History VideoGame / GrandTheftAutoIII

12th Sep '16 7:22:51 PM Sekasauna
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** The game doesn't feature harsh language almost at all; for example there is not a single F-Bomb being dropped in the entire game, which is quite a glaring difference when compared to more recent games in the series. A few milder profanities are being used, however.
9th Sep '16 4:29:37 PM TheBuddy26
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** There are no motorcycles in this game.[[note]]Later explained on in ''Liberty City Stories'' where an ordinance was in effect during the events of ''III'' that disallowed motorcycle usage around this time.[[/note]]
4th Sep '16 7:31:33 PM TheBuddy26
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* EarlyInstallmentWeirdness: Being the first 3D game in the series, several things are different in this game compared to future entries:
** This is the only 3D game developed under the DMA Design name. [[note]]In the [=PS2=] version, later revisions update it to Rockstar North[[/note]]
** There's an option for a top-down perspective akin to the 2D games, which ''Vice City'' onwards removed.
** No map is shown in the pause menus.[[note]]Once again, exclusive to the [=PS2=] original[[/note]]
** You cannot buy property in this game.
** Claude is the only [[HeroicMime silent protagonist]] in the entire series.
** There were still instant monetary awards for street crimes, once again akin to the 2D games.
** Everything was 10x more expensive in this game.[[note]]An example would be the Pay n' Spray, which in this game costs $1000 compared to ''Vice City's'' $100 cost[[/note]]
** No Pay n' Spray and Ammu-Nation icons are on the radar.
** You can't move the camera while driving.[[note]]Again, a [=PS2=] exclusive[[/note]]
** Rather than using actual textures, photographs and decals serve those roles.



* EliteMook: Of all the GTA protagonists post-3D Claude is the closest we ever get to one as he seems to have no ambition whatsoever beyond getting paid. He will kill anyone and do anything he is told to by any man/woman with a deep wallet without the slightest argument and is ultimately loyal to none of them. Fact is he really wouldn't seem out of place as a random henchman in one of [[VideoGame/GrandTheftAutoV Michael De Santa's heists.]]

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* EliteMook: Of all the GTA protagonists post-3D post-''III'', Claude is the closest we ever get to one as he seems to have no ambition whatsoever beyond getting paid. He will kill anyone and do anything he is told to by any man/woman with a deep wallet without the slightest argument and is ultimately loyal to none of them. Fact is he really wouldn't seem out of place as a random henchman in one of [[VideoGame/GrandTheftAutoV Michael De Santa's heists.]]
3rd Jul '16 3:01:15 AM morenohijazo
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* SpareAMessenger: You fail the mission where you kill [[spoiler: Kenji Kasen]] if you kill everybody else since you need someone alive to report that the assassination was carried out by the Colombian Cartel. Interestingly, the victim previously gave you a mission where you do something similar and you fail if you DO leave someone alive.
1st Jul '16 3:07:06 PM DaNuke
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Released on UsefulNotes/PlayStation2, then on the UsefulNotes/XBox and PC, and eventually got released on iOS and Android for its 10th Anniversary in 2011.

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Released on UsefulNotes/PlayStation2, then on the UsefulNotes/XBox and PC, and eventually got released on iOS and Android for its 10th Anniversary in 2011.
2011. This game was the first of the series to actually feature a full-fledged 3D graphics engine that took advantage of the state-of-the-art hardware of its time to render an entire city, thus creating one of the first incarnations of the WideOpenSandbox genre as we know it.
4th Jun '16 8:08:05 AM nombretomado
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* GameBreakingBug: The original PS2 version has the infamous Purple Nines glitch, in which a rival gang is exterminated after the D-Ice mission "Rumble." The problem is that completing the mission eliminates the Purple Nines from all save files on that memory block, preventing all other new and existing saves from loading the Nines. This becomes a problem because D-Ice's first mission involves performing drive-bys on this gang, making that mission impossible to complete on all other saves.[[note]]Thankfully, it can be avoided if one starts a new game without the affected Memory Card inserted, thus avoiding the affected save file from being loaded up.[[/note]]

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* GameBreakingBug: The original PS2 [=PS2=] version has the infamous Purple Nines glitch, in which a rival gang is exterminated after the D-Ice mission "Rumble." The problem is that completing the mission eliminates the Purple Nines from all save files on that memory block, preventing all other new and existing saves from loading the Nines. This becomes a problem because D-Ice's first mission involves performing drive-bys on this gang, making that mission impossible to complete on all other saves.[[note]]Thankfully, it can be avoided if one starts a new game without the affected Memory Card inserted, thus avoiding the affected save file from being loaded up.[[/note]]
4th Jun '16 6:29:34 AM MrLavisherMoot
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* TheCameo: The [[MegaCorp Zaibatsu Corporation]] from [[VideoGame/GrandTheftAutoII the previous game]] are mentioned in a radio commercial advertising their latest medical product, Equanox.

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* TheCameo: The [[MegaCorp Zaibatsu Corporation]] from [[VideoGame/GrandTheftAutoII [[VideoGame/GrandTheftAuto2 the previous game]] are mentioned in a radio commercial advertising their latest medical product, Equanox.



** A "Claude Speed" resembling the Claude of III appeared ''VideoGame/GrandTheftAutoII'' 's live action intro. He gets shot in both.
** The [[MegaCorp Zaibatsu Corporation]], here reduced to peddling pharmaceuticals, was an employer in all zones of ''VideoGame/GrandTheftAutoII''. This is possibly Justified, since GTA 2 takes place in [[spoiler:2013]] while this game is set in October of 2001, so this was likely either prior to their [[StartOfDarkness conversion]] into the powerful crime syndicate we know in the former game or when they were still [[FromNobodyToNightmare small-time criminals]] whose activities were below even the police's radar.

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** A "Claude Speed" resembling the Claude of III ''III'' appeared ''VideoGame/GrandTheftAutoII'' 's in ''VideoGame/GrandTheftAuto2''[='s=] live action intro. He gets shot in both.
** The [[MegaCorp Zaibatsu Corporation]], here reduced to peddling pharmaceuticals, was an employer in all zones of ''VideoGame/GrandTheftAutoII''. ''VideoGame/GrandTheftAuto2''. This is possibly Justified, {{justified|Trope}}, since GTA 2 ''GTA 2'' takes place in [[spoiler:2013]] while this game is set in October of 2001, so this was likely either prior to their [[StartOfDarkness conversion]] into the powerful crime syndicate we know in the former game or when they were still [[FromNobodyToNightmare small-time criminals]] whose activities were below even the police's radar.
5th Apr '16 6:04:59 AM girlzpictionary299
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This game was often banned in certain regions since it was way too frightening despite the reason that it could turn children into mindless slaves.

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This game was often banned in certain regions since it was way too frightening despite Malaysia during Muhammad Idris' ruling against the reason that it could turn children into mindless slaves.whole series.
5th Apr '16 5:56:06 AM girlzpictionary299
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This game was often banned in certain regions since it was way too frightening despite the reason that it could turn children into mindless slaves.
19th Mar '16 7:34:44 AM EuroBurro
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** Tony Cipriani to Salvatore Leone.

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** Tony Toni Cipriani to Salvatore Leone.


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* HoistByHisOwnPetard: The Colombian Cartel unwittingly doomed itself when they kidnapped the Oriental Gentleman, who coincidentally shared a transport with a vengeful Claude.
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