History VideoGame / DonPachi

26th Aug '17 5:14:55 PM nombretomado
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* ArtShift: The art direction for the first three games was done by "Joker" Creator/JunyaInoue, the art for ''Dai Fukkatsu'' was done by Kouji Ogata, and the art for ''[=SaiDaiOuJou=]'' was done by [[ArTonelico Nagi Ryou]].

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* ArtShift: The art direction for the first three games was done by "Joker" Creator/JunyaInoue, the art for ''Dai Fukkatsu'' was done by Kouji Ogata, and the art for ''[=SaiDaiOuJou=]'' was done by [[ArTonelico [[VideoGame/ExaPico Nagi Ryou]].
1st Jul '17 7:48:49 AM Piterpicher
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* AscendedMeme: The infamous '[[GoodBadTranslation full extent of the jam]]' text from ''[=DoDonPachi=]'''s original legal warning was [[https://twitter.com/cavegames/status/657547380372299776 later]] [[ThrowItIn placed in]] [[VideoGame/MushihimeSama Mushihime-sama]]'s legal warning for its {{Steam}} re-release.

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* AscendedMeme: The infamous '[[GoodBadTranslation full extent of the jam]]' text from ''[=DoDonPachi=]'''s original legal warning was [[https://twitter.com/cavegames/status/657547380372299776 later]] [[ThrowItIn placed in]] [[VideoGame/MushihimeSama Mushihime-sama]]'s legal warning for its {{Steam}} UsefulNotes/{{Steam}} re-release.
13th Jun '17 8:26:57 PM nombretomado
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* SpiritualSuccessor: The XBox360 version of ''[=DaiFukkatsu=] BLACK Label'' is a massive tribute to VideoGame/{{Ketsui}}. This includes and is not limited to: the cover art, the ships being replaced with those of Ketsui (such as the Tiger Schwert), and the replacement of Hibachi with DOOM (complete with DOOM's theme song).

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* SpiritualSuccessor: The XBox360 UsefulNotes/XBox360 version of ''[=DaiFukkatsu=] BLACK Label'' is a massive tribute to VideoGame/{{Ketsui}}. This includes and is not limited to: the cover art, the ships being replaced with those of Ketsui (such as the Tiger Schwert), and the replacement of Hibachi with DOOM (complete with DOOM's theme song).
6th Jun '17 8:59:58 PM KitsuneZeta
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Added DiffLines:

*** It turns out that the supposed intentional slowdown likely didn't even exist on the Xbox 360 version either - when Degica looked into it, they found out that the amount of slowdown varied between 360 consoles, with some having significantly less slowdown than others. In other words, all of the slowdown in Arrange A appears to be hardware-based. So when you run the same code (more or less) that had hardware slowdown on an Xbox 360 using a significantly better system...
12th May '17 1:01:16 AM LucaEarlgrey
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** ''[=DoDonPachi=]' [=DaiOuJou=] Tamashii'' (Arcade, 2010, China only) -- A China-region release of ''DOJ'' with an "easy mode" running on different hardware.
20th Feb '17 7:19:34 PM contrafanxxx
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* {{Expy}}: AI from ''[=DaiFukkatsu=]'' is about one dye job and outfit change from being Hatsune Miku.

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* {{Expy}}: AI from ''[=DaiFukkatsu=]'' is about one dye job and outfit change from being Hatsune Miku. She also resembles [[VideoGame/CommandAndConquerRedAlert3 Yuriko Omega]].
** Saya from ''[[=SaiDaiOuJou=]]'' has a lot to do in common with Yuriko Omega. Right down to her backstory and confrontation with [[spoiler: Hina]].
17th Jan '17 11:31:57 AM LucaEarlgrey
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* NintendoHard

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* NintendoHardNintendoHard: Seen as ''the'' face of challenging BulletHell games. The unforgiving enemy chaining system doesn't help matters; a single wrong move can reset your chain (that you are expected to maintain throughout the entirety of each stage) and cost you millions of points.
25th Dec '16 10:31:06 AM ADrago
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* LastOfHisKind: According to CAVE in a 2010 interview, only one copy of ''[=DoDonPachi=] Campaign Version'' (also known as the ''Blue ROM'' or ''Blue Label'' from the color of its title screen) exists, and they had lost all copies of the source code. This would mean [[FridgeHorror if the board dies, it will be]] LostForever. However, CAVE also had ''two'' copies of the game on display at the 2006 CAVE Matsuri; this likely means the source code and remaining [=PCBs=] are simply a closely-guarded secret.

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* LastOfHisKind: According to CAVE in a 2010 interview, only one copy of ''[=DoDonPachi=] Campaign Version'' (also known as the ''Blue ROM'' or ''Blue Label'' from the color of its title screen) exists, and they had lost all copies of the source code. This would mean [[FridgeHorror if the board dies, it will be]] LostForever.lost. However, CAVE also had ''two'' copies of the game on display at the 2006 CAVE Matsuri; this likely means the source code and remaining [=PCBs=] are simply a closely-guarded secret.
16th Oct '16 3:20:44 PM LucaEarlgrey
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Added DiffLines:

* HardModeFiller: Many games in the series require you to unlock and clear the second loop just to face the TrueFinalBoss. ''[=DaiFukkatsu=] BLACK LABEL'' and ''[=SaiDaiOuJou=]'' are exceptions, being one-loop affairs where you face the TFB at the end of the only loop if certain conditions are met.
16th Oct '16 3:18:34 PM LucaEarlgrey
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* MacroGame: Arrange B in ''[=DaiFukkatsu=]'' has you powering up enemies over successive playthroughs so that they become bigger sources of points.

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* MacroGame: MacroGame:
**
Arrange B in ''[=DaiFukkatsu=]'' has you powering up enemies over successive playthroughs so that they become bigger sources of points.points.
** ''[=Ichimenbanchou=]'' is effectively the opposite of Arrange B, starting you off with a piss-weak ship that you level up over successive playthroughs with coins that you pick up in-game.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DonPachi