History VideoGame / FinalFantasyAdventure

24th Aug '16 6:33:04 AM Willbyr
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[[caption-width-right:270:[[TheWorldIsAlwaysDoomed Color me shocked.]]]]

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23rd Jul '16 11:27:12 PM Arutema
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* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This [[InconsistentDub inconsistency]] didn't exist in the original text.

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* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This [[InconsistentDub inconsistency]] didn't exist in the original text. Until the PlaystationVita release, where the chocobo is consistently referred to as female.
28th Jun '16 10:01:52 PM SailorTardis
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It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.

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It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.
10th Jun '16 5:46:51 PM GastonRabbit
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* YouAllLookFamiliar: Despite being a named character and the Hero’s best buddy, Will is not given a unique appearance in ''Adventures of Mana''; he is a generic gladiator slave/warrior seen many times later in the game. His extremely small role apparently couldn't grant him special treatment.

to:

* YouAllLookFamiliar: Despite being a named character and the Hero’s Hero's best buddy, friend, Will is not given a unique appearance in ''Adventures of Mana''; he is a generic gladiator slave/warrior slave/warrior, akin to the ones seen many times later in the game. His extremely small role apparently couldn't grant him special treatment.
treatment.
10th Jun '16 5:44:16 PM GastonRabbit
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[[caption-width-right:270:[[TheWorldIsAlwaysDoomed Color me shocked]].]]

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[[caption-width-right:270:[[TheWorldIsAlwaysDoomed Color me shocked]].]]shocked.]]]]



This player-named slave, and his friends Willy and Amanda, have dreams of escaping from these pens - Willy to meet up with the Gemma Knights, Amanda to see her brother Lester, and the player-named slave just wants freedom - though when the pits end up costing Willy his life, the slave agrees to look for Bogard, last of the knights, for his friend.

Things quickly spiral out of hand, as the newly-escaped slave quickly finds himself at the epicenter to prevent the Dark Lord's final victory.

Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''Franchise/FinalFantasy'' series, it instead became the first game in the ''[[VideoGame/WorldOfMana Mana]]'' series. This is why there are several elements of the former series (like Chocobos, Moogles, and a standard inventory system) present, while several of the latter (Cannon Travel, Mana Spirits) are absent - many of the latter weren't actually introduced until ''VideoGame/SecretOfMana''.

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) [[UsefulNotes/PlayStationVita PlayStation Vita]] for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] '''''Adventures of Mana''''' in western markets, but is otherwise far closer to the original vision.

'''''Final Fantasy Adventure''''' is known in Japan as '''''Seiken Densetsu: Final Fantasy Gaiden''''' (聖剣伝説 ~ファイナルファンタジー外伝~), and in Europe as '''''Mystic Quest''''' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly-named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''Videogame/{{SaGa}}'' game, as it's known in Japan).

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This player-named slave, and his friends Willy and Amanda, have dreams of escaping from these pens - -- Willy to meet up with the Gemma Knights, Amanda to see her brother Lester, and the player-named slave just wants freedom - -- though when the pits end up costing Willy his life, the slave agrees to look for Bogard, last of the knights, for his friend.

Things quickly spiral out of hand, as the newly-escaped newly escaped slave quickly finds himself at the epicenter to prevent the Dark Lord's final victory.

Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''Franchise/FinalFantasy'' series, it instead became the first game in the ''[[VideoGame/WorldOfMana Mana]]'' series. This is why there are several elements of the former series (like Chocobos, Moogles, and a standard inventory system) present, while several of the latter (Cannon Travel, Mana Spirits) are absent - -- many of the latter weren't actually introduced until ''VideoGame/SecretOfMana''.''VideoGame/SecretOfMana'', when the series split from the ''Final Fantasy'' franchise.

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) [[UsefulNotes/PlayStationVita PlayStation Vita]] UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] '''''Adventures ''Adventures of Mana''''' Mana'' in western Western markets, but is otherwise far closer to the original vision.

'''''Final
game, taking fewer liberties than ''Sword of Mana''.

''Final
Fantasy Adventure''''' Adventure'' is known in Japan as '''''Seiken ''Seiken Densetsu: Final Fantasy Gaiden''''' (聖剣伝説 ~ファイナルファンタジー外伝~), Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as '''''Mystic Quest''''' ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly-named similarly named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''Videogame/{{SaGa}}'' ''VideoGame/SaGa'' game, as it's known in Japan).



* AdamSmithHatesYourGuts: Watts might be the physical incarnation of this trope -- see below.

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* AdamSmithHatesYourGuts: Watts might be the physical incarnation of this trope -- see below.OurDwarvesAreAllTheSame.



* BittersweetEnding: [[spoiler:The hero, after losing just about everything, finally defeats Julius, but the Mana Tree is destroyed after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure, the land is at peace, but remember, the heroine is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.'' A glimmer of hope appears at the very end of the credits, though, with a shot of [[spoiler:the seedling of the new Tree]].

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* BittersweetEnding: [[spoiler:The hero, after losing just about everything, finally defeats Julius, but the Mana Tree is destroyed after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure, the land is at peace, but remember, the heroine is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.''Goddamn.'' A glimmer of hope appears at the very end of the credits, though, with a shot of [[spoiler:the seedling of the new Tree]].



* ChargedAttack: There's a meter at the bottom of the screen that automatically charges; the amount of charge determines how much power your attack or spell has. Moreover, choosing to improve your Will score upon level up increases its speed - by the end of the game, the meter fills up so fast, your max charge attacks go from AwesomeButImpractical to cornerstones of your offense.

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* ChargedAttack: There's a meter at the bottom of the screen that automatically charges; the amount of charge determines how much power your attack or spell has. Moreover, choosing to improve your Will score upon level up increases its speed - -- by the end of the game, the meter fills up so fast, your max charge attacks go from AwesomeButImpractical to cornerstones of your offense.



* GameplayAndStorySegregation: You can fling yourself across the screen and hit enemies anywhere on a straight line from you with a fully charged sword strike - but you still can't jump or squeeze your way past many obstacles.
* GetOut: Bogard throws one of these against the hero after the latter saying he can't save the world. This being right after [[spoiler:their raid on the airship to save the heroine failed and they both got thrown out from mid-air.]]
* GiantSpaceFleaFromNowhere: Several bosses are really just there to interfere with you - part of the goal of the remake was to shoehorn them into the plot.
* GuideDangIt: The figure eight palm tree puzzle. Many gamers have said it took them years before they figured out the solution.

to:

* GameplayAndStorySegregation: You can fling yourself across the screen and hit enemies anywhere on a straight line from you with a fully charged sword strike - -- but you still can't jump or squeeze your way past many obstacles.
* GetOut: Bogard throws one of these against the hero after the latter saying he can't save the world. This being right after [[spoiler:their raid on the airship to save the heroine failed and they both got thrown out from mid-air.]]
midair]].
* GiantSpaceFleaFromNowhere: Several bosses are really just there to interfere with you - -- part of the goal of the remake was to shoehorn them into the plot.
* GuideDangIt: The figure eight figure-eight palm tree puzzle. Many gamers have said it took them years before they figured out the solution.



* ICannotSelfTerminate: [[spoiler:Amanda]] can't while undergoing her curse... [[spoiler:forcing [[MercyKill you to kill her]].]]

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* ICannotSelfTerminate: [[spoiler:Amanda]] can't while undergoing her curse... [[spoiler:forcing [[MercyKill you to kill her]].]]her]]]].



** Averted in the ''Adventures of Mana'' remake, the game renders the Hero immobile during the Boss’ death animation and the explosion doesn’t go any further than the foe’s body, the Kaizo Trap is no more.
* LordBritishPostulate: The citizens of towns actually ''do'' have health and can be killed. However, unless you are a high level, it takes a very long time. They also regenerate as soon as you leave the screen, and make you listen to their talking message the moment they die.

to:

** Averted in the ''Adventures of Mana'' remake, the game renders the Hero immobile during the Boss’ death animation and the explosion doesn’t go any further than the foe’s body, body; the Kaizo Trap is no more.
* LordBritishPostulate: The citizens of towns actually ''do'' have health and can be killed. However, unless you are at a high level, it takes a very long time. They also regenerate as soon as you leave the screen, and make you listen to their talking message the moment they die.



** Many treasures in this game are Lost Forever the instant you reach the Tower of Gemma (aka the last dungeon), since there is no way back to the overworld after the bridge from the Tower of Dime collapses. However, the final dungeon contains enemy-dropped items and equipment that surpass everything else in all categories, so it isn't really a big deal. It isn't possible to carry all of the unique equipment in the game at once anyway.

to:

** Many treasures in this game are Lost Forever the instant you reach the Tower of Gemma (aka the (the last dungeon), since there is no way back to the overworld after the bridge from the Tower of Dime collapses. However, the final dungeon contains enemy-dropped items and equipment that surpass everything else in all categories, so it isn't really a big deal. It isn't possible to carry all of the unique equipment in the game at once anyway.



* MascotMook: While many elements of the series weren't added until later, the game does have Rabites (though they weren't actually named until later).

to:

* MascotMook: While many elements of the series weren't added until later, the game does have Rabites (though they weren't actually named until later).''Secret of Mana'').



* TheMole: Oh, that friendly man who helps you out at a couple of points? [[spoiler:Julius, trying to get closer to the girl]].

to:

* TheMole: Oh, that friendly man who helps you out at a couple of points? [[spoiler:Julius, trying to get closer to the girl]].girl.]]



* NeverSayDie: Averted for a Nintendo game, a Game Boy game released in 1991 nonetheless (during the iron-fisted censorship happy era for Nintendo). Were Nintendo's censors' [[GettingCrapPastTheRadar radars]] off or something?

to:

* NeverSayDie: Averted for a game on a Nintendo game, system; a Game Boy game released in 1991 1991, nonetheless (during the iron-fisted censorship happy iron-fisted, censorship-happy era for Nintendo). Were Nintendo's censors' [[GettingCrapPastTheRadar radars]] off or something?



* NoOneCouldSurviveThat: ''You'' benefit from this twice - perhaps ''because'' you're just a slave, Dark Lord and Julius don't really put that much effort in ensuring your demise.

to:

* NoOneCouldSurviveThat: ''You'' benefit from this twice - -- perhaps ''because'' you're just a slave, Dark Lord and Julius don't really put that much effort in ensuring your demise.



* PetTheDog: When [[spoiler:Julius]] betrays the hero, he thinks to ask "Why did you help me, back there?". [[spoiler:Julius]] responds that he wasn't sure whether or not the girl ''the hero'' was trying to save was the one ''he'' was looking for - meaning at the very least he can show some bit of altruism.
* PointOfNoReturn: The end of the Tower of Dime. Stock up on keys before you finish this dungeon for the best result.t

to:

* PetTheDog: When [[spoiler:Julius]] betrays the hero, he thinks to ask ask, "Why did you help me, back there?". there?" [[spoiler:Julius]] responds that he wasn't sure whether or not the girl ''the hero'' was trying to save was the one ''he'' was looking for - -- meaning at the very least he can show some bit of altruism.
* PointOfNoReturn: The end of the Tower of Dime. Stock Be sure to stock up on keys before you finish this dungeon for the best result.tdungeon.



* {{Unwinnable}}: If you save and leave the game at certain points while out of keys, you can load and be stuck between two locked doors with no way out. Running out of keys in the final dungeon will also leave you screwed, as the last place to buy keys was two dungeons ago and cannot be returned to.
** The game actually goes to certain lengths to avoid this problem. Keys are only required to progress ''forward'' in a dungeon; you can never become trapped in any area this way. Also, most dungeons have certain rooms populated with Skeletons and Bubbles. If you kill enough of them, you will find that the Skeletons drop Keys and the Bubbles drop Mattocks. In the final dungeon, skeletons are your '''ONLY''' source of keys, so it is a good idea to keep track of where they are.

to:

* {{Unwinnable}}: If you save and leave the game at certain points while out of keys, you can load and be stuck between two locked doors with no way out. Running out of keys in the final dungeon will also leave you screwed, as the last place to buy keys was two dungeons ago and cannot be returned to.
**
to. The game actually goes to certain lengths to avoid this problem. Keys problem -- keys are only required to progress ''forward'' in a dungeon; you can never become trapped in any area this way. Also, most dungeons have certain rooms populated with Skeletons and Bubbles. If you kill enough of them, you will find that the Skeletons drop Keys and the Bubbles drop Mattocks. In the final dungeon, skeletons are your '''ONLY''' '''only''' source of keys, so it is a good idea to keep track of where they are.



** It is technically possible to save your game into a permanently unwinnable position with poison. If you save the game with 1 HP and poison, no matter what your stats are, you will instantly die as soon as you load the game. The HP check comes ''before'' the input check, so no matter how fast you are with the buttons, you ''will'' lose. Also, poison damage depends on your stamina; high stamina characters take more damage from poison in general. So to be safe, DO NOT EVER SAVE WHILE POISONED.

to:

** It is technically possible to save your game into a permanently unwinnable position with poison. If you save the game with 1 HP and poison, no matter what your stats are, you will instantly die as soon as you load the game. The HP check comes ''before'' the input check, so no matter how fast you are with the buttons, you ''will'' lose. Also, poison damage depends on your stamina; high stamina high-stamina characters take more damage from poison in general. So to be safe, DO NOT EVER SAVE WHILE POISONED.'''do not ever save while poisoned'''!



* YouAllLookFamiliar: Despite being a named character and the Hero’s best buddy Will is not given a unique appearance in ''Adventures of Mana'', he is a generic Gladiator Slave / Warrior seen many times later in the game, his extremely small role couldn’t grant him a special treatment.

to:

* YouAllLookFamiliar: Despite being a named character and the Hero’s best buddy buddy, Will is not given a unique appearance in ''Adventures of Mana'', Mana''; he is a generic Gladiator Slave / Warrior gladiator slave/warrior seen many times later in the game, his game. His extremely small role couldn’t apparently couldn't grant him a special treatment.
3rd May '16 10:38:51 AM TheOneWhoTropes
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* MosesInTheBullrushes: Julius is a villainous version, as [[spoiler:the sole survivor of the evil Vandole empire]].

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* MosesInTheBullrushes: MosesInTheBulrushes: Julius is a villainous version, as [[spoiler:the sole survivor of the evil Vandole empire]].
16th Mar '16 11:25:34 AM Goukenimaru
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Added DiffLines:

** Averted in the ''Adventures of Mana'' remake, the game renders the Hero immobile during the Boss’ death animation and the explosion doesn’t go any further than the foe’s body, the Kaizo Trap is no more.
14th Mar '16 8:40:16 AM Goukenimaru
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** LoveAtFirstSight: The Adventure of Mana remake makes the Hero’s affection for the Heroine much more obvious and shows it much earlier than what it was hinted at in the original game.

to:

** LoveAtFirstSight: The Adventure ''Adventures of Mana Mana'' remake makes the Hero’s affection for the Heroine much more obvious and shows it much earlier than what it was hinted at in the original game.




to:

* YouAllLookFamiliar: Despite being a named character and the Hero’s best buddy Will is not given a unique appearance in ''Adventures of Mana'', he is a generic Gladiator Slave / Warrior seen many times later in the game, his extremely small role couldn’t grant him a special treatment.
14th Mar '16 8:19:58 AM Goukenimaru
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Added DiffLines:

** LoveAtFirstSight: The Adventure of Mana remake makes the Hero’s affection for the Heroine much more obvious and shows it much earlier than what it was hinted at in the original game.
2nd Mar '16 2:04:24 PM MissConception
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* NiceHat: Since he's a monochrome PaletteSwap of the red mage from ''VideoGame/FinalFantasyIII'', the disguised [[spoiler:Julius]] also has his famous [[PimpDuds Pimp Hat]]. Betrayal has never looked so stylin'.

to:

* NiceHat: Since he's a monochrome PaletteSwap of the red mage [[TheRedMage Red Mage]] from ''VideoGame/FinalFantasyIII'', the disguised [[spoiler:Julius]] also has his famous [[PimpDuds Pimp Hat]]. Betrayal has never looked so stylin'.
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