History VideoGame / Folklore

12th Jun '16 7:16:25 PM justanid
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This game provides examples of:

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This game !!This video-game provides examples of:
31st Aug '15 5:40:06 PM kikiandlala
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* ''Oireland'' - Averted, the game doesn't treat the characters as stereotypical Irish. Even going to the pub is only for the purpose of doing sidequests, the main characters aren't there for the drinks.

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* ''Oireland'' {{Oireland}} - Averted, the game doesn't treat the characters as stereotypical Irish. Even going to the pub is only for the purpose of doing sidequests, the main characters aren't there for the drinks.
31st Aug '15 5:38:21 PM kikiandlala
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* Oireland - Averted, the game doesn't treat the characters as stereotypical Irish. Even going to the pub is only for the purpose of doing sidequests, the main characters aren't there for the drinks.

to:

* Oireland ''Oireland'' - Averted, the game doesn't treat the characters as stereotypical Irish. Even going to the pub is only for the purpose of doing sidequests, the main characters aren't there for the drinks.
31st Aug '15 5:35:11 PM kikiandlala
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* Oireland - Averted, the game doesn't treat the characters as stereotypical Irish. Even going to the pub is only for the purpose of doing sidequests, the main characters aren't there for the drinks. Some Irish players of the game, say that Doolin is an accurate depiction of the city Limerick.

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* Oireland - Averted, the game doesn't treat the characters as stereotypical Irish. Even going to the pub is only for the purpose of doing sidequests, the main characters aren't there for the drinks. Some Irish players of the game, say that Doolin is an accurate depiction of the city Limerick.
31st Aug '15 5:26:18 PM kikiandlala
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Added DiffLines:

* Oireland - Averted, the game doesn't treat the characters as stereotypical Irish. Even going to the pub is only for the purpose of doing sidequests, the main characters aren't there for the drinks. Some Irish players of the game, say that Doolin is an accurate depiction of the city Limerick.
4th Sep '14 6:14:41 PM Zoriax91
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** It's possible that [[spoiler:it's the last gift from her mother]].
14th May '14 5:42:14 PM AnoBakaDesu
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[[quote-right-290:http://static.tvtropes.org/pmwiki/pub/images/folklore.jpg]]

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[[quote-right-290:http://static.[[quoteright:290:http://static.tvtropes.org/pmwiki/pub/images/folklore.jpg]]
14th May '14 5:41:17 PM AnoBakaDesu
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http://static.tvtropes.org/pmwiki/pub/images/folklore.jpg

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http://static.[[quote-right-290:http://static.tvtropes.org/pmwiki/pub/images/folklore.jpg
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* EstrogenBrigadeBait - Keats again.


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* MrFanservice - Keats again.
19th Nov '13 12:19:51 AM SimonTheDigger
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It features as our stars the young student Ellen, a MysteriousWaif with an amnesiac past, being summoned to the town of Doolin, Ireland by a letter from her dead mother. At the same time, Keats, a skeptical reporter for a third-rung occult magazine receives a phone call from Doolin begging him to save her from "The Faeries". These two characters meet up at the same place, only to find the woman who summoned them both has been murdered.

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It features as our stars the young student Ellen, a MysteriousWaif with an amnesiac past, being summoned to the town of Doolin, Ireland by a letter from her dead mother. At the same time, Keats, a skeptical reporter for a third-rung occult magazine receives a phone call from Doolin begging him to save her the caller from "The Faeries". These two characters meet up at the same place, only to find the woman who summoned them both has been murdered.
8th Oct '13 6:00:23 AM Alucard
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* ArtificialStupidity: Sometimes folk will stand around and watch while you absorb another's Id. This doubles as an [[AntiFrustrationFeatures Anti Frustration Feature]], since completing a difficult Id absorption can become near-impossible when you have multiple folk interrupting you. Since folks are thus a jumble of animalistic needs, boiled down to their most basic level of instinct (and thus, [[UsefulNotes/IdSuperegoAndEgo the Id]] being instrumental in defeating them), it could said that strategy just isn't something they could realistic think of, let alone act on.



** Candela creates a massive zone of pure electricity surrounding Ellen, but it requires so much start-up for so little damage-output that player's can rarely find a situation where it's useful.

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** Candela creates a massive zone of pure electricity surrounding Ellen, but it requires so much start-up for so little damage-output that player's players can rarely find a situation where it's useful.



* CanNotSpitItOut: At least several people living in the village have some answers for what took place 17 years previously. For all the opportunities they get, no one ever says a thing, and in the end Ellen and Keats have to find all the answers themselves.



* CrypticallyUnhelpfulAnswer: There are several people (living or dead) Ellen and Keats talk to throughout the game that could easily solve most of the plot if they'd just give a straight answer (how much their input or outlook on the events would've helped is another story). Ellen actually gets frustrated when Harriet refuses to tell anyone but Keats everything ([[spoiler:and naturally, [[HisNameIs she gets strangled before she can tell him anything either]]]]). Mrs. Lester was the only one who wanted to spill everything to Ellen, but as it turns out, of all people present in the village 17 years earlier that was still around, she knew the least.



** In terms of Folk, Keats has the DLC-only Automata, a machine soldier with a WaveMotionGun that at its weakest will still leave a path of massive destruction in its wake. It's exceptionally difficult to check off all of the Karma Release conditions[[note]]one such conditions requires the player to slay 70 [[TheGoomba Pouke]] with him, while another asks for 99 Purple Dust. The Purple Stone is the only Item he needs, and there's only one available to Keats, within the same DLC pack[[/note]] for this folk, but when it happens, anything that isn't immune to fire simply doesn't survive more than a few blasts from him while the weaker folk will usually die outright from a single shot (in a game that gives all enemies a large health-pool, to emphasizes Id-Capturing as a primary means of combat).

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** In terms of Folk, Keats has the DLC-only Automata, a machine soldier with a WaveMotionGun that at its weakest will still leave a path of massive destruction in its wake. It's exceptionally difficult to check off all of the Karma Release conditions[[note]]one such conditions requires the player to slay 70 [[TheGoomba Pouke]] with him, while another asks for 99 Purple Dust. The Purple Stone is the only other Item he needs, and there's only one available to Keats, within the same DLC pack[[/note]] for this folk, but when it happens, anything that isn't immune to fire simply doesn't survive more than a few blasts from him while the weaker folk will usually die outright from a single shot (in a game that gives all enemies a large health-pool, to emphasizes Id-Capturing as a primary means of combat).



** The GrimReaper-esque folk running around [=HellRealm=] all have a creepy laughter as their default battle cry.



* ManaBurn: Judge Yama, among other major boss fights, can sap Ellen's MC to nothing, leaving her effectively helpless until it recovers.

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* ManaBurn: Judge Yama, among other major boss fights, can sap Ellen's the player's MC to nothing, leaving her them effectively helpless until it recovers.recovers. This is worse for Ellen, who recharges at a steady rate as opposed to Keats having a set amount he can use until it recharges fully.


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* NewPowersAsThePlotDemands: Ellen's final cloak just sort of... shows up.


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* RiddleForTheAges: The titular alchemist from "The Alchemist" DLC pack. Keats asks several times what exactly it is he's working on (in context with the fact that a "failed" test produced a powerful Slash folk named Scarab). He of course gets told that the answer is better left untold.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Folklore