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Trope was cut/disambiguated due to cleanup


* BonusBoss: You don't need to face the Multicore and the Mender Unit in order to progress to the final boss. The post game also features a couple of unique boss encounters: [[spoiler:Mwyah]], the Restless Spirit and then [[spoiler:Mwyah]] in their [[OneWingedAngel true form]].


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* OptionalBoss:
** You don't need to face the Multicore and the Mender Unit in order to progress to the final boss.
** The post game features a couple of unique boss encounters: [[spoiler:Mwyah]], the Restless Spirit and then [[spoiler:Mwyah]] in their [[OneWingedAngel true form]].
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** Ghost Ending: [[spoiler:The robot defeats the virus, but is chased by the ghost from the maze and the ending abruptly cuts out]].

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** Ghost Ending: [[spoiler:The robot defeats the virus, but is chased by the ghost from the maze and the ending abruptly cuts out]].out. This works for both the normal and [[https://www.youtube.com/watch?v=Aj8tEygBjAw the Usurper endings]]]].

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* MultipleEndings: As of the Research Outpost expansion, the game features 5 endings. Some of them can have minor changes according to the player's actions.

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* MultipleEndings: As of the Research Outpost expansion, the game features 5 6 endings. Some of them can have minor changes according to the player's actions.



** Ghost Ending: [[spoiler:The robot defeats the virus, but is chased by the ghost from the maze and the ending abruptly cuts out]].



** The terminal that reveals how to access Challenge Mode mentions having done it before on a game called ''[[VideoGame/HeroCore "Champion Nucleus"]]'' or something.

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** The terminal that reveals how to access Challenge Mode mentions having done it before on a game called ''[[VideoGame/HeroCore "Champion Nucleus"]]'' or something.something, [[spoiler:specifically holding down the right arrow key for 5 seconds like how the "reallyjoel's dad" difficulty is accessed in ''Hero Core'']].
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* ConspicuousElectricObstacle: One of the obstacles encountered are pairs of electric beam emitters or just square tiles that shoot out electricity at regular intervals.

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* ConspicuousElectricObstacle: One of the obstacles encountered are pairs of electric beam emitters or just square tiles that shoot out electricity at regular intervals. In one section, there are also sparks falling from a ceiling that electrify the water below.
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* QuicksandSucks: Standing on the stand will sink the player.


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* SandWorm: One of the enemies is a worm that swims in the sand.
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* CoresAndTurretsBoss: One of the bosses is called Multicore. It consists of several cores that shoot at the player.
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* ConspicuousElectricObstacle: One of the obstacles encountered are pairs of electric beam emitters or just square tiles that shoot out electricity at regular intervals.


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* {{Fireballs}}: Rotating fire sticks made of fireballs are present as a hazard in volcanic areas.
* FlameSpewerObstacle: In fire-themed area, there are pipes or just square tiles that regularly spit out flames.


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* InconvenientlyPlacedConveyorBelt: In this game, there are some strangely-placed conveyor belts, pushing the player around.


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* SpikeBallsOfDoom: Spiky balls on chains, moving around in circles, are occasionally encountered.
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Difficulty Spike is YMMV. Doesn't seem like an example.


* DifficultySpike: Turning the station's power supply back on will close off several routes and reactivate several defense mechanisms across the station, giving old areas new challenges to overcome. Collecting any of the four secret keys will also spawn new enemies in some rooms.
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* GuideDangIt: Some of the journals you come across are written in an alien language. Figuring out how to translate this is a gigantic pain in the ass, to say nothing of the obtuse riddles you get once you do translate them.

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* GuideDangIt: Some of the journals you come across are written in an alien language. Figuring out how to translate this is a gigantic pain in the ass, to say nothing of the obtuse riddles you get once you do translate them. WordOfGod is that the puzzles were designed to be a mystery and to encourage the playerbase to cooperate to decipher the riddles.
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Well, it wasn't derelict at the time.


** [[spoiler:This trope also covers the cause of the disaster on the station, though the station's AI itself was not so much responsible for it as the [[ContagiousAI alien computer virus]] that was uploaded to it by a passing derelict ship.]]

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** [[spoiler:This trope also covers the cause of the disaster on the station, though the station's AI itself was not so much responsible for it as the [[ContagiousAI alien computer virus]] that was uploaded to it by a passing derelict ship.]]
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''Environmental Station Alpha'' is a retro-styled indie platform game by new developer team Hempuli Oy that draws heavy inspiration from the ''Franchise/{{Metroid}}'' games, and was released in May 2015 on Steam.

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''Environmental Station Alpha'' is a retro-styled indie platform game by new Finnish developer team Hempuli Oy that draws heavy inspiration from the ''Franchise/{{Metroid}}'' games, and was released in May 2015 on Steam.
[[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}.




[[SimilarlyNamedWorks No relation]] to ''VideoGame/TheStation'' (which in [=3D=], and set in space) or ''VideoGame/TheFinalStation'' (which is about a train driver during a ZombieApocalypse.)



* WowingCthulhu: In the Alien ending, [[spoiler:the Council rewards the Robot for their victories against Mwyah. Mwyah themself is really angry about this, given how the Robot doesn't even seem to be a proper living being, but they cannot go against the orders of their bosses]].

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* WowingCthulhu: In the Alien ending, [[spoiler:the Council rewards the Robot for their victories against Mwyah. Mwyah themself is really angry about this, given how the Robot doesn't even seem to be a proper living being, but they cannot go against the orders of their bosses]].bosses]].
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* PatchworkMap: [[JustifiedTrope Justified]], since the station was artificially created to study different biomes.
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* EldritchAbomination: [[spoiler:Mwyah]]'strue form when fought inside their chamber really is something else. Their superiors are [[spoiler:a mass of giant heads]] who manifest in a much larger scale during the Usurper ending.

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* EldritchAbomination: [[spoiler:Mwyah]]'strue [[spoiler:Mwyah]]'s true form when fought inside their chamber really is something else. Their superiors are [[spoiler:a mass of giant heads]] who manifest in a much larger scale during the Usurper ending.
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* EldritchAbomination: [[spoiler:Mwyah]] presents themself as a caped HumanoidAbomination, but their true form when fought inside their chamber really is something else. Their superiors are [[spoiler:a mass of giant heads]] who manifest in a much larger scale during the Usurper ending.

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* EldritchAbomination: [[spoiler:Mwyah]] presents themself as a caped HumanoidAbomination, but their true [[spoiler:Mwyah]]'strue form when fought inside their chamber really is something else. Their superiors are [[spoiler:a mass of giant heads]] who manifest in a much larger scale during the Usurper ending.
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''Environmental Station Alpha'' is a retro-styled indie platform game by new developer team Hempuli Oy that draws heavy inspiration from the {{Metroid}} games, and was released in May 2015 on Steam.

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''Environmental Station Alpha'' is a retro-styled indie platform game by new developer team Hempuli Oy that draws heavy inspiration from the {{Metroid}} ''Franchise/{{Metroid}}'' games, and was released in May 2015 on Steam.



** A lot of stuff in the game should feel familiar to VideoGame/{{Metroid}} players.

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** A lot of stuff in the game should feel familiar to VideoGame/{{Metroid}} ''VideoGame/{{Metroid}}'' players.
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** A sign that reads "That's it, folks!" can be found at the top of one room, referencing a sign in the original ''VideoGame/CaveStory'' that displayed the text "[[WesternAnimation/LooneyTunes That's all, folks!]]"

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** "The Reference" is a room with blocks and a monitor from ''VideoGame/LyleInCubeSector''. The monitor sometimes has ''Pong'' on the screen.

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** "The Reference" is The upper elevator shaft has a block jutting out of it that leads to a secret room with blocks and a monitor that changes pictures when shot, much like a similar secret from ''VideoGame/LyleInCubeSector''. The Fittingly, this room is marked as "The Reference" and even has the characteristic blocks from that game in it. Also, the monitor sometimes has ''Pong'' on the screen.displays ''VideoGame/{{Pong}}''.



** The upper elevator shaft has a block jutting out of it that leads to a secret room with a monitor that changes pictures when shot, much like a similar secret from ''VideoGame/LyleInCubeSector''. Fittingly, this room is marked as "The Reference".
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** The upper elevator shaft has a block jutting out of it that leads to a secret room with a monitor that changes pictures when shot, much like a similar secret from ''VideoGame/LyleInCubeSector''.

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** The upper elevator shaft has a block jutting out of it that leads to a secret room with a monitor that changes pictures when shot, much like a similar secret from ''VideoGame/LyleInCubeSector''. Fittingly, this room is marked as "The Reference".
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** The upper elevator shaft has a block jutting out of it that leads to a secret room with a monitor that changes pictures when shot, much like a similar secret from ''VideoGame/LyleInCubeSector''.
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A sequel is in the works.
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* BrutalBonusLevel: Three of them! The first is an [[spoiler:incredibly cruel (but short) gauntlet of [[OneHitKill instant death spikes]] and other hazards you must brave if you want to visit the planet's surface]]. The second is the [[spoiler:Crystal Ruins and the White Maze, which are [[GuideDangIt incredibly difficult to even find and even harder to beat]]]]. Finally, an expansion added the Research Outpost bonus area.

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* BrutalBonusLevel: Three of them! The first is an [[spoiler:incredibly cruel (but short) gauntlet of [[OneHitKill instant death spikes]] and other hazards you must brave if you want to visit the planet's surface]]. The second is the [[spoiler:Crystal Ruins and the White Maze, which are [[GuideDangIt incredibly difficult to even find and even harder to beat]]]]. Finally, an expansion added the Research Outpost bonus area. It features an enemy and a secret boss that prevent you from using the overpowered abilities you can have by that point.

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* BonusBoss: You don't need to face the Multicore and the Mender Unit in order to progress to the final boss. The post game also features a couple of unique boss encounters: [[spoiler:Mwyah]], the Restless Spirit and then [[spoiler:Mwyah]] in his [[OneWingedAngel true form]].

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* BonusBoss: You don't need to face the Multicore and the Mender Unit in order to progress to the final boss. The post game also features a couple of unique boss encounters: [[spoiler:Mwyah]], the Restless Spirit and then [[spoiler:Mwyah]] in his their [[OneWingedAngel true form]].



* BossSubtitles: The bosses have their names featured on their life bar. This gets played with sometimes: [[spoiler:Mwyah has his name written in alien symbols and both the Virus and Mwyah's true form have no name in the life bar]].

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* BossSubtitles: The bosses have their names featured on their life bar. This gets played with sometimes: [[spoiler:Mwyah has his their name written in alien symbols and both the Virus and Mwyah's true form have no name in the life bar]].



* ChekhovsGunman: Statues in the likeness of [[spoiler:Mwyah]] are seen way before you meet him in person.

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* ChekhovsGunman: Statues in the likeness of [[spoiler:Mwyah]] are seen way before you meet him them in person.



* CosmicHorrorStory: Much of the post game content is about encountering alien menaces of this kind, such as [[spoiler:Mwyah]] and the strange EldritchAbomination he answers to.

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* CosmicHorrorStory: Much of the post game content is about encountering alien menaces of this kind, such as [[spoiler:Mwyah]] and the strange EldritchAbomination he answers they answer to.



* DidYouJustPunchOutCthulhu: You can beat up the local alien deity [[spoiler:Mwyah]] twice, but [[BrokeYourArmPunchingOutCthulhu he takes revenge in at least one ending.]]

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* DidYouJustPunchOutCthulhu: You can beat up the local alien deity [[spoiler:Mwyah]] twice, but [[BrokeYourArmPunchingOutCthulhu he takes they take revenge in at least one ending.]]



* EldritchAbomination: [[spoiler:Mwyah]] presents himself as a caped HumanoidAbomination, but his true form when fought inside his chamber really is something else. His superiors are [[spoiler:a mass of giant heads]] who manifest in a much larger scale during the Usurper ending.

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* EldritchAbomination: [[spoiler:Mwyah]] presents himself themself as a caped HumanoidAbomination, but his their true form when fought inside his their chamber really is something else. His Their superiors are [[spoiler:a mass of giant heads]] who manifest in a much larger scale during the Usurper ending.



** Among the statues of [[spoiler:Mwyah]], there's one on the volcano area just outside the temple that is surrounded by four pillars, which hints at what must be done to summon him.

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** Among the statues of [[spoiler:Mwyah]], there's one on the volcano area just outside the temple that is surrounded by four pillars, which hints at what must be done to summon him.them.



* JustAMachine: [[spoiler:Mwyah]] becomes enraged about how a lone robot, of all things, has been researching their history in order to challenge them to fights, which the robot wins twice and then has the gall to [[spoiler:request rewards from the aliens' higher gods]].



* MadnessMantra: "I WILL HUNT YOU DOWN I WILL HUNT YOU DOWN I WILL HUNT YOU DOWN...", which is said by [[spoiler:a mad Mwyah after he's defeated a second time]].

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* MadnessMantra: "I WILL HUNT YOU DOWN I WILL HUNT YOU DOWN I WILL HUNT YOU DOWN...", which is said by [[spoiler:a mad Mwyah after he's they're defeated a second time]].



** Alien Ending: [[spoiler:The robot meets the alien council, who are pondering if its exploits should be rewarded. Then Mwyah appears, demanding the council destroys the robot. If you did defeat Mwyah twice and found the crown, the council disagrees with him and uses their powers to [[AscendToAHigherPlaneOfExistence begin a transformation in the robot]]. The station is torn apart, leaving a giant glowing eye where it was.]]

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** Alien Ending: [[spoiler:The robot meets the alien council, who are pondering if its exploits should be rewarded. Then Mwyah appears, demanding the council destroys the robot. If you did defeat Mwyah twice and found the crown, the council disagrees with him them and uses their powers to [[AscendToAHigherPlaneOfExistence begin a transformation in the robot]]. The station is torn apart, leaving a giant glowing eye where it was.]]



** Increasingly deformed faces seen in the background of certain areas foreshadow [[spoiler:the nature of Mwyah and his peers]].
** [[spoiler:Mwyah]] makes some rather disturbing expressions as he gets furious at the player's audacity at challenging him.

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** Increasingly deformed faces seen in the background of certain areas foreshadow [[spoiler:the nature of Mwyah and his their peers]].
** [[spoiler:Mwyah]] makes some rather disturbing expressions as he gets they get furious at the player's audacity at challenging him.them.



* TrueFinalBoss: As of the Research Outpost update, the real last battle is against [[spoiler:Mwyah's true form at his chamber]].

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* TrueFinalBoss: As of the Research Outpost update, the real last battle is against [[spoiler:Mwyah's true form at his their chamber]].

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** The name George Melons is hidden behind some blocks in a certain room, referencing ''VideoGame/SpaceStation13''.

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** The name George Melons is hidden behind some blocks in a certain room, referencing ''VideoGame/SpaceStation13''.a ''VideoGame/SpaceStation13'' player.
** The terminal that reveals how to access Challenge Mode mentions having done it before on a game called ''[[VideoGame/HeroCore "Champion Nucleus"]]'' or something.

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* ShoutOut:
** A lot of stuff in the game should feel familiar to VideoGame/{{Metroid}} players.
** "The Reference" is a room with blocks and a monitor from ''VideoGame/LyleInCubeSector''. The monitor sometimes has ''Pong'' on the screen.
** The name George Melons is hidden behind some blocks in a certain room, referencing ''VideoGame/SpaceStation13''.



* WowingCthulhu: In the Alien ending, [[spoiler:the Council rewards the Robot for their victories against Mwyah. Mwyah themself is really angry about this, given how the Robot doesn't even seem to be a proper living being, but but cannot go against the orders of their bosses]].

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* WowingCthulhu: In the Alien ending, [[spoiler:the Council rewards the Robot for their victories against Mwyah. Mwyah themself is really angry about this, given how the Robot doesn't even seem to be a proper living being, but but they cannot go against the orders of their bosses]].
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* ArcSymbol: There is a recurring [[SinisterSurveillance all-seeing]] [[EyeMotifs eye motif]] seen as part of the design of various characters and their attacks.
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** There is a save room with what seems to be a path of breakable blocks on its bottom, but if you do get there [[SchmuckBait you become locked with seemingly nothing to do but die in a acid pit.]] The trick is to use a hookshot exploit to pass through an invisible block, so then you can get into a secret room.

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** There is a A save room with what seems to be a path of breakable blocks on its bottom, bottom used to be this, but if you do get there [[SchmuckBait you become locked with seemingly nothing to do but die in a acid pit.]] The trick is to patch made the path accessible. You must use a hookshot exploit glitches to pass navigate through an invisible block, so then you can get into a secret room.it.
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** There is a save room with what seems to be a path of breakable blocks on its bottom, but if you do get there [[SchmuckBait you become locked with nothing to do but die in a acid pit.]]

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** There is a save room with what seems to be a path of breakable blocks on its bottom, but if you do get there [[SchmuckBait you become locked with seemingly nothing to do but die in a acid pit.]]]] The trick is to use a hookshot exploit to pass through an invisible block, so then you can get into a secret room.

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* BraggingRightsReward: Beating the Alien ending in the first release or collecting the Crown in the update ''punishes'' the player with a mode that increasingly glitches the graphics until they become barely readable.

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* BraggingRightsReward: Beating the Alien ending in the first release or collecting the Crown in the update rewards, or should we say, ''punishes'' the player with a permanent mode that increasingly glitches the graphics until they become barely readable.



** Resuming the game after watching the Usurper ending turns the soundtrack into creepy ambient noises until the player quits.



** There is a save room with what seems to be a path of breakable blocks, but there is no way to go into them.
* SchmuckBait: Upon collecting the Crown, [[AuthorAvatar Hempuli]] baits the player into entering the next room. [[MindScrew It's not]] [[NightmareFuel really worth]] [[InterfaceScrew it...]]

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** There is a save room with what seems to be a path of breakable blocks, blocks on its bottom, but if you do get there is no way [[SchmuckBait you become locked with nothing to go into them.
do but die in a acid pit.]]
* SchmuckBait: Upon collecting the Crown, a character who appears to be [[AuthorAvatar Hempuli]] Hempuli's avatar]] baits the player into entering the next room. [[MindScrew It's not]] [[NightmareFuel really worth]] [[InterfaceScrew it...]]
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* WowingCthulhu: In the Alien ending, [[spoiler:the Council rewards the Robot for their victories against Mwyah. Mwyah themself is really angry about this, given how the Robot doesn't even seem to be a proper living being, but but go against the orders of their bosses]].

to:

* WowingCthulhu: In the Alien ending, [[spoiler:the Council rewards the Robot for their victories against Mwyah. Mwyah themself is really angry about this, given how the Robot doesn't even seem to be a proper living being, but but cannot go against the orders of their bosses]].

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