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* SpellMyNameWithAnS: The names of the twin Newtype {{Tykebomb}} characters from ZZ are given as Puru and Puru Two, despite later translations choosing to romanize them as Ple and Ple Two. Ple Two's mobile armour, however, doesn't get off so well. In DWG2, its called the Quin Mantha but gets retranslated as Queen Mansa in DWG3...only to go back to Quin Mantha in ''Reborn''.

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* SpellMyNameWithAnS: The names of the twin Newtype {{Tykebomb}} characters from ZZ are given as Puru and Puru Two, despite later translations choosing to romanize them as Ple and Ple Two. Ple Puru/Ple Two's mobile armour, armor, however, doesn't get off so well. In DWG2, [=DWG2=], its called the Quin Mantha but gets retranslated as Queen Mansa in DWG3...[=DWG3=]...only to go back to Quin Mantha in ''Reborn''.


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* UpperClassTwit: M'Quve in the second game is a dimwitted upper-crust sociopath obsessed with a vase. Naturally, his conversation with HypercompetentSidekick Rambal Ral is comedy gold:
-->'''Rambal Ral:''' You idiot! You were so obsessed with that thing you forgot to give us proper support!
-->'''M'Quve:''' Watch your tongue! I was merely protecting that which was most important.
-->'''Rambal Ral:''' [[TranquilFury Are you saying that a vase was more important than our lives?]]
-->'''M'Quve:''' Why, yes, I suppose I am! Ha ha ha.
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* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' (TV series) and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''SD Gundam'' series mainstay Musha Gundam as an OmnicidalManiac, who operates without a known pilot.

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* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' (TV series) and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''SD Gundam'' ''Franchise/SDGundam'' series mainstay [[Toys/SDSengokudenMushaShichininShuHen Musha Gundam Gundam]] as an OmnicidalManiac, who operates without a known pilot.
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* ''Dynasty Warriors: Gundam 3 / Gundam Musou 3'' ([=PS3=], [=X360=]; 2010): Discards Official Mode in favor of an original crossover storyline. Adds ''[[Anime/MobileSuitGundam00 Gundam 00]]'', ''[[Anime/AfterWarGundamX Gundam X]]'', ''[[Anime/MobileSuitGundam0083StardustMemory Gundam 0083]]'' and ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'' in addition to most of the playable MS from the previous two games. Another ''SD Gundam'' mainstay, the Knight Gundam from ''SD Gundam Gaiden'', also joins the roster of playable suits, and he remains a fully sentient talking robot as in his source material. New to the series is four-player online co-op, non-UC [[{{Mooks}} Class 3 mobile suits]] (such as the GINN from ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', the Death Army from ''[[Anime/MobileFighterGGundam G Gundam]]'', and the Kapool from ''Anime/TurnAGundam''), the Partner Strike mechanic allowing players to bring in an AssistCharacter and [[DownloadableContent downloadable]] pilots and mobile suits.

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* ''Dynasty Warriors: Gundam 3 / Gundam Musou 3'' ([=PS3=], [=X360=]; 2010): Discards Official Mode in favor of an original crossover storyline. Adds ''[[Anime/MobileSuitGundam00 Gundam 00]]'', ''[[Anime/AfterWarGundamX Gundam X]]'', ''[[Anime/MobileSuitGundam0083StardustMemory Gundam 0083]]'' and ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'' in addition to most of the playable MS from the previous two games. Another ''SD Gundam'' mainstay, the Knight Gundam from ''SD Gundam Gaiden'', ''Anime/SDGundamGaiden'', also joins the roster of playable suits, and he remains a fully sentient talking robot as in his source material. New to the series is four-player online co-op, non-UC [[{{Mooks}} Class 3 mobile suits]] (such as the GINN from ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', the Death Army from ''[[Anime/MobileFighterGGundam G Gundam]]'', and the Kapool from ''Anime/TurnAGundam''), the Partner Strike mechanic allowing players to bring in an AssistCharacter and [[DownloadableContent downloadable]] pilots and mobile suits.
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* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' (TV series) and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''Franchise/SDGundam'' series mainstay [[Toys/SDSengokudenMushaShichininShuHen Musha Gundam]] as an OmnicidalManiac, who operates without a known pilot.

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* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' (TV series) and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''Franchise/SDGundam'' ''SD Gundam'' series mainstay [[Toys/SDSengokudenMushaShichininShuHen Musha Gundam]] Gundam as an OmnicidalManiac, who operates without a known pilot.



* ''Dynasty Warriors: Gundam 3 / Gundam Musou 3'' ([=PS3=], [=X360=]; 2010): Discards Official Mode in favor of an original crossover storyline. Adds ''[[Anime/MobileSuitGundam00 Gundam 00]]'', ''[[Anime/AfterWarGundamX Gundam X]]'', ''[[Anime/MobileSuitGundam0083StardustMemory Gundam 0083]]'' and ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'' in addition to most of the playable MS from the previous two games. Another ''SD Gundam'' mainstay, the Knight Gundam from ''Anime/SDGundamGaiden'', also joins the roster of playable suits, and he remains a fully sentient talking robot as in his source material. New to the series is four-player online co-op, non-UC [[{{Mooks}} Class 3 mobile suits]] (such as the GINN from ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', the Death Army from ''[[Anime/MobileFighterGGundam G Gundam]]'', and the Kapool from ''Anime/TurnAGundam''), the Partner Strike mechanic allowing players to bring in an AssistCharacter and [[DownloadableContent downloadable]] pilots and mobile suits.

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* ''Dynasty Warriors: Gundam 3 / Gundam Musou 3'' ([=PS3=], [=X360=]; 2010): Discards Official Mode in favor of an original crossover storyline. Adds ''[[Anime/MobileSuitGundam00 Gundam 00]]'', ''[[Anime/AfterWarGundamX Gundam X]]'', ''[[Anime/MobileSuitGundam0083StardustMemory Gundam 0083]]'' and ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'' in addition to most of the playable MS from the previous two games. Another ''SD Gundam'' mainstay, the Knight Gundam from ''Anime/SDGundamGaiden'', ''SD Gundam Gaiden'', also joins the roster of playable suits, and he remains a fully sentient talking robot as in his source material. New to the series is four-player online co-op, non-UC [[{{Mooks}} Class 3 mobile suits]] (such as the GINN from ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', the Death Army from ''[[Anime/MobileFighterGGundam G Gundam]]'', and the Kapool from ''Anime/TurnAGundam''), the Partner Strike mechanic allowing players to bring in an AssistCharacter and [[DownloadableContent downloadable]] pilots and mobile suits.
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* EvilGenius: Paptimus Scirocco, and in the third game he ''can't shut up about it'', with just about every other line out of his mouth being some boast about his genius or some other line with the word 'genius' in it.


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** An inverse example of Loran is Paptimus Scirocco, who is played mostly straight in the first two games but in the third becomes an InsufferableGenius who can't shut up about how smart he is. In the middle of battle.

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An ordinance (with an "i") is a law. Ordnance (with no "i") is firepower.


* AdaptationalWimp: Some of the earlier antagonist Mobile Suits such as the Zeong, Bolinoak Samaan and Baund Doc are ranked as Class Two MS despite being completely on par with Gundams in their origin series. Subverted with the Pallas Athena, as despite being ''ranked'' a Class Two it is still perfectly capable of blasting enemy aces to smithereens.

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* AdaptationalWimp: Some of the earlier antagonist Mobile Suits such as the Zeong, Bolinoak Samaan and Baund Doc are ranked as Class Two MS despite being completely on par with Gundams in their origin series. The Gelgoog is even further wimpified, being a mere Class Three {{Mook}} despite canonically having performance specs that match or exceed the RX-78-2 Gundam. Subverted with the Pallas Athena, as despite being ''ranked'' a Class Two it is still perfectly capable of blasting enemy aces to smithereens.



* MechanicallyUnusualFighter: The Full Armor Unicorn in ''Reborn'' averts BottomlessMagazines for its heavy arsenal. After using charge attacks enough times, it [[ThrowAwayGuns drops the empty piece of ordinance]] and moves onto the next, getting a little lighter and changing its moveset each time, and re-arming when Burst mode is activated or by using charged SP. It pays to keep count of your ammo, as its dual [[{{BFG}} Anti-Ship Missile Launchers]] are second in rotation, but can slag a Mobile Armor with one well-timed hit.

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* MechanicallyUnusualFighter: The Full Armor Unicorn in ''Reborn'' averts BottomlessMagazines for its heavy arsenal. After using charge attacks enough times, it [[ThrowAwayGuns drops the empty piece of ordinance]] ordnance]] and moves onto the next, getting a little lighter and changing its moveset each time, and re-arming when Burst mode is activated or by using charged SP. It pays to keep count of your ammo, as its dual [[{{BFG}} Anti-Ship Missile Launchers]] are second in rotation, but can slag a Mobile Armor with one well-timed hit.



*** On the other hand, mooks still visibly hesitate before closing into melee range, preferring to use ranged attacks in the meantime.

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*** ** On the other hand, mooks still visibly hesitate before closing into melee range, preferring to use ranged attacks in the meantime.



* RecycledINSPACE: The series is basically just classic ''Dynasty Warriors'' with a Gundam-style coat of paint.

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* RecycledINSPACE: RecycledInSpace: The series is basically just classic ''Dynasty Warriors'' with a Gundam-style coat of paint.



* RedShirtArmy / {{Mooks}}: Well, ''duh''. Again, it's a ''Dynasty Warriors'' game.
** Plus, it's ''Gundam'' after all. If massed waves of grunt suits didn't explode on a regular basis, it just wouldn't be proper. In the third game the grunt suits will often ''literally'' explode, doing damage to anything around them, which can cause huge chain reactions of exploding grunts.

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* RedShirtArmy / {{Mooks}}: Well, ''duh''. Again, it's a ''Dynasty Warriors'' game.
**
game. Plus, it's ''Gundam'' after all. If massed waves of grunt suits didn't explode on a regular basis, it just wouldn't be proper. In the third game the grunt suits will often ''literally'' explode, doing damage to anything around them, which can cause huge chain reactions of exploding grunts.
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As could be guessed from the title, ''Dynasty Warriors: Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, it does NOT, however, involve [[Franchise/DynastyWarriors the characters of the Three Kingdoms and]] [[Franchise/SamuraiWarriors Feudal Japanese Eras]] climbing into Mobile Suit cockpits and taking over their respective countries with giant robots... yet.

to:

As could be guessed from the title, ''Dynasty Warriors: Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, it does NOT, however, involve [[Franchise/DynastyWarriors [[VideoGame/DynastyWarriors the characters of the Three Kingdoms and]] [[Franchise/SamuraiWarriors [[VideoGame/SamuraiWarriors Feudal Japanese Eras]] climbing into Mobile Suit cockpits and taking over their respective countries with giant robots... yet.
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As could be guessed from the title, ''Dynasty Warriors: Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, it does NOT, however, involve the characters of the Three Kingdoms Era climbing into Gundam cockpits and taking over ancient China with giant robots.

to:

As could be guessed from the title, ''Dynasty Warriors: Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, it does NOT, however, involve [[Franchise/DynastyWarriors the characters of the Three Kingdoms Era and]] [[Franchise/SamuraiWarriors Feudal Japanese Eras]] climbing into Gundam Mobile Suit cockpits and taking over ancient China their respective countries with giant robots.
robots... yet.
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** Many unlocks in ''Reborn'' form chains of grinding: Do operations to unlock a mission, clear the mission (possibly with a medal requirement) to unlock a pilot, play more missions with that pilot's personal mobile suit to make it mobile suit available for other pilots. Along the way, grind kills for cards and plans. The dependencies can be entangled to a GuideDamnIt degree.

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** Many unlocks in ''Reborn'' form chains of grinding: Do operations to unlock a mission, clear the mission (possibly with a medal requirement) to unlock a pilot, play more missions with that pilot's personal mobile suit to make it mobile suit available for other pilots. Along the way, grind kills for cards and plans. The dependencies can be entangled to a GuideDamnIt degree.
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* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' (TV series) and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''SD Gundam'' series mainstay Musha Gundam as an OmnicidalManiac, who operates without a known pilot.

to:

* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' (TV series) and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''SD Gundam'' ''Franchise/SDGundam'' series mainstay [[Toys/SDSengokudenMushaShichininShuHen Musha Gundam Gundam]] as an OmnicidalManiac, who operates without a known pilot.
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* DefeatMeansFriendship: Horribly, painfully averted. The more frequently you defeat another character, the more negative their opinion of you will become. This becomes a big problem when you require their friendship to unlock new missions. Thankfully, this is fixed in [=DW:G3=], where friendship levels always go up and never go down.

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* DefeatMeansFriendship: Horribly, painfully averted. The more frequently you defeat another character, the more negative their opinion of you will become. This becomes a big problem when you require their friendship to unlock new missions.missions and to obtain licenses to use more mobile suits. Thankfully, this is fixed in [=DW:G3=], where friendship levels always go up and never go down.



* DoubleUnlock: The third game let you unlock skills by levelling up your relationships with characters...but then you still gotta buy them in the store so hopefully you got the money.

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* DoubleUnlock: The third game let you unlock skills by levelling leveling up your relationships with characters...but then you still gotta buy them in the store so hopefully you got the money.



* RegeneratingHealth: Two variants - The "DG Cells" skill in the second game (found on the Musha Mk I and Master Gundam) grants a unit this (at a fast rate) but kills your unit's Defence (making it a very dangerious idea if combined with Fighting Instinct, equaling GlassCannon), while in the third game, it's standard on all Suits, but it's limited up to the light blue/yellow/red portion of your Health Bar if you get hit, and you still need Armor Recovery if you get your butt knocked around hard enough.

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* RegeneratingHealth: Two variants - The "DG Cells" skill in the second game (found on the Musha Mk I and Master Gundam) grants a unit this (at a fast rate) but kills your unit's Defence defense (making it a very dangerious dangerous idea if combined with Fighting Instinct, equaling GlassCannon), while in the third game, it's standard on all Suits, but it's limited up to the light blue/yellow/red portion of your Health Bar if you get hit, and you still need Armor Recovery if you get your butt knocked around hard enough.



** In ''Reborn'', these hardpoints all have independent armor gauges and must be destroyed before you can do anything at all to the main health bar. Destorying them has an even bigger impact on their performance, too. A Mobile Armor with all its hardpoints destroyed is virtually crippled.

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** In ''Reborn'', these hardpoints all have independent armor gauges and must be destroyed before you can do anything at all to the main health bar. Destorying Destroying them has an even bigger impact on their performance, too. A Mobile Armor with all its hardpoints destroyed is virtually crippled.



** In ''Reborn'' enemy aces use [[SuperMode Burst]] to this effect. [[OhCrap It stacks with Hypermode if they have it.]]

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** In ''Reborn'' enemy aces use [[SuperMode Burst]] to this effect. [[OhCrap It stacks with Hypermode HyperMode if they have it.]]
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* AIIsACrapshoot: The Musha Gundam, Musha Gundam Mk II, and Knight Gundam all seem to be self-aware Mobile Suits that operate without any need for pilots, and they are the BigBad bosses of the first three games respectively.


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** Haman Kahn's Qubeley is also an example. While it is a truly fearsome Mobile Suit in space, in ground combat (i.e. where most of the DWG stages take place) it shouldn't be able to use its funnels, as they don't have the power to propel themselves in gravity. Naturally, DWG throws this out the window and allows the Qubeley to use its funnels freely regardless of the stage. This also goes for the Qubeley variants, Quin Mantha and any other bit/funnel using Mobile Suit.


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* AdaptationalWimp: Some of the earlier antagonist Mobile Suits such as the Zeong, Bolinoak Samaan and Baund Doc are ranked as Class Two MS despite being completely on par with Gundams in their origin series. Subverted with the Pallas Athena, as despite being ''ranked'' a Class Two it is still perfectly capable of blasting enemy aces to smithereens.


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* BadassTeacher: Master Asia, of course. He is this to Domon by default, and become this to Jerid and (to a lesser degree) Heero in the first game.


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* BreakTheHaughty: Master Asia and Heero do this to Jerid and the Titans in the first game, leading Jerid to renounce his titles and train under Master Asia so that he can get strong enough to beat Kamille.


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* MightMakesRight: Jerid believes in this so fervently it's actually one of his catchphrases, repeated word for word.


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* StrongAsTheyNeedToBe: Musha Gundam in the first game. It switches deftly from a final boss level enemy to a StarterVillain from campaign to campaign.


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* WarIsHell: Along with "Might Makes Right" above, this is also one of Jerid's catchphrases that he repeats verbatim. Interestingly, the trope itself is largely defied in all the games, as the majority of the units that are fought are pilot-less drones and aces somehow always escape and survive whenever they are beaten, even if their Suits are destroyed.

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* AdaptationalBadass:
** As noted directly above, Lacus Clyne is perfectly capable of climbing in the Infinite Justice (or any other Suit the player chooses to give her) and fighting on a level with seasoned aces despite never piloting a single Suit in either ''SEED'' or ''SEED Destiny''.
** While already quite the Badass in ''Zeta'', Paptimus Scirocco in the first game is capable of beating Domon Kasshu outright and fighting evenly with Master Asia, to the point where the two strongest Gundam Fighters in ''G'' have to ''team up'' against him to stand a chance.
** A Mobile Suit version is Char's Zaku II, which pulls out some truly ridiculous stunts well above its weight class in the first game. It's also consistently one of the fastest Suits in the series, despite being only fast relative to the first generation of Mobile Suits (all Suits made after UC 0079 should be able to fly circles around it).
* AdaptationalHeroism: Quite a few characters; see DWG's section [[AdaptationalHeroism/VideoGames on the Video Games page]] for an (incomplete) listing.



** In Amuro/Char's story from the first game, when Amuro asks Ple to to join them, she's happy to because "he seems nice." But if Char is the one who asks her, she feels a bit unsure but agrees to. Hmm... wonder why?

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** In Amuro/Char's story from the first game, when Amuro asks Ple Puru to to join them, she's happy to because "he seems nice." But if Char is the one who asks her, she feels a bit unsure but agrees to. Hmm... wonder why?



** While most of the cast in the first game fights to keep the planet drop from happening, [[spoiler:Char embraces the idea in some campaigns and fights to make it happen, echoing his CCA-era plans]].



** In Scirocco's [=DWG1=] ending, the Musha Gundam tries a TakingYouWithMe attack in the exact same manner Scirocco himself tried on Kamille. Scirocco dismisses it as a childish stunt, showing how much [[HeelFaceTurn Judau's influence has changed him]] in that story.



* HeelFaceRevolvingDoor: While several of the antagonist characters get straight Heel Face Turns as noted above, Char rides through this in each and every game, switching from hero to villain through story to story and character to character with little indication as to which Char you'll be dealing with until he's in your face. In the first game alone he deftly switches from spouting his CCA-era motives and justifications in his Quattro identity (he's particularly villainous in the Judau/Roux/Scirocco Original Modes) to reconsidering those same justifications and discarding them in his own Original Mode.



** Ple Two for all of hers. It never occurs to you to just fly to another area, huh? Gotta take advantage of the whole [[LetsYouAndHimFight Let's You and Her Fight]] setup, right?

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** Ple Puru Two for all of hers. It never occurs to you to just fly to another area, huh? Gotta take advantage of the whole [[LetsYouAndHimFight Let's You and Her Fight]] setup, right?


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* KnightTemplar: Anavel Gato is a downplayed example, keeping his chivalrous manner and extreme zeal for the Zeonic cause but discarding his plans of destroying armies with stolen nuclear weapons. [[spoiler:Char]] swings the other way in various campaigns throughout the three games, often holding on to his very worst aspects and delusional beliefs that [[ColonyDrop his actions]] are for the greater good.
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Chain sinkhole and misuse


As could be guessed from the title, ''Dynasty Warriors: Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, [[JustForFun/IThoughtItMeant it does NOT, however, involve]] [[WhatCouldHaveBeen the characters of the Three Kingdoms Era climbing into Gundam cockpits]] [[AnachronismStew and taking over ancient China with giant robots.]] [[EpilepticTrees Yet.]]

to:

As could be guessed from the title, ''Dynasty Warriors: Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, [[JustForFun/IThoughtItMeant it does NOT, however, involve]] [[WhatCouldHaveBeen involve the characters of the Three Kingdoms Era climbing into Gundam cockpits]] [[AnachronismStew cockpits and taking over ancient China with giant robots.]] [[EpilepticTrees Yet.]]
robots.
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As could be guessed from the title, '''''Dynasty Warriors: Gundam''''' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, [[JustForFun/IThoughtItMeant it does NOT, however, involve]] [[WhatCouldHaveBeen the characters of the Three Kingdoms Era climbing into Gundam cockpits]] [[AnachronismStew and taking over ancient China with giant robots.]] [[EpilepticTrees Yet.]]

to:

As could be guessed from the title, '''''Dynasty ''Dynasty Warriors: Gundam''''' Gundam'' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, [[JustForFun/IThoughtItMeant it does NOT, however, involve]] [[WhatCouldHaveBeen the characters of the Three Kingdoms Era climbing into Gundam cockpits]] [[AnachronismStew and taking over ancient China with giant robots.]] [[EpilepticTrees Yet.]]

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* EnemyMine: It's very possible for pilots who were antagonists in their series of origin to end up on the same side. Probably one of the weirder examples is Haman Karn's final story mission in the second game, when [[spoiler:Judau Ashta recruits Kamille Bidan and Amuro Ray, and all three show up in the middle of the battle to help her. It's a BigDamnHeroes moment that's ''actually'' pretty cool.]]
** In Judau's Original story mode in the first game, he manages to [[spoiler:ultimately convince Paptimus Scirocco to do a massive HeelFaceTurn by the end of his route]].
** In a heroic case, Puru, Domon, and Zechs/Milliardo from the first game. You couldn't have asked a more bizarre trio to work together.
*** It gets better in the second game. They say Domon's trademark lines before a shining finger attack when they appear, Puru starting, Milliardo saying the middle, and Domon finishing. Also if you pay attention to their storymodes this time around [[FridgeBrilliance it is actually not out of place]]. All three follow codes of conduct that basically boil down to DefeatMeansFriendship to the letter (Milliardo never gets to his CCA Char story segment self unless you play as Heero. In which case he hilariously replaces Char on Axis, leading to much lampshading). It's like their entire reason for existing. There are also minor hints as to who teams up with who in their EX mode storylines based upon unique dual SP attack quotes.



* StrangeBedfellows: It's very possible for pilots who were antagonists in their series of origin to end up on the same side. Probably one of the weirder examples is Haman Karn's final story mission in the second game, when [[spoiler:Judau Ashta recruits Kamille Bidan and Amuro Ray, and all three show up in the middle of the battle to help her. It's a BigDamnHeroes moment that's ''actually'' pretty cool.]]
** In Judau's Original story mode in the first game, he manages to [[spoiler:ultimately convince Paptimus Scirocco to do a massive HeelFaceTurn by the end of his route]].
** In a heroic case, Puru, Domon, and Zechs/Milliardo from the first game. You couldn't have asked a more bizarre trio to work together.
*** It gets better in the second game. They say Domon's trademark lines before a shining finger attack when they appear, Puru starting, Milliardo saying the middle, and Domon finishing. Also if you pay attention to their storymodes this time around [[FridgeBrilliance it is actually not out of place]]. All three follow codes of conduct that basically boil down to DefeatMeansFriendship to the letter (Milliardo never gets to his CCA Char story segment self unless you play as Heero. In which case he hilariously replaces Char on Axis, leading to much lampshading). It's like their entire reason for existing. There are also minor hints as to who teams up with who in their EX mode storylines based upon unique dual SP attack quotes.
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*** And thanks to some translation goofs, a few answers in the English version are flat out ''wrong'', such as asking which Gundam00 character (Setuna, Ribbons or Lockon) became a 'Pure Innovade'[[labelnote:Note]]In 00, 'Innovade' was specifically used to refer to Artifical Innovators like Ribbons and Tieria.[[/labelnote]] The answer the game will accept is Setsuna, the translators having apparently mixed up 'Pure Innovade' with 'True Innovator'.

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*** And thanks to some translation goofs, a few answers in the English version are flat out ''wrong'', such as asking which Gundam00 ''Anime/MobileSuitGundam00'' character (Setuna, Ribbons or Lockon) became a 'Pure Innovade'[[labelnote:Note]]In 00, 'Innovade' was specifically used to refer to Artifical Innovators like Ribbons and Tieria.[[/labelnote]] The answer the game will accept is Setsuna, the translators having apparently mixed up 'Pure Innovade' with 'True Innovator'.
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As could be guessed from the title, '''''Dynasty Warriors: Gundam''''' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, [[IThoughtItMeant it does NOT, however, involve]] [[WhatCouldHaveBeen the characters of the Three Kingdoms Era climbing into Gundam cockpits]] [[AnachronismStew and taking over ancient China with giant robots.]] [[EpilepticTrees Yet.]]

to:

As could be guessed from the title, '''''Dynasty Warriors: Gundam''''' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, [[IThoughtItMeant [[JustForFun/IThoughtItMeant it does NOT, however, involve]] [[WhatCouldHaveBeen the characters of the Three Kingdoms Era climbing into Gundam cockpits]] [[AnachronismStew and taking over ancient China with giant robots.]] [[EpilepticTrees Yet.]]

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* DualBoss: Shinn's final battle in Mission Mode has Kira and Athrun double-teaming him.

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* DualBoss: Shinn's final battle in Story Mode Mission Mode in ths second game has Kira and Athrun double-teaming him.


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** Milliardo's final story mission is similar, just swap Kira and Athrun with Amuro and Char equipped with their Nu Gundam and Sazabi.
-->'''Milliardo:''' I'll teach you the meaning of honor!
** The final Extra Mission of the second game also pits the player against both Musha Gundams at once. To make things worse, the field they are in prevents anyone from coming out once entered.
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* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''SD Gundam'' series mainstay Musha Gundam as an OmnicidalManiac, who operates without a known pilot.

to:

* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' (TV series) and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''SD Gundam'' series mainstay Musha Gundam as an OmnicidalManiac, who operates without a known pilot.



* ''Dynasty Warriors: Gundam Reborn / Shin Gundam Musou'' ([=PS3=], UsefulNotes/PSVita; 2013-14): Official Mode returns, adapting the stories of ''Mobile Suit Gundam'', ''Zeta Gundam'', ''Char's Counterattack'', ''Gundam Unicorn'', ''Gundam SEED'', and ''Gundam SEED Destiny'' (''ZZ Gundam'' is reduced to just a single text paragraph in the CCA prologue cutscene this time around), while Ultimate Mode brings back just about every playable MS from the past three games and introduces ''[[Manga/MobileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'' and ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening of the Trailblazer]]'' to the series via DLC. The Partner Strike mechanic is upgraded to allow the player to summon warships, and Mobile Armors are playable for the first time in the series.

to:

* ''Dynasty Warriors: Gundam Reborn / Shin Gundam Musou'' ([=PS3=], UsefulNotes/PSVita; 2013-14): Official Mode returns, adapting the stories of ''Mobile Suit Gundam'', ''Zeta Gundam'', Gundam'' (compilation movies), ''Char's Counterattack'', ''Gundam Unicorn'', ''Gundam SEED'', and ''Gundam SEED Destiny'' (''ZZ Gundam'' (''Gundam ZZ'' is reduced to just a single text paragraph in the CCA prologue cutscene this time around), while Ultimate Mode brings back just about every playable MS from the past three games and introduces ''[[Manga/MobileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'' and ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening of the Trailblazer]]'' to the series via DLC. The Partner Strike mechanic is upgraded to allow the player to summon warships, and Mobile Armors are playable for the first time in the series.
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As could be guessed from the title, '''Dynasty Warriors: Gundam''' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, [[IThoughtItMeant it does NOT, however, involve]] [[WhatCouldHaveBeen the characters of the Three Kingdoms Era climbing into Gundam cockpits]] [[AnachronismStew and taking over ancient China with giant robots.]] [[EpilepticTrees Yet.]]

to:

As could be guessed from the title, '''Dynasty '''''Dynasty Warriors: Gundam''' Gundam''''' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, [[IThoughtItMeant it does NOT, however, involve]] [[WhatCouldHaveBeen the characters of the Three Kingdoms Era climbing into Gundam cockpits]] [[AnachronismStew and taking over ancient China with giant robots.]] [[EpilepticTrees Yet.]]



* EarlyInstallmentWeirdness: Not found in the games themselves per se, but the games' names are these in the greater picture of licensed ''Dynasty Warriors'' spin-offs. Because the first two games were the first of their kind in the franchise, this is the only ''Warriors'' licensed sub-series to be labelled "Dynasty Warriors" rather than just "Warriors" as is standard today. Not so much in Japan, where the first game immediately set the standard naming convention of "<license> Musou."

to:

* EarlyInstallmentWeirdness: Not found in the games themselves per se, but the games' names are these in the greater picture of licensed ''Dynasty Warriors'' spin-offs. Because the first two games were the first of their kind in the franchise, this is the only ''Warriors'' licensed sub-series to be labelled "Dynasty Warriors" rather than just "Warriors" as is standard today.today to make the then-untested nature of the games clear to consumers (the latter two games stuck with the title simply as a GrandfatherClause). Not so much in Japan, where the first game immediately set the standard naming convention of "<license> Musou."
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* ''Dynasty Warriors: Gundam 3 / Gundam Musou 3'' ([=PS3=], [=X360=]; 2010): Discards Official Mode in favor of an original crossover storyline. Includes ''[[Anime/MobileSuitGundam00 Gundam 00]]'', ''[[Anime/AfterWarGundamX Gundam X]]'', ''[[Anime/MobileSuitGundam0083StardustMemory Gundam 0083]]'' and ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', as well as most of the playable MS from the previous two games. Another ''SD Gundam'' mainstay, the Knight Gundam from ''Anime/SDGundamGaiden'', also joins the roster of playable suits, and he remains a fully sentient talking robot as in his source material. New to the series is four-player online co-op, non-UC [[{{Mooks}} Class 3 mobile suits]] (such as the GINN from ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', the Death Army from ''[[Anime/MobileFighterGGundam G Gundam]]'', and the Kapool from ''Anime/TurnAGundam''), the Partner Strike mechanic allowing players to bring in an AssistCharacter and [[DownloadableContent downloadable]] pilots and mobile suits.
* ''Dynasty Warriors: Gundam Reborn / Shin Gundam Musou'' ([=PS3=], UsefulNotes/PSVita; 2013-14): Official Mode returns, adapting the stories of ''Mobile Suit Gundam'', ''Zeta Gundam'', ''Char's Counterattack'', ''Gundam Unicorn'', ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', and ''Gundam SEED Destiny'' (''ZZ Gundam'' is reduced to just a single text paragraph in the CCA prologue cutscene this time around), while Ultimate Mode brings back just about every playable MS from the past three games and introduces ''[[Manga/MobileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'' and ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening of the Trailblazer]]'' to the series via DLC. The Partner Strike mechanic is upgraded to allow the player to summon warships, and Mobile Armors are playable for the first time in the series.

to:

* ''Dynasty Warriors: Gundam 3 / Gundam Musou 3'' ([=PS3=], [=X360=]; 2010): Discards Official Mode in favor of an original crossover storyline. Includes Adds ''[[Anime/MobileSuitGundam00 Gundam 00]]'', ''[[Anime/AfterWarGundamX Gundam X]]'', ''[[Anime/MobileSuitGundam0083StardustMemory Gundam 0083]]'' and ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', as well as Unicorn]]'' in addition to most of the playable MS from the previous two games. Another ''SD Gundam'' mainstay, the Knight Gundam from ''Anime/SDGundamGaiden'', also joins the roster of playable suits, and he remains a fully sentient talking robot as in his source material. New to the series is four-player online co-op, non-UC [[{{Mooks}} Class 3 mobile suits]] (such as the GINN from ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', the Death Army from ''[[Anime/MobileFighterGGundam G Gundam]]'', and the Kapool from ''Anime/TurnAGundam''), the Partner Strike mechanic allowing players to bring in an AssistCharacter and [[DownloadableContent downloadable]] pilots and mobile suits.
* ''Dynasty Warriors: Gundam Reborn / Shin Gundam Musou'' ([=PS3=], UsefulNotes/PSVita; 2013-14): Official Mode returns, adapting the stories of ''Mobile Suit Gundam'', ''Zeta Gundam'', ''Char's Counterattack'', ''Gundam Unicorn'', ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', ''Gundam SEED'', and ''Gundam SEED Destiny'' (''ZZ Gundam'' is reduced to just a single text paragraph in the CCA prologue cutscene this time around), while Ultimate Mode brings back just about every playable MS from the past three games and introduces ''[[Manga/MobileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'' and ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening of the Trailblazer]]'' to the series via DLC. The Partner Strike mechanic is upgraded to allow the player to summon warships, and Mobile Armors are playable for the first time in the series.
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** The Official Mode in the first three games actually avoids quite a lot of this. While it does spoil the outcomes of major battles (of course) and and plenty of big character reveals and deaths, it leaves the emotional and political story arcs by the wayside.

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** The Official Mode in the first three games Modes actually avoids avoid quite a lot of this. While it does they do spoil the outcomes of major battles (of course) and and plenty of big character reveals and deaths, it leaves they leave the emotional and political story arcs by the wayside.
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* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''SD Gundam'' series mainstay Musha Gundam as an OmnicidalManiac, who operates without a known pilot.

to:

* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'' and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha from ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''SD Gundam'' series mainstay Musha Gundam as an OmnicidalManiac, who operates without a known pilot.



* ''Dynasty Warriors: Gundam 3 / Gundam Musou 3'' ([=PS3=], [=X360=]; 2010): Discards Official Mode in favor of an original crossover storyline. Includes ''[[Anime/MobileSuitGundam00 Gundam 00]]'', ''[[Anime/AfterWarGundamX Gundam X]]'', ''[[Anime/MobileSuitGundam0083StardustMemory Gundam 0083]]'' and ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', as well as most of the playable MS from the previous two games. Another ''SD Gundam'' mainstay, the Knight Gundam from ''Anime/SDGundamGaiden'', also joins the roster of playable suits. New to the series is four-player online co-op, non-UC [[{{Mooks}} Class 3 mobile suits]] (such as the GINN from ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', the Death Army from ''[[Anime/MobileFighterGGundam G Gundam]]'', and the Kapool from ''Anime/TurnAGundam''), the Partner Strike mechanic allowing players to bring in an AssistCharacter and [[DownloadableContent downloadable]] pilots and mobile suits.

to:

* ''Dynasty Warriors: Gundam 3 / Gundam Musou 3'' ([=PS3=], [=X360=]; 2010): Discards Official Mode in favor of an original crossover storyline. Includes ''[[Anime/MobileSuitGundam00 Gundam 00]]'', ''[[Anime/AfterWarGundamX Gundam X]]'', ''[[Anime/MobileSuitGundam0083StardustMemory Gundam 0083]]'' and ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', as well as most of the playable MS from the previous two games. Another ''SD Gundam'' mainstay, the Knight Gundam from ''Anime/SDGundamGaiden'', also joins the roster of playable suits.suits, and he remains a fully sentient talking robot as in his source material. New to the series is four-player online co-op, non-UC [[{{Mooks}} Class 3 mobile suits]] (such as the GINN from ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', the Death Army from ''[[Anime/MobileFighterGGundam G Gundam]]'', and the Kapool from ''Anime/TurnAGundam''), the Partner Strike mechanic allowing players to bring in an AssistCharacter and [[DownloadableContent downloadable]] pilots and mobile suits.

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Is there an issue? Send a MessageReason:
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As could be guessed from the title, '''Dynasty Warriors: Gundam''' (''Gundam Musou'' in Japan) is a SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime. Perhaps sadly, [[IThoughtItMeant it does NOT, however, involve]] [[WhatCouldHaveBeen the characters of the Three Kingdoms Era climbing into Gundam cockpits]] [[AnachronismStew and taking over ancient China with giant robots.]] [[EpilepticTrees Yet.]]

As with the ''Dynasty'' and ''VideoGame/{{Samurai|Warriors}}'' series, ''DW: Gundam'' tells the tale of a famous period of warfare by way of having a player take control of influential combatants of the day and sending them on a FoeTossingCharge through depictions of noted battlefields while taking down millions upon millions of {{Mooks}}. However, the big twist here is that the famous period of warfare is the completely fictional ''Gundam'' universe. The battles are fought not by people, but rather by influential [[AMechByAnyOtherName Mobile Suits]] of each period, and the [[FoeTossingCharge charges]] leaving dismembered MechaMooks and lots of StuffBlowingUp in their wake.

Not wanting to leave non-UC fans left in the lurch, Koei and Bandai-Namco also decided to throw in the "Original Mode" (Later replaced with the new "Mission Mode") in which groups of pilots from across the various Gundam [[AlternateUniverse Universes]] are brought together for the sole purpose of beating the ever-loving tar out of each other's MS.

to:

As could be guessed from the title, '''Dynasty Warriors: Gundam''' (''Gundam Musou'' in Japan) is a licensed SpinOff of {{Creator/Koei}}'s popular ''VideoGame/DynastyWarriors'' HackAndSlash series of games, [[MixAndMatch flavored to the tastes of]] [[Creator/BandaiNamcoEntertainment Bandai]]'s immensely popular ''Franchise/{{Gundam}}'' series of HumongousMecha anime.anime - the very first in a long line of licensed ''Dynasty Warriors'' spin-offs, in fact. Perhaps sadly, [[IThoughtItMeant it does NOT, however, involve]] [[WhatCouldHaveBeen the characters of the Three Kingdoms Era climbing into Gundam cockpits]] [[AnachronismStew and taking over ancient China with giant robots.]] [[EpilepticTrees Yet.]]

As with the ''Dynasty'' and ''VideoGame/{{Samurai|Warriors}}'' ''VideoGame/SamuraiWarriors'' series, ''DW: Gundam'' tells the tale of a famous period of warfare by way of having a player take control of influential combatants of the day and sending them on a FoeTossingCharge through depictions of noted battlefields while taking down millions upon millions of {{Mooks}}. However, the big twist here is that the famous period of warfare depicted in this series is the completely fictional ''Gundam'' universe. The battles are fought not by people, but rather by influential [[AMechByAnyOtherName Mobile Suits]] of each period, and the [[FoeTossingCharge charges]] leaving dismembered MechaMooks and lots of StuffBlowingUp in their wake.

Not wanting to leave non-UC fans of universes other than Universal Century (and in ''Reborn'', Cosmic Era) left in the lurch, Koei and Bandai-Namco Bandai Namco also decided to throw in the "Original Mode" (Later replaced with the new "Mission Mode" and "Ultimate Mode") in which groups of pilots from across the various Gundam [[AlternateUniverse Universes]] are brought together for the sole purpose of beating the ever-loving tar out of each other's MS.



* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Featured characters and mecha from ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''SD Gundam'' series mainstay Musha Gundam as an OmnicidalManiac, who operates without a known pilot.
* ''Dynasty Warriors: Gundam 2 / Gundam Musou 2'' ([=PS3=], [=X360=], [=PS2=]; 2009): All remaining characters and MS return, with additional series ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', ''[[Anime/MobileSuitGundamF91 Gundam F91]]'', ''[[Anime/MobileSuitVictoryGundam Victory Gundam]]'', and ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'', as well as a number of support characters from the previous game being unlockable along with every single Boss and RedShirt unit. The Musha Gundam is no longer pilotless and is operated by several characters depending on the storyline. Also appearing is the Musha Gundam Mk II, which also has a different pilot depending on who the player is using.
* ''Dynasty Warriors: Gundam 3 / Gundam Musou 3'' ([=PS3=], [=X360=]; 2010): Includes ''[[Anime/MobileSuitGundam00 Gundam 00]]'', ''[[Anime/AfterWarGundamX Gundam X]]'', ''[[Anime/MobileSuitGundam0083StardustMemory Gundam 0083]]'' and ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', as well as most of the playable MS from the previous two games. Another ''SD Gundam'' mainstay, the Knight Gundam, also joins the roster of playable suits. New to the series is four-player online co-op, non-UC [[{{Mooks}} Class 3 mobile suits]] (such as the GINN from ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', the Death Army from ''[[Anime/MobileFighterGGundam G Gundam]]'', and the Kapool from ''Anime/TurnAGundam''), and [[DownloadableContent downloadable]] pilots and mobile suits.
* ''Dynasty Warriors: Gundam Reborn / Shin Gundam Musou'' ([=PS3=], UsefulNotes/PSVita; 2013-14): Official Mode returns, using the stories of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', and ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]''. The Partner Strike mechanic is upgraded to allow the player to summon warships, and Mobile Armors are be playable for the first time in the series.

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* ''Dynasty Warriors: Gundam / Gundam Musou'' ([[UsefulNotes/PlayStation3 PS3]], later ported to UsefulNotes/XBox360 and [[UsefulNotes/PlayStation2 PS2]]; 2007): Featured characters and mecha from Official Mode adapts the storylines of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', Gundam]]'' and ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'', and Original Mode also features characters and mecha ''[[Anime/MobileFighterGGundam G Gundam]]'', ''[[Anime/MobileSuitGundamWing Gundam Wing]]'', and ''Anime/TurnAGundam'', as well as a full sized version of ''SD Gundam'' series mainstay Musha Gundam as an OmnicidalManiac, who operates without a known pilot.
* ''Dynasty Warriors: Gundam 2 / Gundam Musou 2'' ([=PS3=], [=X360=], [=PS2=]; 2009): All remaining characters and MS from the previous game return, with additional series Official Mode adding an adaptation of ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', and Mission Mode adding ''[[Anime/MobileSuitGundamF91 Gundam F91]]'', ''[[Anime/MobileSuitVictoryGundam Victory Gundam]]'', and ''[[Anime/MobileSuitGundamSeedDestiny Gundam SEED Destiny]]'', as well as a number of support characters from the previous game being unlockable along with every single Boss and RedShirt unit. The Musha Gundam is no longer pilotless and is operated by several characters depending on the Mission Mode storyline. Also appearing is the Musha Gundam Mk II, which also has a different pilot depending on who the player is using.
* ''Dynasty Warriors: Gundam 3 / Gundam Musou 3'' ([=PS3=], [=X360=]; 2010): Discards Official Mode in favor of an original crossover storyline. Includes ''[[Anime/MobileSuitGundam00 Gundam 00]]'', ''[[Anime/AfterWarGundamX Gundam X]]'', ''[[Anime/MobileSuitGundam0083StardustMemory Gundam 0083]]'' and ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', as well as most of the playable MS from the previous two games. Another ''SD Gundam'' mainstay, the Knight Gundam, Gundam from ''Anime/SDGundamGaiden'', also joins the roster of playable suits. New to the series is four-player online co-op, non-UC [[{{Mooks}} Class 3 mobile suits]] (such as the GINN from ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', the Death Army from ''[[Anime/MobileFighterGGundam G Gundam]]'', and the Kapool from ''Anime/TurnAGundam''), the Partner Strike mechanic allowing players to bring in an AssistCharacter and [[DownloadableContent downloadable]] pilots and mobile suits.
* ''Dynasty Warriors: Gundam Reborn / Shin Gundam Musou'' ([=PS3=], UsefulNotes/PSVita; 2013-14): Official Mode returns, using adapting the stories of ''Anime/MobileSuitGundam'', ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', ''Mobile Suit Gundam'', ''Zeta Gundam'', ''Char's Counterattack'', ''Gundam Unicorn'', ''[[Anime/MobileSuitGundamSeed Gundam SEED]]'', and ''[[Anime/MobileSuitGundamSeedDestiny Gundam ''Gundam SEED Destiny]]''. Destiny'' (''ZZ Gundam'' is reduced to just a single text paragraph in the CCA prologue cutscene this time around), while Ultimate Mode brings back just about every playable MS from the past three games and introduces ''[[Manga/MobileSuitCrossboneGundam Crossbone Gundam]]'', ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'' and ''[[Anime/Gundam00AWakeningOfTheTrailblazer A Wakening of the Trailblazer]]'' to the series via DLC. The Partner Strike mechanic is upgraded to allow the player to summon warships, and Mobile Armors are be playable for the first time in the series.


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* EarlyInstallmentWeirdness: Not found in the games themselves per se, but the games' names are these in the greater picture of licensed ''Dynasty Warriors'' spin-offs. Because the first two games were the first of their kind in the franchise, this is the only ''Warriors'' licensed sub-series to be labelled "Dynasty Warriors" rather than just "Warriors" as is standard today. Not so much in Japan, where the first game immediately set the standard naming convention of "<license> Musou."
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* SpellMyNameWithAnS: The names of the twin Newtype {{Tykebomb}} characters from ZZ are given as Puru and Puru Two, despite later translations choosing to romanize them as Ple and Ple Two.

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* SpellMyNameWithAnS: The names of the twin Newtype {{Tykebomb}} characters from ZZ are given as Puru and Puru Two, despite later translations choosing to romanize them as Ple and Ple Two. Ple Two's mobile armour, however, doesn't get off so well. In DWG2, its called the Quin Mantha but gets retranslated as Queen Mansa in DWG3...only to go back to Quin Mantha in ''Reborn''.

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* AdaptedOut: Rosamia does not appear at all in ''Reborn'''s version of Zeta's Official mode since its based off of the movies instead of the original show, though she still shows up in Ultimate Mode.



* AscendedExtra: The [[Anime/TurnAGundam Turn X]], [[Anime/MobileSuitZetaGundam Hambrabi]], and [[Anime/MobileSuitGundam Guncannon]] are upgraded from [[EliteMook Class 2]] to [[OneManArmy Class 1]] Mobile Suits in ''Dynasty Warriors: Gundam 3''.

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* AscendedExtra: The [[Anime/TurnAGundam Turn X]], [[Anime/MobileSuitZetaGundam Hambrabi]], and [[Anime/MobileSuitGundam Guncannon]] are upgraded from [[EliteMook Class 2]] to [[OneManArmy Class 1]] Mobile Suits in ''Dynasty Warriors: Gundam 3''.3'' complete with Combination SP moves and extra Charge Attacks.



** Henken going on about mass produced Big Zams.

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** Henken going on about mass produced Big Zams. In one Ultimate Mode scenario in ''Reborn'', Dozle really does mass produce the Big Zam.



** In Amuro/Char's story from the first game, when Amuro asks Puru to to join them, she's happy to because "he seems nice." But if Char is the one who asks her, she feels a bit unsure but agrees to. Hmm... wonder why?

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** In Amuro/Char's story from the first game, when Amuro asks Puru Ple to to join them, she's happy to because "he seems nice." But if Char is the one who asks her, she feels a bit unsure but agrees to. Hmm... wonder why?



** ''Shin Gundam Musou[=/=]Dynasty Warriors Gundam Reborn'' takes it a step further, using DLC to add characters from stories not yet represented in the series; specifically, [[Manga/MobileSuitCrossboneGundam Kincaid Nau's Crossbone Gundam X-1]], [[Anime/MobileSuitGundamWing Heero Yuy's Wing Zero Custom]] ''Endless Waltz'', and [[Anime/Gundam00AWakeningOfTheTrailblazer Setsuna F. Seiei's 00 Qan[T]]].

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** ''Shin Gundam Musou[=/=]Dynasty Warriors Gundam Reborn'' takes it a step further, using DLC to add characters from stories not yet represented in the series; specifically, [[Manga/MobileSuitCrossboneGundam Kincaid Nau's Nau and his Crossbone Gundam X-1]], [[Anime/MobileSuitGundamWing X-1 Kai]], [[Anime/MobileSuitGundamWingEndlessWaltz Heero Yuy's Wing Zero Custom]] ''Endless Waltz'', Waltz'' Version, and [[Anime/Gundam00AWakeningOfTheTrailblazer Setsuna F. Seiei's 00 Qan[T]]]. The other suits from stories that are represented include the [[Anime/MobilesuitGundam0083StardustMemory GP03S Dendrobium Stamen]] and the [[Anime/MobileSuitGundamUnicorn Full Armour Unicorn.]] There are also DLC missions available that are basically Official mode missions from the antagonist's perspectives. Most notably is Scirocco's, which of course is the last Zeta official mode level. This one in particular uses the original anime's DownerEnding as opposed to the main game using the ''New Translation'' happy ending.



** The final missions in most of ''Reborn'''s Official modes end in a one on one with that arc's main villain, while some of the Ultimate mode missions are nothing but one on one battles with certain pilots.



* LoadsAndLoadsOfCharacters: 40 playable pilots and 66 Mobile Suits in ''Dynasty Warriors Gundam 2'', not counting the various non-playable support characters and Mobile Armors. ''Reborn'', the (currently) final entry in the series, increases this to over 80 playable characters (a lot more if you count Partner-only and non-playable characters) and over 120 Mobile Suits/Armors. Have fun unlocking them all!

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* LoadsAndLoadsOfCharacters: 40 playable pilots and 66 Mobile Suits in ''Dynasty Warriors Gundam 2'', not counting the various non-playable support characters and Mobile Armors. ''Reborn'', the (currently) final fourth entry in the series, increases this to over 80 playable characters (a lot more if you count Partner-only and non-playable characters) and over 120 Mobile Suits/Armors. Have fun unlocking them all!
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* VillainousFriendship: Yazan "I'm Gonna Violate You" Gable and Gym Gingnham are practically HeterosexualLifePartners.
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[[caption-width-right:340:Damn it, Setsuna, watch where you swing those things! Those logos aren't cheap, you know.]]

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[[caption-width-right:340:Damn it, Setsuna, [[Anime/MobileSuitGundam00 Setsuna,]] watch where you swing those things! Those logos aren't cheap, you know.]]

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* ContinuityNod: The "Remember the Past" missions in the second game, and the History Missions in the third game. Also, if certain pilots are on the same side (Ex. Haman and Kamille), they can disrupt the field.

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* ContinuityNod: ContinuityNod:
** When playing as Amuro in the RX-78-2 in the first game's Original Mode, he'll remark that he never thought he'd pilot the Gundam again, referencing its destruction at the end of the original series. Likewise there's a scene where Amuro evades multiple Zakus by leaping from one to the next, like his springboard trick against the Black Tri-Stars.
**
The "Remember the Past" missions in the second game, and the History Missions in the third game. Also, if certain pilots are on the same side (Ex. Haman and Kamille), they can disrupt the field.

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