History VideoGame / FootballManager

1st Sep '17 3:35:32 AM AndyLA
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* AlwaysMale: True for the actual footballers, but clubs can have female staff and players can play as female managers.

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* AlwaysMale: True for the actual footballers, but clubs can have female staff (prominent example: Corinne Diacre, manager for French Ligue 2 team Clermont) and players can play as female managers.managers. The 2018 version is also slated to include women's football teams and tournaments.
11th Jun '17 1:15:14 PM nombretomado
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* TheWorldCup: Of course.

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* TheWorldCup: Of course.
24th Feb '17 3:01:59 PM AndyLA
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''Football Manager'', formerly known in the USA and Canada as ''Worldwide Soccer Manager'', is a [[UsefulNotes/AssociationFootball football]] management sim where, unlike games such as the ''VideoGame/{{FIFA|Soccer}}'' and ''ProEvolutionSoccer'' series, you control all the management aspects of the club rather than actually controlling the players on the pitch itself. It's up to the player to buy and sell players, control the finances, tactics and setup of the team as a whole.

to:

''Football Manager'', formerly known in the USA and Canada as ''Worldwide Soccer Manager'', is a [[UsefulNotes/AssociationFootball football]] management sim where, unlike games such as the ''VideoGame/{{FIFA|Soccer}}'' and ''ProEvolutionSoccer'' series, you control all the management aspects of the club rather than actually controlling the players on the pitch itself.itself[[note]](unless you make simulation-only runs on Career Mode and Master League, respectively)[[/note]]. It's up to the player to buy and sell players, control the finances, tactics and setup of the team as a whole.
22nd Dec '16 1:18:14 PM Morgenthaler
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** A club can take multiple levels in {{Badass}} if a rich chairman takes over the team and keeps investing on it, but if not properly managed, once the chairman leaves they may end up in square one again.

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** A club can take multiple levels in {{Badass}} badass if a rich chairman takes over the team and keeps investing on it, but if not properly managed, once the chairman leaves they may end up in square one again.
24th Jun '16 8:23:46 PM Siggu
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* TheAce: Maxim Tsigalko in CM 01/02, the one player that almost everyone signed. He became so notorious for this, they even put it on his Wikipedia page.

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* TheAce: TheAce:
**
Maxim Tsigalko in CM 01/02, the one player that almost everyone signed. He became so notorious for this, they even put it on his Wikipedia page.



* AddedAlliterativeAppeal: Almost all news posts in which the press criticizes a player's bad form.

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* AddedAlliterativeAppeal: Almost all news posts titles in which the press criticizes or praises a player's bad form.form. That is, when it's not an IncrediblyLamePun.



* TheComputerIsACheatingBastard: Sorting your players by value, you'll often find most of the injuries happening to those listed higher up. The teams you face for international and continental competitions, however, don't have to worry about injuries in most installments and if they're part of a league you haven't selected. And they never have to worry about squad rotation either, since their players never get tired playing in their "ghost" league.

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* TheComputerIsACheatingBastard: TheComputerIsACheatingBastard:
**
Sorting your players by value, you'll often find most of the injuries happening to those listed higher up. The teams you face for international and continental competitions, however, don't have to worry about injuries in most installments and if they're part of a league you haven't selected. And they never have to worry about squad rotation either, since their players never get tired playing in their "ghost" league.



* DifficultySpike: Once SI took over, and all of the brilliant players that would go to Conference clubs were systematically axed, the game obviously got much harder. It still doesn't stop people from taking clubs from said Conference to the Champions League, though...

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* DifficultySpike: DifficultySpike:
**
Once SI took over, and all of the brilliant players that would go to Conference clubs were systematically axed, the game obviously got much harder. It still doesn't stop people from taking clubs from said Conference to the Champions League, though...though...
** This can naturally happen over the course of a save. In nations such as Spain, the first promotion to top-flight as a minnow can be an unpleasant experience as you have to face extremely powerful opponents with hardly any TV revenues to bolster your team.



* {{Expy}}: Because of copyright disputes the un-modded German national team only selects "greyed-out" fictional players while German goalkeeper Oliver Kahn was renamed Jens Mustermann (the German equivalent of John Doe). Similar problems have existed with France and Japan among others. These can easily be fixed by simply deleting particular files.

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* {{Expy}}: {{Expy}}:
**
Because of copyright disputes the un-modded German national team only selects "greyed-out" fictional players while German goalkeeper Oliver Kahn was renamed Jens Mustermann (the German equivalent of John Doe). Similar problems have existed with France and Japan among others. These can easily be fixed by simply deleting particular files.files.
** Unticking the "Use real players" option when creating a game actually replaces players with [[{{Expy}} expies]] that have the exact same stats and age and play in the same positions with the same proficiency, and play on the same team. The only differences are their names, their lack of career history, their favourite personnel being replaced with their equivalent [[{{Expy}} expies]], and their generated faces. Occasionally the nationality changes, but, more often than not, it doesn't.



* GameMod: There are extensive user-created additions to every game in the series, although none would be considered a true 'mod'. These additions range from updated databases, better logos and team shirts, additional leagues, expanding leagues below the currently playable leagues, and the creation of entire fictional countries such as the "Koana League".

to:

* GameMod: GameMod:
**
There are extensive user-created additions to every game in the series, although none would be considered a true 'mod'. These additions range from updated databases, better logos and team shirts, additional leagues, expanding leagues below the currently playable leagues, and the creation of entire fictional countries such as the "Koana League".



* HundredPercentAdorationRating: It's practically impossible to do it literally, but there is an achievement that requires having at least 90% of the board's confidence overall.



* MyRulesAreNotYourRules: In the 2013 edition, when you are managing an amateur team, if a player you want to sign decides to remain at his team, you have to wait a certain amount of time before trying to sign him again. The computer ''doesn't''. This reaches its logical extreme in transfer deadline days, where you try to keep one of your plays, you do, but during the loading screen, they do another offer and the player leaves.

to:

* MyRulesAreNotYourRules: In the 2013 edition, when you are managing an amateur team, if a player you want to sign decides to remain at his team, you have to wait a certain amount of time before trying to sign him again. The computer ''doesn't''. This reaches its logical extreme in transfer deadline days, where you try to keep one of your plays, you do, but during the loading screen, they do another offer and the player leaves.leaves... and of course, he won't want to come back.



* OneHundredPercentApproval: It's practically impossible to do it literally, but there is an achievement that requires having at least 90% of the board's confidence overall.
* PigInAPike:

to:

* OneHundredPercentApproval: It's practically impossible to do it literally, but there is an achievement that requires having at least 90% of the board's confidence overall.
* PigInAPike:
RedHerring:



** This can also happen with young players. Even with the best scouts and a great team to gauge their potential, it's still inaccurate to an extent. It's only up to around the age of 24 where their potential can be more accurately determined.

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** This can also happen with young players. Even with the best scouts and a great team to gauge measure their potential, it's still inaccurate to an extent. It's only up to around the age of 24 where their potential can be more accurately determined.
21st Jan '16 12:29:19 PM Siggu
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* BadBoss: ''You'' can be one, [[VideoGameCrueltyPunishment but don't expect to have a happy squad if you don't treat them well]]. Before the 2016 version, the AI was an unintentionally good example of this, with it simply being incapable of dealing with unhappy players well.



* DevelopersForesight: The availability of certain actions can vary when some uncommon events happen

to:

* DevelopersForesight: The availability of certain actions can vary when some uncommon events happenhappen:



* DudeWheresMyRespect: If you want fans to strongly appreciate your success, said success must be very long-term. It does not matter if you took your team from the fourth (And lowest playable) tier in the country to top-flight (Where it had never been in the past) in less than 10 years, you will merely be Favoured Personnel. The fans' stubborness also happens with players, as they need several seasons at a very high performance to be Favoured Personnel, and even then it may not be enough. The manager's situation is {{averted}} with the board, however, as they are much more willing to appreciate what you have done. [[ObstructiveBureaucrat But they will still not expand or build a new stadium]].

to:

* DudeWheresMyRespect: If you want fans to strongly appreciate your success, said success must be very long-term. It does not matter if you took your team from the fourth (And lowest playable) tier in the country to top-flight (Where it had never been in the past) in less than 10 years, you will merely be Favoured Personnel. The fans' stubborness also happens with players, as they need several seasons at a very high performance to be Favoured Personnel, and even then it may not be enough. The manager's situation is {{averted}} with the board, however, as they are much more willing to appreciate what you have done. [[ObstructiveBureaucrat But they will still not expand or build a new stadium]].stadium, or increase scouting range]], sorry.



** As a savegame goes on and the number of players increases (Even in non-playable leagues), the game steadily slows down. This cannot be avoided, but it takes a long while before it's noticeable.



* NostalgiaFilter: Championship Manager 01/02 is still arguably the most popular installment of the game (following whichever one was recently released).

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* NostalgiaFilter: NostalgiaFilter:
**
Championship Manager 01/02 is still arguably the most popular installment of the game (following whichever one was recently released).



* PigOnAStick: Can happen with players that were not previously scouted. If there is a minor knowledge of the player's country, one may be lured by one or two amazing stats, when the others are actually terrible.

to:

* PigOnAStick: OneHundredPercentApproval: It's practically impossible to do it literally, but there is an achievement that requires having at least 90% of the board's confidence overall.
* PigInAPike:
**
Can happen with players that were not previously scouted. If there is a minor knowledge of the player's country, one may be lured by one or two amazing stats, when the others are actually terrible.terrible.
** This can also happen with young players. Even with the best scouts and a great team to gauge their potential, it's still inaccurate to an extent. It's only up to around the age of 24 where their potential can be more accurately determined.


Added DiffLines:

* TookALevelInBadass:
** Rarely, personal events can drastically increase a player's mental stats, more often than not Determination. [[InvertedTrope Inversions]] can also happen through this method.
** A club can take multiple levels in {{Badass}} if a rich chairman takes over the team and keeps investing on it, but if not properly managed, once the chairman leaves they may end up in square one again.
20th Jan '16 5:06:38 AM Siggu
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Added DiffLines:

* DevelopersForesight: The availability of certain actions can vary when some uncommon events happen
** You cannot have a Private Chat with a player that has been reported absent from training.
** You may tell the press that you disagree with a certain player being called up for his national team. This cannot be done if you manage said national team.


Added DiffLines:

* MyRulesAreNotYourRules: In the 2013 edition, when you are managing an amateur team, if a player you want to sign decides to remain at his team, you have to wait a certain amount of time before trying to sign him again. The computer ''doesn't''. This reaches its logical extreme in transfer deadline days, where you try to keep one of your plays, you do, but during the loading screen, they do another offer and the player leaves.


Added DiffLines:

* PigOnAStick: Can happen with players that were not previously scouted. If there is a minor knowledge of the player's country, one may be lured by one or two amazing stats, when the others are actually terrible.
* SillinessSwitch: Some events can only happen to newgens, and not real players. For instance, [[EpicFail they can get injured by falling over a cone]].
10th Jan '16 4:29:21 PM phoenix
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''Football Manager'', formerly known in the USA and Canada as ''Worldwide Soccer Manager'', is a [[TheBeautifulGame football]] management sim where, unlike games such as the ''VideoGame/{{FIFA|Soccer}}'' and ''ProEvolutionSoccer'' series, you control all the management aspects of the club rather than actually controlling the players on the pitch itself. It's up to the player to buy and sell players, control the finances, tactics and setup of the team as a whole.

to:

''Football Manager'', formerly known in the USA and Canada as ''Worldwide Soccer Manager'', is a [[TheBeautifulGame [[UsefulNotes/AssociationFootball football]] management sim where, unlike games such as the ''VideoGame/{{FIFA|Soccer}}'' and ''ProEvolutionSoccer'' series, you control all the management aspects of the club rather than actually controlling the players on the pitch itself. It's up to the player to buy and sell players, control the finances, tactics and setup of the team as a whole.



* TheBeautifulGame: What it's all about.
31st Dec '15 8:38:49 PM Saber15
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Added DiffLines:

* TheFaceless: The Manager is never seen above the mouth in the cover art. When he appears as a playable racer in ''[[VideoGame/SegaSuperstars Sonic & All-Stars Racing: Transformed]]'', he wears a motorcycle helmet that conceals his upper face.
6th Dec '15 6:28:18 PM Siggu
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* AddedAlliterativeAppeal: Almost all news posts in which the press criticizes a player's bad form.



* CompletelyMissingThePoint: There are times in which the board agrees with your request, but refuses it because of a lack of funding. Said requests including spending less money.

to:

* CompletelyMissingThePoint: There are times in which the board agrees with your request, but refuses it because of a lack of funding. Said refused requests including may include spending less money.money...



* CurbStompBattle: The player's team can can easily rout opposing teams if it gets good enough. It's usually much more common in friendly matches where the top teams play with the weaker and lesser league/non-league teams.

to:

* CurbStompBattle: The player's team can can easily rout opposing teams if it gets good enough. It's usually much more common in cups and friendly matches where the top teams play with the weaker and lesser league/non-league teams.



* DudeWheresMyRespect: If you want fans to strongly appreciate your success, said success must be very long-term. It does not matter if you took your team from the fourth (And lowest playable) tier in the country to top-flight (Where it had never been in the past) in less than 10 years, you will merely be Favoured Personnel. The fans' stubborness also happens with players, as they need several seasons at a very high performance to be Favoured Personnel, and even then it may not be enough. The manager's situation is {{averted}} with the board, however, as they are much more willing to appreciate what you have done.

to:

* DudeWheresMyRespect: If you want fans to strongly appreciate your success, said success must be very long-term. It does not matter if you took your team from the fourth (And lowest playable) tier in the country to top-flight (Where it had never been in the past) in less than 10 years, you will merely be Favoured Personnel. The fans' stubborness also happens with players, as they need several seasons at a very high performance to be Favoured Personnel, and even then it may not be enough. The manager's situation is {{averted}} with the board, however, as they are much more willing to appreciate what you have done. [[ObstructiveBureaucrat But they will still not expand or build a new stadium]].
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