Follow TV Tropes

Following

History VideoGame / GoneHome

Go To

OR

Is there an issue? Send a MessageReason:
No using "I" in the main page, even implicit ones.


** Not to mention that some of the background noise sorta sounds like an animal growling - kept expecting to run across a dog or ghostly/demonic equivalent at some point.

to:

** Not to mention that some of the background noise sorta sounds like an animal growling - kept expecting some players might expect to run across a dog or ghostly/demonic equivalent at some point.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BurgerFool: The "Crown Burger" where Sam is an employee.
Is there an issue? Send a MessageReason:
None


* ParentalSexualitySquick: Katie is rather put off when she finds her father's PornStash and discovers an unused condom in her parents' dresser.

to:

* ParentalSexualitySquick: Katie is rather put off when she finds her father's PornStash and discovers an unused condom in her parents' dresser.dresser and an advice book about amongst other things, keeping a healthy sexual relationship with one's spouse.
Is there an issue? Send a MessageReason:
None


** In keeping with the period-appropriate setting, the game features references from everything from ''Series/TwinPeaks'' to ''Series/TheXFiles''. Simply looking at the TV Guide in the living room and seeing what shows were on the air on Fridays in 1995 is its own trip down memory lane all by itself, from cherished classics like ''Series/HomicideLifeontheStreet'' and ''Series/BoyMeetsWorld'' to long forgotten stuff like ''Series/HanginWithMrCooper''.

to:

** In keeping with the period-appropriate setting, the game features references from everything from ''Series/TwinPeaks'' to ''Series/TheXFiles''. Simply looking at the TV Guide in the living room and seeing what shows were on the air on Fridays in 1995 is its own trip down memory lane all by itself, from cherished classics like ''Series/HomicideLifeontheStreet'' ''Series/HomicideLifeOnTheStreet'' and ''Series/BoyMeetsWorld'' to long forgotten stuff like ''Series/HanginWithMrCooper''.
Is there an issue? Send a MessageReason:
None


** All the [[spoiler:mysteriously missing electronics]] are just that, [[spoiler:mysteriously missing and nothing else. Sam leaves a note asking Katie to tell her parents about the things that were stolen, presumably to help her and Lonnie start a new life somewhere.]]

to:

** All the [[spoiler:mysteriously missing electronics]] are just that, [[spoiler:mysteriously missing and nothing else. Sam leaves a note asking Katie to tell her parents that she is sorry about the things that were stolen, presumably to help her and Lonnie start a new life somewhere.]]
Is there an issue? Send a MessageReason:
None


* OnlyKnownByTheirNickname: Lonnie's full name, only found on one or two letters, is Yolanda DeSoto.

to:

* OnlyKnownByTheirNickname: Lonnie's full name, only found on one or two letters, is Yolanda DeSoto.[=DeSoto=].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ParentalSexualitySquick: Katie is rather put off when she finds her father's PornStash and discovers an unused condom in her parents' dresser.
Is there an issue? Send a MessageReason:
None


* PeriodPiece: The game takes place in 1995, and the details are very accurate to the era. Cassette players (CD players were just starting to catch on, and not everybody had them), SuperNES cartridges that are themed after actual game genres that were popular at the time (including ones very strongly resembling ''[[VideoGame/AnotherWorld Out of this World]]'' and ''VideoGame/{{Bubsy}}''), posters and music that was popular at the time are all over the place. Not everyone owned a PC, and typewriters were still used along with handwritten letters.

to:

* PeriodPiece: The game takes place in 1995, and the details are very accurate to the era. Cassette players (CD players were just starting to catch on, and not everybody had them), SuperNES UsefulNotes/SuperNES cartridges that are themed after actual game genres that were popular at the time (including ones very strongly resembling ''[[VideoGame/AnotherWorld Out of this World]]'' and ''VideoGame/{{Bubsy}}''), posters and music that was popular at the time are all over the place. Not everyone owned a PC, and typewriters were still used along with handwritten letters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LetsPlay: Done by DiploRaptor twice in fact, once on his channel with JibSniv, and the other as a stream for/with his girlfriend as she needed to play the game for a class both times the co-host is left in tears and Diplo convinces them that Sam is dead in the attic
Is there an issue? Send a MessageReason:
A small edit.


** One of the trophies in the console edition lampshades this heavily, by requiring you complete the game in less than ONE MINUTE without any cheats. [[spoiler: If you know where the door and attic keys are, you can skip straight to the attic and 'complete' the game in next to no time at all.]]

to:

** One of the trophies achievements/trophies in the console edition lampshades this heavily, by requiring you complete the game in less than ONE MINUTE without any cheats. [[spoiler: If you know where the door and attic keys are, you can skip straight to the attic and 'complete' the game in next to no time at all.]]
Is there an issue? Send a MessageReason:
None


The game was critically acclaimed and commercially successful. Fullbright went on to release ''VideoGame/{{Tacoma}}'' in 2017.

to:

The game was critically acclaimed and moderately commercially successful. Fullbright went on to release ''VideoGame/{{Tacoma}}'' in 2017.

Added: 126

Changed: 45

Is there an issue? Send a MessageReason:
None


''Gone Home'' is a 2013 EnvironmentalNarrativeGame developed by the Fullbright Company. You play as Kaitlin "Katie" Greenbriar, a college student. On June 7th 1995, she returns to the States after traveling abroad for a year, during which time her family has moved to a new house. Katie took the midnight flight home, because it was the cheapest, and took the shuttle home so her mother wouldn't have to pick her up. But everything isn't like she expects. She arrives home to a locked door, an empty house, and has to figure out where everyone went and why they're gone.

to:

''Gone Home'' is a 2013 EnvironmentalNarrativeGame developed by Fullbright (known as the Fullbright Company.Company at the time of release). You play as Kaitlin "Katie" Greenbriar, a college student. On June 7th 1995, she returns to the States after traveling abroad for a year, during which time her family has moved to a new house. Katie took the midnight flight home, because it was the cheapest, and took the shuttle home so her mother wouldn't have to pick her up. But everything isn't like she expects. She arrives home to a locked door, an empty house, and has to figure out where everyone went and why they're gone.


Added DiffLines:

The game was critically acclaimed and commercially successful. Fullbright went on to release ''VideoGame/{{Tacoma}}'' in 2017.
Is there an issue? Send a MessageReason:
None


* TheNineties: The game takes place in 1995.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheNineties: The game takes place in 1995.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** A bottle of salad dressing in the pantry directly homages ''VideoGame/BioshockInfinite'', specifically it's box cover.
Is there an issue? Send a MessageReason:
None


** It's possible to [[http://www.youtube.com/watch?v=5g3trvkAFQw complete the game]] in about [[spoiler: two minutes. It's possible for a thorough player get close to that time, as the (hidden) door leading to the penultimate note is not locked.]]

to:

** It's possible to [[http://www.youtube.com/watch?v=5g3trvkAFQw complete the game]] in about [[spoiler: two minutes. It's possible for a thorough player get close to that time, as the (hidden) door leading to the penultimate note is not locked.]]]] This seems to have been patched out of the game as [[spoiler: you can no longer interact with the secret door until you actually read the note telling you about it]].

Added: 100

Changed: 2

Is there an issue? Send a MessageReason:
None


* BlandNameProduct: The bathroom near Sam's room contains "Protex" tampons and "Wild Hair" hair dye.



* OnlyKnownByTheirNickname: Lonnie's full name, only found on one or two letters, is Yolanda Del Soto.

to:

* OnlyKnownByTheirNickname: Lonnie's full name, only found on one or two letters, is Yolanda Del Soto.DeSoto.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OnlyKnownByTheirNickname: Lonnie's full name, only found on one or two letters, is Yolanda Del Soto.

Added: 144

Changed: 418

Is there an issue? Send a MessageReason:
Corrected illegal Example Indentation.


* ShownTheirWork: Prescribed burns are a real technique, and began to be used around the time of the story. They can be very dangerous as well, hence the request for additional personnel.
** Also, Reed College, the school that [[spoiler:Sam gets a writing scholarship to]], is a real, highly regarded liberal arts college in Portland, OR.

to:

* ShownTheirWork: ShownTheirWork
**
Prescribed burns are a real technique, and began to be used around the time of the story. They can be very dangerous as well, hence the request for additional personnel.
** Also, Reed College, the school that [[spoiler:Sam gets a writing scholarship to]], is a real, highly regarded liberal arts college in Portland, OR.

Added: 247

Changed: 246

Is there an issue? Send a MessageReason:
None


* SequenceBreaking: It's possible to [[http://www.youtube.com/watch?v=5g3trvkAFQw complete the game]] in about [[spoiler: two minutes. It's possible for a thorough player get close to that time, as the (hidden) door leading to the penultimate note is not locked.]]

to:

* SequenceBreaking: SequenceBreaking
**
It's possible to [[http://www.youtube.com/watch?v=5g3trvkAFQw complete the game]] in about [[spoiler: two minutes. It's possible for a thorough player get close to that time, as the (hidden) door leading to the penultimate note is not locked.]]

Added: 551

Changed: 550

Is there an issue? Send a MessageReason:
None


* NothingIsScarier: A natural choice, considering this game originally started as a mod for ''VideoGame/AmnesiaTheDarkDescent''. After all, there's something very suspenseful about an empty house, on a dark and stormy night, after midnight, with nothing to keep you company but the sound of rain, thunder, and the creaking floorboards of an old house. It does keep you on your toes, especially when [[spoiler: you find a bathtub full of "blood" (actually red hair dye), or when the only lightbulb in a secret hallway burns out right as you pick up a creepy crucifix]].

to:

* NothingIsScarier: NothingIsScarier
**
A natural choice, considering this game originally started as a mod for ''VideoGame/AmnesiaTheDarkDescent''. After all, there's something very suspenseful about an empty house, on a dark and stormy night, after midnight, with nothing to keep you company but the sound of rain, thunder, and the creaking floorboards of an old house. It does keep you on your toes, especially when [[spoiler: you find a bathtub full of "blood" (actually red hair dye), or when the only lightbulb in a secret hallway burns out right as you pick up a creepy crucifix]].
Is there an issue? Send a MessageReason:
Moved to Trivia tab.





* FollowTheLeader: Regardless of its own merits, comparisons to ''VideoGame/DearEsther'' have proven inevitable, as they have very similar presentations.
Is there an issue? Send a MessageReason:
None


* PoorCommunicationKills: If any of the missing family members had left a note for Katie that wasn't vague and unclear, the story would have been over much more quickly. [[spoiler:Sam ran away without her girlfriend, while Sam and Katie's parents are at a Couples Counseling getaway.]] Justified in that Katie came home significantly earlier than she was supposed to, so her parents weren't expecting her, and Sam didn't want to leave any clues for her parents to find.

to:

* PoorCommunicationKills: If any of the missing family members had left a note for Katie that wasn't vague and unclear, the story would have been over much more quickly. [[spoiler:Sam ran away without to be with her girlfriend, while Sam and Katie's parents are at a Couples Counseling getaway.]] Justified in that Katie came home significantly earlier than she was supposed to, so her parents weren't expecting her, and Sam didn't want to leave any clues for her parents to find.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One of the trophies in the console edition lampshades this heavily, by requiring you complete the game in less than ONE MINUTE without any cheats. [[spoiler: If you know where the door and attic keys are, you can skip straight to the attic and 'complete' the game in next to no time at all.]]
Is there an issue? Send a MessageReason:
None


The game is more an exercise in narrative fiction thhean a game, heavily focused on exploration, and with few actual 'puzzles', but many hidden notes and tidbits easily missed if you don't scrutinize everything. Much like ''VideoGame/DearEsther'', a narrative unfolds as you explore the house, primarily chronicling Katie's younger sister Sam's life at home while Katie was abroad.

to:

The game is more an exercise in narrative fiction thhean than a game, heavily focused on exploration, and with few actual 'puzzles', but many hidden notes and tidbits easily missed if you don't scrutinize everything. Much like ''VideoGame/DearEsther'', a narrative unfolds as you explore the house, primarily chronicling Katie's younger sister Sam's life at home while Katie was abroad.
Is there an issue? Send a MessageReason:
Faux Horror Film is being cut per TRS thread.


* FauxHorrorFilm: More in terms of presentation than plot content. Dark, spooky, mysteriously abandoned house? Check. Stormy night outside? Check. Ghosts and the suggestion that the house might be haunted? Check. Suggestions of child abuse many years previous? Check. [[spoiler:It's actually a tender ComingOutStory, with the mysterious gothic elements used more as a device to draw the player into the narrative]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AdultFear: Arriving home at a stormy night with no one around? That's strange... Sounds inside the house that might be the ghost of your dead uncle? Might just be wind and pouring rain... Your sister ran away [[spoiler: with her girlfriend]] without her parents knowing? This is getting uncomfortable... Realizing that your family has a rocky relationship? Getting warmer... Finding a condom in your mother's drawer? Oh barf. Looking at your father's [[PornStash confidential literature]] beneath all those [[WhoShotJFK Kennedy conspiracies]]? Gosh, Dad.


Added DiffLines:

* ItWasADarkAndStormyNight: You arrive at your house your family had just moved in while you were gone, and no one was there.
Is there an issue? Send a MessageReason:
None


The game is more an exercise in narrative fiction than a game, heavily focused on exploration, and with few actual 'puzzles', but many hidden notes and tidbits easily missed if you don't scrutinize everything. Much like ''VideoGame/DearEsther'', a narrative unfolds as you explore the house, primarily chronicling Katie's younger sister Sam's life at home while Katie was abroad.

to:

The game is more an exercise in narrative fiction than thhean a game, heavily focused on exploration, and with few actual 'puzzles', but many hidden notes and tidbits easily missed if you don't scrutinize everything. Much like ''VideoGame/DearEsther'', a narrative unfolds as you explore the house, primarily chronicling Katie's younger sister Sam's life at home while Katie was abroad.



* RiotGrrrl: The game contains music by Heavens to Betsy and Bratmobile, two major riot grrrl bands from the era, that you can listen to by playing Sam's cassettes.

to:

* RiotGrrrl: The game contains music by Heavens to Betsy Music/HeavensToBetsy and Bratmobile, two major riot grrrl bands from the era, that you can listen to by playing Sam's cassettes.
Is there an issue? Send a MessageReason:
None


** In keeping with the period-appropriate setting, the game features references from everything from ''Series/TwinPeaks'' to ''Series/TheXFiles''. Simply looking at the TV Guide in the living room and seeing what shows were on the air on Fridays in 1995 is its own trip down memory lane all by itself, from cherished classics like ''Series/HomicideLifeontheStreet'' and ''Series/BoyMeetsWorld'' to long forgotten stuff like ''Hangin' With Mr. Cooper''.

to:

** In keeping with the period-appropriate setting, the game features references from everything from ''Series/TwinPeaks'' to ''Series/TheXFiles''. Simply looking at the TV Guide in the living room and seeing what shows were on the air on Fridays in 1995 is its own trip down memory lane all by itself, from cherished classics like ''Series/HomicideLifeontheStreet'' and ''Series/BoyMeetsWorld'' to long forgotten stuff like ''Hangin' With Mr. Cooper''.''Series/HanginWithMrCooper''.
Is there an issue? Send a MessageReason:
something interesting from the dev commentary

Added DiffLines:

** The first code of the game (for the filing cabinet in Terry's office) is 0451. This is a reference to codes and door numbers including the sequence "451" in games such as [[VideoGame/SystemShock System Shock, System Shock 2]], [[{{VideoGame/Bioshock1}} Bioshock]], [[{{VideoGame/Bioshock2}} Bioshock 2]], [[VideoGame/BioshockInfinite Bioshock Infinite]], [[VideoGame/DeusEx Deus Ex]], and [[{{VideoGame/Dishonored}} Dishonored]]

Top