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* DownloadableContent: A ridiculous amount, to the point of potentially ruining the game.

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* DownloadableContent: A ridiculous amount, to the point of potentially ruining the game.Additional heroes and three extra maps based on VII, X, and XIII.
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So why even list the trope?


* CharacterCustomization: Completely and utterly averted. You don't even get to choose which weapons you get to equip or spells to use.
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* ButtonMashing: You don't even have to button mash. Since you only have to touch a character to activate them - and there are no strategic elements to the gameplay whatsoever - you just have to mindlessly drag your finger back and forth over the screen until your enemy dies. It's possible to win battles without even ''looking'' at the screen.

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* ButtonMashing: You don't even have One way of fighting is to button mash. Since you only have to touch a character to activate them - and there are no strategic elements to the gameplay whatsoever - you just have to mindlessly drag sweep over all your finger back units as soon as they become active, and forth over that's usually enough for random battles. Bosses and tougher random encounters are harder to fight this way, necessitating some knowledge of how to "dodge" their attacks by triggering warriors in the screen until your enemy dies. It's possible to win battles without even ''looking'' at the screen.right patterns.
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* TheMedic: Aerith's ability is to bring back one knocked out character. This doesn't attack the enemies on screen, so if you only use her; one can restore the entire crew in 2 minutes; something that otherwise requires waiting 2 hours or a [[RevenueEnhancingDevices Gold Hourglass.]]

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* TheMedic: Aerith's ability is to bring back one knocked out character. This doesn't attack the enemies on screen, so they'll quietly wait. So if you only use her; one can restore the entire crew in 2 minutes; something that otherwise requires waiting 2 hours or a [[RevenueEnhancingDevices Gold Hourglass.]]
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* TheMedic: Aerith's ability is to bring back one knocked out character. This doesn't attack the enemies on screen, so if you only use her; one can restore the entire crew in 2 minutes; something that otherwise requires waiting 2 hours or a [[RevenueEnhancingDevice Gold Hourglass.]]

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* TheMedic: Aerith's ability is to bring back one knocked out character. This doesn't attack the enemies on screen, so if you only use her; one can restore the entire crew in 2 minutes; something that otherwise requires waiting 2 hours or a [[RevenueEnhancingDevice [[RevenueEnhancingDevices Gold Hourglass.]]

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* GameBreaker: In this case, it's more like "makes it slightly more fair." But Aerith's ability is to bring back one knocked out character. This doesn't attack the enemies on screen, so if you only use her; one can restore the entire crew in 2 minutes; something that otherwise requires waiting 2 hours or a [[RevenueEnhancingDevice Gold Hourglass.]]


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* TheMedic: Aerith's ability is to bring back one knocked out character. This doesn't attack the enemies on screen, so if you only use her; one can restore the entire crew in 2 minutes; something that otherwise requires waiting 2 hours or a [[RevenueEnhancingDevice Gold Hourglass.]]
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* GameBreaker: In this case, it's more like "makes it slightly more fair." But Aerith's ability is to bring back one knocked out character. This doesn't attack the enemies on screen, so if you only use her; one can restore the entire crew in 2 minutes; something that otherwise requires waiting 2 hours or a [[RevenueEnhancingDevice Gold Hourglass.]]
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* {{Microtransactions}}: And '''how.''' One of the biggest complaints about this game is the ridiculous amount of DLC and relatively shallow campaign. If you run out of hourglasses and don't want quit or to wait an hour and a half for your army to auto revive, you'll have to spend another 99 cents. If you want a famous ''FinalFantasy'' hero in your party, you'll have to pay an additional .99 cents. Also, the game chooses randomly out of 35 characters, thus forcing you to try again with ''another'' .99 cents if you didn't get the one you wanted. The DLC campaigns in [[FinalFantasyVII Midgard]], [[FinalFantasyX Zanarkand]], and the [[FinalFantasyXIII Archylte Steppe]] are all 3.99 ''apiece'', the price of the app itself!

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* {{Microtransactions}}: And '''how.''' One of the biggest complaints about this game is the ridiculous amount of DLC and relatively shallow campaign. If you run out of hourglasses and don't want quit or to wait an hour and a half for your army to auto revive, you'll have to spend another 99 cents. If you want a famous ''FinalFantasy'' hero in your party, you'll have to pay an additional .99 cents. Also, the game chooses randomly out of 35 characters, thus forcing you to try again with ''another'' .99 cents if you didn't get the one you wanted. The DLC campaigns in [[FinalFantasyVII Midgard]], [[FinalFantasyX Zanarkand]], and the [[FinalFantasyXIII Archylte Steppe]] are all 3.99 ''apiece'', the price of the app itself!
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* AbsurdlyHighLevelCap: Level 99, which may not even be enough against Omega and [[spoiler: Neo Exdeath.]]

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* AbsurdlyHighLevelCap: Level 99, which may not even be enough against Omega Omega, Shinryu, and [[spoiler: Neo Exdeath.]]



* BossInMookClothing: ''Omega'', who shows up randomly in one of the mook battles in Narshe Plains during NewGamePlus.

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* BossInMookClothing: ''Omega'', Some of the rare encounters in NewGamePlus, particularly Omega, who shows up randomly in one of the mook battles in Narshe Plains during NewGamePlus.Plains. That goes double with Shinryu; even the normally [[LemonyNarrator lemony]] FlavorText in the Catalog directly warns you to be well-leveled and equipped. Seeing as the entries don't unlock until ''after'' you beat a monster, the warning comes too late.
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* EnforcedPlug: The game actually forces you to promote it on FaceBook or {{Twitter}} if you want a full party of 40.
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* AbsurdlyHighLevelCap: Level 99, which may not even be enough against [[spoiler: Neo Exdeath.]]

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* AbsurdlyHighLevelCap: Level 99, which may not even be enough against Omega and [[spoiler: Neo Exdeath.]]
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* BossInMookClothing: ''Omega'', who shows up randomly in one of the mook battles in Narshe Plains during NewGamePlus.
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* WhiteMage: Which uses Diaja.

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* WhiteMage: Which uses Diaja.Diaja.
* ZergRush: The ''only'' strategy the game lets you use.
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* AllegedlyFreeGame: Retails for $0.00 on the [=AppStore=], but, [[{{Microtransactions}} as highlighted below]], the amount of microtransactions needed to unlock everything it offers is absolutely ludicrous. How ludicrous? The staff of [[http://kotaku.com/5977118/the-slow-excruciating-death-of-final-fantasy Kotaku]] dubbed it "''[[http://img.gawkerassets.com/post/9/2013/01/ff-fugum.jpg Final Fantasy: Fuck You Give Us Money]]''".
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* Oculothorax: Ahriman and the Floating Eyes.

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* Oculothorax: {{Oculothorax}}: Ahriman and the Floating Eyes.
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* BFS: Cloud has his iconic sword, in sprite form.

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* BFS: {{BFS}}: Cloud has his iconic sword, in sprite form.



* Microtransactions: And '''how.''' One of the biggest complaints about this game is the ridiculous amount of DLC and relatively shallow campaign. If you run out of hourglasses and don't want quit or to wait an hour and a half for your army to auto revive, you'll have to spend another 99 cents. If you want a famous ''FinalFantasy'' hero in your party, you'll have to pay an additional .99 cents. Also, the game chooses randomly out of 35 characters, thus forcing you to try again with ''another'' .99 cents if you didn't get the one you wanted. The DLC campaigns in [[FinalFantasyVII Midgard]], [[FinalFantasyX Zanarkand]], and the [[FinalFantasyXIII Archylte Steppe]] are all 3.99 ''apiece'', the price of the app itself!

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* Microtransactions: {{Microtransactions}}: And '''how.''' One of the biggest complaints about this game is the ridiculous amount of DLC and relatively shallow campaign. If you run out of hourglasses and don't want quit or to wait an hour and a half for your army to auto revive, you'll have to spend another 99 cents. If you want a famous ''FinalFantasy'' hero in your party, you'll have to pay an additional .99 cents. Also, the game chooses randomly out of 35 characters, thus forcing you to try again with ''another'' .99 cents if you didn't get the one you wanted. The DLC campaigns in [[FinalFantasyVII Midgard]], [[FinalFantasyX Zanarkand]], and the [[FinalFantasyXIII Archylte Steppe]] are all 3.99 ''apiece'', the price of the app itself!
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* NostalgiaLevel: The ''entire game'' is supposed to be one.
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* VideoGameCrueltyPotential: Due to the randomly generated parties, it's potentially possible to hit enemies with [[WaveMotionGun Mega]][[FantasticNuke flare]] dozens of times in a row.
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* FashionVictimVillain: Rubicante.
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* ButtonMashing: You don't even have to button mash. Since you only have to touch a character to activate them - and there are no strategic elements to the gameplay whatsoever - you just have to mindlessly drag your finger back and forth over the screen until your enemy dies. It's possible to win battles without even ''looking'' at the screen.



* DownloadableContent: A ridiculous amount, to the point of potentially ruining the game.



* LeeroyJenkins: Since the doesn't provide any tactical options or defensive strategies, all you can do is rush your enemy in a massive assault and hope your units survive long enough.



* Microtransactions: And '''how.''' One of the biggest complaints about this game is the ridiculous amount of DLC and relatively shallow campaign. If you run out of hourglasses and don't want quit or to wait an hour and a half for your army to auto revive, you'll have to spend another 99 cents. If you want a famous ''FinalFantasy'' hero in your party, you'll have to pay an additional .99 cents. Also, the game chooses randomly out of 35 characters, thus forcing you to try again with ''another'' .99 cents if you didn't get the one you wanted. The DLC campaigns in [[FinalFantasyVII Midgard]], [[FinalFantasyX Zanarkand]], and the [[FinalFantasyXIII Archylte Steppe]] are all 3.99 ''apiece'', the cost cost of the app itself!

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* Microtransactions: And '''how.''' One of the biggest complaints about this game is the ridiculous amount of DLC and relatively shallow campaign. If you run out of hourglasses and don't want quit or to wait an hour and a half for your army to auto revive, you'll have to spend another 99 cents. If you want a famous ''FinalFantasy'' hero in your party, you'll have to pay an additional .99 cents. Also, the game chooses randomly out of 35 characters, thus forcing you to try again with ''another'' .99 cents if you didn't get the one you wanted. The DLC campaigns in [[FinalFantasyVII Midgard]], [[FinalFantasyX Zanarkand]], and the [[FinalFantasyXIII Archylte Steppe]] are all 3.99 ''apiece'', the cost cost price of the app itself!


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* NoItemUseForYou: Surprisingly for this series. You can find additional weapons, but you don't have any equipment customization or other options. The only difference between the weapons is how much the boost your attack stats. Also, each unit doesn't get individual weapons; the weapons upgrade entire classes at a time.


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* RandomEvent: Inverted from the usual setup. The fights aren't random, but your ''entire party'' is.


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* RevenueEnhancingDevices: The hourglasses.
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* CharacterPortrait: Every character and item gets an image and a line of description in the Catalog.


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* ExcusePlot: The ''FinalFantasy'' multi-verse is being invaded by its most famous villains! Are you a brave enough dude to stop them?


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* HitPoints: The bosses have whole mountains of them, while you each unit of your army is a OneHitPointWonder.


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* LimitBreak: The Fever Mode, which lets your units attack without having to take time to recharge.


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* Microtransactions: And '''how.''' One of the biggest complaints about this game is the ridiculous amount of DLC and relatively shallow campaign. If you run out of hourglasses and don't want quit or to wait an hour and a half for your army to auto revive, you'll have to spend another 99 cents. If you want a famous ''FinalFantasy'' hero in your party, you'll have to pay an additional .99 cents. Also, the game chooses randomly out of 35 characters, thus forcing you to try again with ''another'' .99 cents if you didn't get the one you wanted. The DLC campaigns in [[FinalFantasyVII Midgard]], [[FinalFantasyX Zanarkand]], and the [[FinalFantasyXIII Archylte Steppe]] are all 3.99 ''apiece'', the cost cost of the app itself!


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* RegeneratingHealth: Every member can auto revive, but the process is so horrendously slow that it's impractical.
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* BladeSpam: If your randomized party has a lot of knights. Also, each Onion Knight can rack up absurdly powerful multi-hit combos.


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* CharacterCustomization: Completely and utterly averted. You don't even get to choose which weapons you get to equip or spells to use.


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* ComebackMechanic: The hourglasses can revive your entire party at once. if you don't have any, you either have to purchase more hourglasses or wait for the units to revive themselves.
* DeathOfAThousandCuts: Almost every enemy will suffer this. Each of your units can only attack once before recharging, but those attacks add up. At higher levels, it's possible to inflict ''tens of thousands'' of damage points in a couple of seconds.


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* FakeDifficulty: The bosses soak up and dish out ''tons'' of damage, forcing you to either use all your hourglasses, wait hours for your army to revive itself if you don't want to use DLC, or exit the battle and level grind.
* FakeLongevity: The wouldn't last very long if you had to do an obscene amount of level grinding to keep up with the bosses. Even when you max out, the last few bosses will likely force you to use the hourglasses, potentially dragging out the battles even longer.


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* LuckBasedMission: Every battle, technically. The parties are randomized each time, which means it's possibly to have a small army comprised of white mages,thieves, and other light-hitters.


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* RealTimeWithPause: Thanks to the Active Time Battle system, you can pull up menus or even stop playing entirely and wait for your characters to revive themselves.
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* EvilIsBigger: [[spoiler: Neo Exdeath]] takes up more than half the screen!
* EvilIsHammy: Practically a given, considering the villains involved here.



* FashionVictimVillain: Rubicante.



* GottaCatchThemAll: Even if you beat the main campaign, max out your levels, you'll still only complete about 70% of the Catalog. The rest of the entries are exclusive to the DLC content.



* OneWingedAngel: [[spoiler: Lord Kefka.]]

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* OneWingedAngel: [[spoiler: Lord Kefka.Kefka and Neo Exdeath.]]


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* PowerOfTheVoid: Exdeath, as usual.


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* SpikesOfVillainy: Golbez.
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* AirborneMook: Beastmasters can summon Bombs.



* BlobMonster: The Flans.



* BreathWeapon: Malboros use Bad Breath.
* CombatTentacles: Ultros.
* EverythingsSquishierWithCephalopods: Ultros.



* JokeWeapon: The Excalipoor, in a ShoutOut to its original appearance.



* MascotMook: Cactuars.
* MightyGlacier: Pretty much every boss until you've become sufficiently leveled.



* MoreTeethThanTheOsmondFamily: Malboros.

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* MoreTeethThanTheOsmondFamily: Malboros.Malboros and Typhon.


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* OneHitPointWonder: ''All'' of the heroes. They auto revive, but it takes three minutes of real time each.


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* OurDragonsAreDifferent: Bahamut shows up when the Summoners use Megaflare.


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* SissyVillain: Rubicante. Even his Catalog entry lampshades his ''fabulous'' flame-retardant cape.


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* TurtlePower: Adamantoise.


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* WaveMotionGun: Bahamut's Megaflare.
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* BladeOnAStick: Gilgamesh wields one, complete with the Stab ability.



* FantasticNuke: Mega Flare and Meteor for the heroes. [[spoiler: Grand Cross for Neo Exdeath.]]

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* BraggartBoss: Gilgamesh.
* FantasticNuke: Mega Flare Megaflare and Meteor for the heroes. [[spoiler: Grand Cross for Neo Exdeath.]]



* Healing Potion: The hourglasses can revive your entire party at once instead of having to wait in real time. However, you're only given three for free. Extras are DLC only.

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* Healing Potion: HealingPotion: The hourglasses can revive your entire party at once instead of having to wait in real time. However, you're only given three for free. Extras are DLC only.



* LargeHam: All of the bosses, but Gilgamesh especially.
* LetsGetDangerous: A small army of nameless, generic characters step up to save the world.



* SeriesMascot: Chocobos, though pretty much all the Premium DLC character are a mascots in their own rights.



* SpellLevels: Flare and Mega Flare.

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* SpellLevels: Flare and Mega Flare.Megaflare.



* StockRPGSpells: Stock ''FinalFantasy'' spells, even.

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* StockRPGSpells: Stock ''FinalFantasy'' spells, even. However, each character class can only do ''one'' spell or attack each, thus severely under-representing the series as a whole.
* SummonMagic: Megaflare.
* WarpWhistle: The map menu.
* WhiteMage: Which uses Diaja.
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* TheRedMage: It even uses Dual Cast.
* ReptilesAreAbhorrent: Gil Turtles and Leap Frogs.
* RevisitingTheRoots: Square Enix attempted to present this game as this, considering all the shoutouts and references. Upon seeing all the DLC, fans had other ideas.
* RidiculouslyCuteCritter: Moogles, kupo.
* SavingTheWorld: The entire point of the battles.
* ShockAndAwe: Thundaga.
* SideQuest: [[FinalFantasyVII Midgard]], [[FinalFantasyX Zanarkand]], and the [[FinalFantasyXIII Archylte Steppe]] are DLC-only worlds aside from the main campaign.
* SpellLevels: Flare and Mega Flare.
* StockWeaponNames: Flame Tongue, Ice Brand, Claymore, Excalibur, etc.
* StockRPGSpells: Stock ''FinalFantasy'' spells, even.
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* KillItWithFire: Flare, Megaflare, Bomb, Meteor,and Firaga Sword.

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* KillItWithFire: Flare, Megaflare, Bomb, Meteor,and Meteor, and Firaga Sword.Sword.
* MonsterModesty: Barbariccia.
* MoreTeethThanTheOsmondFamily: Malboros.
* MythologyGag: Many of the bosses spout their classic pre-battle lines. Also, nearly every entry in the Catalog is a reference to something from the series.
* NiceHat: The mages retain their usual costumes.
* NonElemental: Due to the severely limited game design, all of the weapons end up as this.
* Oculothorax: Ahriman and the Floating Eyes.
* OneWingedAngel: [[spoiler: Lord Kefka.]]
* OutsideContextVillain: Going by the introduction, the entire army of evil is this. The heroes in this game are just a bunch of random characters that band together to stop them.
* PauseAbuse: As per the Active Time Battle system. In this game, it's actually enforced; characters auto revive slowly in real time, regardless if you're playing. If you're about to die, you can bring up the map menu and choose to leave the battle to go grind elsewhere.
* PillarOfLight: Whenever Holy is used.
* RandomEffectSpell: Averted, surprisingly. All of the attacks and spells just deal out straightforward damage to the target, and nothing more.
* RecurringElement: Airships, chocobos, cactuars, moogles, etc.
* RecurringRiff: The victory fanfare.
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* FantasticNuke: MegaFlare and Meteor for the heroes. [[spoiler: Grand Cross for Neo Exdeath.]]
* FiveManBand: Many of the traditional FinalFantasy parties can be formed. There's enough job variety to make it a ''Twenty Five'' Man Band.

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* FantasticNuke: MegaFlare Mega Flare and Meteor for the heroes. [[spoiler: Grand Cross for Neo Exdeath.]]
* FiveManBand: Many of the traditional FinalFantasy parties can be formed. There's enough job variety to make it a ''Twenty Five'' Man Band.Band.
* FourIsDeath: The Black Knights from FinalFantasyII return. They're much easier to beat this time.
* FragileSpeedster: Thieves and ninjas.
* GlassCannon: The Onion Knights.
* GlobalAirship: It lets you backtrack to any place you've already beaten. It can also take you to [[FinalFantasyVII Midgard]], [[FinalFantasyX Zanarkand]], and the [[FinalFantasyXIII Archylte Steppe]]. You have to pay extra to reach those, though...
* Healing Potion: The hourglasses can revive your entire party at once instead of having to wait in real time. However, you're only given three for free. Extras are DLC only.
* HolyHandGrenade: Devouts can use Holy.
* HumanoidAbomination: Pretty much all of the later bosses, especially [[spoiler: Neo Exdeath]].
* IconicLogo: The game features a parody of the usual ''FinalFantasy'' logo, complete with old school character sprites.
* KillerRabbit: Cactuars.
* KillItWithFire: Flare, Megaflare, Bomb, Meteor,and Firaga Sword.
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!!This game contains examples of:

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!!This game contains examples of:of:
* AbsurdlyHighLevelCap: Level 99, which may not even be enough against [[spoiler: Neo Exdeath.]]
* AnyoneCanDie: Temporarily, anyway. It takes 3 real-time minutes to for a single unit to auto-revive.
* BFS: Cloud has his iconic sword, in sprite form.
* BlackMage: One of the unlockable character classes. It uses [[ShockAndAwe Thundaga.]]
* BossRush: Of all the prominent villains of the series, including [[FinalFantasyI Garland]], [[FinalFantasyV Exdeath]], and [[FinalFantasyVI Kefka.]]
* FantasticNuke: MegaFlare and Meteor for the heroes. [[spoiler: Grand Cross for Neo Exdeath.]]
* FiveManBand: Many of the traditional FinalFantasy parties can be formed. There's enough job variety to make it a ''Twenty Five'' Man Band.
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Originally released on January 17th, 2013, ''Final Fantasy: All The Bravest'' is a 2D RPG for the iOS. The game features iconic jobs, characters, locations, monsters, and music from several ''FinalFantasy'' titles. The basic premise is the individual worlds of the series have somehow come together amidst a solar eclipse, and previously defeated evils have returned with a vengeance. Since the heroes from the games are nowhere to be found - unless you purchase them via DLC - the worlds must be saved by the countless unnamed warriors, mages, and other characters fighting as a united front. By using the touch screen, a party of up to 40 characters can use the Active Time Battle system to defeat some of the most prominent villains of the series. While the game uses heavy doses of nostalgia to win over fans, its design and overemphasis on downloadable extras has earned their ire instead.
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!!This game contains examples of:

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