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* EarlyInstallmentWeirdness: If you're expecting the dialogue to be littered with [[ClusterFBomb F-bombs]], you're one game too early. The word is never used in dialogue, although it can be heard on a song and appears in some posters around the city.

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* EarlyInstallmentWeirdness: EarlyInstallmentWeirdness:
**
If you're expecting the dialogue to be littered with [[ClusterFBomb F-bombs]], you're one game too early. The word is never used in dialogue, although it can be heard on a song and appears in some posters around the city.
** Similarly, the humor used in the commercials and talk shows is lighthearted and poking fun at the trends of the era, rather than using the dark humor and social commentary that is prevalent in ''San Andreas'' and ''IV''.
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* CultSoundtrack: The soundtrack, comprised of NothingButHits from some of the most iconic popular musicians of TheEighties, is one of the most memorable things about a game that was itself legendary. Rockstar realized this even before the game came out, and released a seven-CD box set of the soundtrack alongside the game.
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the "Too Slow" example is scripted.


* TooSlow: If you're too leisurely in chasing Diaz's traitorous employee on the rooftop, the youth will shout, "Too slow, grandad!" before shooting explosive barrels on your way and then leaping into his car.

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* TooSlow: If you're too leisurely in At one point while chasing a thug that ran away with Diaz's traitorous employee on the rooftop, the youth supply, he will shout, "Too slow, grandad!" before shooting explosive barrels on your way and then leaping into his car.



* TheVamp: Not surprisingly, Candy Suxxx (voiced by famous porn star Jenna Jameson).

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* TheVamp: Not surprisingly, Candy Suxxx (voiced by famous porn star Jenna Jameson). On your side, there's Mercedes, who can spin most of your business partners in your favor.
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* GoodVsGood: It's often, because they're technically gangs, not the law enforcement, that the private security firm DBP's security guard [[FunWithAcronyms Patrol Invest Group]] members fight against the police.
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from the trope page

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* ConstructiveBodyDisposal: Promotional work for the game implies this about Ricardo Diaz, saying he's contributed to ''foundations'' across the city.
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* VideoGameFlamethrowersSuck: The Flamethrower has stiff competition with other choices in your heavy weapon slot as it slows you down noticeably, lacks the range of the other heavy weapons, and may send your targets running at you on fire though getting set on fire yourself is not a problem if you complete the Firefighter missions for the fire-proof bonus. However, the need to waddle into range of {{mooks}} with more practical guns isn't good for your health, and it can't even destroy vehicles at a respectable rate like other weapons.

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* VideoGameFlamethrowersSuck: The Flamethrower has stiff competition with other choices in your heavy weapon slot as it slows you down noticeably, lacks the range of the other heavy weapons, and may send your targets running at you on fire though fire; getting set on fire yourself is not a problem if you complete the Firefighter missions for the fire-proof bonus. However, bonus however, the need to waddle into range of {{mooks}} with more practical guns isn't good for your health, health anyway, and it can't even destroy vehicles at a respectable rate like the other heavy weapons.
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* VideoGameFlamethrowersSuck: The Flamethrower has stiff competition with other choices in your heavy weapon slot as it slows you down noticeably, lacks the range of the other heavy weapons, and may send your targets running at you on fire though getting set on fire yourself is not a problem if you complete the Firefighter missions for the fire-proof bonus. However, the need to waddle into range of {{mooks}} with more practical guns isn't good for your health, and it can't even destroy vehicles at a respectable rate like other weapons.
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** The Chainsaw is a {{downplayed}} example. If you're in a heavy fire fight, normally you may want something with range and power like M60 or (if aiming it with keyboard and mouse) the Minigun because they can match the chainsaw's power at longer range and the Minigun has an absurd rate of fire. However, if you find a suitable vantage point where you can force enemies into melee, chances are, they'll wander right into your blade thanks to ArtificialStupidity, letting you have some fun with your chainsaw.

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** The Chainsaw is a {{downplayed}} example. If you're in a heavy fire fight, normally you may want something with range and power like the M60 or (if aiming it with keyboard and mouse) the Minigun because they can match the chainsaw's power at longer range and the Minigun has an absurd rate of fire. However, if you find a suitable vantage point where you can force enemies into melee, chances are, they'll wander right into your blade thanks to ArtificialStupidity, letting you have some fun with your chainsaw.
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** The Chainsaw is a {{downplayed}} example. If you're in a heavy fire fight, normally you may want something with range and power like M60 or (if aiming it with keyboard and mouse) the Minigun because they can match the chainsaw's power at longer range and the Minigun has an absurd rate of fire. However, if you find a suitable vantage point where you can force enemies into melee, chances are, they'll wander right into your blade thanks to ArtificialStupidity, letting you have some fun with your chainsaw.
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** The "super cop", a glitched police officer that has the ability to jump straight to the door of whatever vehicle you're driving in order to attempt an arrest, regardless of your location or speed. It doesn't matter if you're doing 70 on the street or flying in a helicopter, if the super cop spawns, he will fly to your location like Superman to arrest you. This can result in an instant arrest if you are missing a door or starting a chopper, though thankfully the guy gets tossed off as long as you've got momentum. A fun game is to find a really secluded area and run around in circles. You can catch the game spawning a super cop out of thin air into an area he couldn't have possibly gotten to if you're quick enough.

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** The "super "ultra cop", a glitched police officer that has the ability to jump straight to the door of whatever vehicle you're driving in order to attempt an arrest, regardless of your location or speed. It doesn't matter if you're doing 70 on the street or flying in a helicopter, if the super ultra cop spawns, he will fly to your location like Superman to arrest you. This can result in an instant arrest if you are missing a door or starting a chopper, though thankfully the guy gets tossed off as long as you've got momentum. A fun game is to find a really secluded area and run around in circles. You can catch the game spawning a super ultra cop out of thin air into an area he couldn't have possibly gotten to if you're quick enough.
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* DemotedToExtra: During the mission "The Party", all the characters that Mercedes introduce to Tommy will either give him missions and/or have a role in the plot later, the only exception is Pastor Richards, who is never seen again. It is implied that he would have been more proeminent in the storyline, but his voice actor died during the game production.

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* DemotedToExtra: During the mission "The Party", all the characters that Mercedes introduce to Tommy will either give him missions and/or have a role in the plot later, the only exception is Pastor Richards, who is never seen again. It is implied that he would have been more proeminent prominent in the storyline, but his voice actor died during the game production.production. He does have a memorable role on VCPR however.
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* BrainwashedAndCrazy: Tommy decides to set up a lucrative business relationship with the Cuban gang. Auntie Poulet, a matriarch of the Haitian gang [[MobWar (which is at war with the Cubans)]], manages to get a hold of him through the phone, and has him perform hits on the Cubans against his will after offering him a "cup of tea" which makes him lost his mind.

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* BrainwashedAndCrazy: Tommy decides to set up a lucrative business relationship with the Cuban gang. Auntie Poulet, a matriarch of the Haitian gang [[MobWar (which is at war with the Cubans)]], manages to get a hold of him through the phone, and has him perform hits on the Cubans against his will after offering him a "cup of tea" which makes him lost his mind.obey her commands.
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* BigBad: Sonny Forelli is the main antagonist of this game. You first find out [[spoiler:after he's pissed about you gaining businesses in Vice City and sends "tax collectors" to take a slice.]]

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* BigBad: Sonny Forelli [[spoiler:Sonny Forelli]] is the main antagonist of this game. You first find out [[spoiler:after he's pissed about you gaining businesses in Vice City and sends "tax collectors" to take a slice.]]
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* BigBad: Sonny Forelli is the main antagonist of this game. You first find out [[spoiler:after he's pissed about you gaining businesses in Vice City and sends his henchmen in an attempt to destroy your empire]]

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* BigBad: Sonny Forelli is the main antagonist of this game. You first find out [[spoiler:after he's pissed about you gaining businesses in Vice City and sends his henchmen in an attempt "tax collectors" to destroy your empire]]take a slice.]]

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* GameplayAndStorySegregation: ...because of how the in-game time works (1 real minute is 1 hour in-game), Tommy actually takes up to 5 InUniverse hours to do the job. That's right, a single objective has both gameplay/story integration ''and'' segregation ''at the same time''.

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* GameplayAndStorySegregation: ...because of how the in-game time works in-game (1 real minute is 1 hour in-game), Tommy actually takes up to 5 InUniverse hours to do the job. That's right, a single objective has both gameplay/story integration ''and'' segregation ''at the same time''.
** In the game's backstory, Tommy killed 11 people, landing him 15 years in prison and earning him a reputation that has the Forellis fearing his presence in Liberty City would be bad for business. In gameplay, Tommy can regularly kill people by the ''dozens'' for kicks and won't suffer more than a small fine and confiscation of his weapons.
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ymmv per TRS


* SequelDifficultyDrop: Though still challenging at spots, it's a much more forgiving game than ''VideoGame/GrandTheftAutoIII''. It's much easier to get around the map due to the addition of bikes and helicopters, the missions are generally more fair and the open-ended structure means that many of the ones that do qualify as ThatOneLevel can be skipped, [[ScrappyMechanic gang hostility]] is greatly toned down, and [[PermanentlyMissableContent there's no circumstances where missions or sidequests can disappear or become impossible to complete]], making OneHundredPercentCompletion much, much easier. %%invoked
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grammar fixes


** Although Tommy didn't explicitly sell or use drugs barring the "Adrenaline" powerup (which works more like a CaffeineBulletTime), the "Checkpoint Charlie" mission, where Tommy have to quickly collect white packages through series of checkpoints, is implied to be a drugrunning via boat. There is also the "Ice Cream" dealing, where the lady owner outright states that "we distribute other, non-dairy products", and any time "Ice Cream" was sold, gangs and the police will be hostile to you.

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** Although Tommy didn't explicitly sell or use drugs barring the "Adrenaline" powerup (which works more like a CaffeineBulletTime), the "Checkpoint Charlie" mission, where Tommy have has to quickly collect white packages through a series of checkpoints, is implied to be a drugrunning drug running via boat. There is also the "Ice Cream" dealing, where the lady owner outright states that "we distribute other, non-dairy products", products," and any time "Ice Cream" was sold, gangs and the police will be hostile to you.
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grammar fix


* VideoGameCrueltyPotential: On top of what you can normally do in the series, once you establish your big hideout [[spoiler:by taking down Ricardo Diaz and taking his mansion for your own]], you can have a RedshirtArmy of {{mook}}s for yourself. They did nothing but doing inane conversation and only very rarely had shoot-outs against police, security guard, or the Haitian Gang at the Kaufmann Cabs. [[BadBoss And you can kill them]] for a [[RewardingVandalism quick cash boost and pistol ammo]]. The game will [[VideoGameCrueltyPunishment punish you]] if you kill enough of them by bumping up your wanted levels, just at a slower pace compared to other targets of your trigger happiness.

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* VideoGameCrueltyPotential: On top of what you can normally do in the series, once you establish your big hideout [[spoiler:by taking down Ricardo Diaz and taking his mansion for your own]], you can have a RedshirtArmy of {{mook}}s for yourself. They did nothing but doing have inane conversation and only very rarely had shoot-outs against police, security guard, or the Haitian Gang at the Kaufmann Cabs. [[BadBoss And you can kill them]] for a [[RewardingVandalism quick cash boost and pistol ammo]]. The game will [[VideoGameCrueltyPunishment punish you]] if you kill enough of them by bumping up your wanted levels, just at a slower pace compared to other targets of your trigger happiness.
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** Whenever Tommy purchases a new business, no matter how innocuous it seems on the surface, it ends up being a front for illegal activity. An ice cream factory? They use it to sell drugs. A cab company? They're in a literal war with a rival cab company. A printing press? The printer is a counterfeiter. Tommy only finds out about all of these after he buys the business. Note that, in the last example, Tommy actually ''wanted'' to run a legitimate business since his father was a printer and it reminded him of his childhood; the owner, an old friend, convinced him that counterfeiting was more profitable.

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** Whenever Tommy purchases a new business, no matter how innocuous it seems on the surface, it ends up being a front for illegal activity. An ice cream factory? They use it to sell drugs. A cab company? They're in a literal war with a rival cab company. A printing press? The printer is a counterfeiter. Tommy only finds out about all of these after he buys the business. Note that, in the last example, Tommy actually ''wanted'' to run a legitimate business since his father was a printer and it reminded him of his childhood; more innocent times; the owner, an old friend, convinced him that counterfeiting was more profitable.
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** Whenever Tommy purchases a new business, no matter how innocuous it seems on the surface, it ends up being a front for illegal activity. An ice cream factory? They use it to sell drugs. A cab company? They're in a literal war with a rival cab company. A printing press? The printer is a counterfeiter. Tommy only finds out about all of these after he buys the business. Note that, in the last example, Tommy actually wanted to run a legitimate business; the owner, an old friend, convinced him that counterfeiting was more profitable.

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** Whenever Tommy purchases a new business, no matter how innocuous it seems on the surface, it ends up being a front for illegal activity. An ice cream factory? They use it to sell drugs. A cab company? They're in a literal war with a rival cab company. A printing press? The printer is a counterfeiter. Tommy only finds out about all of these after he buys the business. Note that, in the last example, Tommy actually wanted ''wanted'' to run a legitimate business; business since his father was a printer and it reminded him of his childhood; the owner, an old friend, convinced him that counterfeiting was more profitable.

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* AnachronismStew: Several cases of this happen in Vice City.

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* AnachronismStew: Several cases of this happen in Vice City.''Vice City''.



* TheDragon: [[spoiler: Lance Vance]] to Sonny.

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* TheDragon: [[spoiler: Lance Vance]] serves as this to Sonny.



** The Malibu crash (for lack of a better name), exclusive to the PC version (and possibly the [=PS2=] version as well), causes the game to immediately crash when nearing the vicinity of the Malibu. It's not known what causes it, but it causes the game to crash, saying "Error reading the Grand Theft Auto Vice City DVD."

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** The Malibu crash (for lack of a better name), exclusive to the PC version (and possibly the [=PS2=] version as well), version, causes the game to immediately crash when nearing the vicinity of the Malibu. It's not known what causes it, but it causes the game to crash, saying "Error reading the Grand Theft Auto Vice City DVD."" This can only happen done if the bodyguards' models are used with another gang's models.



* HardCodedHostility: After finishing the Cuban-Haitian gang war subplot, the Haitian gang will, four times out of five, attack you on sight. Fortunately they're confined on the Little Haiti areas and only armed with pistols.

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* HardCodedHostility: HardCodedHostility:
**
After finishing the Cuban-Haitian gang war subplot, the Haitian gang will, four times out of five, attack you on sight. Fortunately they're confined on the Little Haiti areas and only armed with pistols.pistols.
** Although you won't see it in normal gameplay, but after finishing "Rub Out" and [[spoiler:killing Ricardo Diaz and taking over his mansion]], his gang will attack you on sight.



* JumpingOffTheSlipperySlope: It's debatable how moral Tommy Vercetti was. But he definitely get one of these moments in the mission "Messing With The Man", killing civilians and causing destruction in the city.

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* JumpingOffTheSlipperySlope: It's debatable how moral Tommy Vercetti was. But he definitely get got one of these moments in the mission "Messing With The Man", killing civilians and causing destruction in the city.


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* VideoGameCrueltyPunishment: Attacking the dancers in the Malibu will have the bodyguards attack you. You also do not want to attack the barmaid before you own the place because she will attack you!

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* AnachronismStew: Several cases of this happen in Vice City.
** The M16 from '''III''' was replaced by the M4 in this game. The problem? The M4 wasn't first issued until 1994, eight years after this game takes place.
** The song "A Gozar con Mi Combo" on Espantoso was released in 1994, again eight years after this game's events.



* BigBad: Sonny Forelli.

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* BigBad: Sonny Forelli.Forelli is the main antagonist of this game. You first find out [[spoiler:after he's pissed about you gaining businesses in Vice City and sends his henchmen in an attempt to destroy your empire]]



* ChildHater: The owner of the ice cream factory. Which is funny considering the lack of children in any ''GTA'' game.

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* ChildHater: The owner of the ice cream factory. Which is funny funny, considering the lack of children in any ''GTA'' game.



* GaidenGame: Vice City (as well San Andreas and other future games until GTA IV, which rebooted the series) is not really a sequel to GTA III, but a side story to it. The reason for Vice City becoming this is most likely because it was initially planned to be an Expansion Pack to GTA III, with early game magazines announcements calling it "Grand Theft Auto III: Vice City".

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* GaidenGame: Vice City (as well as San Andreas and other future games until GTA IV, which rebooted the series) is not really a sequel to GTA III, but a side story to it. The reason for Vice City becoming this is most likely because it was initially planned to be an Expansion Pack to GTA III, with early game magazines announcements calling it "Grand Theft Auto III: Vice City".


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* {{Nerf}}: The M4 is weaker than the M16 from ''GTAIII'', both damage wise and how many rounds it has per clip.
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* ReReleaseSoundtrack: Licensing issues resulted in [[Music/MichaelJackson "Wanna Be Startin' Something"]] being removed from the Steam version, as well as other digital re-releases.
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** "Death Row" has Tommy race across the map to save Lance from being tortured to death at the junkyard. Normally you fight your way through the front and drive Lance to the hospital while being chased by three super fast and aggressive sports cars. Or you can use a helicopter to get to the junkyard and park it at the back entrance (vehicles in the junkyard are despawned when you find Lance) to make the fight and escape much easier.
** "The Driver" Is an infamously difficult race where you not only have cops on you but are also expected to win a race in a slow car against a fast muscle car. Normally cars you were driving despawn near the start of the race but if you park a fast sports car right behind the first bridge you pass through it will still be there when the race begins so you can switch vehicles and have a much easier time winning the race.


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** Sunshine Autos is a property version of this. You complete the asset by delivering all the cars on a wanted list but the money it makes isn't very high. But if you fill out all the other lists the property can generate $9000 a day which is second only to the Malibu Club and 3 fast and rare cars will spawn in the showroom.

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** If you hadn't figured out that you need to press L3 (press down on the left analog stick) to turn on the ice cream truck's music by the time you attempt to do the "ice cream" selling side mission, you will pull your hair out trying to figure out how to get people to buy your goods. The controller scheme on the pause menu does not show this feature, nor does the game ever tell you this is what you need to do.
*** Even then, you have to sell 50 units in one sitting to unlock revenue, which the game never hints at. By then, most players give up on the mission and try something else thinking that they're missing something.

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** If you hadn't figured out that you need to press L3 (press down on the left analog stick) to turn on the ice cream truck's music by the time you attempt to do the "ice cream" selling side mission, you will pull your hair out trying to figure out how to get people to buy your goods. The controller scheme on the pause menu does not show this feature, nor does the game ever tell you this is what you need to do.
*** Even then,
do. Once you've figured this out, you have then need to sell 50 units in one sitting to unlock revenue, which revenue. Not only does the game never hints at. By then, most not tell you this, it actively discourages attempting it by causing your wanted meter to rise the more you sell, and other gangs shoot at you for doing it. Most players give up on the mission for either of those reasons and try something else else, thinking that they're missing something.



* HardCodedHostility: After finishing the Cuban-Haitian gang war subplot, the Haitian gang will, four times out of five, attack you on sight. Fortunately they're confined on the Little Haiti areas and only armed with pistol.

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* HardCodedHostility: After finishing the Cuban-Haitian gang war subplot, the Haitian gang will, four times out of five, attack you on sight. Fortunately they're confined on the Little Haiti areas and only armed with pistol.pistols.



* HotterAndSexier: Of all the GTA sequels, this was the first to have girls with bikini on the beaches. And even one of them appears on the game poster.

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* HotterAndSexier: Of all the GTA sequels, this was the first to have girls with bikini bikinis on the beaches. And even one of them appears on the game poster.



* LoopholeAbuse: Due to the way checkpoints and the like work, some missions could be performed in unintended vehicles. For example, the "G-Spotlight" mission expects you to use a motorcycle to jump from roof to roof, but these same stunts can be done with a helicopter, making the mission a lot easier.

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* LoopholeAbuse: LoopholeAbuse:
**
Due to the way checkpoints and the like work, some missions could be performed in unintended vehicles. For example, the "G-Spotlight" mission expects you to use a motorcycle to jump from roof to roof, but these same stunts can be done with a helicopter, making the mission a lot easier.



* ObviousRulePatch: After how easy it was to evade the police in VideoGame/GrandTheftAutoIII by merely respraying your vehicle, beginning in this game, your wanted level gets suspended after a respray. Any crimes committed whilst it's suspended will reinstate your wanted level.

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* ObviousRulePatch: After how easy it was to evade the police in VideoGame/GrandTheftAutoIII ''VideoGame/GrandTheftAutoIII'' by merely respraying your vehicle, beginning in this game, your wanted level gets suspended after a respray. Any crimes committed whilst it's suspended will reinstate your wanted level.level, so you have to wait a couple minutes for it to clear completely.



* PermanentlyMissableContent: One of the locations where you can get a Katana for free becomes unavailable after the mission "Cop Land"; it's hidden inside a cafe that gets destroyed as part of that mission. One still spawns inside the garage next door to the mansion on Starfish Island, though.

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* PermanentlyMissableContent: PermanentlyMissableContent:
**
One of the locations where you can get a Katana for free becomes unavailable after the mission "Cop Land"; it's hidden inside a cafe that gets destroyed as part of that mission. One still spawns inside the garage next door to the mansion on Starfish Island, though.



* SequenceBreaking: Using a helicopter to land on the markers in "G-spotlight", as well as [[spoiler: skipping the part where you have to chase Lance up the roof if you shoot him with minigun.]]

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* SequenceBreaking: Using a helicopter to land on the markers in "G-spotlight", as well as [[spoiler: skipping the part where you have to chase Lance up the roof if you shoot him with the minigun.]]



* VideoGameCaringPotential: Several times when walking or driving by you may notice cops chasing perps who aren't you for once, and you can even help them catch the guy. Not only is it the only time you won't be penalized for punching someone in front of a cop, you'll even be rewarded for aiding them.

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* VideoGameCaringPotential: Several times when walking or driving by you may notice cops chasing perps who aren't you for once, and you can even help them catch the guy. Not only is it the only time you won't be penalized for punching someone in front of a cop, you'll even be rewarded for aiding them. Just don't hit them with anything else, or it's considered a crime.



* VillainProtagonist: Tommy Vercetti is arguably the most violent and sociopathic protagonist in the entire [=GTA=] series (at least until the arrival of Trevor Phillips in ''[[VideoGame/GrandTheftAutoV GTA V]]'').

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* VillainProtagonist: VillainProtagonist:
**
Tommy Vercetti is arguably the most violent and sociopathic protagonist in the entire [=GTA=] series (at least until the arrival of Trevor Phillips in ''[[VideoGame/GrandTheftAutoV GTA V]]'').
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* RhymingNames: An early mission teams Tommy Vercetti up with a man named Lance. During a later mission, Tommy learns that Lance's last name is Vance, making him Lance Vance. [[NeverHeardThatOneBefore He's rather sensitive about it.]]
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* ExpyCoexistence: Despite the titular city being heavily modeled after the city of Miami, a billboard reading "Move over, Miami!" appears in the game, suggesting that the real life Miami, Florida still exists in the game's universe as a separate city. This also makes the references to Miami in ''Grand Theft Auto III'' less jarring.

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* ExpyCoexistence: Despite the titular city being heavily modeled after the city of Miami, a billboard reading "Move over, Miami!" appears in the game, suggesting that the real life Miami, Florida still exists in the game's universe as a separate city. This also makes [[EarlyInstallmentWeirdness the references to Miami Miami]] in ''Grand Theft Auto III'' less jarring.
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* EarlyInstallmentWeirdness: If you're expecting the dialogue to be littered with [[ClusterFBomb F-bombs]], you're one game too early. At no point does the word get used.

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* EarlyInstallmentWeirdness: If you're expecting the dialogue to be littered with [[ClusterFBomb F-bombs]], you're one game too early. At no point does the The word get used.is never used in dialogue, although it can be heard on a song and appears in some posters around the city.
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* EarlyInstallmentWeirdness: If you're expecting the dialogue to be littered with [[ClusterFBomb F-bombs]], you're one game too early. At no point does the word get used.

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