main image on the game's box shows Romanov Attack Satellites and Barskov Munitions Blimps in Petrovakia, while the player is using a whole slew of powered-up weaponry. You don't fight those enemies or get that many powerups the first time you get there

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* TrailersAlwaysSpoil: The main image on the game's box shows Romanov Attack Satellites and Barskov Munitions Blimps in Petrovakia, while the player is using a whole slew of powered-up weaponry. You don't fight those enemies or get that many powerups the first time you get therethere.
11th Aug '15 8:42:05 AM HighCrate
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* BreakablePowerUp: Unlike many games which reset the player's complement of {{Smart Bomb}}s to the starting amount upon death, ''VideoGame/HeavyWeapon'' takes all of the player's nukes away, as well as any {{Single Use Shield}}s. Otherwise {{averted}}, as weapon {{Power Up}}s remain.
25th Nov '14 7:47:24 PM ironcommando
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* EarlyBirdBoss: Twinblade in [[BossRush Boss Blitz]] mode. To put it, you (probably) got at least one power, rapid fire, SpreadShot, and some Nuke and Shield upgrades during the first level before fighting it in campaign mode. In Boss Blitz, you don't do the level and thus you fight it with only one level of shield, and nothing else whatsoever. If you can't makes its [[MisguidedMissile homing missiles misfire]] or shoot them down in time, ''you're toast in 2 hits''.
25th Nov '14 7:44:52 PM ironcommando
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** Boss Blitz Mode. You have one life to face all 19 bosses, several of which can [[OneHitKill one-shot]] you for an instant loss. Even [[WarmUpBoss Twinblade]] becomes an EarlyBirdBoss that can end you easily if you're not careful!
18th Dec '13 3:14:57 AM ironcommando
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Not to be confused with ''VideoGame/HeavyBarrel'', which would probably fit right in, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though[[note]]Or maybe not, seeing as the enemies are Russians[[/note]].

to:

Not to be confused with ''VideoGame/HeavyBarrel'', which would probably fit right in, has a similar IkeaWeaponry premise, or the [[VideoGame/TeamFortress2 Heavy Weapons Guy]]. He'd likely enjoy this game, though[[note]]Or maybe not, seeing as the enemies are Russians[[/note]].
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