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*** The Red Templar Archers get [[CoolSword similar looking bows]], which bear a slight resemblance to [[Berserk Irvine's]].

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*** The Red Templar Archers get [[CoolSword [[CoolGuns similar looking bows]], which bear a slight resemblance to [[Berserk [[Manga/Berserk Irvine's]].
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*** The Red Templar Archers get [[CoolSword similar looking bows]], which bear a slight resemblance to [[Berserk Irvine's]].
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Added clarifying information


* AntiMagicalFaction: The purpose of the [[http://dragonage.wikia.com/wiki/Inquisition original Inquisition]], before it joined forces with the Chantry and was splintered into various branches. What path the new Inquisition follows depends on your choices (and the first brand-new companion announced is a mage advocate).

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* AntiMagicalFaction: The purpose of the [[http://dragonage.wikia.com/wiki/Inquisition original Inquisition]], before it joined forces with the Chantry and was splintered into various branches. What path the new Inquisition follows depends on your choices (and the first brand-new companion announced is a mage advocate). advocate, although one that previously supported the Chantry and the Circle system before the Templar-Mage war broke out).

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Removed: 275

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Aha!


* AppliedPhlebotinum: Red lyrium returns, only this time an entire order of Templars has dug it up to use. True to form, it grants them immense power, at the cost of horrifying mutations and [[WithGreatPowerComesGreatInsanity mass deportation from the lands of rationality]].


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* ToxicPhlebotinum: Red lyrium returns, only this time an entire order of Templars has dug it up to use. True to form, it grants them immense power, at the cost of horrifying mutations and [[WithGreatPowerComesGreatInsanity mass deportation from the lands of rationality]].
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odd choice for image caption, we don\'t really have an emotion for helmet bearer. How about complimentary instead?


Here is your damn {{Cool Helm|et}}.]]

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Here is your damn complimentary {{Cool Helm|et}}.]]

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* DuringTheWar: The game takes place during the Mage and Templar war that began in the final chapters of ''[=DA2=]''.
** And if Asunder and the blurb of Masked Empire is to be believed, an Orlesian civil war and a elven uprising.

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* DuringTheWar: DuringTheWar:
**
The game takes place during the Mage and Templar war that began in the final chapters of ''[=DA2=]''.
** And if Asunder ''Literature/{{Asunder}}'' and the blurb of Masked Empire ''Literature/TheMaskedEmpire'' is to be believed, an Orlesian civil war and a elven uprising.
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** And if Asunder and the blurb of Masked Empire is to be believed, an Orlesian civil war and a elven uprising.
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\"Helm\" is more archaic, so it sounds more appropriate in fantasy context...


Here is your CoolHelmet to mark the occasion.]]

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Here is your CoolHelmet to mark the occasion.damn {{Cool Helm|et}}.]]


Here is your CoolHelmet to suit the occasion.]]

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Here is your CoolHelmet to suit mark the occasion.]]



* BenevolentArchitecture: Thanks to the shift to the Frostbite engine, ''Inquisition'' will feature destructible environments. This includes things like knocking out the supports of a bridge, causing it to collapse from under the archers standing on it, toppling pillars to create cover from ranged enemy attacks, or destroying cover the enemies themselves are using. Presumably, though, [[MalevolentArchitecture it can go the other way]].

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* BenevolentArchitecture: Thanks to the shift to the Frostbite engine, ''Inquisition'' will feature features destructible environments. This includes things like knocking out the supports of a bridge, causing it to collapse from under the archers standing on it, toppling pillars to create cover from ranged enemy attacks, or destroying cover the enemies themselves are using. Presumably, though, [[MalevolentArchitecture it can go the other way]].



* CoolSword:
** It goes without saying that the party will be able to find several of these.
** The Red Templars use glowing red swords that bear a disturbing resemblance to Meredith's red lyrium sword from the previous game. As creepy as they are, they still look cool.

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* CoolSword:
** It goes without saying that the
CoolSword: A wide variety of ornate or otherwise nifty looking one and two handed swords are avaliable for your party will be able to find several of these.
find.
** The Red Templars use glowing creepy but cool-looking red swords that bear a disturbing resemblance to Meredith's red lyrium sword from the previous game. As creepy as they are, they still look cool.game.
** You can coat your swords with oils or magics to give them [[FlamingSword flaming blades]].



* HorsebackHeroism: ''Inquisition'' will feature [[MountedCombat mounts]] for the first time in the series.

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* HorsebackHeroism: ''Inquisition'' will feature features [[MountedCombat mounts]] for the first time in the series.



** For the Inquisitor (and for everyone else), the solution is the new crafting system, which allows you to produce replicas of equipment you already own from the materials (and thus colors) you prefer but with the same stats.

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** For the Inquisitor (and for everyone else), the solution is the a new crafting system, which system allows you to produce replicas of equipment you already own from the materials (and thus colors) you prefer but with the same stats.
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Instead of [[VideoGame/DragonAgeOrigins the Warden]] or [[VideoGame/DragonAgeII Hawke]], the player takes control of a [[AndNowForSomeoneCompletelyDifferent new protagonist]], the Inquisitor. Similar to ''Dragon Age: Origins'', players can customize this hero's class, gender, and race (human, elf, dwarf or Qunari). After a cataclysmic event plunges Thedas into turmoil, the Inquisitor is tasked with rebuilding the ancient [[TitleDrop Inquisition]][[note]]originally an AntiMagicalFaction from the Divine Age, which merged with the Chantry nine centuries ago and eventually split into the now rogue Templar Order and [[InternalAffairs Seekers of Truth]][[/note]] and leading it to restore order and hunt down the agents of chaos.

to:

Instead of [[VideoGame/DragonAgeOrigins the Warden]] or [[VideoGame/DragonAgeII Hawke]], the player takes control of a [[AndNowForSomeoneCompletelyDifferent new protagonist]], the Inquisitor. Similar to ''Dragon Age: Origins'', players can customize this hero's class, gender, and race (human, elf, dwarf or Qunari). After a cataclysmic event plunges Thedas into turmoil, the Inquisitor SoleSurvivor of said event is tasked with rebuilding the ancient [[TitleDrop Inquisition]][[note]]originally an AntiMagicalFaction from the Divine Age, which merged with the Chantry nine centuries ago and eventually split into the now rogue Templar Order and [[InternalAffairs Seekers of Truth]][[/note]] and leading it to restore order and hunt down the agents of chaos.

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changing to applicable sub-trope


Here is your CoolHat to suit the occasion.]]

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Here is your CoolHat CoolHelmet to suit the occasion.]]


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* CoolHelmet: A staple of ''Dragon Age'''s HighFantasy settings.
** The Inquisitor's heavy armor helmet is styled to look like a dragon wrapping around their head.
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WELP sometimes ya gotta eat your words. Turns out kossith is just name of the culture they had before they converted to the Qun. So we still have no idea what name of the big horned species is (or even if they have one), but Qunari is the closest we\'ve got at the moment.


Instead of [[VideoGame/DragonAgeOrigins the Warden]] or [[VideoGame/DragonAgeII Hawke]], the player takes control of a [[AndNowForSomeoneCompletelyDifferent new protagonist]], the Inquisitor. Similar to ''Dragon Age: Origins'', players can customize this hero's class, gender, and race (human, elf, dwarf or kossith). After a cataclysmic event plunges Thedas into turmoil, the Inquisitor is tasked with rebuilding the ancient [[TitleDrop Inquisition]][[note]]originally an AntiMagicalFaction from the Divine Age, which merged with the Chantry nine centuries ago and eventually split into the now rogue Templar Order and [[InternalAffairs Seekers of Truth]][[/note]] and leading it to restore order and hunt down the agents of chaos.

to:

Instead of [[VideoGame/DragonAgeOrigins the Warden]] or [[VideoGame/DragonAgeII Hawke]], the player takes control of a [[AndNowForSomeoneCompletelyDifferent new protagonist]], the Inquisitor. Similar to ''Dragon Age: Origins'', players can customize this hero's class, gender, and race (human, elf, dwarf or kossith).Qunari). After a cataclysmic event plunges Thedas into turmoil, the Inquisitor is tasked with rebuilding the ancient [[TitleDrop Inquisition]][[note]]originally an AntiMagicalFaction from the Divine Age, which merged with the Chantry nine centuries ago and eventually split into the now rogue Templar Order and [[InternalAffairs Seekers of Truth]][[/note]] and leading it to restore order and hunt down the agents of chaos.
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None


[[caption-width-right:330:[[{{tagline}} The Inquisition Begins.]]]]

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[[caption-width-right:330:[[{{tagline}} The Inquisition Begins.]]]]
]]\\
Here is your CoolHat to suit the occasion.]]
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Confirmed in PAX\'13 Behind the Scenes talk.


* DialogueDuringGameplay: Party banter returns.

to:

* DialogueDuringGameplay: Party banter returns.returns and becomes interactive this time around.

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* AppliedPhlebotinum: Red lyrium returns, only this time an entire order of Templars has dug it up to use. True to form, it grants them immense power, at the cost of horrifying mutations and mass deportation from the lands of rationality.

to:

* AppliedPhlebotinum: Red lyrium returns, only this time an entire order of Templars has dug it up to use. True to form, it grants them immense power, at the cost of horrifying mutations and [[WithGreatPowerComesGreatInsanity mass deportation from the lands of rationality.rationality]].



* BrokenBridge: You won't be able to access an enemy castle for instance unless you've first recruited enough forces in story quests to lay seige to it.

to:

* BenevolentArchitecture: Thanks to the shift to the Frostbite engine, ''Inquisition'' will feature destructible environments. This includes things like knocking out the supports of a bridge, causing it to collapse from under the archers standing on it, toppling pillars to create cover from ranged enemy attacks, or destroying cover the enemies themselves are using. Presumably, though, [[MalevolentArchitecture it can go the other way]].
* BrokenBridge: You won't be able to access an enemy castle for instance unless you've first recruited enough forces in story quests to lay seige siege to it.


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* DeployableCover: One of the new spells creates a wall of ice that your party can hide behind.
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* ShieldBearingMook: In the same vein as the Cerberus Guardians in [=ME3=]. This emphasizes party teamwork - you can't punch through the shields even with magic, so you need to flank or disarm them.
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* LostForever: As in the previous games, your choices may "close some doors forever".
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I think this fits better.


* ArtifactOfDoom: Red lyrium returns, only this time an entire order of Templars has dug it up to use. True to form, it grants them immense power, at the cost of horrifying mutations and mass deportation from the lands of rationality.

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* ArtifactOfDoom: AppliedPhlebotinum: Red lyrium returns, only this time an entire order of Templars has dug it up to use. True to form, it grants them immense power, at the cost of horrifying mutations and mass deportation from the lands of rationality.
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I\'m not sure if this is the right trope, but I can\'t find anything better, abd With Great Power Comes Great Insanity doesn\'t quite seem to cut it,

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* ArtifactOfDoom: Red lyrium returns, only this time an entire order of Templars has dug it up to use. True to form, it grants them immense power, at the cost of horrifying mutations and mass deportation from the lands of rationality.
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No, they aren\'t. Proper nouns are for unique individual things; people\'s names, specific locations, that sort of thing. Categories and kinds of things, like geography and species, are not proper and so should not be capitalized.


Instead of [[VideoGame/DragonAgeOrigins the Warden]] or [[VideoGame/DragonAgeII Hawke]], the player takes control of a [[AndNowForSomeoneCompletelyDifferent new protagonist]], the Inquisitor. Similar to ''Dragon Age: Origins'', players can customize this hero's class, gender, and race (Human, Elf, Dwarf or Kossith). After a cataclysmic event plunges Thedas into turmoil, the Inquisitor is tasked with rebuilding the ancient [[TitleDrop Inquisition]][[note]]originally an AntiMagicalFaction from the Divine Age, which merged with the Chantry nine centuries ago and eventually split into the now rogue Templar Order and [[InternalAffairs Seekers of Truth]][[/note]] and leading it to restore order and hunt down the agents of chaos.

to:

Instead of [[VideoGame/DragonAgeOrigins the Warden]] or [[VideoGame/DragonAgeII Hawke]], the player takes control of a [[AndNowForSomeoneCompletelyDifferent new protagonist]], the Inquisitor. Similar to ''Dragon Age: Origins'', players can customize this hero's class, gender, and race (Human, Elf, Dwarf (human, elf, dwarf or Kossith).kossith). After a cataclysmic event plunges Thedas into turmoil, the Inquisitor is tasked with rebuilding the ancient [[TitleDrop Inquisition]][[note]]originally an AntiMagicalFaction from the Divine Age, which merged with the Chantry nine centuries ago and eventually split into the now rogue Templar Order and [[InternalAffairs Seekers of Truth]][[/note]] and leading it to restore order and hunt down the agents of chaos.



** Elves were redesigned again, to look less Human-with-pointy-ears than in ''Origins'', but also less stylized than in ''Dragon Age II''.

to:

** Elves were redesigned again, to look less Human-with-pointy-ears human-with-pointy-ears than in ''Origins'', but also less stylized than in ''Dragon Age II''.



* BodyHorror: One of the first boss monsters shown seems to be a Human who has been mutated by red lyrium.

to:

* BodyHorror: One of the first boss monsters shown seems to be a Human human who has been mutated by red lyrium.
Is there an issue? Send a MessageReason:
proper nouns


Instead of [[VideoGame/DragonAgeOrigins the Warden]] or [[VideoGame/DragonAgeII Hawke]], the player takes control of a [[AndNowForSomeoneCompletelyDifferent new protagonist]], the Inquisitor. Similar to ''Dragon Age: Origins'', players can customize this hero's class, gender, and race (human, elf, dwarf or kossith). After a cataclysmic event plunges Thedas into turmoil, the Inquisitor is tasked with rebuilding the ancient [[TitleDrop Inquisition]][[note]]originally an AntiMagicalFaction from the Divine Age, which merged with the Chantry nine centuries ago and eventually split into the now rogue Templar Order and [[InternalAffairs Seekers of Truth]][[/note]] and leading it to restore order and hunt down the agents of chaos.

to:

Instead of [[VideoGame/DragonAgeOrigins the Warden]] or [[VideoGame/DragonAgeII Hawke]], the player takes control of a [[AndNowForSomeoneCompletelyDifferent new protagonist]], the Inquisitor. Similar to ''Dragon Age: Origins'', players can customize this hero's class, gender, and race (human, elf, dwarf (Human, Elf, Dwarf or kossith).Kossith). After a cataclysmic event plunges Thedas into turmoil, the Inquisitor is tasked with rebuilding the ancient [[TitleDrop Inquisition]][[note]]originally an AntiMagicalFaction from the Divine Age, which merged with the Chantry nine centuries ago and eventually split into the now rogue Templar Order and [[InternalAffairs Seekers of Truth]][[/note]] and leading it to restore order and hunt down the agents of chaos.



** Elves were redesigned again, to look less human-with-pointy-ears than in ''Origins'', but also less stylized than in ''Dragon Age II''.

to:

** Elves were redesigned again, to look less human-with-pointy-ears Human-with-pointy-ears than in ''Origins'', but also less stylized than in ''Dragon Age II''.



* BodyHorror: One of the first boss monsters shown seems to be a human who has been mutated by red lyrium.

to:

* BodyHorror: One of the first boss monsters shown seems to be a human Human who has been mutated by red lyrium.
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None

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* GuiltBasedGaming: A Bioware tradition. The first gameplay demo shows the Inquisitor choosing whether his soldiers should stay with their wounded, protect the nearby village of Crestwood, or join his assault on the Red Templars. He picks the last one - and Crestwood is burned to the ground by the time he gets back.
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None


** The Red Templar use glowing red swords that bear a disturbing resemblance to Meredith's red lyrium sword from the previous game. As creepy as they are, they still look cool.

to:

** The Red Templar Templars use glowing red swords that bear a disturbing resemblance to Meredith's red lyrium sword from the previous game. As creepy as they are, they still look cool.
Is there an issue? Send a MessageReason:
None


** The Red Templar uses glowing red swords that bear a disturbing resemblance to Meredith's red lyrium sword from the previous game. As creepy as they are, they still look cool.

to:

** The Red Templar uses use glowing red swords that bear a disturbing resemblance to Meredith's red lyrium sword from the previous game. As creepy as they are, they still look cool.
Is there an issue? Send a MessageReason:
None

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* ChainPain: Warriors now have the option to yank opponents towards them using chains.
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* BodyHorror: One of the first boss monsters shown seems to be a human who has been mutated by red lyrium.

Added: 330

Changed: 1

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** EnemyCivilWar: The schism between the [[InternalAffairs Seekers]], the [[ChurchMilitant Templars]] and the [[TheChurch Chantry]], following the dissolution of the [[BindingAncientTreaty Nevarran Accord]] in ''Asunder''. The "enemy" part varies based on your character's take on the whole issue.

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** EnemyCivilWar: The schism between the [[InternalAffairs Seekers]], the [[ChurchMilitant Templars]] and the [[TheChurch Chantry]], following the dissolution of the [[BindingAncientTreaty Nevarran Accord]] in ''Asunder''. The "enemy" part varies based on your character's take on the whole issue. issue.
* CoolSword:
** It goes without saying that the party will be able to find several of these.
** The Red Templar uses glowing red swords that bear a disturbing resemblance to Meredith's red lyrium sword from the previous game. As creepy as they are, they still look cool.


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* FlamingSword: Like in the previous games, you can wield one.
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* DrivingQuestion: The identity of the HiddenVillain.

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* DrivingQuestion: The identity of the HiddenVillain.HiddenVillain and what is causing the Veil tears?

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* HiddenVillain: The Inquisitor has a single, equal adversary working against them from the beginning.

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* HiddenVillain: The Inquisitor has a single, equal adversary working against them from the beginning. beginning.
* LevelScaling: Averted. Most enemies have fixed levels throughout the game.
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None


* IsometricView: Not technically isometric, but definitely a throwback to the isometric view in ''VideoGame/BaldursGate'', the (PC-only) tactical overhead view from ''VideoGame/DragonAgeOrigins'' returns in ''Inquisition'' for all platforms.

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* IsometricView: IsometricProjection: Not technically isometric, but definitely a throwback to the isometric view in ''VideoGame/BaldursGate'', the (PC-only) tactical overhead view from ''VideoGame/DragonAgeOrigins'' returns in ''Inquisition'' for all platforms.

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