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* BittersweetEnding: [[spoiler: J-B 5th's ending shows that he will never be free of the police trying to capture him, and thus he will have to blow them up for the rest of his life. In Yusuke's ending, he's gotten his revenge, but his friend is still dead.]] Then there's the [[https://www.youtube.com/watch?v=uhCj-nA8A7s&feature=related hidden ending]] for Irori, where [[spoiler:she dies due to the bystander (who otherwise saves her if the player does not make any button input during the ending) ignoring her.]]

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* BittersweetEnding: [[spoiler: J-B 5th's ending shows that he will never be free of the police trying to capture him, and thus he will have to blow them up for the rest of his life. In Yusuke's ending, he's gotten his revenge, but his friend is still dead.]] Then there's the [[https://www.youtube.com/watch?v=uhCj-nA8A7s&feature=related hidden ending]] for Irori, where [[spoiler:she dies due to the bystander (who otherwise saves her if the player does not make any button input during the ending) ignoring her.]] [[spoiler:Only [[SecretCharacter Alice Master]] has an unambiguously happy ending.]]



*MasculineFeminineAndrogyneTrio: The (initial) three protagonists, Yusuke, JB and Irori respectively.



* ParentalAbandonment: Yusuke's parents died shortly after the awakening of his psychic powers when he was seven. Irori's parents were

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* ParentalAbandonment: Yusuke's parents died shortly after the awakening of his psychic powers when he was seven. Irori's parents were killed by Garra.



* PsychicPowers: Both the three player characters and the enemies have psychic powers.

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* PsychicPowers: Both the three (four in the remaster) player characters and the enemies have psychic powers.



* UpdatedReRelease: ''ESP:Ra.De. Psi'', a remastered version of the same game by M2. Added a VersionExclusiveContent in a form of VirtualPaperDoll and AnInteriorDesignerIsYou called "Irori's Room" (いろりの部屋), where players can customize rooms and costumes for Irori, Yuusuke and JB, which they can get more furniture items by accomplishing certain missions to get in-game currency to buy them. This version has an exclusive mode, Arcade Plus, which is largely the same but with redone voice acting and [[AdaptationExpansion considerably more lines]], as well as a new FinalBoss, Alice Master. Finally it featres a couple of practice modes: Arcade Challenge has you completing sections with as few deaths as possible, putting you into a training mode every time you get killed, and Arcade Osarai ("osarai" meaning "review"), where you replay parts of Arcade Mode you recently died in and try to redo them without the same mistake.

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* UpdatedReRelease: ''ESP:Ra.De. Psi'', a remastered version of the same game by M2. Added a VersionExclusiveContent in a form of VirtualPaperDoll and AnInteriorDesignerIsYou called "Irori's Room" (いろりの部屋), where players can customize rooms and costumes for Irori, Yuusuke and JB, which they can get more furniture items by accomplishing certain missions to get in-game currency to buy them. This version has an exclusive mode, Arcade Plus, which is largely the same but with redone voice acting and [[AdaptationExpansion considerably more lines]], as well as a new FinalBoss, Alice Master. Finally it featres features a couple of practice modes: Arcade Challenge has you completing sections with as few deaths as possible, putting you into a training mode every time you get killed, and Arcade Osarai ("osarai" meaning "review"), where you replay parts of Arcade Mode you recently died in and try to redo them without the same mistake.

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* GuideDangIt: In Irori's ending, the girl herself had collapsed into the snow while a bystander passes by. [[spoiler:To ensure she, at least, is given a happy ending (and survive) a button prompt is needed while said bystander is observing her]]. The game doesn't tell you how.



* HighPressureBlood: All psychic enemies let out a lot of blood when killed, especially Satoru Oumi and Ms. Garra. Averted with the regular soldiers where they only let out a small amount of blood, and their body is left intact when killed.

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* HighPressureBlood: All psychic enemies let out a lot of blood when killed, especially Satoru Oumi and Ms. Garra. Averted with the regular soldiers where they only let out a small amount of blood, blood and their body is left intact when killed.
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Dewicked trope


* BareYourMidriff: J-B 5th's outfit exposes his navel and a portion of his stomach.
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** ''Psi'' also has Arcade Plus, which is mostly the same game as before, but with redone voice lines, changes to scoring mechanics and boss timers to {{Nerf}} milking bosses for points, and [[spoiler:a new FinalBoss after Ms. Garra, Alice Master.]]

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* MechaMooks: Alongside flesh and blood psychics and regular soldiers, and manned vehicles. Smaller drones, both air and ground variants, are deployed by Yaksa.



* NotDrawnToScale: When destorying a hoverbike, the soldier riding it will plummet down to its doom and on to the concrete. However, the rider's corpse is smaller than the on-foot soldiers. This is most noticeable in Stage 2 where both the soldiers and the hoverbikes are encountered at the same time.

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* NotDrawnToScale: When destorying destroying a hoverbike, the soldier riding it will plummet down to its doom and on to the concrete. However, the rider's corpse is smaller than the on-foot soldiers. This is most noticeable in Stage 2 "Bay Area" where both the soldiers and the hoverbikes are encountered at the same time.

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* HighPressureBlood: All psychic enemies let out a lot of blood when killed, especially Satoru Oumi and Ms. Garra.

to:

* HighPressureBlood: All psychic enemies let out a lot of blood when killed, especially Satoru Oumi and Ms. Garra. Averted with the regular soldiers where they only let out a small amount of blood, and their body is left intact when killed.


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* NotDrawnToScale: When destorying a hoverbike, the soldier riding it will plummet down to its doom and on to the concrete. However, the rider's corpse is smaller than the on-foot soldiers. This is most noticeable in Stage 2 where both the soldiers and the hoverbikes are encountered at the same time.
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* SpiritualPredecessor: To ''VideoGame/{{Espgaluda}}'', which would borrow some elements from this game such as the characters being flying psychics, the Guard Barrier, and Alice clones as late-game enemies.
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Nice Hat is now a disambig.


* NiceHat: The adorable Irori wears a bright red beret.
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* OneUp: By default, [[EveryTenThousandPoints you get one at 4,000,000 points and another at 8,000,000 points]]. Additionally, on Stage 4 there's also a 1-up token on an oncoming express train, which you have to collect without using your Guard Barrier.

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* OneUp: By default, [[EveryTenThousandPoints you get one at 4,000,000 points and another at 8,000,000 points]]. Additionally, on Stage 4 there's also a 1-up token on an oncoming express train, which and you have to collect without using can destroy it by mistake if you fire your Guard Barrier.Barrier at it.
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In 2019, 21 years after the game's arcade release, it finally got a port, ''ESP Ra.De Ψ''[[note]]"Psi"[[/note]], released as part of the ''Creator/{{M2}} [=ShotTriggers=]'' series of ports on UsefulNotes/PlayStation4 and UsefulNotes/NintendoSwitch in Japan. It adds a variety of new features, such as a rebalanced "Arcade Plus" mode, new voice tracks, multiple practice modes, and an arranged soundtrack. The Switch version in particular marks the first time that a CAVE game has been ported to a Nintendo platform.[[note]]The only other CAVE game on a Nintendo system is ''VideoGame/{{Ketsui}} Death Label'', which was released for the UsefulNotes/NintendoDS in 2008. However it is a spinoff of ''Ketsui'' rather than being a proper port.[[/note]]

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In 2019, 21 years after the game's arcade release, it finally got a port, ''ESP Ra.De Ψ''[[note]]"Psi"[[/note]], released as part of the ''Creator/{{M2}} [=ShotTriggers=]'' series of ports on UsefulNotes/PlayStation4 and UsefulNotes/NintendoSwitch in Japan. It adds a variety of new features, such as a rebalanced "Arcade Plus" mode, new voice tracks, multiple practice modes, and an arranged soundtrack. The Switch version in particular marks the first time that a CAVE game has been ported to a Nintendo platform.[[note]]The only other prior CAVE game on a Nintendo system is ''VideoGame/{{Ketsui}} Death Label'', which was released for the UsefulNotes/NintendoDS in 2008. However it is a spinoff of ''Ketsui'' rather than being a proper port.[[/note]]
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* StormingTheCastle: Stage 5B has you entering the Yaksa headquarters and destroying Ms. Garra's last line of defense before exiting out the back terrace to take on the woman herself.

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* StormingTheCastle: Stage 5B has you entering the Yaksa headquarters and destroying Ms. Garra's last line of defense before exiting out the back terrace to [[FinalBoss take on the woman herself.herself]].

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* StormingTheCastle: Stage 5B has you entering the Yaksa headquarters and destroying Ms. Garra's last line of defense before exiting out the back terrace to take on the woman herself.



* ZergRush: A ''massive'' horde of Alice clones appear ''en masse'' in the second half of Stage 5.

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* ZergRush: A ''massive'' horde of Alice clones appear ''en masse'' in the second half of Stage 5.5. A single one isn't a major threat by herself, but here you're greeted with a screenful of them, making it an extremely dangerous part of the game.
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In 2019, 21 years after the game's arcade release, it finally got a port, ''ESP Ra.De Ψ''[[note]]"Psi"[[/note]], released as part of the ''Creator/{{M2}} [=ShotTriggers=]'' series of ports on UsefulNotes/PlayStation4 and UsefulNotes/NintendoSwitch in Japan. It adds a variety of new features, such as a rebalanced "Arcade Plus" mode, new voice tracks, multiple practice modes, and an arranged soundtrack. The Switch version in particular marks the first time that a CAVE game has been ported to a Nintendo platform.[[note]]The only other CAVE game on a Nintendo system is '''VideoGame/{{Ketsui}} Death Label'', which was released for the UsefulNotes/NintendoDS in 2008. However it is a spinoff of ''Ketsui'' rather than being a proper port.[[/note]]

to:

In 2019, 21 years after the game's arcade release, it finally got a port, ''ESP Ra.De Ψ''[[note]]"Psi"[[/note]], released as part of the ''Creator/{{M2}} [=ShotTriggers=]'' series of ports on UsefulNotes/PlayStation4 and UsefulNotes/NintendoSwitch in Japan. It adds a variety of new features, such as a rebalanced "Arcade Plus" mode, new voice tracks, multiple practice modes, and an arranged soundtrack. The Switch version in particular marks the first time that a CAVE game has been ported to a Nintendo platform.[[note]]The only other CAVE game on a Nintendo system is '''VideoGame/{{Ketsui}} ''VideoGame/{{Ketsui}} Death Label'', which was released for the UsefulNotes/NintendoDS in 2008. However it is a spinoff of ''Ketsui'' rather than being a proper port.[[/note]]
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None


In 2019, 21 years after the game's arcade release, it finally got a port, ''ESP Ra.De Ψ''[[note]]"Psi"[[/note]], released as part of the ''Creator/{{M2}} [=ShotTriggers=]'' series of ports on UsefulNotes/PlayStation4 and UsefulNotes/NintendoSwitch in Japan. It adds a variety of new features, such as a rebalanced "Arcade Plus" mode, new voice tracks, multiple practice modes, and an arranged soundtrack.

to:

In 2019, 21 years after the game's arcade release, it finally got a port, ''ESP Ra.De Ψ''[[note]]"Psi"[[/note]], released as part of the ''Creator/{{M2}} [=ShotTriggers=]'' series of ports on UsefulNotes/PlayStation4 and UsefulNotes/NintendoSwitch in Japan. It adds a variety of new features, such as a rebalanced "Arcade Plus" mode, new voice tracks, multiple practice modes, and an arranged soundtrack. The Switch version in particular marks the first time that a CAVE game has been ported to a Nintendo platform.[[note]]The only other CAVE game on a Nintendo system is '''VideoGame/{{Ketsui}} Death Label'', which was released for the UsefulNotes/NintendoDS in 2008. However it is a spinoff of ''Ketsui'' rather than being a proper port.[[/note]]
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* NeckSnap: Yusuke's intro consists of him running into a school roof only for Yaksa cronies to snap his classmate's neck, killing him.


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--> '''Yusuke:''' Satoru! ''(One of the Yaksa goons kills Yusuke's classmate with a NeckSnap)'' What the hell are you doing?!
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* RecursiveReality: A special holiday edition box art for the game features the four protagonists gathered around and looking at components of the limited edition of the game, with Yusuke playing the game on a TV behind them.

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* RecursiveReality: A special holiday edition box art for the game ''Psi'' features the four protagonists gathered around and looking at components of the limited edition of the game, with Yusuke playing the game on a TV behind them. In Irori's Room mode, an ''ESP Ra.De.'' cabinet is among the many decorations you can get from the gacha.
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* Every10000Points: You earn an extra life at 4 million points and again at 8 million.

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* Every10000Points: EveryTenThousandPoints: You earn an extra life at 4 million points and again at 8 million.
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* Every10000Points: You earn an extra life at 4 million points and again at 8 million.
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* TrueFinalBoss: A special version of Alice Masterr can be fought if you clear the game with 2 deaths or less, enhancing all of her attacks and giving her an [[NoSell anti-bomb shield]].

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* TrueFinalBoss: A Averted in the original game; regardless of performacne Ms. Garra is the FinalBoss. In ''Psi'', a special version of Alice Masterr Master can be fought if you clear the game with 2 deaths or less, enhancing all of her attacks and giving her an [[NoSell anti-bomb shield]].
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** ''Psi''[='=]s Arcade Osarai mode has you practicing sections you recently died at (similar to ''VideoGame/{{Ketsui}} Deathtiny''[='=]s Bonds of Growth mode). However, it only applies to deaths incurred in Arcade mode; deaths in Arcade Plus mode (with the rebalanced scoring and the new FinalBoss]]) are not used in this mode.

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** ''Psi''[='=]s Arcade Osarai mode has you practicing sections you recently died at (similar to ''VideoGame/{{Ketsui}} Deathtiny''[='=]s Bonds of Growth mode). However, it only applies to deaths incurred in Arcade mode; deaths in Arcade Plus mode (with the rebalanced scoring and the new FinalBoss]]) FinalBoss) are not used in this mode.

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* BonusFeatureFailure: ''Psi'' features the Irori's Room mode, where you can decorate the rooms of and [[VirtualPaperDoll dress up]] the three [=ESPers=], as well as take part in bite-size missions involving playing the game itself. Unfortunately, going into Irori's Room will force landscape orientation if you were using portrait orientation in the other modes, meaning that if you were playing the other modes in portrait, you'll have to turn your TV back for this mode. Furthermore, going into this room ''resets your screen configuration for the other modes'', forcing you to set them again when you go back into those modes.

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* BonusFeatureFailure: BonusFeatureFailure:
**
''Psi'' features the Irori's Room mode, where you can decorate the rooms of and [[VirtualPaperDoll dress up]] the three [=ESPers=], as well as take part in bite-size missions involving playing the game itself. Unfortunately, going into Irori's Room will force landscape orientation if you were using portrait orientation in the other modes, meaning that if you were playing the other modes in portrait, you'll have to turn your TV back for this mode. Furthermore, going into this room ''resets your screen configuration for the other modes'', forcing you to set them again when you go back into those modes.modes.
** ''Psi''[='=]s Arcade Osarai mode has you practicing sections you recently died at (similar to ''VideoGame/{{Ketsui}} Deathtiny''[='=]s Bonds of Growth mode). However, it only applies to deaths incurred in Arcade mode; deaths in Arcade Plus mode (with the rebalanced scoring and the new FinalBoss]]) are not used in this mode.

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* ArrangeMode: Irori's Room in ''Psi'' has a few variants of the main game, which do things like give you extra stats based on your pet levels, make your Power Shot cancel enemy bullets, or lock the multiplier at x16.

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* ArrangeMode: ArrangeMode:
**
Irori's Room in ''Psi'' has a few variants of the main game, which do things like give you extra stats based on your pet levels, make your Power Shot cancel enemy bullets, or lock the multiplier at x16.x16.
** Like in previous ''M2 [=ShotTriggers=]'' releases, ''Psi'' has Custom mode, which allows you to fine-tune the game's various mechanics to your liking (such as auto-bomb, the amount of chips needed to activate Energy Up mode and the increase in chip quota for subsequent activations, shot power, etc.)
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* DidIMentionItsChristmas: The game takes place around Christmas as evidenced by the Christmas trees in the Shopping Mall stage (and you only see them if you play as J-B 5th or Alice Master) and the stage progress M2 Gadget in the ''Psi'' UpdatedRerelease confirms that the game takes place on December 24-25. However Christmas never really factors into the original release. That said, one of the promotional artwork for ''Psi'' features the protagonists gathering around to open Christmas presents, and the Irori's Room mode in Psi features a holiday-themed medley of the game's music as well as many decorations for the characters' rooms, including Christmas decorations.
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TRS cleanup


* BlueIsHeroic: Yusuke, who wears dark blue sports clothes, and is one of the three playable heroes of the game.
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* OddNameOut: In the original version, J-B 5th is the only human character with a non-Japanese name (the others being Yusuke Sagami, Irori Mimasaka, Satoru Oumi, and Garra Ono). Averted in ''Psi'', which features another character with a non-Japanese name, Alice Master.

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* OddNameOut: In the original version, J-B 5th is the only human character with a non-Japanese name (the others being Yusuke Sagami, Irori Mimasaka, Satoru Oumi, and Garra Ono).Ono); this is explained in that he's Russian rather than Japanese. Averted in ''Psi'', which features another character with a non-Japanese name, Alice Master.
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* OddNameOut: In the original version, J-B 5th is the only human character with a non-Japanese name (the others being Yusuke Sagami, Irori Mimasaka, Satoru Oumi, and Garra Ono). Averted in ''Psi'', which features another character with a non-Japanese name, Alice Master.
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In 2019, 21 years after the game's arcade release, it finally got a port, ''ESP Ra.De Ψ''[[note]]"Psi"[[/note]], released as part of the ''Creator/{{M2}} [=ShotTriggers=]'' series of ports on UsefulNotes/PlayStation4 and UsefulNotes/NintendoSwitch in Japan. It adds a variety of new features, such as a remastered "Arcade Plus" mode, multiple practice modes, and an arranged soundtrack.

to:

In 2019, 21 years after the game's arcade release, it finally got a port, ''ESP Ra.De Ψ''[[note]]"Psi"[[/note]], released as part of the ''Creator/{{M2}} [=ShotTriggers=]'' series of ports on UsefulNotes/PlayStation4 and UsefulNotes/NintendoSwitch in Japan. It adds a variety of new features, such as a remastered rebalanced "Arcade Plus" mode, new voice tracks, multiple practice modes, and an arranged soundtrack.
Is there an issue? Send a MessageReason:
None


** Alice Master in ''Psi'' initially fires her shots straight ahead, and gradually spreads out her firing pattern. Firing her Power Shot will reset the spread of her main shot.

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** Alice Master in ''Psi'' initially fires her shots straight ahead, and gradually spreads out her firing pattern.pattern until it's even wider than J-B's. Firing her Power Shot will reset the spread of her main shot.
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* SpreadShot:
** J-B 5th fires his shots in a three-way spread that expands to five directions by the time he's fully powered.
** Alice Master in ''Psi'' initially fires her shots straight ahead, and gradually spreads out her firing pattern. Firing her Power Shot will reset the spread of her main shot.
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* DoWellButNotPerfect: If you play through the entire game without ever firing your [[SmartBomb Guard Barrier]], you'll get a slightly reduced end-of-game chip bonus since you start with a chip capacity of 200 and you have to activate the Energy Up mode (by firing your Barrier when you have a full chip stock) to increase the capacity (by 100 every time, up to 500). Thus to get the maximum chip bonus you have to use your Barrier at least three times.

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