History VideoGame / GoneHome

7th Feb '16 4:33:14 AM jormis29
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** In keeping with the period-appropriate setting, the game features references from everything from ''Series/TwinPeaks'' to ''Series/TheXFiles''. Simply looking at the TV Guide in the living room and seeing what shows were on the air on Fridays in 1995 is its own trip down memory lane all by itself, from cherished classics like ''Series/HomicideLifeontheStreet'' and ''Series/BoyMeetsWorld'' to long forgotten stuff like ''Hangin' With Mr. Cooper''.
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** In keeping with the period-appropriate setting, the game features references from everything from ''Series/TwinPeaks'' to ''Series/TheXFiles''. Simply looking at the TV Guide in the living room and seeing what shows were on the air on Fridays in 1995 is its own trip down memory lane all by itself, from cherished classics like ''Series/HomicideLifeontheStreet'' and ''Series/BoyMeetsWorld'' to long forgotten stuff like ''Hangin' With Mr. Cooper''.''Series/HanginWithMrCooper''.
7th Feb '16 12:55:38 AM magicblah
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something interesting from the dev commentary
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** The first code of the game (for the filing cabinet in Terry's office) is 0451. This is a reference to codes and door numbers including the sequence "451" in games such as [[VideoGame/SystemShock System Shock, System Shock 2]], [[{{VideoGame/Bioshock1}} Bioshock]], [[{{VideoGame/Bioshock2}} Bioshock 2]], [[VideoGame/BioshockInfinite Bioshock Infinite]], [[VideoGame/DeusEx Deus Ex]], and [[{{VideoGame/Dishonored}} Dishonored]]
2nd Nov '15 1:46:49 PM FF32
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* ChekovsGun: Inverted: something ''missing'' that ''should'' be there turns out to be important later. [[spoiler: Namely, the Panasonic Laserdisc player that Terry is in the middle of writing a review for. The box for the player is in the den next to the TV. But there's no laserdisc player anywhere in the house. Why? Well, because turns out that Sam stole it along with all manner of other things she could hock to help finance her life with Lonnie.]]
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* ChekovsGun: ChekhovsGun: Inverted: something ''missing'' that ''should'' be there turns out to be important later. [[spoiler: Namely, the Panasonic Laserdisc player that Terry is in the middle of writing a review for. The box for the player is in the den next to the TV. But there's no laserdisc player anywhere in the house. Why? Well, because turns out that Sam stole it along with all manner of other things she could hock to help finance her life with Lonnie.]]
25th Sep '15 2:27:54 AM eroock
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* LevelMapDisplay: The map of the house indicates your position in it and evolves as you explore new territory. And it marks secret compartments.
20th Sep '15 4:10:01 PM Folamh3
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''[[http://www.gonehomegame.com/ Gone Home]]'' is a 2013 interactive fiction game developed by the Fullbright Company. You play as Kaitlin "Katie" Greenbriar, a college student. On June 7th 1995, she returns to the States after traveling abroad for a year, during which time her family has moved to a new house. Katie took the midnight flight home, because it was the cheapest, and took the shuttle home so her mother wouldn't have to pick her up. But everything isn't like she expects. She arrives home to a locked door, an empty house, and has to figure out where everyone went and why they're gone.
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''[[http://www.gonehomegame.com/ Gone Home]]'' ''Gone Home'' is a 2013 interactive fiction game EnvironmentalNarrativeGame developed by the Fullbright Company. You play as Kaitlin "Katie" Greenbriar, a college student. On June 7th 1995, she returns to the States after traveling abroad for a year, during which time her family has moved to a new house. Katie took the midnight flight home, because it was the cheapest, and took the shuttle home so her mother wouldn't have to pick her up. But everything isn't like she expects. She arrives home to a locked door, an empty house, and has to figure out where everyone went and why they're gone.
3rd Jun '15 6:07:51 PM magicblah
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* EroticLiterature: It's implied that Katie and Sam's mother is having an affair (or wants to have one) with a colleague, emphasized when Katie finds an erotic novel about a forest ranger.
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* EroticLiterature: It's implied that Katie and Sam's mother is having an affair (or wants to have one) with a colleague, emphasized when Katie finds an erotic novel about a forest ranger.ranger and a copy of Leaves of Grass the colleague has lent her.

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* EroticLiterature: It's implied that Katie and Sam's mother is having an affair (or wants to have one) FiveFingerDiscount: Sam may be utilizing this, as two shirts can be seen in her locker with a colleague, emphasized when Katie finds an erotic novel about a forest ranger.anti-theft tags still attached.
22nd May '15 11:52:34 AM Kasumiwumi
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* DoubleMeaningTitle: It's actually a ''triple'' meaning: Gone Home, referring to the fact that Katie has gone home; Gone Home, referring to the fact that everyone in the house is gone; Gone Home, referring to the fact that [[spoiler:with Sam having run away and the Greenbriar parents having gone off to marriage counseling, the dynamic of the family home is gone.]]
16th May '15 9:32:28 AM appealus
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Grammar correction
* RealityIsUnrealistic: It's perfectly conceivable that all the events of the game would have happened they way they do. The house on the hill, the stormy night, the sister's (rather common) fascination with the supernatural, are all plausible, normal, boring coincidences, yet many players complain that they are {{Red Herring}}s or at worst, disappointingly averted {{Chekhovs Gun}}s. But RealLife is like that.
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* RealityIsUnrealistic: It's perfectly conceivable that all the events of the game would have happened they the way they do. The house on the hill, the stormy night, the sister's (rather common) fascination with the supernatural, are all plausible, normal, boring coincidences, yet many players complain that they are {{Red Herring}}s or at worst, disappointingly averted {{Chekhovs Gun}}s. But RealLife is like that.

* StoryBreadcrumbs: As you progress through the house, notes, and occasional journals from your sister fill in what happened while you were gone.In the more literal sense, while Sam's story is the main thread, you can also learn about Terry and Jan (Katie and Sam's parents), and their personal struggles, by reading letters, as well as their greatuncle Oscar, who possibly haunts the house still.
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* StoryBreadcrumbs: As you progress through the house, notes, and occasional journals from your sister fill in what happened while you were gone. In the more literal sense, while Sam's story is the main thread, you can also learn about Terry and Jan (Katie and Sam's parents), and their personal struggles, by reading letters, as well as their greatuncle Great Uncle Oscar, who possibly haunts the house still.
2nd May '15 8:44:36 AM pimpdaddy
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that's not really a red herring considering it's an actual clue to Sam's running away
** [[spoiler:The electrician's note about lights turning off when certain areas of the floor have pressure put on them doesn't come up after being introduced. Though it would explain why the light went out after you pick up the crucifix. You were standing on the right spot.]]
2nd May '15 8:41:01 AM pimpdaddy
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that belongs more in the character trope section, where that trope is already listed.
* ButchLesbian: [[spoiler:Lonnie, Sam's girlfriend, is a member of the Junior Reserve Officers' Training Corps, an organization for youths who wish to train to join the army before they are of legal age. Her primary ambition in life is to join the military as soon as she turns 18.]]
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