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** The newest entry, Fire Pro Wrestling World in 2017, contains the phrase "rip the [[ForeignCussWord fucking]] mats off" in the entrance theme "Queen of the Planet". However, you'll only be able to hear it clearly if you turn the sound effects (ie, crowd noise) all the way down.
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** The newest entry, Fire Pro Wrestling World in 2017, contains the phrase "rip the [[ForeignCussWord fucking]] mats off" in the entrance theme "Queen of the Planet". However, you'll only be able to hear it clearly if you turn the sound effects (ie, crowd noise) all the way down. Also, certain crowds will chant "asshole."
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'''This game contains examples of: '''
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* CaptainErsatz: All the wrestlers in the games look like their RealLife counterparts, the only thing different is the name. This was taken a step further in the GameBoyAdvance games, where all wrestlers under a contract with a US company (Wrestling/{{WWE}}, Wrestling/{{WCW}}, etc.) [[AdaptationDyeJob had their skin, hair, and outfit colors changed]], too.
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* CaptainErsatz: All the wrestlers in the games look like their RealLife counterparts, the only thing different is the name. This was taken a step further in the GameBoyAdvance UsefulNotes/GameBoyAdvance games, where all wrestlers under a contract with a US company (Wrestling/{{WWE}}, Wrestling/{{WCW}}, etc.) [[AdaptationDyeJob had their skin, hair, and outfit colors changed]], too.
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* ArtificialStupidity: Mostly averted, but the game still has some issues, such as the fact that if count-outs are disabled and the wrestlers both end up out of the ring, they will stay out until there's a lucky Irish whip that sends one of them in and the other follows back in before the former's CPU logic makes him come back out. If you sim a hardcore match, we hope you like neverending outside brawls.
to:
* ArtificialStupidity: Mostly averted, but the game still has some issues, such as the fact that if count-outs are disabled and the wrestlers both end up out of the ring, they will stay out until there's a lucky Irish whip that sends one of them in and the other follows back in before the former's CPU logic makes him come back out. If you sim a hardcore match, we hope you like neverending outside brawls. This seems to be averted in ''World'', where the AI seems predisposed towards getting back into the ring.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/firepro.jpg]]
[[caption-width-right:350:Maybe there's NO Fire in this game, but at least there's LOTS OF FIRE in the title screen.]]
[[caption-width-right:350:Maybe there's NO Fire in this game, but at least there's LOTS OF FIRE in the title screen.]]
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* DownloadableContent: The Steam version of ''Fire Pro Wrestling World'' allows players to upload their custom wrestlers to the Steam Workshop and these can be downloaded like mods. Invariably, several RealLife wrestlers have been uploaded already.
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added to Getting Crap Past The Radar
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** The newest entry, Fire Pro Wrestling World in 2017, contains the phrase "rip the [[ForeignCussWord fucking]] mats off" in the entrance theme "Queen of the Planet". However, you'll only be able to hear it clearly if you turn the sound effects (ie, crowd noise) all the way down.
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* InNameOnly: That game on XBoxLive may have the Fire Pro name, but no one considers it part of the series.
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* InNameOnly: That game on XBoxLive UsefulNotes/XboxLiveArcade may have the Fire Pro name, but no one considers it part of the series.
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* DrivenToSuicide: Happens to the protagonist of ''Super Fire Pro Wrestling Special''. You can thank {{Suda51}} for that.
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* DrivenToSuicide: Happens to the protagonist of ''Super Fire Pro Wrestling Special''. You can thank {{Suda51}} Creator/Suda51 for that.
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* GettingCrapPastTheRadar: Although it's a arguable one, considering both ''Fire Pro Wrestling Returns'' as well as all [[Wrestling/{{WWE}} WWF]]-licensed games that feature [[SteveAustin Stone Cold Steve Austin]] have a T rating and still have the trademark taunt of the latter being shown. Most of the games have a single/double middle finger taunt being available for the created wrestlers, although it's not shown straight into the camera, so it's pretty hard to say whether it's really ''that'' finger or not. Nevertheless, the name of this taunt was bowdlerized for the overseas GBA releases, where the word "thumb" replaced the "middle finger".
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* GettingCrapPastTheRadar: Although it's a arguable one, considering both ''Fire Pro Wrestling Returns'' as well as all [[Wrestling/{{WWE}} WWF]]-licensed games that feature [[SteveAustin Stone Cold Steve Austin]] Wrestling/StoneColdSteveAustin have a T rating and still have the trademark taunt of the latter being shown. Most of the games have a single/double middle finger taunt being available for the created wrestlers, although it's not shown straight into the camera, so it's pretty hard to say whether it's really ''that'' finger or not. Nevertheless, the name of this taunt was bowdlerized for the overseas GBA releases, where the word "thumb" replaced the "middle finger".
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** BruceLeeClone: The second GBA game, Final Fire Pro Wrestling/Fire Pro Wrestling 2 had BruceLee thrown in under the name Kung-Fu Liu, along with other famous martial artists like Creator/ChuckNorris, Mas Oyama and judo expert Kyoko Tamura.
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** BruceLeeClone: The second GBA game, Final Fire Pro Wrestling/Fire Pro Wrestling 2 had BruceLee Creator/BruceLee thrown in under the name Kung-Fu Liu, along with other famous martial artists like Creator/ChuckNorris, Mas Oyama and judo expert Kyoko Tamura.
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** BruceLeeClone: The second GBA game, Final Fire Pro Wrestling/Fire Pro Wrestling 2 had BruceLee thrown in under the name Kung-Fu Liu, along with other famous martial artists like ChuckNorris, Mas Oyama and judo expert Kyoko Tamura.
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** BruceLeeClone: The second GBA game, Final Fire Pro Wrestling/Fire Pro Wrestling 2 had BruceLee thrown in under the name Kung-Fu Liu, along with other famous martial artists like ChuckNorris, Creator/ChuckNorris, Mas Oyama and judo expert Kyoko Tamura.
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* CharacterCustomization: The TropeMaker for the wrestling game genre, or ''Super Fire Pro Wrestling III: Final Bout'' for Super Nintendo, to be exact.
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* CharacterCustomization: The TropeMaker for the wrestling game genre, or ''Super Fire Pro Wrestling III: Final Bout'' for Super Nintendo, Fanicom, to be exact.
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* LoadsAndLoadsOfCharacters: The later games are known for their rather large rosters, considering that the amount of pre-made wrestlers and slots for the created ones were already over the top in the series' SNES days. The latest game in the series, ''Fire Pro Wrestling Returns'' currently holds the record, sporting a roster of 327 wrestlers plus 500 [[CharacterCustomization edit]] slots.
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* LoadsAndLoadsOfCharacters: The later games are known for their rather large rosters, considering that the amount of pre-made wrestlers and slots for the created ones were already over the top in the series' SNES SFC days. The latest game in the series, ''Fire Pro Wrestling Returns'' currently holds the record, sporting a roster of 327 wrestlers plus 500 [[CharacterCustomization edit]] slots.
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* UpdatedRerelease: Arguably every game is basically an expansion of the previous release. ''Super Fire Pro Wrestling 3: Easy Type'', however, is a straight case, being just an easier edition of ''Final Bout'' with Edit feature removed. ''Super Fire Pro Wrestling X Premium'' is another, being basically the same game as ''Super Fire Pro Wrestling X'' but adding more storage for edits (the original game allowed 20 edit characters, the updated one had 80) and support for the Turbo File Twin accessory. ''G'' might also count as one of ''6MEN Scramble'', although ''G'' was more of an adaptation for the less powerful console (which is, in this case UsefulNotes/SegaSaturn to PlayStation).
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* UpdatedRerelease: Arguably every game is basically an expansion of the previous release. ''Super Fire Pro Wrestling 3: Easy Type'', however, is a straight case, being just an easier edition of ''Final Bout'' with Edit feature removed. ''Super Fire Pro Wrestling X Premium'' is another, being basically the same game as ''Super Fire Pro Wrestling X'' but adding more storage for edits (the original game allowed 20 edit characters, the updated one had 80) and support for the Turbo File Twin accessory. ''G'' might also count as one of ''6MEN Scramble'', although ''G'' was more of an adaptation for the less powerful console (which is, in this case UsefulNotes/SegaSaturn to PlayStation).UsefulNotes/PlayStation).
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* ButtonMashing: Almost entirly subverted. Except in a couple situations, all button inputs are based on timing. However, it's completely played straight in Human's arcade game (and SegaSaturn port) ''Blazing Tornado''.
* CanonImmigrant: ''Blazing Tornado'' was initially a standalone wrestling arcade game from Human, though the move animations were the same as the ''Fire Pro'' games. When it was ported to the SegaSaturn, however, it was retitled ''Fire Pro Gaiden: Blazing Tornado'', officially adding the game to the series. The ''Blazing Tornado'' characters also found their way into ''Super Fire Pro Wrestling X Premium''.
* CanonImmigrant: ''Blazing Tornado'' was initially a standalone wrestling arcade game from Human, though the move animations were the same as the ''Fire Pro'' games. When it was ported to the SegaSaturn, however, it was retitled ''Fire Pro Gaiden: Blazing Tornado'', officially adding the game to the series. The ''Blazing Tornado'' characters also found their way into ''Super Fire Pro Wrestling X Premium''.
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* ButtonMashing: Almost entirly subverted. Except in a couple situations, all button inputs are based on timing. However, it's completely played straight in Human's arcade game (and SegaSaturn UsefulNotes/SegaSaturn port) ''Blazing Tornado''.
* CanonImmigrant: ''Blazing Tornado'' was initially a standalone wrestling arcade game from Human, though the move animations were the same as the ''Fire Pro'' games. When it was ported to theSegaSaturn, UsefulNotes/SegaSaturn, however, it was retitled ''Fire Pro Gaiden: Blazing Tornado'', officially adding the game to the series. The ''Blazing Tornado'' characters also found their way into ''Super Fire Pro Wrestling X Premium''.
* CanonImmigrant: ''Blazing Tornado'' was initially a standalone wrestling arcade game from Human, though the move animations were the same as the ''Fire Pro'' games. When it was ported to the
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** For some reason, the only game in the series on the [[SegaGenesis Mega Drive]] is titled ''Thunder Pro Wrestling Retsuden''.
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** For some reason, the only game in the series on the [[SegaGenesis [[UsefulNotes/SegaGenesis Mega Drive]] is titled ''Thunder Pro Wrestling Retsuden''.
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* UpdatedRerelease: Arguably every game is basically an expansion of the previous release. ''Super Fire Pro Wrestling 3: Easy Type'', however, is a straight case, being just an easier edition of ''Final Bout'' with Edit feature removed. ''Super Fire Pro Wrestling X Premium'' is another, being basically the same game as ''Super Fire Pro Wrestling X'' but adding more storage for edits (the original game allowed 20 edit characters, the updated one had 80) and support for the Turbo File Twin accessory. ''G'' might also count as one of ''6MEN Scramble'', although ''G'' was more of an adaptation for the less powerful console (which is, in this case SegaSaturn to PlayStation).
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* UpdatedRerelease: Arguably every game is basically an expansion of the previous release. ''Super Fire Pro Wrestling 3: Easy Type'', however, is a straight case, being just an easier edition of ''Final Bout'' with Edit feature removed. ''Super Fire Pro Wrestling X Premium'' is another, being basically the same game as ''Super Fire Pro Wrestling X'' but adding more storage for edits (the original game allowed 20 edit characters, the updated one had 80) and support for the Turbo File Twin accessory. ''G'' might also count as one of ''6MEN Scramble'', although ''G'' was more of an adaptation for the less powerful console (which is, in this case SegaSaturn UsefulNotes/SegaSaturn to PlayStation).
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* SpiritualSuccessor: To the NES classic ''Pro Wrestling'', featuring a very similar fighting system, as well as an assortment of wrestlers very blatantly intended to be existing ones.
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* SpiritualSuccessor: To the NES classic ''Pro Wrestling'', ''VideoGame/ProWrestling'', featuring a very similar fighting system, as well as an assortment of wrestlers very blatantly intended to be existing ones.
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** ''G'' has the names for the Japanese wrestling promos mostly changed up completely, but the US-based federations and stables are nothing much than a one-letter swap or replacement. {{W|CW}}WC, Wrestling/{{W|WE}}FW, [[NewWorldOrder FWO]], [[{{Wrestling/ECW}} EXW: Exciting Wrestling]], anyone?
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** ''G'' has the names for the Japanese wrestling promos mostly changed up completely, but the US-based federations and stables are nothing much than a one-letter swap or replacement. {{W|CW}}WC, Wrestling/{{W|CW}}WC, Wrestling/{{W|WE}}FW, [[NewWorldOrder [[Wrestling/NewWorldOrder FWO]], [[{{Wrestling/ECW}} EXW: Exciting Wrestling]], anyone?
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* CaptainErsatz: All the wrestlers in the games look like their RealLife counterparts, the only thing different is the name. This was taken a step further in the GameBoyAdvance games, where all wrestlers under a contract with a US company (Wrestling/{{WWE}}, {{WCW}}, etc.) [[AdaptationDyeJob had their skin, hair, and outfit colors changed]], too.
to:
* CaptainErsatz: All the wrestlers in the games look like their RealLife counterparts, the only thing different is the name. This was taken a step further in the GameBoyAdvance games, where all wrestlers under a contract with a US company (Wrestling/{{WWE}}, {{WCW}}, Wrestling/{{WCW}}, etc.) [[AdaptationDyeJob had their skin, hair, and outfit colors changed]], too.
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* RuleOfCool: The reason that a pro wrestling game contains characters which are not pro wrestlers but martial artists and fighters.
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* InNameOnly: That game on XBoxLive may have the Fire Pro name, but no one considers it part of the series.
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YMMV Migration
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* NoProblemWithLicensedGames: The series ''is'' mainly known for a handful of renamed wrestlers from different federations worldwide thrown into one game, yeah, but some of its' installments are actually licensed and are spinning around one or two Japanese promotions. For the record, the first one was ''Fire Pro Women: All Star Dream Slam'' on SuperNintendoEntertainmentSystem, which featured actual female performers from All Japan's Women Pro Wrestling.
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More appropriate link
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* ArtShift: ''Iron Slam '96'' attempted to use 3D polygons instead of 2D sprites. [[TheScrappy It didn't work out too well]].
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* ArtShift: ''Iron Slam '96'' attempted to use 3D polygons instead of 2D sprites. [[TheScrappy [[PolygonCeiling It didn't work out too well]].
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** ''G'' has the names for the Japanese wrestling promos mostly changed up completely, but the US-based federations and stables are nothing much than a one-letter swap or replacement. {{W|CW}}WC, Wrestling/{{W|WE}}FW, [[NewWorldOrder FWO]], [[{{ECW}} EXW: Exciting Wrestling]], anyone?
to:
** ''G'' has the names for the Japanese wrestling promos mostly changed up completely, but the US-based federations and stables are nothing much than a one-letter swap or replacement. {{W|CW}}WC, Wrestling/{{W|WE}}FW, [[NewWorldOrder FWO]], [[{{ECW}} [[{{Wrestling/ECW}} EXW: Exciting Wrestling]], anyone?
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** Also done in the Japan-only ''Fire Pro Wrestling G'': one of the voice samples reveals the words ''[[{{ECW}} E-C-fucking-W!]]''. Bonus points for getting the copyrighted material directly through the radar as well. Ditto for the [[Wrestling/{{Sting}} Sting Shout]] in ''Returns'' which is clearly called ''Spike Shout'' in the handheld localizations.
to:
** Also done in the Japan-only ''Fire Pro Wrestling G'': one of the voice samples reveals the words ''[[{{ECW}} ''[[{{Wrestling/ECW}} E-C-fucking-W!]]''. Bonus points for getting the copyrighted material directly through the radar as well. Ditto for the [[Wrestling/{{Sting}} Sting Shout]] in ''Returns'' which is clearly called ''Spike Shout'' in the handheld localizations.
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* UnfortunateNames: One shootfighter in Fire Pro A bears the name "The Stylist" Andre Fagg. It's actually kickboxer Andy Hug.
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Renamed some tropes and moved others to the Trivia and YMMV tabs.
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* [[AnInteriorDesignerIsYou A Ring Designer Is You]]: The earlier games allowed you to use your wrestling promotion's logo for the ring's mats. ''Fire Pro Wrestling Returns'', in turn, gives you a possibility to change colors on every detail of the ring as well.
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* ArtificialStupidity: Mostly averted, but the game still has some issues, such as the fact that if count-outs are disabled and the wrestlers both end up out of the ring, they will stay out until there's a lucky irish whip that sends one of them in and the other follows back in before the former's CPU logic makes him come back out. If you sim a hardcore match, we hope you like neverending outside brawls.
* BadExportForYou: Not to be expected for the series that [[NoExportForYou barely ever gets an overseas release,]] but ''Fire Pro Wrestling 2'' on [=GBA=] is the worst offender so far. Despite it does include several U.S. wrestlers that weren't here originally, it throws a handful of Japanese performers away, as well as Management of the Ring mode (later readapted by Yuke's for the needs of SmackdownVSRaw series), which was highly praised by the import gamers.
** The content of ''Returns'', on the other hand, remains unchanged compared to the Japanese version.
* BadExportForYou: Not to be expected for the series that [[NoExportForYou barely ever gets an overseas release,]] but ''Fire Pro Wrestling 2'' on [=GBA=] is the worst offender so far. Despite it does include several U.S. wrestlers that weren't here originally, it throws a handful of Japanese performers away, as well as Management of the Ring mode (later readapted by Yuke's for the needs of SmackdownVSRaw series), which was highly praised by the import gamers.
** The content of ''Returns'', on the other hand, remains unchanged compared to the Japanese version.
to:
* ArtificialStupidity: Mostly averted, but the game still has some issues, such as the fact that if count-outs are disabled and the wrestlers both end up out of the ring, they will stay out until there's a lucky irish Irish whip that sends one of them in and the other follows back in before the former's CPU logic makes him come back out. If you sim a hardcore match, we hope you like neverending outside brawls.
* BadExportForYou: Not to be expected for the series that [[NoExportForYou barely ever gets an overseas release,]] but ''Fire Pro Wrestling 2'' on [=GBA=] is the worst offender so far. Despite it does include several U.S. wrestlers that weren't here originally, it throws a handful of Japanese performers away, as well as Management of the Ring mode (later readapted by Yuke's for the needs of SmackdownVSRaw series), which was highly praised by the import gamers.
** The content of ''Returns'', on the other hand, remains unchanged compared to the Japanese version.brawls.
* BadExportForYou: Not to be expected for the series that [[NoExportForYou barely ever gets an overseas release,]] but ''Fire Pro Wrestling 2'' on [=GBA=] is the worst offender so far. Despite it does include several U.S. wrestlers that weren't here originally, it throws a handful of Japanese performers away, as well as Management of the Ring mode (later readapted by Yuke's for the needs of SmackdownVSRaw series), which was highly praised by the import gamers.
** The content of ''Returns'', on the other hand, remains unchanged compared to the Japanese version.
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** ''G'' has the names for the Japanese wrestling promos mostly changed up completely, but the US-based federations and stables are nothing much than a one-letter swap or replacement. [[{{WCW}} WWC]], [[Wrestling/{{WWE}} WFW]], [[NewWorldOrder FWO]], [[{{ECW}} EXW: Exciting Wrestling]], anyone?
to:
** ''G'' has the names for the Japanese wrestling promos mostly changed up completely, but the US-based federations and stables are nothing much than a one-letter swap or replacement. [[{{WCW}} WWC]], [[Wrestling/{{WWE}} WFW]], {{W|CW}}WC, Wrestling/{{W|WE}}FW, [[NewWorldOrder FWO]], [[{{ECW}} EXW: Exciting Wrestling]], anyone?
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* FranchiseKiller: No matter how good it was as a standalone game, ''G'' was a huge step backward from ''6-Man Scramble'' in the eyes of the Japanese fans, which would supposedly end the series at this point... Not until Spike would kick in.
** ''Z'' was this both literally (it was meant to be the last game in the series) and figuratively, as fans felt the game was a step backward from the very popular ''D''. Thankfully, ''Returns'' pretty much fixed everything.
** ''Z'' was this both literally (it was meant to be the last game in the series) and figuratively, as fans felt the game was a step backward from the very popular ''D''. Thankfully, ''Returns'' pretty much fixed everything.
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* NoExportForYou: Only three games in the series have had official releases in the US: ''Fire Pro Wrestling A'', ''Final Fire Pro Wrestling'' (both being called just ''Fire Pro Wrestling'' and numbered as such in the States) and ''Fire Pro Wrestling Returns'' (released overseas after a ''two-year'' tenture).
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* NoProblemWithLicensedGames: The series ''is'' mainly known for a handful of renamed wrestlers from different federations worldwide thrown into one game, yeah, but some of its' installments are actually licensed and are spinning around one or two Japanese promotions. For the record, the first one was ''Fire Pro Women: All Star Dream Slam'' on SuperNintendo, which featured actual female performers from All Japan's Women Pro Wrestling.
* OddlyNamedSequel: After ''Super Fire Pro Wrestling 3'', none of the games number their sequels.
* OddlyNamedSequel: After ''Super Fire Pro Wrestling 3'', none of the games number their sequels.
to:
* NoProblemWithLicensedGames: The series ''is'' mainly known for a handful of renamed wrestlers from different federations worldwide thrown into one game, yeah, but some of its' installments are actually licensed and are spinning around one or two Japanese promotions. For the record, the first one was ''Fire Pro Women: All Star Dream Slam'' on SuperNintendo, SuperNintendoEntertainmentSystem, which featured actual female performers from All Japan's Women Pro Wrestling.
*OddlyNamedSequel: OddlyNamedSequel2ElectricBoogaloo: After ''Super Fire Pro Wrestling 3'', none of the games number their sequels.
*
* [[AnInteriorDesignerIsYou A Ring Designer Is You]]: The earlier games allowed you to use your wrestling promotion's logo for the ring's mats. ''Fire Pro Wrestling Returns'', in turn, gives you a possibility to change colors on every detail of the ring as well.
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* SuspiciouslySimilarSong: Once the games started including entrance themes for the wrestlers, they simply used slightly altered versions of popular wrestlers' themes.
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** Also done in the Japan-only ''Fire Pro Wrestling G'': one of the voice samples reveals the words ''[[{{ECW}} E-C-fucking-W!]]''. Bonus points for getting the copyrighted material directly through the radar as well. Ditto for the [[Wrestler/{{Sting}} Sting Shout]] in ''Returns'' which is clearly called ''Spike Shout'' in the handheld localizations.
to:
** Also done in the Japan-only ''Fire Pro Wrestling G'': one of the voice samples reveals the words ''[[{{ECW}} E-C-fucking-W!]]''. Bonus points for getting the copyrighted material directly through the radar as well. Ditto for the [[Wrestler/{{Sting}} [[Wrestling/{{Sting}} Sting Shout]] in ''Returns'' which is clearly called ''Spike Shout'' in the handheld localizations.
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* ArtShift: ''Iron Slam '96'' attempted to used 3D polygons instead of 2D sprites. [[TheScrappy It didn't work out too well]].
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* ArtShift: ''Iron Slam '96'' attempted to used use 3D polygons instead of 2D sprites. [[TheScrappy It didn't work out too well]].
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** The two worst offenses are calling finishers "criticals" in each wrestler's bio (the problem being that not every finisher can cause a critical) and reversing the yes/no percentages for some of the AI attributes (so if you, say, want a wrestler with high "entertainment," you would set the "no" percentage high and the "yes" percentage low).
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* ArtShift: ''Iron Slam '96'' attempted to used 3D polygons instead of 2D sprites. [[TheScrappy It didn't work out too well]].
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* UltimateShowdownOfUltimateDestiny: Definitely the pro wrestling example, thanks to all the CaptainErsatz-ing.
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* BlindIdiotTranslation: Agetec's English port of Fire Pro Wrestling Returns. BAM! Entertainment's port of the GBA games had a few minor issues here and there but it's like Agetec went in there with zero familiarity with the series or the previous English ports and made massive leaps of logic to reach conclusions to translate certain terms, that don't match in any way the intent the term was meant to be translated in.