History VideoGame / FinalFantasyType0

1st Feb '17 12:39:54 PM Morgenthaler
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** Rubrum includes towns named [[CthulhuMythos Innsmouth and Arkham]]. Milites has a base named [[Literature/TheLordOfTheRings Arwen]].

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** Rubrum includes towns named [[CthulhuMythos [[Franchise/CthulhuMythos Innsmouth and Arkham]]. Milites has a base named [[Literature/TheLordOfTheRings Arwen]].
5th Jan '17 4:06:16 PM AuraXtreme
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* AttackItsWeakPoint: The purpose of the yellow Breaksight target.

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* AttackItsWeakPoint: The purpose of the yellow Breaksight target.and Killsight hits. Breaksights takes off a set amount of health from the target; Killsights are a OneHitKill.
* AwesomeButImpractical: A lot of the SP-unlockable magic qualifies as this (if only for their ludicrous MP costs), but Aloud takes the cake: about seven shots in random directions across a 180-degree arc are not likely to hit anything, ever. The description even states that the accuracy is infamous throughout the dominion.



** The Militesi Empire's Crystal Jammer weapon, when activated, negates the magic power from the Vermilion Bird Crystal, rendering the people of the dominion powerless. Because Class Zero's power source is not from the Crystal, they can bypass this ban, though Machina and Rem are still affected, thus during the Big Bridge mission in Chapter 6, Rem cannot be added to the battle party until the rest of the class destroys a jammer weapon in the area.

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** The Militesi Empire's Crystal Jammer weapon, when activated, negates the magic power from of the Vermilion Bird Crystal, rendering enemy crystal - in Rubrum's case, the gift of magic, which renders the people of the dominion powerless. Because Class Zero's power source is not from the Crystal, they can bypass this ban, though Machina and Rem are still affected, thus during the Big Bridge mission in Chapter 6, Rem cannot be added to the battle party until the rest of the class destroys a jammer weapon in the area.
17th Dec '16 10:06:25 AM Madrugada
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* TheDevTeamThinksOfEverything: Machina and Rem often have dialogue for (parts of) missions they aren't playable in during normal gameplay, [[spoiler:Tempus Finis]] notwithstanding.

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* TheDevTeamThinksOfEverything: DevelopersForesight: Machina and Rem often have dialogue for (parts of) missions they aren't playable in during normal gameplay, [[spoiler:Tempus Finis]] notwithstanding.
11th Dec '16 12:37:06 AM InterestingCarSalesman
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An UpdatedRerelease has also been made for the UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, which finally allowed the game an international release in 2015 (March 17 in the USA, 19 in Japan, and 20 in Europe, along with a Steam release on August 18), bundled together with a voucher for the ''VideoGame/FinalFantasyXV: Episode Duscae'' demo. Due to its BloodierAndGorier nature compared to the rest of the franchise, ''Type-0 HD'' is the first and so far only ''Final Fantasy'' game to receive a "Mature" (17+) rating in the USA's ESRB system, compared to "C" (15+) for Japan's CERO, "16+" for Europe's PEGI, and "[=MA15=]" for Australia's ACB, all of which are average franchise-wide ratings, comparable to the ESRB's "Teen" (13+).

to:

An UpdatedRerelease has also been made for the UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, which finally allowed the game an international release in 2015 (March 17 in the USA, 19 in Japan, and 20 in Europe, along with a Steam release on August 18), bundled together with a voucher for the ''VideoGame/FinalFantasyXV: Episode Duscae'' demo. Due to its BloodierAndGorier nature compared to the rest of the franchise, ''Type-0 HD'' is the first and so far only ''Final Fantasy'' game to receive a "Mature" (17+) rating in the USA's ESRB system, compared to and "C" (15+) for Japan's CERO, "16+" for Europe's PEGI, and "[=MA15=]" for Australia's ACB, all of which are average franchise-wide ratings, comparable to the ESRB's "Teen" (13+).
CERO.
11th Dec '16 12:35:11 AM InterestingCarSalesman
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An UpdatedRerelease has also been made for the UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, which finally allowed the game an international release in 2015 (March 17 in the USA, 19 in Japan, and 20 in Europe, along with a Steam release on August 18), bundled together with a voucher for the ''VideoGame/FinalFantasyXV: Episode Duscae'' demo. Due to its BloodierAndGorier nature compared to the rest of the franchise, ''Type-0 HD'' is the first ''Final Fantasy'' game to receive a "Mature" (17+) rating in the USA's ESRB system, compared to "C" (15+) for Japan's CERO, "16+" for Europe's PEGI, and "[=MA15=]" for Australia's ACB, all of which are average franchise-wide ratings, comparable to the ESRB's "Teen" (13+).

to:

An UpdatedRerelease has also been made for the UsefulNotes/PlayStation4 and UsefulNotes/XboxOne, which finally allowed the game an international release in 2015 (March 17 in the USA, 19 in Japan, and 20 in Europe, along with a Steam release on August 18), bundled together with a voucher for the ''VideoGame/FinalFantasyXV: Episode Duscae'' demo. Due to its BloodierAndGorier nature compared to the rest of the franchise, ''Type-0 HD'' is the first and so far only ''Final Fantasy'' game to receive a "Mature" (17+) rating in the USA's ESRB system, compared to "C" (15+) for Japan's CERO, "16+" for Europe's PEGI, and "[=MA15=]" for Australia's ACB, all of which are average franchise-wide ratings, comparable to the ESRB's "Teen" (13+).
11th Dec '16 12:34:40 AM InterestingCarSalesman
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However, the expansionist [[MeaningfulName Milites]] [[EvilEmpire Empire]], led by High Commander [[MythologyGag Cid Aulstyne]], has found a way to shatter the crystals and has set their sights on Rubrum and the Vermilion Peristylium. Twelve students somehow retain their powers from the crystal pact, and it's up to them (and two expansion members) to save their homeland and become Agito, the savior of the world.

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However, the expansionist [[MeaningfulName Milites]] [[EvilEmpire Empire]], led by High Commander [[MythologyGag Cid Aulstyne]], has found a way to shatter the crystals and has set their sights on Rubrum and the Vermilion Peristylium. Twelve students cadets of the elite Class 0 somehow retain their powers from the crystal pact, and it's up to them (and two expansion additional members) to save their homeland and become the Agito, the savior of the world.
11th Dec '16 12:32:32 AM InterestingCarSalesman
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A game in the [[RunningGag war-declaringly popular]] ''Franchise/FinalFantasy'' series and second entry of the ''Franchise/FabulaNovaCrystallisFinalFantasy'' sub-series, ''Final Fantasy Type-0'' (originally known as ''Final Fantasy Agito XIII'' until late January 2011) is an {{Eastern RPG}} originally released for the UsefulNotes/PlaystationPortable. As with the other ''FNC'' games ([[VideoGame/FinalFantasyXIII the]] ''[[VideoGame/FinalFantasyXIII2 XIII]]'' [[VideoGame/LightningReturnsFinalFantasyXIII trilogy]]), ''Type-0'' shares some concepts with the other games but are entirely independent of each other. The game was originally bound for cellphones, but this was changed early in development. The PSP original was released in Japan on October 27, 2011, and never saw a stateside release (save for [[http://www.skybladecloud.net/projects/final-fantasy-type-0-psp-english-translation a fan translation project]]).



A game in the [[RunningGag war-declaringly popular]] ''Franchise/FinalFantasy'' series and second entry of the ''Franchise/FabulaNovaCrystallisFinalFantasy'' sub-series, ''Final Fantasy Type-0'' (originally known as ''Final Fantasy Agito XIII'' until late January 2011) is an {{Eastern RPG}} originally released for the UsefulNotes/PlaystationPortable. As with the other ''FNC'' games ([[VideoGame/FinalFantasyXIII the]] ''[[VideoGame/FinalFantasyXIII2 XIII]]'' [[VideoGame/LightningReturnsFinalFantasyXIII trilogy]]), ''Type-0'' shares some concepts with the other games but are entirely independent of each other. The game was originally bound for cellphones, but this was changed early in development. The PSP original was released in Japan on October 27, 2011, and never saw a stateside release (save for [[http://www.skybladecloud.net/projects/final-fantasy-type-0-psp-english-translation a fan translation project]]).
10th Dec '16 5:10:46 PM MacronNotes
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* AttackItsWeakPoint ForMassiveDamage: The purpose of the yellow Breaksight target.

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* AttackItsWeakPoint ForMassiveDamage: AttackItsWeakPoint: The purpose of the yellow Breaksight target.
4th Dec '16 11:00:54 PM Xtifr
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A game in the [[RunningGag war-declaringly popular]] ''Franchise/FinalFantasy'' series and second entry of the ''Franchise/FabulaNovaCrystallisFinalFantasy'' sub-series, '''''Final Fantasy Type-0''''' (originally known as ''Final Fantasy Agito XIII'' until late January 2011) is an {{Eastern RPG}} originally released for the UsefulNotes/PlaystationPortable. As with the other ''FNC'' games ([[VideoGame/FinalFantasyXIII the]] ''[[VideoGame/FinalFantasyXIII2 XIII]]'' [[VideoGame/LightningReturnsFinalFantasyXIII trilogy]]), ''Type-0'' shares some concepts with the other games but are entirely independent of each other. The game was originally bound for cellphones, but this was changed early in development. The PSP original was released in Japan on October 27, 2011, and never saw a stateside release (save for [[http://www.skybladecloud.net/projects/final-fantasy-type-0-psp-english-translation a fan translation project]]).

to:

A game in the [[RunningGag war-declaringly popular]] ''Franchise/FinalFantasy'' series and second entry of the ''Franchise/FabulaNovaCrystallisFinalFantasy'' sub-series, '''''Final ''Final Fantasy Type-0''''' Type-0'' (originally known as ''Final Fantasy Agito XIII'' until late January 2011) is an {{Eastern RPG}} originally released for the UsefulNotes/PlaystationPortable. As with the other ''FNC'' games ([[VideoGame/FinalFantasyXIII the]] ''[[VideoGame/FinalFantasyXIII2 XIII]]'' [[VideoGame/LightningReturnsFinalFantasyXIII trilogy]]), ''Type-0'' shares some concepts with the other games but are entirely independent of each other. The game was originally bound for cellphones, but this was changed early in development. The PSP original was released in Japan on October 27, 2011, and never saw a stateside release (save for [[http://www.skybladecloud.net/projects/final-fantasy-type-0-psp-english-translation a fan translation project]]).
21st Nov '16 9:48:33 PM gjjones
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* BloodierAndGorier: Surprisingly enough, as the ''Final Fantasy'' theme of swords and guns usually hit bluntly or without effect. People are set on fire, maiming and bloodletting are prevalent, death is shown a lot more onscreen, and even the magic system requires magically pulling a life force known as Phantoma out of their enemies' bodies through ''forcibly exploding them'' into a messy pulp.

to:

* BloodierAndGorier: Surprisingly enough, as the ''Final Fantasy'' theme of swords and guns usually hit bluntly or without effect. People are set on fire, maiming and bloodletting are prevalent, death is shown a lot more onscreen, and even the magic system requires magically pulling a life force known as Phantoma out of their enemies' bodies through ''forcibly exploding them'' into a messy pulp. As a result, the game gets a "Mature" rating.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FinalFantasyType0