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->''Wait Uncle Scrooge, you need a suit out there!\\

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->''Wait ->''"Wait Uncle Scrooge, you need a suit out there!\\



You are up on the moon, looking for treasure, you've gone insane.''\\

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You are up on the moon, looking for treasure, you've gone insane.''\\"''\\
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* BatmanCanBreatheInSpace: Scrooge doesn't wear any sort of spacesuit in the Moon level.

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* RoleReprisal: Unlike the NES titles, the remake will feature the actual voices from the TV series(Including TV Legend Alan Young as Scrooge McDuck, who is 93 at the time of the game's announcement, and voice over legend June Foray as Magicka DeSpell, who herself is 95 years old)

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* RoleReprisal: Unlike the NES titles, the remake will feature the actual voices from the TV series(Including TV Legend Alan Young as Scrooge McDuck, who is 93 94 at the time of the game's announcement, and voice over legend June Foray as Magicka DeSpell, who herself is 95 years old)old)
** This is definitely justified by Capcom's corporate officer/senior vice-president Christian Svensson, who said when taking a question from a fan "We have ALL the original voice actors from the show. Scrooge's voice actor [Alan Young] is now 94 years old but he still came into the studio and did his thing like a pro. The voice work really adds a lot to the package."
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* TookALevelInBadass: All of the bosses from the original game will have all new strategies, providing all new challenges for veteran players.
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* RoleReprisal: Unlike the NES titles, the remake will feature the actual voices from the TV series(Including Alan Young as Scrooge McDuck, who is 94 at the time of the game's announcement)

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* RoleReprisal: Unlike the NES titles, the remake will feature the actual voices from the TV series(Including TV Legend Alan Young as Scrooge McDuck, who is 94 93 at the time of the game's announcement)announcement, and voice over legend June Foray as Magicka DeSpell, who herself is 95 years old)
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* Animation Bump: Duck Tales Remastered goes from simple 2D sprites to beautiful hand-drawn art. The backgrounds, however, are more polygonal based.

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* Animation Bump: AnimationBump: Duck Tales Remastered goes from simple 2D sprites to beautiful hand-drawn art. The backgrounds, however, are more polygonal based.
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* TwoAndAHalfD: Hand drawn animation meet Polygonal backgrounds


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* Animation Bump: Duck Tales Remastered goes from simple 2D sprites to beautiful hand-drawn art. The backgrounds, however, are more polygonal based.
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* AdaptionExpansion: Two new stages are added to the game in addition to the 5 stages you're familiar with.

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* AdaptionExpansion: AdaptationExpansion: Two new stages are added to the game in addition to the 5 stages you're familiar with.
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* AdaptionExpansion: Two new stages are added to the game in addition to the 5 stages you're familiar with.
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----

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--------
!!The upcoming remake provides examples of

* EarWorm: The original theme is back with the lyrics intact.
* RoleReprisal: Unlike the NES titles, the remake will feature the actual voices from the TV series(Including Alan Young as Scrooge McDuck, who is 94 at the time of the game's announcement)
** TheOtherDarrin: However, some characters (Like Gizmoduck and Flintheart Glomgold) will feature all new voice actors due to the passing of the previous actors
* VideoGameRemake: Well duh
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An HD remake of the first game is currently under development by Capcom, Creator/{{WayForward Technologies}}, and Disney, featuring the voice cast of the cartoon! [[http://kotaku.com/5991930/capcom-is-bringing-ducktales-back It is scheduled to be released Summer 2013]] for the {{Playstation 3}}, {{Xbox 360}}, and WiiU.

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An HD remake of the first game is currently under development by Capcom, Creator/{{WayForward Technologies}}, and Disney, featuring the voice cast of the cartoon! [[http://kotaku.com/5991930/capcom-is-bringing-ducktales-back It is scheduled to be released Summer 2013]] for the {{Playstation 3}}, {{Xbox 360}}, and WiiU.
WiiU. So bask in the [[EarWorm earwormy]] nostalgia of the [[http://www.youtube.com/watch?v=6N0PzqF9gWY first trailer]].
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Outside its own namespace on Sugar Wiki, And The Fandom Rejoiced should only be linked to from trope page descriptions or used for in-universe examples. Also, game titles go in italics only, not bold italics; this is not Wikipedia.


One of the most frequently cited followers to SugarWiki/NoProblemWithLicensedGames and one of the most widely-beloved platformers on the {{N|intendoEntertainmentSystem}}ES, '''''WesternAnimation/DuckTales''''' was released in 1989 and developed by Creator/{{Capcom}}, the same team responsible for the VideoGame/MegaMan franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''[=DuckTales=]'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.

to:

One of the most frequently cited followers to SugarWiki/NoProblemWithLicensedGames and one of the most widely-beloved platformers on the {{N|intendoEntertainmentSystem}}ES, '''''WesternAnimation/DuckTales''''' ''WesternAnimation/DuckTales'' was released in 1989 and developed by Creator/{{Capcom}}, the same team responsible for the VideoGame/MegaMan franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''[=DuckTales=]'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.



A sequel, '''''[=DuckTales=] 2''''', followed four years later in 1993, featuring Scrooge on another treasure hunt, this time to find the pieces to a map leading to an even bigger treasure. For all intents and purposes, the game made many significant improvements to the previous game's formula (such as upgrade skills hidden in certain levels, and plenty of clever optional puzzles), but was not as popular as its predecessor due to its late release, being widely overshadowed by 16-bit games on the {{Super N|intendo}}ES and SegaGenesis. The two games were also ported to the GameBoy.

[[AndTheFandomRejoiced An HD remake of the first game is currently under development]] by Capcom, Creator/{{WayForward Technologies}}, and Disney, featuring the voice cast of the cartoon! [[http://kotaku.com/5991930/capcom-is-bringing-ducktales-back It is scheduled to be released Summer 2013]] for the {{Playstation 3}}, {{Xbox 360}}, and WiiU.

to:

A sequel, '''''[=DuckTales=] 2''''', ''[=DuckTales=] 2'', followed four years later in 1993, featuring Scrooge on another treasure hunt, this time to find the pieces to a map leading to an even bigger treasure. For all intents and purposes, the game made many significant improvements to the previous game's formula (such as upgrade skills hidden in certain levels, and plenty of clever optional puzzles), but was not as popular as its predecessor due to its late release, being widely overshadowed by 16-bit games on the {{Super N|intendo}}ES and SegaGenesis. The two games were also ported to the GameBoy.

[[AndTheFandomRejoiced An HD remake of the first game is currently under development]] development by Capcom, Creator/{{WayForward Technologies}}, and Disney, featuring the voice cast of the cartoon! [[http://kotaku.com/5991930/capcom-is-bringing-ducktales-back It is scheduled to be released Summer 2013]] for the {{Playstation 3}}, {{Xbox 360}}, and WiiU.
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[[AndTheFandomRejoiced An HD remake of the first game is currently under development]] by Capcom, Creator/{{WayForward Technologies}}, and Disney, featuring the voice cast of the cartoon! It is scheduled to be released Summer 2013 for the {{Playstation 3}}, {{Xbox 360}}, and WiiU.

to:

[[AndTheFandomRejoiced An HD remake of the first game is currently under development]] by Capcom, Creator/{{WayForward Technologies}}, and Disney, featuring the voice cast of the cartoon! [[http://kotaku.com/5991930/capcom-is-bringing-ducktales-back It is scheduled to be released Summer 2013 2013]] for the {{Playstation 3}}, {{Xbox 360}}, and WiiU.
Is there an issue? Send a MessageReason:
None


[[AndTheFandomRejoiced An HD remake of the first game is currently under development]] by Capcom, Creator/{{WayForward Technologies}}, and Disney, featuring the voice cast of the cartoon! It is scheduled to be released Summer 2013 for the Playstation3, Xbox360, and WiiU.

to:

[[AndTheFandomRejoiced An HD remake of the first game is currently under development]] by Capcom, Creator/{{WayForward Technologies}}, and Disney, featuring the voice cast of the cartoon! It is scheduled to be released Summer 2013 for the Playstation3, Xbox360, {{Playstation 3}}, {{Xbox 360}}, and WiiU.
Is there an issue? Send a MessageReason:
None


One of the most frequently cited followers to SugarWiki/NoProblemWithLicensedGames and one of the most widely-beloved platformers on the {{N|intendoEntertainmentSystem}}ES, '''''WesternAnimation/DuckTales''''' was released in 1989 and developed by {{Capcom}}, the same team responsible for the VideoGame/MegaMan franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''[=DuckTales=]'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.

to:

One of the most frequently cited followers to SugarWiki/NoProblemWithLicensedGames and one of the most widely-beloved platformers on the {{N|intendoEntertainmentSystem}}ES, '''''WesternAnimation/DuckTales''''' was released in 1989 and developed by {{Capcom}}, Creator/{{Capcom}}, the same team responsible for the VideoGame/MegaMan franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''[=DuckTales=]'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.



[[AndTheFandomRejoiced An HD remake of the first game is currently under development]] by Capcom, {=WayForward=} and Disney, featuring the voice cast of the cartoon! It is scheduled to be released Summer 2013...

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[[AndTheFandomRejoiced An HD remake of the first game is currently under development]] by Capcom, {=WayForward=} Creator/{{WayForward Technologies}}, and Disney, featuring the voice cast of the cartoon! It is scheduled to be released Summer 2013...
2013 for the Playstation3, Xbox360, and WiiU.
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[[AndTheFandomRejoiced An HD remake of the first game is currently under development]] by Capcom, {=WayForward=} and Disney, featuring the voice cast of the cartoon! It is scheduled to be released Summer 2013...
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* CashGate: Happens at one point in Amazonia, but can be bypassed by pogo-jumping off an enemy (Not so in the Game Boy version).
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* CheesyMoon: The priceless artifact on the Moon is a chunk of green CartoonCheese.

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* MultipleEndings: Both games change their respective endings depending on how much money the player collected and whether or not they found the secret treasures. The first game in particular has unique endings depending on whether the player finished with over $10,000,000, no money at all, or anywhere in between.

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* MultipleEndings: Both games change their respective endings depending on how much money the player collected and whether or not they found the secret treasures.
**
The first game in particular has unique endings depending on whether the player finished with over $10,000,000, no money at all, or anywhere in between.between. Getting the worst ending is actually more difficult than you'd think, as there's a way to reduce your total money by exactly 3,000,000 and can only be done if you have more or equal to that amount.



* BedsheetGhost: In Transylvania.

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* BedsheetGhost: In Transylvania. It's also an InvincibleMinorMinion.


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* BigfootSasquatchAndYeti: Himalayas boss.
* CollapsingCeilingBoss: The Himalayas boss (a yeti) punches the walls and makes large snowballs fall around the arena.


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* InvincibleMinorMinion: The ghosts in Transylvania and the Spiders, if you don't have invulnerability or a rock to hit it.


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* KillerRabbit: Snow rabbits in the Himalayas.
* KingMook: The African Mines boss is pretty much a bigger, meaner, king version of those slugs you've been squishing for the entire level.


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* SecretLevel: Talk to Launchpad and let him bring you back [[spoiler: when the fifth digit of your score is 7, i.e. 70k points]] and you will access a secret level.


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* TacticalSuicideBoss: Dracula Duck. If he didn't send his bats to attack you, you wouldn't be able to bounce off them and onto his head.
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* MercyInvincibility: Notable because the bosses get it also.
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Fixed quote display!


That's gotta be one expensive cane -- \\
You are up on the moon, looking for treasure, you've gone insane.''

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That's gotta be one expensive cane -- \\
You are up on the moon, looking for treasure, you've gone insane.''''\\

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Added page quote from song about the game that I think sums up the plot nicely


http://static.tvtropes.org/pmwiki/pub/images/ducktaleswoohoo_2708.jpg

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http://static.[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/ducktaleswoohoo_2708.jpg
jpg]]

->''Wait Uncle Scrooge, you need a suit out there!\\
How are you alive?\\
[[BatmanCanBreatheInSpace You need heat, also air.]]\\
That's gotta be one expensive cane -- \\
You are up on the moon, looking for treasure, you've gone insane.''
-- '''Music/BrentalFloss''', "[[http://www.youtube.com/watch?v=fHEgzRtKC5o Ducktales WITH LYRICS]]"
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* DeathThrows
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* CommonplaceRare: Cakes can be bought with a hefty price and are much more expensive than safes (which are also slightly more expensive than ones in real life).
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* InvincibilityPowerUp: The "M" thing.

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* InvincibilityPowerUp: The "M" thing.magic coin.
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One of the most frequently cited followers to SugarWiki/NoProblemWithLicensedGames and one of the most widely-beloved platformers on the {{N|intendoEntertainmentSystem}}ES, '''''WesternAnimation/DuckTales''''' was released in 1989 and developed by {{Capcom}}, the same team responsible for the Game/MegaMan franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''[=DuckTales=]'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.

to:

One of the most frequently cited followers to SugarWiki/NoProblemWithLicensedGames and one of the most widely-beloved platformers on the {{N|intendoEntertainmentSystem}}ES, '''''WesternAnimation/DuckTales''''' was released in 1989 and developed by {{Capcom}}, the same team responsible for the Game/MegaMan VideoGame/MegaMan franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''[=DuckTales=]'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.

Added: 38

Removed: 27

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Renamed.


* InvincibilityPowerUp: The "M" thing.



* SuperStar: The "M" thing.
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* MoneySpider: Enemies will often drop diamonds or ice creams when defeated.

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* MoneySpider: Enemies will often drop diamonds or [[ImpossibleItemDrop ice creams creams]] when defeated.
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One of the most frequently cited followers to SugarWiki/NoProblemWithLicensedGames and one of the most widely-beloved platformers on the [[NintendoEntertainmentSystem NES]], '''''DuckTales''''' was released in 1989 and developed by {{Capcom}}, the same team responsible for the Game/MegaMan franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''DuckTales'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.

to:

One of the most frequently cited followers to SugarWiki/NoProblemWithLicensedGames and one of the most widely-beloved platformers on the [[NintendoEntertainmentSystem NES]], '''''DuckTales''''' {{N|intendoEntertainmentSystem}}ES, '''''WesternAnimation/DuckTales''''' was released in 1989 and developed by {{Capcom}}, the same team responsible for the Game/MegaMan franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''DuckTales'' ''[=DuckTales=]'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.



A sequel, '''''DuckTales 2''''', followed four years later in 1993, featuring Scrooge on another treasure hunt, this time to find the pieces to a map leading to an even bigger treasure. For all intents and purposes, the game made many significant improvements to the previous game's formula (such as upgrade skills hidden in certain levels, and plenty of clever optional puzzles), but was not as popular as its predecessor due to its late release, being widely overshadowed by 16-bit games on the [[SuperNintendo Super NES]] and SegaGenesis. The two games were also ported to the GameBoy.

to:

A sequel, '''''DuckTales '''''[=DuckTales=] 2''''', followed four years later in 1993, featuring Scrooge on another treasure hunt, this time to find the pieces to a map leading to an even bigger treasure. For all intents and purposes, the game made many significant improvements to the previous game's formula (such as upgrade skills hidden in certain levels, and plenty of clever optional puzzles), but was not as popular as its predecessor due to its late release, being widely overshadowed by 16-bit games on the [[SuperNintendo Super NES]] {{Super N|intendo}}ES and SegaGenesis. The two games were also ported to the GameBoy.



* [[ManEatingPlant Duck Eating Plant]]: They're located in the Amazon in the first game and Niagara in the second game.

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* [[ManEatingPlant Duck Eating Duck-Eating Plant]]: They're located in the Amazon in the first game and Niagara in the second game.



* MultipleEndings: Both games change their respective endings depending on how much money they player collected and wether or not they found the secret treasures. The first game in particular has unique endings depending on whether the player finished with over $10,000,000, no money at all, or anywhere in between.

to:

* MultipleEndings: Both games change their respective endings depending on how much money they the player collected and wether whether or not they found the secret treasures. The first game in particular has unique endings depending on whether the player finished with over $10,000,000, no money at all, or anywhere in between.



* HelpingHands: In Scotland, holding lanterns, though unless you're using them as [[GoombaSpringboard Goomba Springboards]], they're anything but helpful.

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* HelpingHands: In Scotland, holding lanterns, though unless you're using them as [[GoombaSpringboard Goomba Springboards]], {{Goomba Springboard}}s, they're anything but helpful.

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Moved \"Keep Circulating the Tapes\" to the Trivia tab.


One of the most frequently cited followers to [[SugarWiki/NoProblemWithLicensedGames No Problem With Licensed Games]] and one of the most widely-beloved platformers on the [[NintendoEntertainmentSystem NES]], '''''DuckTales''''' was released in 1989 and developed by {{Capcom}}, the same team responsible for the Game/MegaMan franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''DuckTales'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.

to:

One of the most frequently cited followers to [[SugarWiki/NoProblemWithLicensedGames No Problem With Licensed Games]] SugarWiki/NoProblemWithLicensedGames and one of the most widely-beloved platformers on the [[NintendoEntertainmentSystem NES]], '''''DuckTales''''' was released in 1989 and developed by {{Capcom}}, the same team responsible for the Game/MegaMan franchise, as another product of their licensing deal with Disney. As such, it's no coincidence that ''DuckTales'' shares many of the defining features of the Mega Man games: Unique gameplay mechanics, nonlinear level selection and incredibly catchy music.



A sequel, '''''DuckTales 2''''', followed four years later in 1993, featuring Scrooge on another treasure hunt, this time to find the pieces to a map leading to an even bigger treasure. For all intents and purposes, the game made many signifigant improvements to the previous game's formula (such as upgrade skills hidden in certain levels, and plenty of clever optional puzzles), but was not as popular as its predecessor due to its late release, being widely overshadowed by 16-bit games on the [[SuperNintendo Super NES]] and SegaGenesis. The two games were also ported to the GameBoy.

to:

A sequel, '''''DuckTales 2''''', followed four years later in 1993, featuring Scrooge on another treasure hunt, this time to find the pieces to a map leading to an even bigger treasure. For all intents and purposes, the game made many signifigant significant improvements to the previous game's formula (such as upgrade skills hidden in certain levels, and plenty of clever optional puzzles), but was not as popular as its predecessor due to its late release, being widely overshadowed by 16-bit games on the [[SuperNintendo Super NES]] and SegaGenesis. The two games were also ported to the GameBoy.



* [[KeepCirculatingTheTapes Keep Circulating the Carts]]: Disney owns the characters while Capcom still owns the source code. This problem will likely keep either game from being rereleased on the Wii's "Virtual Console" for quite some time.[[hottip:*: This is similar to the [[{{Series/Batman}} Batman]] problem.]]

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