History VideoGame / HardTruckApocalypse

19th Jan '16 6:31:29 PM nombretomado
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Nevertheless, a standalone expansion ''Rise of Clans'' (''Meridian 113'') was made. This time, it shifted the focus from a young boy in search of his father in post-apocalyptic Europe to a lone vagrant in the dystopian wastelands of North America who is on a quest to find the mythical city of Edmonton. Probably due to ''Hard Truck Apocalypse'''s unsuccessful outing in America, this expansion was a case of NoExportForYou until the game's {{Steam}} release in 2014.

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Nevertheless, a standalone expansion ''Rise of Clans'' (''Meridian 113'') was made. This time, it shifted the focus from a young boy in search of his father in post-apocalyptic Europe to a lone vagrant in the dystopian wastelands of North America who is on a quest to find the mythical city of Edmonton. Probably due to ''Hard Truck Apocalypse'''s unsuccessful outing in America, this expansion was a case of NoExportForYou until the game's {{Steam}} UsefulNotes/{{Steam}} release in 2014.
2nd Dec '15 7:54:17 AM NTC3
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In an unspecified time in human history, [[ApocalypseHow a catastrophic crash]] destroyed much of the Earth. The crash of an unidentified object condemned the planet's atmosphere to become poisonous forever, killing off those who breath it. Species began to die out (save for plants, which continued to thrive on), until someone invented special masks which would allow humans to breath again. Ever since then, humanity continued to live on. The masks, due to their rather eerie plain looks, are mostly identical to each other. This lead to humanity being much more united. They still formed separate clans though, with them making a living via primitive ways such as farming, trading, manufacturing, repairing old scraps, etc. Perhaps the most desired job is being a trucker, as you get to travel the world, meet new people, hang out in new towns to trade and take jobs. However, this new lifestyle never changed the fact that HumansAreBastards, and many still choose to make a living by killing and stealing or [[ForTheEvulz wrecking havoc in the name of fun]].

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[[quoteright:270:http://static.tvtropes.org/pmwiki/pub/images/hard_truck_aka_ex_machina.jpg]]
In an unspecified time in human history, [[ApocalypseHow a catastrophic crash]] destroyed much of the Earth. The crash of an unidentified object condemned the planet's atmosphere to become poisonous forever, killing off those who breath inhaled it. Species began to die out (save for plants, which continued to thrive on), until someone invented special masks which would allow humans to breath breathe again. Ever since then, humanity continued to live on. The masks, due to their rather eerie plain looks, are mostly identical to each other. This lead led to humanity being much more united. They still formed separate clans though, with them making a living via primitive ways such as farming, trading, manufacturing, repairing old scraps, etc. Perhaps the most desired job is being a trucker, as you get to travel the world, meet new people, hang out in new towns to trade and take jobs. However, this new lifestyle never changed the fact that HumansAreBastards, and many still choose to make a living by killing and stealing or [[ForTheEvulz wrecking havoc in the name of fun]].






** A rather jarring case of stupidity is how enemies will use long ranged missiles in ''close quarters''. You can simply lock them into a circle and fire away while they desperately try to lock on you and fail to hit you everytime (unless they are dangerously close to you).
* {{BFG}}: The more powerful weapons tend to be gigantic, often mounted ontop of truck bodies.

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** A rather jarring case of stupidity is how enemies will use long ranged missiles in ''close quarters''. You can simply lock them into a circle and fire away while they desperately try to lock on you and fail to hit you everytime every time (unless they are dangerously close to you).
* {{BFG}}: The more powerful weapons tend to be gigantic, often mounted ontop on top of truck bodies.
23rd Nov '15 2:46:29 PM HighCrate
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* MightyGlacier: The Belaz is the largest truck, having massive carrying capacity, a lot of armor and a large fuel capacity. It is however slow and most of it's cabins and bodies provide few weapon hardpoints, resulting in poor firepower. (This is a bit misleading, however, since with the right selection of parts and upgrades Belaz can outrace any other truck in the game. Similarly, it can be armed quite impressively, although Peacemaker will still outgun it with proper outfitting.)
5th Aug '15 8:13:40 PM Prfnoff
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''Hard Truck Apocalypse'' (also known as ''Ex Machina'' in Russia) is a unique blend of metal-crunching VehicularCombat and story-driven RolePlayingGame developed by Targem Games (who later made the ''{{Carmageddon}}''-esque ''Armageddon Riders'' / ''Clutch'' and the sequel to the Codemasters classic ''1nsane'') and published by Buka Entertainment, released in Russia on 8 December 2005. The game plays like your standard RPG: the player travels around from town to town while gaining coins from jobs and selling items which can be used to by upgrades and groceries and regularly encounter monsters (or in this case, bandits in [[WeaponizedCar weaponized cars]]). The game was a huge hit in Russia, being awarded "Best Game Design" by the Russian Game Developers Conference and some others by the press. It was exported to North America on 19 June 2006, though the reception was entirely the opposite, with big name gaming sites like Gamespot and IGN giving it bad ratings due to unimaginative missions, awkward controls, bad voice acting and repetition.

to:

''Hard Truck Apocalypse'' (also known as ''Ex Machina'' in Russia) is a unique blend of metal-crunching VehicularCombat and story-driven RolePlayingGame developed by Targem Games (who later made the ''{{Carmageddon}}''-esque ''VideoGame/{{Carmageddon}}''-esque ''Armageddon Riders'' / ''Clutch'' and the sequel to the Codemasters classic ''1nsane'') and published by Buka Entertainment, released in Russia on 8 December 2005. The game plays like your standard RPG: the player travels around from town to town while gaining coins from jobs and selling items which can be used to by upgrades and groceries and regularly encounter monsters (or in this case, bandits in [[WeaponizedCar weaponized cars]]). The game was a huge hit in Russia, being awarded "Best Game Design" by the Russian Game Developers Conference and some others by the press. It was exported to North America on 19 June 2006, though the reception was entirely the opposite, with big name gaming sites like Gamespot and IGN giving it bad ratings due to unimaginative missions, awkward controls, bad voice acting and repetition.
29th May '14 10:01:07 AM Akriloth2160
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Nevertheless, a standalone expansion ''Rise of Clans'' (''Meridian 113'') was made. This time, it shifted the focus from a young boy in search of his father in post-apocalyptic Europe to a lone vagrant in the dystopian wastelands of North America who is on a quest to find the mythical city of Edmonton. Probably due to ''Hard Truck Apocalypse'''s unsuccessful outing in America, this expansion was a NoExportForYou. Which is funny considering the new story takes place in America...

to:

Nevertheless, a standalone expansion ''Rise of Clans'' (''Meridian 113'') was made. This time, it shifted the focus from a young boy in search of his father in post-apocalyptic Europe to a lone vagrant in the dystopian wastelands of North America who is on a quest to find the mythical city of Edmonton. Probably due to ''Hard Truck Apocalypse'''s unsuccessful outing in America, this expansion was a NoExportForYou. Which is funny considering case of NoExportForYou until the new story takes place game's {{Steam}} release in America...
2014.
29th May '14 9:59:42 AM Akriloth2160
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* AntiClimaxBoss: [[spoiler:The Oracle]] is a joke of a boss fight. While he has a lot of health, he does nothing more than shoot missiles at you, drops at least three Battle Drones on to the field and just hovers above you in circles. By now you should have a fully upgraded Peacemaker which can withstand everything he and his drones hit you with. Also the missile launchers are his only weapons. Missile launchers are [[CripplingOverspecialisation ammo dependent]]...
29th May '14 9:57:34 AM Akriloth2160
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''Hard Truck Apocalypse'' (also known as ''Ex Machina'' in Russia) is a unique blend of metal-crunching VehicularCombat and story-driven RolePlayingGame developed by Targem Games (who later made the ''{{Carmageddon}}''-esque ''Armageddon Riders'' / ''Clutch'' and the sequel to the Codemasters classic ''1nsane'') and published by Buka Entertainment, released in Russia on 8 December 2005. The game plays like your standard RPG: the player travels around from town to town while gaining coins from jobs and selling items which can be used to by upgrades and groceries and regularly encounter monsters (or in this case, bandits in [[WeaponizedCar weaponized cars]]). The game was a huge hit in Russia, being awarded "Best Game Design" by the Russian Game Developers Conference and some others by the press. It was exported to North America on 19 June 2006, though the reception was entirely the opposite, with big name gaming sites like Gamespot and IGN giving it bad ratings due to unimaginative missions, awkward controls, bad voice acting and just plain dull.

to:

''Hard Truck Apocalypse'' (also known as ''Ex Machina'' in Russia) is a unique blend of metal-crunching VehicularCombat and story-driven RolePlayingGame developed by Targem Games (who later made the ''{{Carmageddon}}''-esque ''Armageddon Riders'' / ''Clutch'' and the sequel to the Codemasters classic ''1nsane'') and published by Buka Entertainment, released in Russia on 8 December 2005. The game plays like your standard RPG: the player travels around from town to town while gaining coins from jobs and selling items which can be used to by upgrades and groceries and regularly encounter monsters (or in this case, bandits in [[WeaponizedCar weaponized cars]]). The game was a huge hit in Russia, being awarded "Best Game Design" by the Russian Game Developers Conference and some others by the press. It was exported to North America on 19 June 2006, though the reception was entirely the opposite, with big name gaming sites like Gamespot and IGN giving it bad ratings due to unimaginative missions, awkward controls, bad voice acting and just plain dull.
repetition.
8th May '14 11:35:27 AM SeptimusHeap
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[[TwentyMinutesIntoTheFuture 13 August 2234]], its your birthday today. Your (foster) father, Peter, thinks that you're old enough to be a trucker. He gives you his truck as a birthday present and sets you off on your first adventure alone into the dangerous world, which is just a short trip to a neighbouring town and back. However, your birthday couldn't be any more bleak, [[DownerBeginning as upon your return you find your hometown razed to the ground and Peter dying from his injuries]]. In his last moments, Peter reminds you that you're just an adopted son and that your biological father, famous explorer, close friend, inventor of the masks and [[TheMessiah somewhat messianic figure]] Ivan Go, might still be alive. He tells you to meet up with one of Ivan's close associates, [[AwesomeMcCoolName Ben]] [[CoolOldGuy Throttle]], who may be able to help you find your long lost father. You also develop a [[RoaringRampageOfRevenge thirst for revenge]] and desire to get back on whoever was responsible for the destruction of your hometown and the death of Peter. From here on, you set off on a long journey to avenge Peter, find your biological father, discover your true self and ultimately the truth behind the calamity that has since turned the Earth into a DeathWorld.

to:

[[TwentyMinutesIntoTheFuture 13 August 2234]], its your birthday today. Your (foster) father, Peter, thinks that you're old enough to be a trucker. He gives you his truck as a birthday present and sets you off on your first adventure alone into the dangerous world, which is just a short trip to a neighbouring town and back. However, your birthday couldn't be any more bleak, [[DownerBeginning as upon your return you find your hometown razed to the ground and Peter dying from his injuries]]. In his last moments, Peter reminds you that you're just an adopted son and that your biological father, famous explorer, close friend, inventor of the masks and [[TheMessiah [[MessianicArchetype somewhat messianic figure]] Ivan Go, might still be alive. He tells you to meet up with one of Ivan's close associates, [[AwesomeMcCoolName Ben]] [[CoolOldGuy Throttle]], who may be able to help you find your long lost father. You also develop a [[RoaringRampageOfRevenge thirst for revenge]] and desire to get back on whoever was responsible for the destruction of your hometown and the death of Peter. From here on, you set off on a long journey to avenge Peter, find your biological father, discover your true self and ultimately the truth behind the calamity that has since turned the Earth into a DeathWorld.
4th Sep '13 4:34:29 AM AliceShade
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* MightyGlacier: The Belaz is the largest truck, having massive carrying capacity, a lot of armor and a large fuel capacity. It is however slow and most of it's cabins and bodies provide few weapon hardpoints, resulting in poor firepower.

to:

* MightyGlacier: The Belaz is the largest truck, having massive carrying capacity, a lot of armor and a large fuel capacity. It is however slow and most of it's cabins and bodies provide few weapon hardpoints, resulting in poor firepower. (This is a bit misleading, however, since with the right selection of parts and upgrades Belaz can outrace any other truck in the game. Similarly, it can be armed quite impressively, although Peacemaker will still outgun it with proper outfitting.)
27th Apr '13 4:15:15 PM Sheora
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!!Tropes:

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!!Tropes:
!!This game provides examples of:



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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.HardTruckApocalypse