History VideoGame / FallOut

7th Feb '18 7:50:53 PM CloisteredZebrine
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7th Feb '18 7:46:43 PM CloisteredZebrine
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5th Feb '18 9:56:09 PM Hommeng
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* HarmfulHealing: [[http://fallout.wikia.com/wiki/Super_stimpack#Super_stimpak Super stimpaks]] cause damage after healing and can be used as a potential assassination tool.
22nd Jan '18 4:33:56 PM SilentStranger
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** A handful of surviving ghoulified Chinese communists remain on U.S soil, still intent on carrying out their mission (as seen in ''Fallout 3''). Hell, they're still running an anti-American propaganda radio broadcast ''ala'' Tokyo Rose.



** The Pre-War world struggled with resource shortages, oppressive governments, and brutal warfare for twenty-five years before it all ended in a blaze of nuclear fire.

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** The Pre-War world struggled with resource shortages, oppressive governments, and brutal warfare for twenty-five years before it all ended in a blaze of nuclear fire. Whats worse is that most of their problems could easily have been fixed as the technology for renewable energy and resources already existed before the War broke out, but the surviving nations had been fighting the same war for so long they were incapable of changing. Ironically, many of these technologies survived the war, hidden away in protected goverment bunkers, and can be found and revived by the player.



** However, it's implied in some of the historical documents that the U.S was rotting from the inside long before the Resource Wars, possibly as early as the Space Race.



* TheManTheyCouldntHang: Allegedly ''Van Buren'' was going to have one as a companion NPC. He is referenced pretty often in ''New Vegas'' when dealing with Caesar's Legion and appears in the ''Honest Hearts'' DLC as TheAtoner.

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* TheManTheyCouldntHang: Allegedly ''Van Buren'' was going to have one one, The Hanged Man, as a companion NPC. He is referenced pretty often in ''New Vegas'' when dealing with Caesar's Legion and appears in the ''Honest Hearts'' DLC as TheAtoner. There, he's revealed to be Joshua Graham, Caesar's former Legate who was hung and burned alive for failure during the First Battle of Hoover Dam, only to survive.



* PresidentEvil: At least two examples.

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* PresidentEvil: At least two examples.Little is known about the U.S Presidency pre-War, but what is known doesnt look good at all. Surviving documents portray the unnamed Presidents as corrupt and callous, and in the games themselves, there's President Dick Richardson, the BigBad of ''Fallout 2'', and John Henry Eden, the BigBad of ''3''. Both of them are Eagleland Type 2 assholes who want to exterminate all mutated humans and repopulate the world with the Enclave citizenry, and are ''still'' obsessed with wiping out China. What arguably makes them worse is that they're not loud-mouthed racists, they genuinely belive that only the Enclaves example of humanity deserve to exist.



* RagnarokProofing: Averted in the first two games, which pretty much assume complete destruction of every identifiable landmark that hasn't been constantly maintained (one location, appropriately called Junktown, is apparently constructed entirely out of scrap wood, stone, and metal). Played strongly in the third, where (despite atomic onslaught and 200 years without maintenance) you can still generally get lights and running water wherever you go. While in ''New Vegas,'' it's justified thanks to Mr. House's long-term plans sparing Vegas and the Mojave (and even more so, Hoover Dam) from the worst of the Great War. ''4'' also plays this trope relatively straight, but is partly justified due to the fact that the nuclear bomb headed for Boston ''missed'', sparing the city from atomic annihilation.

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* RagnarokProofing: Averted in the first two games, which pretty much assume complete destruction of every identifiable landmark that hasn't been constantly maintained (one location, appropriately called Junktown, is apparently constructed entirely out of scrap wood, stone, and metal). Played strongly in the third, where (despite atomic onslaught and 200 years without maintenance) you can still generally get lights and running water wherever you go.go, albeit heavily irradiated and flickering. While in ''New Vegas,'' it's justified thanks to Mr. House's long-term plans sparing Vegas and the Mojave (and even more so, Hoover Dam) from the worst of the Great War. ''4'' also plays this trope relatively straight, but is partly justified due to the fact that the nuclear bomb headed for Boston ''missed'', sparing the city from atomic annihilation.
** Also somewhat justified because of vacuum tubes being a cornerstone of technology well into the 21st century. While transistors and microchips wouldnt survive a nuclear detonation unless they're protected, the analogue technology used in the Falloutverse would actually survive a bit better. Obviously it wouldnt allow computers and robots to keep running for 200 years on their own, but still.



** In ''New Vegas'', you get the Enclave Remnants, making them the remnant of the remnant.

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** In ''New Vegas'', you get the Enclave Remnants, a group of elderly Enclave veterans having assumed new lives in the Mojave after the Enclaves destruction, making them the remnant of the remnant.remnant. [[spoiler: Possible Follower Arcade Gannon is the son of their former squad leader, and his side quest revolves around recruiting the Remnants]]
** The NCR was going to be this in the cancelled ''Van Buren'', having lost contact with the original California region years ago. However, ''New Vegas'', while incorporating a lot of Van Buren, did not include this ,as the NCR is perfectly intact, if stretched thin trying to turn back Caesars Legion.



* WasOnceAMan: Every Ghoul and Super Mutant you encounter was a human once.
* WastelandElder: A lot of towns have them. This een includes [[TeenageWasteland Little Lamplight]], whose "Elder" is about 12.

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* WasOnceAMan: Every Ghoul and Super Mutant you encounter was a human once.
once, as the Forced Evolutionary Virus "blesses" it's victims with biological immortality, while turning them into monsters. Many of the ghouls around the Wastelands have been alive since before the Great War.
* WastelandElder: A lot of towns have them. This een even includes [[TeenageWasteland Little Lamplight]], whose "Elder" is about 12.
18th Jan '18 5:58:10 PM nombretomado
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* InexplicablyPreservedDungeonMeat: The series always has tons of pre-war food (even in the first game, the [[TheEndOfTheWorldAsWeKnowIt Great War]] happened almost 100 years ago) that's still perfectly edible, including the inexplicably popular Nuka-Cola. ''{{Fallout 3}}'' and ''[[VideoGame/FalloutNewVegas New Vegas]]'' work to subvert this somewhat, as eating pre-war food will still boost the player's health, but also inflict them with minor doses of radiation (and explicitly irradiated food that deals even more radiation when eaten can be found.)

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* InexplicablyPreservedDungeonMeat: The series always has tons of pre-war food (even in the first game, the [[TheEndOfTheWorldAsWeKnowIt Great War]] happened almost 100 years ago) that's still perfectly edible, including the inexplicably popular Nuka-Cola. ''{{Fallout ''VideoGame/{{Fallout 3}}'' and ''[[VideoGame/FalloutNewVegas New Vegas]]'' work to subvert this somewhat, as eating pre-war food will still boost the player's health, but also inflict them with minor doses of radiation (and explicitly irradiated food that deals even more radiation when eaten can be found.)
25th Nov '17 7:31:18 AM SeptimusHeap
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** Fallout 4 has the T-60 Power Armor. The Silver Shroud costume also counts as this, albeit from an {{In-Universe}} perspective.

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** Fallout 4 has the T-60 Power Armor. The Silver Shroud costume also counts as this, albeit from an {{In-Universe}} InUniverse perspective.



** In ''New Vegas'', Caesar's Legion are heavily based after the Roman Empire {{In-Universe}} - and it can actually be pretty hard at times to tell them apart from the real thing.

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** In ''New Vegas'', Caesar's Legion are heavily based after the Roman Empire {{In-Universe}} InUniverse} - and it can actually be pretty hard at times to tell them apart from the real thing.
23rd Nov '17 8:19:08 PM Mr.Bubbles
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* EvilStatesOfAmerica: It really says something when post-war America, an irradiated wasteland filled with vicious mutants, warring tribes, and every example of human evil imaginable is ''still'' a better place to live than Pre-war America.
19th Nov '17 1:46:51 AM rmctagg09
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* UrbanRuins: The ''Fallout'' series has its protagonists visiting the ruins of cities such as [[VideoGame/Fallout1 Los Angeles]], [[VideoGame/Fallout2 San Francisco]], [[VideoGame/Fallout3 Washington D.C]], and [[VideoGame/Fallout4 Boston]].
5th Nov '17 1:49:11 AM rmctagg09
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* AbusivePrecursors: The Enclave, the remnants of the éminence grise of the United States federal government, the main antagonists of the second and third games.
** The Pre-War United States. ''And how''. The whole country became a corrupt, totalitarian police state that put unwilling human subjects through horrific scientific and social experiments. Even two centuries since they all went up in smoke in a nuclear holocaust they helped cause, most of the Wasteland's problems can be tied back to them: Deathclaws, Robobrains, the Vaults, most of the Big Empty... And speaking of which.

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* AbusivePrecursors: AbusivePrecursors:
**
The Enclave, the remnants of the éminence grise of the United States federal government, the main antagonists of the second and third games.
** The Pre-War United States. ''And how''.States as a whole. The whole country became a corrupt, totalitarian police state that put unwilling human subjects through horrific scientific and social experiments. Even two centuries since they all went up in smoke in a nuclear holocaust they helped cause, most of the Wasteland's problems can be tied back to them: Deathclaws, Robobrains, the Vaults, most of the Big Empty... And speaking of which.Empty, all came from them.
5th Nov '17 1:26:34 AM thatmadork
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** The Pre-War United States. ''And how''. The whole country became a corrupt, totalitarian police state that put unwilling human subjects through horrific scientific and social experiments. Even two centuries since they all went up in smoke in a nuclear holocaust they helped cause, most of the Wasteland's problems can be tied back to them: Deathclaws, Robobrains, the Vaults, most of the Big Empty... And speaking of which.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FallOut