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** Patrick Colasour's GN-X III in ''Full Boost''. It it has exceptional mobility for a 1000-cost unit, a temporary SuperMode, and careful management of its two weapons (the GN Lance Machinegun and GN Beam Rifle) means you'll never run out of ammo. However, its Burst Attack involves grabbing the opponent and blowing them up, dealing massive damage while reducing the GN-X to 1 HP. Shades of [[Characters/StreetFighterDanHibiki Dan Hibiki]]...

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** Patrick Colasour's GN-X III in ''Full Boost''. It it has exceptional mobility for a 1000-cost unit, a temporary SuperMode, and careful management of its two weapons (the GN Lance Machinegun and GN Beam Rifle) means you'll never run out of ammo. However, its Burst Attack involves grabbing the opponent and blowing them up, dealing massive damage while reducing the GN-X to 1 HP. Shades of [[Characters/StreetFighterDanHibiki [[Characters/StreetFighterAlpha Dan Hibiki]]...
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* '''''Mobile Suit Gundam SEED: Alliance vs ZAFT''''' (2005): Jumping to the AlternateUniverse of Cosmic Era, this sequel focuses on ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'' and greatly overhauls the game engine. The action is sped up thanks to several changes, including addition of Boost Dashing, melee combos made more plentiful and easier to execute, and the ability to activate [[SuperMode Awakenings]] when your meter is only half-full. Later upgrades added in several Mobile Suits from ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'', including the five Second Stage Gundams and several custom [=ZAKUs=] from the first part of the show. The Platform/{{Playstation 2}} port earned some flack for lacking any extra modes, a problem which was rectified somewhat in the Platform/PlaystationPortable release.

to:

* '''''Mobile Suit Gundam SEED: Alliance vs ZAFT''''' (2005): Jumping to the AlternateUniverse of Cosmic Era, this sequel focuses on ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'' and greatly overhauls the game engine. The action is sped up thanks to several changes, including addition of Boost Dashing, melee combos made more plentiful and easier to execute, and the ability to activate [[SuperMode Awakenings]] when your meter is only half-full. Later upgrades added in several Mobile Suits from ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'', including the five Second Stage Gundams and several custom [=ZAKUs=] from the first part of the show. The Platform/{{Playstation 2}} Platform/PlayStation2 port earned some flack for lacking any extra modes, a problem which was rectified somewhat in the Platform/PlaystationPortable Platform/PlayStationPortable release.



* '''''Mobile Suit Gundam: Gundam vs Gundam''''' (2008): A CrisisCrossover game, featuring characters from every series from ''Anime/MobileSuitGundam'' up through ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'' (with [[Anime/MobileSuitGundam00 Setsuna F. Seiei and Gundam Exia]] appearing later as a bonus). The game's plot is...[[ExcusePlot simple]]: the [[Anime/MobileFighterGGundam Devil Gundam]] arises in 2032 and takes over arcade machines from the ''Gundam vs'' Series that encompass the entire franchise, forcing the heroes to unite and fight off the monster. Gameplay is a mix of the ''SEED'' and Universal Century games, with a streamlining of the resource system, removal of the [[SuperMode Awakening]] system (replaced by [[WeaponOfMassDestruction G-Crossover attacks]]), and Mobile Assists ([[VideoGame/TheKingOfFighters Striker]]-like assists performed by allied Mobile Suits). The Playstation Portable version added in four new machines, the [[Anime/MobileSuitGundam Guncannon]], [[Anime/MobileSuitGundam0080WarInThePocket Kampfer]], [[Anime/MobileSuitGundam0083StardustMemory Gundam GP01]], and [[Anime/MobileSuitGundamSEEDDestiny Destiny Gundam]].

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* '''''Mobile Suit Gundam: Gundam vs Gundam''''' (2008): A CrisisCrossover game, featuring characters from every series from ''Anime/MobileSuitGundam'' up through ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'' (with [[Anime/MobileSuitGundam00 Setsuna F. Seiei and Gundam Exia]] appearing later as a bonus). The game's plot is...[[ExcusePlot simple]]: the [[Anime/MobileFighterGGundam Devil Gundam]] arises in 2032 and takes over arcade machines from the ''Gundam vs'' Series that encompass the entire franchise, forcing the heroes to unite and fight off the monster. Gameplay is a mix of the ''SEED'' and Universal Century games, with a streamlining of the resource system, removal of the [[SuperMode Awakening]] system (replaced by [[WeaponOfMassDestruction G-Crossover attacks]]), and Mobile Assists ([[VideoGame/TheKingOfFighters Striker]]-like assists performed by allied Mobile Suits). The Playstation [=PlayStation=] Portable version added in four new machines, the [[Anime/MobileSuitGundam Guncannon]], [[Anime/MobileSuitGundam0080WarInThePocket Kampfer]], [[Anime/MobileSuitGundam0083StardustMemory Gundam GP01]], and [[Anime/MobileSuitGundamSEEDDestiny Destiny Gundam]].



* '''''Mobile Suit Gundam Extreme Vs.''''' (2010): Released in arcades in late 2010 and in December 2011 for Platform/{{Playstation 3}}. The game resembles ''Gundam vs Gundam'', but was rebuilt from the ground up with a few changes: Mobile Assists are only given to some characters, while every MS has a character-specific SuperMode dubbed an Extreme Burst, with several having {{Finishing Move}}s on top of that. It also uses a card system similar to ''VideoGame/StreetFighterIV'' that lets the player customize play options like the interface design and MissionControl. It is also the first game in the series to include mecha and characters from non-animated Gundam works, including ''[[Manga/MObileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamMSIGLOO Gundam IGLOO]]'', and ''[[Manga/MobileSuitGundamSeedAstray Gundam SEED Astray]]''. The home version was released December 2011 for [=PlayStation=] 3 and gained several new units, including [[Manga/MobileSuitGundamSEEDAstray Blue Frame Second L]] and [[Anime/MobileSuitGundam00 Gundam Dynames]], not to mention DownloadableContent, which introduced [[VideoGame/MobileSuitGundamSideStoryTheBlueDestiny Blue Destiny 1]] among others.

* '''''Mobile Suit Gundam Extreme Vs. Full Boost''''' (2012): Announced shortly before the home release of the original ''Extreme Vs.'', it was released in arcades of Japan in early 2012 and for Playstation 3 in January 2014 with [[Manga/GundamSentinel EX-S Gundam]] added in as a code-activated [=PS3=]-exclusive unit.. The game adds a ComboBreaker feature, gives two choices of SuperMode, and gives everybody a [[FinishingMove Super Move]]. [=PS3=] version includes Online Cooperative play mode, for anyone who wants to tackle the Arcade mode with another player across the globe. Several new characters have been introduced, with stories like ''Anime/MobileSuitGundamSEEDCE73Stargazer'' and ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]'' joining the series.

* '''''Mobile Suit Gundam Extreme Vs. Maxi Boost''''' (2014): Announced along with the home version of its precursor, ''Maxi Boost'' is a further refinement of ''Full Boost''. Though the game reverts to a single SuperMode, a new ability called EX-Overdrive has been added, which can enhance the player's machine either in melee or ranged combat and can be combined with EX Burst to turn the tables of a battle. Naturally more characters are being added to the roster, most notably the debut of ''Anime/MobileSuitGundamAGE'' (with the Asuno family in the AGE-1, -2, and -3). It also sees the debut of an upgraded version of Leos' custom Extreme Gundam called Leos Type II Vs. ''Maxi Boost'' is also the first of the [=EXVS=] games to not have a port for Playstation.

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* '''''Mobile Suit Gundam Extreme Vs.''''' (2010): Released in arcades in late 2010 and in December 2011 for Platform/{{Playstation 3}}.Platform/PlayStation3. The game resembles ''Gundam vs Gundam'', but was rebuilt from the ground up with a few changes: Mobile Assists are only given to some characters, while every MS has a character-specific SuperMode dubbed an Extreme Burst, with several having {{Finishing Move}}s on top of that. It also uses a card system similar to ''VideoGame/StreetFighterIV'' that lets the player customize play options like the interface design and MissionControl. It is also the first game in the series to include mecha and characters from non-animated Gundam works, including ''[[Manga/MObileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamMSIGLOO Gundam IGLOO]]'', and ''[[Manga/MobileSuitGundamSeedAstray Gundam SEED Astray]]''. The home version was released December 2011 for [=PlayStation=] 3 and gained several new units, including [[Manga/MobileSuitGundamSEEDAstray Blue Frame Second L]] and [[Anime/MobileSuitGundam00 Gundam Dynames]], not to mention DownloadableContent, which introduced [[VideoGame/MobileSuitGundamSideStoryTheBlueDestiny Blue Destiny 1]] among others.

* '''''Mobile Suit Gundam Extreme Vs. Full Boost''''' (2012): Announced shortly before the home release of the original ''Extreme Vs.'', it was released in arcades of Japan in early 2012 and for Playstation [=PlayStation=] 3 in January 2014 with [[Manga/GundamSentinel EX-S Gundam]] added in as a code-activated [=PS3=]-exclusive unit.. The game adds a ComboBreaker feature, gives two choices of SuperMode, and gives everybody a [[FinishingMove Super Move]]. [=PS3=] version includes Online Cooperative play mode, for anyone who wants to tackle the Arcade mode with another player across the globe. Several new characters have been introduced, with stories like ''Anime/MobileSuitGundamSEEDCE73Stargazer'' and ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]'' joining the series.

* '''''Mobile Suit Gundam Extreme Vs. Maxi Boost''''' (2014): Announced along with the home version of its precursor, ''Maxi Boost'' is a further refinement of ''Full Boost''. Though the game reverts to a single SuperMode, a new ability called EX-Overdrive has been added, which can enhance the player's machine either in melee or ranged combat and can be combined with EX Burst to turn the tables of a battle. Naturally more characters are being added to the roster, most notably the debut of ''Anime/MobileSuitGundamAGE'' (with the Asuno family in the AGE-1, -2, and -3). It also sees the debut of an upgraded version of Leos' custom Extreme Gundam called Leos Type II Vs. ''Maxi Boost'' is also the first of the [=EXVS=] games to not have a port for Playstation.
[=PlayStation=].



The series was originally developed by Creator/{{Capcom}} and produced by [[VideoGame/SuperRobotWars Banpresto]], but [[Creator/BandaiNamcoEntertainment Namco Bandai]] stepped in as producer for ''Next Plus'' and finally took over completely as of ''Extreme Vs.'' ''Fed vs. Zeon'' ran on Creator/{{Sega}}'s NAOMI board (the arcade equivalent of the [[Platform/SegaDreamcast Dreamcast]]), the next few games used Namco's System 246/256 (Playstation 2-equivalent, used in ''VideoGame/{{Tekken}} 5''), and ''Extreme Vs.'' jumped ahead to System 357 (Playstation 3-equivalent, used in ''VideoGame/{{Tekken}} 6'').

to:

The series was originally developed by Creator/{{Capcom}} and produced by [[VideoGame/SuperRobotWars Banpresto]], but [[Creator/BandaiNamcoEntertainment Namco Bandai]] stepped in as producer for ''Next Plus'' and finally took over completely as of ''Extreme Vs.'' ''Fed vs. Zeon'' ran on Creator/{{Sega}}'s NAOMI board (the arcade equivalent of the [[Platform/SegaDreamcast Dreamcast]]), the next few games used Namco's System 246/256 (Playstation ([=PlayStation=] 2-equivalent, used in ''VideoGame/{{Tekken}} 5''), and ''Extreme Vs.'' jumped ahead to System 357 (Playstation ([=PlayStation=] 3-equivalent, used in ''VideoGame/{{Tekken}} 6'').



** The first press run of the game included a code to unlock the [[Anime/MobileSuitGundamCharsCounterattack Hi-Nu Gundam]]; it was later made available as free DLC (everything else is Y500 a unit). The same thing is going to happen with [[Manga/GundamSentinel EX-S Gundam]] at ''Full Boost'', except you can only get EX-S with new copies and cannot be found on the Playstation Store.

to:

** The first press run of the game included a code to unlock the [[Anime/MobileSuitGundamCharsCounterattack Hi-Nu Gundam]]; it was later made available as free DLC (everything else is Y500 a unit). The same thing is going to happen with [[Manga/GundamSentinel EX-S Gundam]] at ''Full Boost'', except you can only get EX-S with new copies and cannot be found on the Playstation [=PlayStation=] Store.
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* '''''Mobile Suit Gundam SEED: Alliance vs ZAFT''''' (2005): Jumping to the AlternateUniverse of Cosmic Era, this sequel focuses on ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'' and greatly overhauls the game engine. The action is sped up thanks to several changes, including addition of Boost Dashing, melee combos made more plentiful and easier to execute, and the ability to activate [[SuperMode Awakenings]] when your meter is only half-full. Later upgrades added in several Mobile Suits from ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'', including the five Second Stage Gundams and several custom [=ZAKUs=] from the first part of the show. The UsefulNotes/{{Playstation 2}} port earned some flack for lacking any extra modes, a problem which was rectified somewhat in the UsefulNotes/PlaystationPortable release.

to:

* '''''Mobile Suit Gundam SEED: Alliance vs ZAFT''''' (2005): Jumping to the AlternateUniverse of Cosmic Era, this sequel focuses on ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'' and greatly overhauls the game engine. The action is sped up thanks to several changes, including addition of Boost Dashing, melee combos made more plentiful and easier to execute, and the ability to activate [[SuperMode Awakenings]] when your meter is only half-full. Later upgrades added in several Mobile Suits from ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'', including the five Second Stage Gundams and several custom [=ZAKUs=] from the first part of the show. The UsefulNotes/{{Playstation Platform/{{Playstation 2}} port earned some flack for lacking any extra modes, a problem which was rectified somewhat in the UsefulNotes/PlaystationPortable Platform/PlaystationPortable release.



* '''''Mobile Suit Gundam Extreme Vs.''''' (2010): Released in arcades in late 2010 and in December 2011 for UsefulNotes/{{Playstation 3}}. The game resembles ''Gundam vs Gundam'', but was rebuilt from the ground up with a few changes: Mobile Assists are only given to some characters, while every MS has a character-specific SuperMode dubbed an Extreme Burst, with several having {{Finishing Move}}s on top of that. It also uses a card system similar to ''VideoGame/StreetFighterIV'' that lets the player customize play options like the interface design and MissionControl. It is also the first game in the series to include mecha and characters from non-animated Gundam works, including ''[[Manga/MObileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamMSIGLOO Gundam IGLOO]]'', and ''[[Manga/MobileSuitGundamSeedAstray Gundam SEED Astray]]''. The home version was released December 2011 for [=PlayStation=] 3 and gained several new units, including [[Manga/MobileSuitGundamSEEDAstray Blue Frame Second L]] and [[Anime/MobileSuitGundam00 Gundam Dynames]], not to mention DownloadableContent, which introduced [[VideoGame/MobileSuitGundamSideStoryTheBlueDestiny Blue Destiny 1]] among others.

to:

* '''''Mobile Suit Gundam Extreme Vs.''''' (2010): Released in arcades in late 2010 and in December 2011 for UsefulNotes/{{Playstation Platform/{{Playstation 3}}. The game resembles ''Gundam vs Gundam'', but was rebuilt from the ground up with a few changes: Mobile Assists are only given to some characters, while every MS has a character-specific SuperMode dubbed an Extreme Burst, with several having {{Finishing Move}}s on top of that. It also uses a card system similar to ''VideoGame/StreetFighterIV'' that lets the player customize play options like the interface design and MissionControl. It is also the first game in the series to include mecha and characters from non-animated Gundam works, including ''[[Manga/MObileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamMSIGLOO Gundam IGLOO]]'', and ''[[Manga/MobileSuitGundamSeedAstray Gundam SEED Astray]]''. The home version was released December 2011 for [=PlayStation=] 3 and gained several new units, including [[Manga/MobileSuitGundamSEEDAstray Blue Frame Second L]] and [[Anime/MobileSuitGundam00 Gundam Dynames]], not to mention DownloadableContent, which introduced [[VideoGame/MobileSuitGundamSideStoryTheBlueDestiny Blue Destiny 1]] among others.



* '''''Mobile Suit Gundam Extreme Vs. Force''''' (2015/2016): A UsefulNotes/PSVita-exclusive release, ''[=ExVs=] Force'' uses the ''Extreme Vs.'' engine redesigned to be a single-player experience. The game adds some tactical elements, with the player being able to command NPC units in real time. ''[=ExVs=] Force'' is also noteworthy for being the series debuts of the the debuts of the [[Anime/GundamReconguistaInG G-Self]] and [[Anime/MobileSuitGundamIronBloodedOrphans Gundam Barbatos]]. It's also the only entry in the game to have a story mode in the form of Extreme Force, which acts as a prequel to the events of the EXA manga and Extreme VS. series, with the faceless protagonist's/player's identity later turning out to be [[spoiler:EX-]]. The game was given an English release for Asian countries and later brought to America, making it the first game in the series to hit US shores in over a decade.

to:

* '''''Mobile Suit Gundam Extreme Vs. Force''''' (2015/2016): A UsefulNotes/PSVita-exclusive Platform/PSVita-exclusive release, ''[=ExVs=] Force'' uses the ''Extreme Vs.'' engine redesigned to be a single-player experience. The game adds some tactical elements, with the player being able to command NPC units in real time. ''[=ExVs=] Force'' is also noteworthy for being the series debuts of the the debuts of the [[Anime/GundamReconguistaInG G-Self]] and [[Anime/MobileSuitGundamIronBloodedOrphans Gundam Barbatos]]. It's also the only entry in the game to have a story mode in the form of Extreme Force, which acts as a prequel to the events of the EXA manga and Extreme VS. series, with the faceless protagonist's/player's identity later turning out to be [[spoiler:EX-]]. The game was given an English release for Asian countries and later brought to America, making it the first game in the series to hit US shores in over a decade.



* '''''Gundam VERSUS''''' (2017): Originally billed as the next evolution of the series, ''VERSUS (2017)'' is a standalone game rather than being built upon the foundation of the ''Extreme Vs.'' sub-series. Additionally, it was geared specifically for the home market, with no arcade release. The game was made for the UsefulNotes/PlayStation4 and features greatly improved graphics and destructible buildings, thanks to the help of some of the minds behind [[VideoGame/MetalGearSolidVThePhantomPain the Fox Engine]]. Awakenings have been revamped yet again, this time named "Blaze Gear" and "Lightning Gear", which grant extra benefits to the user's partner when activated. The games roster includes some returning favorites as well as some machines that never made it into the series thus far, like [[Anime/MobileSuitGundam Ramba Ral's Gouf]] and [[Anime/MobileSuitGundam00 Gundam Kyrios]]. Notable for the proper debut of ''Anime/GundamBuildFighters'' with the Build Strike Gundam Full Package and its pilot Reiji as DLC.

to:

* '''''Gundam VERSUS''''' (2017): Originally billed as the next evolution of the series, ''VERSUS (2017)'' is a standalone game rather than being built upon the foundation of the ''Extreme Vs.'' sub-series. Additionally, it was geared specifically for the home market, with no arcade release. The game was made for the UsefulNotes/PlayStation4 Platform/PlayStation4 and features greatly improved graphics and destructible buildings, thanks to the help of some of the minds behind [[VideoGame/MetalGearSolidVThePhantomPain the Fox Engine]]. Awakenings have been revamped yet again, this time named "Blaze Gear" and "Lightning Gear", which grant extra benefits to the user's partner when activated. The games roster includes some returning favorites as well as some machines that never made it into the series thus far, like [[Anime/MobileSuitGundam Ramba Ral's Gouf]] and [[Anime/MobileSuitGundam00 Gundam Kyrios]]. Notable for the proper debut of ''Anime/GundamBuildFighters'' with the Build Strike Gundam Full Package and its pilot Reiji as DLC.



The series was originally developed by Creator/{{Capcom}} and produced by [[VideoGame/SuperRobotWars Banpresto]], but [[Creator/BandaiNamcoEntertainment Namco Bandai]] stepped in as producer for ''Next Plus'' and finally took over completely as of ''Extreme Vs.'' ''Fed vs. Zeon'' ran on Creator/{{Sega}}'s NAOMI board (the arcade equivalent of the [[UsefulNotes/SegaDreamcast Dreamcast]]), the next few games used Namco's System 246/256 (Playstation 2-equivalent, used in ''VideoGame/{{Tekken}} 5''), and ''Extreme Vs.'' jumped ahead to System 357 (Playstation 3-equivalent, used in ''VideoGame/{{Tekken}} 6'').

to:

The series was originally developed by Creator/{{Capcom}} and produced by [[VideoGame/SuperRobotWars Banpresto]], but [[Creator/BandaiNamcoEntertainment Namco Bandai]] stepped in as producer for ''Next Plus'' and finally took over completely as of ''Extreme Vs.'' ''Fed vs. Zeon'' ran on Creator/{{Sega}}'s NAOMI board (the arcade equivalent of the [[UsefulNotes/SegaDreamcast [[Platform/SegaDreamcast Dreamcast]]), the next few games used Namco's System 246/256 (Playstation 2-equivalent, used in ''VideoGame/{{Tekken}} 5''), and ''Extreme Vs.'' jumped ahead to System 357 (Playstation 3-equivalent, used in ''VideoGame/{{Tekken}} 6'').
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Not enough context (ZCE), Trope was cut/disambiguated due to cleanup


* BonusBoss: Do well enough in ''Gundam vs Gundam NEXT'', and you'll be "treated" to a fight with the [[Anime/MobileSuitGundamSEEDDestiny Strike Freedom Gundam]].
** In ''Maxi Boost'', you can fight an apparently resurrected EX- in any of his forms after defeating the final boss(es).
** In ''Maxi Boost ON'', along with the data copies of EX-, you can also fight the Dark Sthesias in their respective forms for each route such as Ignis in A Route, Carnage in B Route, Mystic in C Route, Tachyon in D Route, and while you only fight the Dystopia Phase in the E Route which is ironically the precursor to the final boss.

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By TRS decision Evil Is Sexy is now a disambiguation page. Moving entries to appropriate tropes when possible.


* OrgasmicCombat: Tiffa from ''[[Anime/AfterWarGundamX Gundam X]]'' spouts some rather naughty lines in the Gundam DX, complete with orgasm scream when DX dies during the final blow. Just use the DX in Arcade and you will know why. Luckily averted starting with Extreme VS, where Tiffa only says "No!" when defeated (Alongside Garrod going "Tiffa, TIFFA!!!" and also a defeat groan from him).
** Then ''Extreme Vs. Maxi Boost'' gives us [[spoiler: [[EvilIsSexy Sthesia Awar Nono]], [[EvilCounterpart another form of the original]] Sthesia (the operator we all came to know since ''Full Boost''), who pilots the [[AttackDrone Extreme Ignis]] [[AnIcePerson Rephaser]]; and also spouts rather naughty lines. Also, her [[SuperMovePortraitAttack EX Awakening portrait]] rather shows that [[CombatSadomasochist she ''enjoys'' the battle a little too much]].]]

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* OrgasmicCombat: OrgasmicCombat:
**
Tiffa from ''[[Anime/AfterWarGundamX Gundam X]]'' spouts some rather naughty lines in the Gundam DX, complete with orgasm scream when DX dies during the final blow. Just use the DX in Arcade and you will know why. Luckily averted starting with Extreme VS, where Tiffa only says "No!" when defeated (Alongside Garrod going "Tiffa, TIFFA!!!" and also a defeat groan from him).
** Then ''Extreme Vs. Maxi Boost'' gives us [[spoiler: [[EvilIsSexy Sthesia Awar Nono]], Nono, [[EvilCounterpart another form of the original]] Sthesia (the operator we all came to know since ''Full Boost''), who pilots the [[AttackDrone Extreme Ignis]] [[AnIcePerson Rephaser]]; and also spouts rather naughty lines. Also, her [[SuperMovePortraitAttack EX Awakening portrait]] rather shows that [[CombatSadomasochist she ''enjoys'' the battle a little too much]].]]
Is there an issue? Send a MessageReason:
None


A series of hybrid [[ActionGame Action]]/[[FightingGame Fighting Games]] based upon the wildly popular ''Franchise/{{Gundam}}'' {{anime}} franchise. Each game in the series follows the same basic format: The player chooses a [[HumongousMecha Mobile Suit]] and a pilot, then engages in a series of third-person battles with the opposing forces. Both sides have a resource meter, representing their ability to wage war; to win, one must destroy enough enemy machines to deplete the enemy's resources, with the machines' value being determined by their overall power.

to:

A series of hybrid [[ActionGame Action]]/[[FightingGame Fighting Games]] {{Action|Game}}/{{Fighting Game}}s based upon the wildly popular ''Franchise/{{Gundam}}'' {{anime}} franchise. Each game in the series follows the same basic format: The player chooses a [[HumongousMecha Mobile Suit]] and a pilot, then engages in a series of third-person battles with the opposing forces. Both sides have a resource meter, representing their ability to wage war; to win, one must destroy enough enemy machines to deplete the enemy's resources, with the machines' value being determined by their overall power.



* '''''Mobile Suit Gundam SEED Destiny: Alliance vs ZAFT II''''' (2006): Focusing on ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'', this game's primary change from its predecessor is a greatly expanded cast list (with some re-balancing for the machines that appeared in that game) and the expansion of the [[SuperMode Awakenings]] system similar to AEUG vs Titans DX (Speed for Mobility, Power for Assault, and Rush Mode from Alliance vs ZAFT. All with character specific effects...). Later upgrades added in the Strike Noir and Stargazer Gundam from the [[{{OVA}} ONA]] ''Anime/MobileSuitGundamSEEDCE73Stargazer'', while the home version (dubbed ''Alliance vs ZAFT II Plus'') adds in several slight variations to existing machines, such as Yzak Joule's GOUF Ignited and Andy Waltfeld's Gaia Gundam. ''Plus'' also features P.L.U.S. Mode, where the player takes on the role of Shinn Asuka and performs missions for the rest of the cast, earning new machines and making friends as he does.

to:

* '''''Mobile Suit Gundam SEED Destiny: Alliance vs ZAFT II''''' (2006): Focusing on ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'', this game's primary change from its predecessor is a greatly expanded cast list (with some re-balancing for the machines that appeared in that game) and the expansion of the [[SuperMode Awakenings]] system similar to AEUG vs Titans DX (Speed for Mobility, Power for Assault, and Rush Mode from Alliance vs ZAFT. All with character specific effects...). Later upgrades added in the Strike Noir and Stargazer Gundam from the [[{{OVA}} ONA]] {{O|VA}}NA ''Anime/MobileSuitGundamSEEDCE73Stargazer'', while the home version (dubbed ''Alliance vs ZAFT II Plus'') adds in several slight variations to existing machines, such as Yzak Joule's GOUF Ignited and Andy Waltfeld's Gaia Gundam. ''Plus'' also features P.L.U.S. Mode, where the player takes on the role of Shinn Asuka and performs missions for the rest of the cast, earning new machines and making friends as he does.



* '''''Mobile Suit Gundam Extreme Vs. Force''''' (2015/2016): A UsefulNotes/PSVita-exclusive release, ''[=ExVs=] Force'' uses the ''Extreme Vs.'' engine redesigned to be a single-player experience. The game adds some tactical elements, with the player being able to command NPC units in real time. ''[=ExVs=] Force'' is also noteworthy for being the series debuts of the the debuts of the [[Anime/GundamReconguistaInG G-Self]] and [[Anime/MobileSuitGundamIronBloodedOrphans Gundam Barbatos]]. It's also the only entry in the game to have a story mode in the form of Extreme Force, which acts as a prequel to the events of the EXA manga and Extreme VS. series, with the faceless protagonist's/player's identity later turning out to be [[spoiler: ex-]]. The game was given an English release for Asian countries and later brought to America, making it the first game in the series to hit US shores in over a decade.

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* '''''Mobile Suit Gundam Extreme Vs. Force''''' (2015/2016): A UsefulNotes/PSVita-exclusive release, ''[=ExVs=] Force'' uses the ''Extreme Vs.'' engine redesigned to be a single-player experience. The game adds some tactical elements, with the player being able to command NPC units in real time. ''[=ExVs=] Force'' is also noteworthy for being the series debuts of the the debuts of the [[Anime/GundamReconguistaInG G-Self]] and [[Anime/MobileSuitGundamIronBloodedOrphans Gundam Barbatos]]. It's also the only entry in the game to have a story mode in the form of Extreme Force, which acts as a prequel to the events of the EXA manga and Extreme VS. series, with the faceless protagonist's/player's identity later turning out to be [[spoiler: ex-]].[[spoiler:EX-]]. The game was given an English release for Asian countries and later brought to America, making it the first game in the series to hit US shores in over a decade.



*** Going even further, [[spoiler:Ex- returns in a much younger form with the Extreme Gundam MK. II AXE, an enhanced black Extreme Gundam that leaves hard-light afterimages of various Gundams to attack in its stead]].

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*** Going even further, [[spoiler:Ex- [[spoiler:EX- returns in a much younger form with the Extreme Gundam MK. II AXE, an enhanced black Extreme Gundam that leaves hard-light afterimages of various Gundams to attack in its stead]].



** In ''Maxi Boost'', you can fight an apparently resurrected Ex- in any of his forms after defeating the final boss(es).
** In ''Maxi Boost ON'', along with the data copies of Ex-, you can also fight the Dark Sthesias in their respective forms for each route such as Ignis in A Route, Carnage in B Route, Mystic in C Route, Tachyon in D Route, and while you only fight the Dystopia Phase in the E Route which is ironically the precursor to the final boss.

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** In ''Maxi Boost'', you can fight an apparently resurrected Ex- EX- in any of his forms after defeating the final boss(es).
** In ''Maxi Boost ON'', along with the data copies of Ex-, EX-, you can also fight the Dark Sthesias in their respective forms for each route such as Ignis in A Route, Carnage in B Route, Mystic in C Route, Tachyon in D Route, and while you only fight the Dystopia Phase in the E Route which is ironically the precursor to the final boss.



*** ''Extreme Vs. 2'' adds Graze Ein as a boss character in the arcade mode. Whether Graze Ein will be playable is up for debate since his boss moves do fit with the gameplay and could possibly be used for his movesets. And if he becomes playable, he can fit well into the larger Mobile Suit category with characters like Char's Nightingale and Ex-S Gundam. When you play in 99 routes though, you face off against the [[OriginalGeneration Gundam Galvaria]] in either of the three armor packs like the Extreme Gundam and its R counterpart. The Carnage equivalent being the [[{{BFG}} B34MER]], the Tachyon equivalent being the [[{{BFS}} H4ND3R]], and the Ignis equivalent being the [[AttackDrone W45P3R]].

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*** ''Extreme Vs. 2'' adds Graze Ein as a boss character in the arcade mode. Whether Graze Ein will be playable is up for debate since his boss moves do fit with the gameplay and could possibly be used for his movesets. And if he becomes playable, he can fit well into the larger Mobile Suit category with characters like Char's Nightingale and Ex-S EX-S Gundam. When you play in 99 routes though, you face off against the [[OriginalGeneration Gundam Galvaria]] in either of the three armor packs like the Extreme Gundam and its R counterpart. The Carnage equivalent being the [[{{BFG}} B34MER]], the Tachyon equivalent being the [[{{BFS}} H4ND3R]], and the Ignis equivalent being the [[AttackDrone W45P3R]].



* {{Dualvertisement}}: Between ''Extreme Vs.'' and ''Gundam EXA'', the manga [[MilestoneCelebration celebrating]] ''Gundam Ace'' Magazine's 10th anniversary. The FinalBoss of both games is ''EXA''[='s=] villainous ex- and his Extreme Gundam, while ''Full Boost'' makes protagonist Leos Arroi playable with his own custom version of Extreme, and his partner Sthesia Awar joins as a navigator. ''Maxi Boost'' continues this with the sequel manga ''Gundam EXA Vs'', with Leos now finding the missing Sthesia [[spoiler: only to find out that she was being [[WetwareCPU "controlled"]] by ex- treme, and now Leos has to fight "her" in "her" [[SpectacularSpinning Extreme Gundam Dystopia Phase]]]]. This again continues in ''Maxi Boost ON'' wherein [[spoiler: the final stage puts you in a continuation of your battle there, albeit with the Extreme Dystopia Phase being destroyed, Sthesia liberated from it, and out comes the Extreme Gundam AXE Phase to fight you.]]

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* {{Dualvertisement}}: Between ''Extreme Vs.'' and ''Gundam EXA'', the manga [[MilestoneCelebration celebrating]] ''Gundam Ace'' Magazine's 10th anniversary. The FinalBoss of both games is ''EXA''[='s=] villainous ex- EX- and his Extreme Gundam, while ''Full Boost'' makes protagonist Leos Arroi playable with his own custom version of Extreme, and his partner Sthesia Awar joins as a navigator. ''Maxi Boost'' continues this with the sequel manga ''Gundam EXA Vs'', with Leos now finding the missing Sthesia [[spoiler: only [[spoiler:only to find out that she was being [[WetwareCPU "controlled"]] by ex- treme, Ex Treme, and now Leos has to fight "her" in "her" [[SpectacularSpinning Extreme Gundam Dystopia Phase]]]]. This again continues in ''Maxi Boost ON'' wherein [[spoiler: the [[spoiler:the final stage puts you in a continuation of your battle there, albeit with the Extreme Dystopia Phase being destroyed, Sthesia liberated from it, and out comes the Extreme Gundam AXE Phase to fight you.]]



* EvilCounterpart: At the ''Extreme Vs.'' games, as ex- is one to Leos, the Dark Sthesias are four {{Evil Counterpart}}s to the original Sthesia Awar. They are [[HotBlooded Acht]], [[TheCynic Ses]][[{{Sadist}} to]], [[HotterAndSexier No]][[CombatSadomasochist no]], and [[TokenMiniMoe Pri]][[CreepyChild mo]]. They pilot Extreme Gundams Tachyon, Carnage, Ignis, and Mystic rephasers, respectively]].

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* EvilCounterpart: At the ''Extreme Vs.'' games, as ex- EX- is one to Leos, the Dark Sthesias are four {{Evil Counterpart}}s to the original Sthesia Awar. They are [[HotBlooded Acht]], [[TheCynic Ses]][[{{Sadist}} to]], [[HotterAndSexier No]][[CombatSadomasochist no]], and [[TokenMiniMoe Pri]][[CreepyChild mo]]. They pilot Extreme Gundams Tachyon, Carnage, Ignis, and Mystic rephasers, respectively]].



* OriginalGeneration: As mentioned under {{Dualvertisement}}, ''Extreme VS'' draws from the manga ''Gundam EXA'' for new characters. The final boss is evolution-obsessed ex- and his Extreme Gundam. ''Extreme VS Full Boost'' adds protagonist Leos Arroi and his own custom Extreme Gundam, as well as his partner Sthesia Aware as MissionControl. And at''Maxi Boost ON'', has Sthesia pilot her own Extreme Gundam [[BeamSpam Excellia Phase]].

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* OriginalGeneration: As mentioned under {{Dualvertisement}}, ''Extreme VS'' draws from the manga ''Gundam EXA'' for new characters. The final boss is evolution-obsessed ex- EX- and his Extreme Gundam. ''Extreme VS Full Boost'' adds protagonist Leos Arroi and his own custom Extreme Gundam, as well as his partner Sthesia Aware Awar as MissionControl. And at''Maxi at ''Maxi Boost ON'', has Sthesia pilot her own Extreme Gundam [[BeamSpam Excellia Phase]].
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** Patrick Colasour's GN-X III in ''Full Boost''. It it has exceptional mobility for a 1000-cost unit, a temporary SuperMode, and careful management of its two weapons (the GN Lance Machinegun and GN Beam Rifle) means you'll never run out of ammo. However, its Burst Attack involves grabbing the opponent and blowing them up, dealing massive damage while reducing the GN-X to 1 HP. Shades of [[VideoGame/StreetFighter Dan Hibiki]]...

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** Patrick Colasour's GN-X III in ''Full Boost''. It it has exceptional mobility for a 1000-cost unit, a temporary SuperMode, and careful management of its two weapons (the GN Lance Machinegun and GN Beam Rifle) means you'll never run out of ammo. However, its Burst Attack involves grabbing the opponent and blowing them up, dealing massive damage while reducing the GN-X to 1 HP. Shades of [[VideoGame/StreetFighter [[Characters/StreetFighterDanHibiki Dan Hibiki]]...

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* BossFight: Sometimes a stage's goal will be to take out one specific character. ''Gundam vs Gundam NEXT'' adds in full-on boss battles usually with mobile armors, including the [[Anime/MobileSuitGundam Elmeth]], [[Anime/MobileSuitGundamThe08thMSTeam Apsaras III]], [[Anime/MobileSuitGundam0083StardustMemory Gundam GP03 Orchis]], [[Anime/MobileSuitZetaGundam Psyco Gundam]], [[Anime/MobileSuitGundamZZ Quin Mantha]], [[Anime/MobileSuitGundamCharsCounterattack Alpha Azieru]], [[Anime/MobileSuitGundamF91 Rafflesia]], [[Anime/MobileSuitVictoryGundam Zanneck]], [[Anime/MobileFighterGGundam Devil Gundam]], [[Anime/TurnAGundam WaDom]], and [[Anime/MobileSuitGundamSEEDDestiny Strike Freedom with METEOR]].

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* BossFight: Sometimes a stage's goal will be to take out one specific character. ''Gundam Vs Gundam'' always have [[Anime/MobileFighterGGundam Devil Gundam]] as the FinalBoss of which ever route in the game. ''Gundam vs Gundam NEXT'' adds in full-on boss battles usually with mobile armors, including the [[Anime/MobileSuitGundam Elmeth]], [[Anime/MobileSuitGundamThe08thMSTeam Apsaras III]], [[Anime/MobileSuitGundam0083StardustMemory Gundam GP03 Orchis]], [[Anime/MobileSuitZetaGundam Psyco Gundam]], [[Anime/MobileSuitGundamZZ Quin Mantha]], [[Anime/MobileSuitGundamCharsCounterattack Alpha Azieru]], [[Anime/MobileSuitGundamF91 Rafflesia]], [[Anime/MobileSuitVictoryGundam Zanneck]], [[Anime/MobileFighterGGundam Devil Gundam]], [[Anime/TurnAGundam WaDom]], and [[Anime/MobileSuitGundamSEEDDestiny Strike Freedom with METEOR]].


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*** ''[=XBoost=]'' adds the [[Anime/GundamBuildFighters Psycho GM]] from the GM's Counterattack which fights similar to both Psycho Gundam units of past games its based on and the [[Anime/GundamReconguistaInG G-Rach]].
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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.


** Gundam Epyon, especially in ''Extreme Vs.''. If it gets to melee range, it'll shred you like an overclocked blender. However, that's a big "if" -- as per canon, Epyon has no ranged weapons whatsoever, and unlike in ''Next Plus'' it doesn't have the benefit of a Virgo II AssistCharacter to screen it against enemy fire. That means to get close to your enemies, you either have to be brave enough to weather the enemy attacks (and since they know exactly what you're doing, they ''will'' do their damnest to keep you away), or good enough to know the proper way to approach unscathed. It's thankfully very in comparison to most other units,[[WhipItGood a very fast whip-attack (which was buffed to be able to erase projectiles starting at MBON)]] and swift and deadly melee attacks, players who would rather charge forward to let off their inner beasts would find Epyon to be really reliable as long as they could avoid getting pelted by projectiles often.

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** Gundam Epyon, especially in ''Extreme Vs.''. If it gets to melee range, it'll shred you like an overclocked blender. However, that's a big "if" -- as per canon, Epyon has no ranged weapons whatsoever, and unlike in ''Next Plus'' it doesn't have the benefit of a Virgo II AssistCharacter to screen it against enemy fire. That means to get close to your enemies, you either have to be brave enough to weather the enemy attacks (and since they know exactly what you're doing, they ''will'' do their damnest to keep you away), or good enough to know the proper way to approach unscathed. It's thankfully very in comparison to most other units,[[WhipItGood units, a very fast whip-attack (which was buffed to be able to erase projectiles starting at MBON)]] MBON) and swift and deadly melee attacks, players who would rather charge forward to let off their inner beasts would find Epyon to be really reliable as long as they could avoid getting pelted by projectiles often.

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*** ''Maxi Boost'' added even more bosses, such as the [[Anime/MobileSuitGundamSEEDDestiny Infinite Justice Gundam with METEOR along with Strike Feedom Gundam with METEOR]] returning from NEXT, [[Anime/MobileSuitGundamAGE Vagan Gear Sid]], the [[Anime/MobileSuitGundam0083StardustMemory Dendrobium Orchis]], the [[OriginalGeneration fifth MA-like phase of Extreme Gundam]] [[EverythingsBetterWithSpinning the Dystophia Phase]], and phases of the new [[EvilCounterpart Extreme Gundam R]]: [[{{BFS}} Tachyon]], [[{{BFG}} Carnage]], [[AttackDrone Ignis]], and [[BlowYouAway Mystic]] Rephasers.

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*** ''Maxi Boost'' added even more bosses, such as the [[Anime/MobileSuitGundamSEEDDestiny Infinite Justice Gundam with METEOR along with Strike Feedom Gundam with METEOR]] returning from NEXT, [[Anime/MobileSuitGundamAGE Vagan Gear Sid]], the [[Anime/MobileSuitGundam0083StardustMemory Dendrobium Orchis]], the [[OriginalGeneration fifth MA-like phase of Extreme Gundam]] [[EverythingsBetterWithSpinning [[SpectacularSpinning the Dystophia Phase]], and phases of the new [[EvilCounterpart Extreme Gundam R]]: [[{{BFS}} Tachyon]], [[{{BFG}} Carnage]], [[AttackDrone Ignis]], and [[BlowYouAway Mystic]] Rephasers.



* {{Dualvertisement}}: Between ''Extreme Vs.'' and ''Gundam EXA'', the manga [[MilestoneCelebration celebrating]] ''Gundam Ace'' Magazine's 10th anniversary. The FinalBoss of both games is ''EXA''[='s=] villainous ex- and his Extreme Gundam, while ''Full Boost'' makes protagonist Leos Arroi playable with his own custom version of Extreme, and his partner Sthesia Awar joins as a navigator. ''Maxi Boost'' continues this with the sequel manga ''Gundam EXA Vs'', with Leos now finding the missing Sthesia [[spoiler: only to find out that she was being [[WetwareCPU "controlled"]] by ex- treme, and now Leos has to fight "her" in "her" [[EverythingsBetterWithSpinning Extreme Gundam Dystopia Phase]]]]. This again continues in ''Maxi Boost ON'' wherein [[spoiler: the final stage puts you in a continuation of your battle there, albeit with the Extreme Dystopia Phase being destroyed, Sthesia liberated from it, and out comes the Extreme Gundam AXE Phase to fight you.]]

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* {{Dualvertisement}}: Between ''Extreme Vs.'' and ''Gundam EXA'', the manga [[MilestoneCelebration celebrating]] ''Gundam Ace'' Magazine's 10th anniversary. The FinalBoss of both games is ''EXA''[='s=] villainous ex- and his Extreme Gundam, while ''Full Boost'' makes protagonist Leos Arroi playable with his own custom version of Extreme, and his partner Sthesia Awar joins as a navigator. ''Maxi Boost'' continues this with the sequel manga ''Gundam EXA Vs'', with Leos now finding the missing Sthesia [[spoiler: only to find out that she was being [[WetwareCPU "controlled"]] by ex- treme, and now Leos has to fight "her" in "her" [[EverythingsBetterWithSpinning [[SpectacularSpinning Extreme Gundam Dystopia Phase]]]]. This again continues in ''Maxi Boost ON'' wherein [[spoiler: the final stage puts you in a continuation of your battle there, albeit with the Extreme Dystopia Phase being destroyed, Sthesia liberated from it, and out comes the Extreme Gundam AXE Phase to fight you.]]



* EverythingsBetterWithSpinning: The Gundam has a jumping spin slash, the Guncannon has various roundhouse kicks, and the Gelgoog can spin its beam naginata to deflect attacks; Double Zeta has a spinning piledriver; God Gundam's God Slash Typhoon; Wing Zero has its famous Rolling Buster Rifle attack, while Epyon has a spinning sword slice; The O has its own spinning slash; As well as Leos' custom Extreme Gundam with a spinning slash at its basic phase.
** ''Maxi Boost'''s new MA boss Extreme Gundam Dystopia phase loves to spin around as it spams attacks.


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* SpectacularSpinning: The Gundam has a jumping spin slash, the Guncannon has various roundhouse kicks, and the Gelgoog can spin its beam naginata to deflect attacks; Double Zeta has a spinning piledriver; God Gundam's God Slash Typhoon; Wing Zero has its famous Rolling Buster Rifle attack, while Epyon has a spinning sword slice; The O has its own spinning slash; As well as Leos' custom Extreme Gundam with a spinning slash at its basic phase.
** ''Maxi Boost'''s new MA boss Extreme Gundam Dystopia phase loves to spin around as it spams attacks.

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* ContinuityNod: ''Fed vs Zeon'' has a rather hidden nod to the famous LostEpisode "Doan's Island" (besides the eponymous island being one of the stages). In the Federation Mission Mode, after Garma dies, a stage opens up in the Pacific that sends you to Doan's Island and pits you against a single Zaku II that only uses melee attacks. The stage is very easy to miss, since it's only available immediately after Garma's death; if you do any other mission first, [[PermanentlyMissableContent you can't do it on that run]].

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* ContinuityNod: ContinuityNod:
**
''Fed vs Zeon'' has a rather hidden nod to the famous LostEpisode "Doan's Island" (besides the eponymous island being one of the stages). In the Federation Mission Mode, after Garma dies, a stage opens up in the Pacific that sends you to Doan's Island and pits you against a single Zaku II that only uses melee attacks. The stage is very easy to miss, since it's only available immediately after Garma's death; if you do any other mission first, [[PermanentlyMissableContent you can't do it on that run]].



** Selecting Reborns Gundam in Arcade Mode in the Extreme VS games will lead to Ribbons saying "Reborns Cannon. Ribbons Almark" instead of "Reborns Gundam". This references the Gundam's debut in its Cannon mode when Setsuna first discovers it,in which it only revealed itself as a Gundam midway during the climax battle between Setsuna and Ribbons.

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** Selecting Reborns Gundam in Arcade Mode in the Extreme VS games will lead to Ribbons saying "Reborns Cannon. Ribbons Almark" instead of "Reborns Gundam". This references the Gundam's debut in its Cannon mode when Setsuna first discovers it,in it, in which it only revealed itself as a Gundam midway during the climax battle between Setsuna and Ribbons.



* EarlyBirdCameo: Banagher Links with the Unicorn Gundam and Marida Cruz with the Kshatriya appear in ''Gundam vs Gundam NEXT'' before the actual ''Gundam Unicorn'' anime.

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* EarlyBirdCameo: Banagher Links with the Unicorn Gundam and Marida Cruz with the Kshatriya appear appeared in ''Gundam vs Gundam NEXT'' before the actual ''Gundam Unicorn'' anime.
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* ShoutOut: Several attacks from ''StreetFighter'' snuck their way into the game, including the Shoryuken, Spinning Piledriver, and Spinning Bird Kick. Since Creator/{{Capcom}} made this series, this should come as no surprise.

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* ShoutOut: Several attacks from ''StreetFighter'' ''Franchise/StreetFighter'' snuck their way into the game, including the Shoryuken, Spinning Piledriver, and Spinning Bird Kick. Since Creator/{{Capcom}} made this series, this should come as no surprise.
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* '''''Mobile Suit Gundam Extreme Vs.''''' (2010): Released in arcades in late 2010 and in December 2011 for UsefulNotes/{{Playstation 3}}. The game resembles ''Gundam vs Gundam'', but was rebuilt from the ground up with a few changes: Mobile Assists are only given to some characters, while every MS has a character-specific SuperMode dubbed an Extreme Burst, with several having {{Finishing Move}}s on top of that. It also uses a card system similar to ''StreetFighter IV'' that lets the player customize play options like the interface design and MissionControl. It is also the first game in the series to include mecha and characters from non-animated Gundam works, including ''[[Manga/MObileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamMSIGLOO Gundam IGLOO]]'', and ''[[Manga/MobileSuitGundamSeedAstray Gundam SEED Astray]]''. The home version was released December 2011 for [=PlayStation=] 3 and gained several new units, including [[Manga/MobileSuitGundamSEEDAstray Blue Frame Second L]] and [[Anime/MobileSuitGundam00 Gundam Dynames]], not to mention DownloadableContent, which introduced [[VideoGame/MobileSuitGundamSideStoryTheBlueDestiny Blue Destiny 1]] among others.

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* '''''Mobile Suit Gundam Extreme Vs.''''' (2010): Released in arcades in late 2010 and in December 2011 for UsefulNotes/{{Playstation 3}}. The game resembles ''Gundam vs Gundam'', but was rebuilt from the ground up with a few changes: Mobile Assists are only given to some characters, while every MS has a character-specific SuperMode dubbed an Extreme Burst, with several having {{Finishing Move}}s on top of that. It also uses a card system similar to ''StreetFighter IV'' ''VideoGame/StreetFighterIV'' that lets the player customize play options like the interface design and MissionControl. It is also the first game in the series to include mecha and characters from non-animated Gundam works, including ''[[Manga/MObileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamMSIGLOO Gundam IGLOO]]'', and ''[[Manga/MobileSuitGundamSeedAstray Gundam SEED Astray]]''. The home version was released December 2011 for [=PlayStation=] 3 and gained several new units, including [[Manga/MobileSuitGundamSEEDAstray Blue Frame Second L]] and [[Anime/MobileSuitGundam00 Gundam Dynames]], not to mention DownloadableContent, which introduced [[VideoGame/MobileSuitGundamSideStoryTheBlueDestiny Blue Destiny 1]] among others.
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Now YMMV


* SpiritualSuccessor: ''VideoGame/GotchaForce'', also by Capcom, has [[https://www.youtube.com/watch?v=vGyQGRxD8XE more than a couple gameplay similarities]]. Unfortunately, despite being a stellar game in its own right, it was promptly ignored [[AnimationAgeGhetto for]] [[EightPointEight several]] [[InvisibleAdvertising reasons]].
** ''Rise of Incarnates'', a PC game made by Bandai Namco for Western audiences, produced with the combined efforts of the teams behind ''Extreme Vs.'', ''VideoGame/{{Tekken}}'', and the VideoGame/SoulSeries. The official press information for the game even name-drops the Gundam Vs. Series.

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