History VideoGame / FinalFantasyAdventure

14th Mar '18 4:29:47 PM rixion
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''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''VideoGame/SaGa'' game, as it's known in Japan).

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''Final Fantasy Adventure'' is known in Japan as ''Seiken Densetsu: Final Fantasy Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''VideoGame/SaGa'' ''[[Franchise/SaGaRPG SaGa]]'' game, as it's known in Japan).
5th Mar '18 8:01:18 AM LEGGEJP1
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** [[spoiler:At the end of ''VideoGame/SecretOfMana'' that seedling of hope is literally incinerated, with AscendedFridgeHorror confirmed in ''VideoGame/LegendOfMana''. The world is destroyed and the hero's quest was ultimately AllForNothing which pushes this more objectively to a DownerEnding in retrospect.]]

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** [[spoiler:At the end of ''VideoGame/SecretOfMana'' that seedling of hope is literally incinerated, with AscendedFridgeHorror confirmed in ''VideoGame/LegendOfMana''. The world is destroyed descends into chaos and the hero's quest was ultimately AllForNothing which pushes this more objectively to a DownerEnding in retrospect.]]
5th Mar '18 7:42:48 AM LEGGEJP1
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** [[spoiler:At the end of ''VideoGame/SecretOfMana'' that seedling of hope is literally incinerated, with AscendedFridgeHorror confirmed in ''VideoGame/LegendOfMana''. The world is destroyed and the hero's quest was ultimately AllForNothing which pushes this more objectively to a DownerEnding in retrospect.]]
** [[spoiler:The last we see of the hero, he is sneaking away from his Chocobo after reuniting it with its real mother.]].
26th Sep '17 2:53:12 PM Kindle4Light
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* FireIceLightning: In ''Final Fantasy Adventure'', three of the four attacking magic are under these elements. The last one is NonElemental.

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* FireIceLightning: In ''Final Fantasy Adventure'', three Three of the four attacking magic are under these elements. The last one is NonElemental.
26th Sep '17 2:35:56 PM Kindle4Light
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* BittersweetEnding: [[spoiler:The hero, after losing just about everything, finally defeats Julius, but the Mana Tree is destroyed after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure, the land is at peace, but remember, the heroine is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''Goddamn.'' A glimmer of hope appears at the very end of the credits, though, with a shot of [[spoiler:the seedling of the new Tree]].

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* BittersweetEnding: BittersweetEnding:
**
[[spoiler:The hero, after losing just about everything, finally defeats Julius, but the Mana Tree is destroyed after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure, the land is at peace, but remember, the heroine is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''Goddamn.'' A glimmer of hope appears at the very end of the credits, though, with a shot of [[spoiler:the seedling of the new Tree]].



** LoveAtFirstSight: The ''Adventures of Mana'' remake makes the Hero’s affection for the Heroine much more obvious and shows it much earlier than what it was hinted at in the original game.



* FireIceLightning: Three of the four attacking magic are under these elements. The last one is NonElemental.

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* FireIceLightning: Three In ''Final Fantasy Adventure'', three of the four attacking magic are under these elements. The last one is NonElemental.



* InterchangeableAntimatterKeys: Invaluable in this game. They are also very cheap, so many should be bought before each dungeon. However, if you run out, getting more can range from easy to very difficult depending how far you are from a Skeleton room or the nearest item shop.

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* InterchangeableAntimatterKeys: InterchangeableAntimatterKeys:
**
Invaluable in this game. They are also very cheap, so many should be bought before each dungeon. However, if you run out, getting more can range from easy to very difficult depending how far you are from a Skeleton room or the nearest item shop.



* LoveAtFirstSight: The ''Adventures of Mana'' remake makes the Hero’s affection for the Heroine much more obvious and shows it much earlier than what it was hinted at in the original game.



* {{Unwinnable}}: If you save and leave the game at certain points while out of keys, you can load and be stuck between two locked doors with no way out. Running out of keys in the final dungeon will also leave you screwed, as the last place to buy keys was two dungeons ago and cannot be returned to. The game actually goes to certain lengths to avoid this problem -- keys are only required to progress ''forward'' in a dungeon; you can never become trapped in any area this way. Also, most dungeons have certain rooms populated with Skeletons and Bubbles. If you kill enough of them, you will find that the Skeletons drop Keys and the Bubbles drop Mattocks. In the final dungeon, skeletons are your '''only''' source of keys, so it is a good idea to keep track of where they are.

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* {{Unwinnable}}: {{Unwinnable}}:
**
If you save and leave the game at certain points while out of keys, you can load and be stuck between two locked doors with no way out. Running out of keys in the final dungeon will also leave you screwed, as the last place to buy keys was two dungeons ago and cannot be returned to. The game actually goes to certain lengths to avoid this problem -- keys are only required to progress ''forward'' in a dungeon; you can never become trapped in any area this way. Also, most dungeons have certain rooms populated with Skeletons and Bubbles. If you kill enough of them, you will find that the Skeletons drop Keys and the Bubbles drop Mattocks. In the final dungeon, skeletons are your '''only''' source of keys, so it is a good idea to keep track of where they are.
12th Jun '17 7:03:23 AM Piterpicher
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* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This [[InconsistentDub inconsistency]] didn't exist in the original text. Until the PlaystationVita release, where the chocobo is consistently referred to as female.

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* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This [[InconsistentDub inconsistency]] didn't exist in the original text. Until the PlaystationVita UsefulNotes/PlaystationVita release, where the chocobo is consistently referred to as female.
18th Jan '17 5:00:42 PM ImperialMajestyXO
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* OurDwarvesAreAllTheSame: While Watts is a bit more proactive than his brethren, he's no different (charging you for goods in the middle of the dungeon you agreed to help him with). In fact, he's even worse in that particular regard; later on he charges you a lot of money for equipment he makes out of the silver you risked your own life to get for him, probably because he knows you can't continue the game without it. Adam Smith would be proud.

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* OurDwarvesAreAllTheSame: While Watts is a bit more proactive than his brethren, he's no different (charging you for goods in the middle of the dungeon you agreed to help him with). In fact, he's even worse in that particular regard; later on he charges you a lot of money for equipment he makes out of the silver you risked your own life to get for him, probably because he knows you can't continue the game without it. Adam Smith [[AdamSmithHatesYourGuts would be proud.proud]].
27th Dec '16 12:57:11 PM ADrago
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* LostForever: One treasure can only be reached if you use a fully charged attack with the Flame Whip. It's not necessary to beat the game, but it can be left behind.
** Many treasures in this game are Lost Forever the instant you reach the Tower of Gemma (the last dungeon), since there is no way back to the overworld after the bridge from the Tower of Dime collapses. However, the final dungeon contains enemy-dropped items and equipment that surpass everything else in all categories, so it isn't really a big deal. It isn't possible to carry all of the unique equipment in the game at once anyway.


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* PermanentlyMissableContent:
** One treasure can only be reached if you use a fully charged attack with the Flame Whip. It's not necessary to beat the game, but it can be left behind.
** Many treasures in this game are permanently missable the instant you reach the Tower of Gemma (the last dungeon), since there is no way back to the overworld after the bridge from the Tower of Dime collapses. However, the final dungeon contains enemy-dropped items and equipment that surpass everything else in all categories, so it isn't really a big deal. It isn't possible to carry all of the unique equipment in the game at once anyway.
17th Nov '16 2:04:16 PM starofjusticev21
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* MadeOfIron: You tend to advance the plot by falling from great heights, then getting right back up or at most after a short rest.
24th Aug '16 6:33:04 AM Willbyr
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