History VideoGame / EnemyTerritoryQuakeWars

14th Dec '17 2:48:15 PM AM_NK
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!This game provides examples of:[[note]]Again, tropes from ''VideoGame/QuakeII'' and ''VideoGame/QuakeIV'' may apply here as well.[[/note]]

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\n!This ----
!! See also:

* [[ShoutOut/{{Quake}} the Shout Out page]]
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!! This
game provides examples of:[[note]]Again, tropes from ''VideoGame/QuakeII'' and ''VideoGame/QuakeIV'' may apply here as well.[[/note]]
16th Feb '17 4:46:50 PM Xtifr
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'''Enemy Territory: Quake Wars''', launched in 2007, is the latest original canonical installment in the ''VideoGame/{{Quake}}'' series, and it's also part of the class-based FPS ''Enemy Territory'' series, which started with ''[[VideoGame/ReturnToCastleWolfenstein Wolfenstein]]: Enemy Territory'', four years prior.

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'''Enemy ''Enemy Territory: Quake Wars''', Wars'', launched in 2007, is the latest original canonical installment in the ''VideoGame/{{Quake}}'' series, and it's also part of the class-based FPS ''Enemy Territory'' series, which started with ''[[VideoGame/ReturnToCastleWolfenstein Wolfenstein]]: Enemy Territory'', four years prior.
17th Jun '16 5:27:46 PM AM_NK
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Added DiffLines:

Followed chronologically by ''VideoGame/QuakeChampions''.
7th Apr '16 11:42:39 AM Morgenthaler
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'''Enemy Territory: Quake Wars''', launched in 2007, is the latest original canonical installment in the ''{{Quake}}'' series, and it's also part of the class-based FPS ''Enemy Territory'' series, which started with ''[[ReturnToCastleWolfenstein Wolfenstein]]: Enemy Territory'', four years prior.

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'''Enemy Territory: Quake Wars''', launched in 2007, is the latest original canonical installment in the ''{{Quake}}'' ''VideoGame/{{Quake}}'' series, and it's also part of the class-based FPS ''Enemy Territory'' series, which started with ''[[ReturnToCastleWolfenstein ''[[VideoGame/ReturnToCastleWolfenstein Wolfenstein]]: Enemy Territory'', four years prior.
23rd May '15 4:10:15 PM Prfnoff
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* OddballInTheSeries: ''Quake Wars'' is comparatively slower-paced and objective-based instead of having traditional multiplayer modes. {{Justified|Trope}} in that the game, although is canonical in the Quakeverse, (taking place before ''Quake II'') is part of the ''Enemy Territory'' series, which started with ''Wolfenstein: Enemy Territory''. One can expect now to hear about ''VideoGame/{{Doom}}: Enemy Territory'' or ''Enemy Territory: VideoGame/{{Rage}}''. (''{{Brink}}'' is Enemy Territory 3, so those others will have to wait until Brink is done)

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* OddballInTheSeries: ''Quake Wars'' is comparatively slower-paced and objective-based instead of having traditional multiplayer modes. {{Justified|Trope}} in that the game, although is canonical in the Quakeverse, (taking place before ''Quake II'') is part of the ''Enemy Territory'' series, which started with ''Wolfenstein: Enemy Territory''. One can expect now to hear about ''VideoGame/{{Doom}}: Enemy Territory'' or ''Enemy Territory: VideoGame/{{Rage}}''. (''{{Brink}}'' (''VideoGame/{{Brink}}'' is Enemy Territory 3, so those others will have to wait until Brink is done)
21st Apr '15 1:12:59 PM ayjazz
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* SprintMeter: Subverted. You can sprint forever, but your character will pant after a time, alerting nearby players.
14th May '14 2:15:07 AM RedShocktrooper
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'''Enemy Territory: Quake Wars''', launched in 2007, is the latest original canonical installment in the ''{{Quake}}'' series, and it's also part of the class-based FPS ''Enemy Territory'' series, which started with ''[[ReturnToCastleWolfenstein Wolfenstein]]: Enemy Territory'', four years ago.

to:

'''Enemy Territory: Quake Wars''', launched in 2007, is the latest original canonical installment in the ''{{Quake}}'' series, and it's also part of the class-based FPS ''Enemy Territory'' series, which started with ''[[ReturnToCastleWolfenstein Wolfenstein]]: Enemy Territory'', four years ago.
prior.
11th Oct '13 7:28:17 AM AMNK
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* OverHeating: Unlike the EDF side, the Strogg weapons have unlimited ammo, but will overheat quickly.
11th Oct '13 7:25:41 AM AMNK
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* DeathFromAbove: The Strogg Hornet. The EDF also has a plane of their own. Also, the Oppressor/Field Ops can use a flare/smoke grenade to call a satellital laser/bombardeer which follows a path destroying anything in it's way.

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* DeathFromAbove: {{Cyborg}}: This game's portrayal of the Strogg has them being shown as this.
* DeathFromAbove:
**
The Strogg Hornet. The EDF also has a plane of their own. Also, the own.
** The
Oppressor/Field Ops can use a flare/smoke grenade to call a satellital laser/bombardeer which follows a path destroying anything in it's way.


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** The Strogg side's flying vehicle is the [[VideoGame/QuakeII Hornet]], using it's ''VideoGame/QuakeIV'' model.
11th Oct '13 7:20:17 AM AMNK
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* DeathFromAbove: The Strogg Hornet. The EDF also has a plane of their own. Also, the Strogg Oppressor can use a flare to call a huge laser which follows a path destroying anything in it's way.

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* DeathFromAbove: The Strogg Hornet. The EDF also has a plane of their own. Also, the Strogg Oppressor Oppressor/Field Ops can use a flare flare/smoke grenade to call a huge laser satellital laser/bombardeer which follows a path destroying anything in it's way.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.EnemyTerritoryQuakeWars