History VideoGame / GoneHome

8th Aug '17 8:56:43 AM dskzero
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The game was critically acclaimed and commercially successful. Fullbright went on to release ''VideoGame/{{Tacoma}}'' in 2017.

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The game was critically acclaimed and moderately commercially successful. Fullbright went on to release ''VideoGame/{{Tacoma}}'' in 2017.
5th Aug '17 11:42:19 AM Folamh3
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''Gone Home'' is a 2013 EnvironmentalNarrativeGame developed by the Fullbright Company. You play as Kaitlin "Katie" Greenbriar, a college student. On June 7th 1995, she returns to the States after traveling abroad for a year, during which time her family has moved to a new house. Katie took the midnight flight home, because it was the cheapest, and took the shuttle home so her mother wouldn't have to pick her up. But everything isn't like she expects. She arrives home to a locked door, an empty house, and has to figure out where everyone went and why they're gone.

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''Gone Home'' is a 2013 EnvironmentalNarrativeGame developed by Fullbright (known as the Fullbright Company.Company at the time of release). You play as Kaitlin "Katie" Greenbriar, a college student. On June 7th 1995, she returns to the States after traveling abroad for a year, during which time her family has moved to a new house. Katie took the midnight flight home, because it was the cheapest, and took the shuttle home so her mother wouldn't have to pick her up. But everything isn't like she expects. She arrives home to a locked door, an empty house, and has to figure out where everyone went and why they're gone.


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The game was critically acclaimed and commercially successful. Fullbright went on to release ''VideoGame/{{Tacoma}}'' in 2017.
22nd Apr '17 7:41:08 AM Discord_and_Dine
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* TheNineties: The game takes place in 1995.
22nd Apr '17 7:27:24 AM Discord_and_Dine
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* TheNineties: The game takes place in 1995.
13th Apr '17 7:29:39 PM Joylock
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** A bottle of salad dressing in the pantry directly homages ''VideoGame/BioshockInfinite'', specifically it's box cover.
13th Apr '17 7:22:19 PM Joylock
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** It's possible to [[http://www.youtube.com/watch?v=5g3trvkAFQw complete the game]] in about [[spoiler: two minutes. It's possible for a thorough player get close to that time, as the (hidden) door leading to the penultimate note is not locked.]]

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** It's possible to [[http://www.youtube.com/watch?v=5g3trvkAFQw complete the game]] in about [[spoiler: two minutes. It's possible for a thorough player get close to that time, as the (hidden) door leading to the penultimate note is not locked.]]]] This seems to have been patched out of the game as [[spoiler: you can no longer interact with the secret door until you actually read the note telling you about it]].
15th Jan '17 1:53:15 PM LoneCard
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* BlandNameProduct: The bathroom near Sam's room contains "Protex" tampons and "Wild Hair" hair dye.



* OnlyKnownByTheirNickname: Lonnie's full name, only found on one or two letters, is Yolanda Del Soto.

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* OnlyKnownByTheirNickname: Lonnie's full name, only found on one or two letters, is Yolanda Del Soto.DeSoto.
15th Jan '17 1:36:52 PM LoneCard
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* OnlyKnownByTheirNickname: Lonnie's full name, only found on one or two letters, is Yolanda Del Soto.
14th Jul '16 3:24:13 AM Arivne
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* ShownTheirWork: Prescribed burns are a real technique, and began to be used around the time of the story. They can be very dangerous as well, hence the request for additional personnel.
** Also, Reed College, the school that [[spoiler:Sam gets a writing scholarship to]], is a real, highly regarded liberal arts college in Portland, OR.

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* ShownTheirWork: ShownTheirWork
**
Prescribed burns are a real technique, and began to be used around the time of the story. They can be very dangerous as well, hence the request for additional personnel.
** Also, Reed College, the school that [[spoiler:Sam gets a writing scholarship to]], is a real, highly regarded liberal arts college in Portland, OR.
14th Jul '16 3:23:11 AM Arivne
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* SequenceBreaking: It's possible to [[http://www.youtube.com/watch?v=5g3trvkAFQw complete the game]] in about [[spoiler: two minutes. It's possible for a thorough player get close to that time, as the (hidden) door leading to the penultimate note is not locked.]]

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* SequenceBreaking: SequenceBreaking
**
It's possible to [[http://www.youtube.com/watch?v=5g3trvkAFQw complete the game]] in about [[spoiler: two minutes. It's possible for a thorough player get close to that time, as the (hidden) door leading to the penultimate note is not locked.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.GoneHome