History VideoGame / DonPachi

10th May '16 12:45:07 AM LucaEarlgrey
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* ObviousRulePatch -- In ''[=DaiFukkatsu=]'' version 1.0, there was a safe spot in one of Hibachi's patterns. Version 1.5 fixed this.

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* ObviousRulePatch -- In ''[=DaiFukkatsu=]'' version 1.0, there was a safe spot in one of Hibachi's patterns.patterns, and the score could be easily capped by an experienced player. Version 1.5 fixed this.both.
1st May '16 4:33:33 PM TheOneWhoTropes
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* CutSong -- [[http://www.youtube.com/watch?v=MY9LTWjcvq0 "Zatsuza"]] from the ''[=DaiFukkatsu=] BLACK Label'' soundtrack was initially thought to be this, but it was revealed that the song plays during the fight against Zatsuza, the [[UpToEleven stronger]] replacement of Hibachi.



* FiveManBand: In ''[=SaiDaiOuJou=]''
** TheLeader: The Pilot
** TheLancer: Saya in the Xbox 360 Mode
** [[TheSmartGuy The Smart Girl]]: The Operator and Hikari
** [[TheBigGuy The Big Girl]]: Shuri
** TheChick: Maria



* GenrePopularizer -- While certainly not the first BulletHell game (''Batsugun'', another such game, was released 2 years before ''[=DonPachi=]''), ''[=DoDonPachi=]'' certainly did popularize the concept.
22nd Apr '16 4:03:04 AM Mhazard
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* BossOnlyLevel -- In Ichimanbanchou, several levels you can unlock [spoiler: and Hibachi for EX 1-3]] are this.

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* BossOnlyLevel -- In Ichimanbanchou, several levels you can unlock [spoiler: [[spoiler: and Hibachi for EX 1-3]] are this.
22nd Apr '16 4:02:43 AM Mhazard
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Added DiffLines:

* BossOnlyLevel -- In Ichimanbanchou, several levels you can unlock [spoiler: and Hibachi for EX 1-3]] are this.


Added DiffLines:

* NoDamageRun -- In order to unlock stages in [=Ichimen Bancho=], one has to achieve No Miss & 80% Clear, each can be done separately, and even though the game records "No Bomb, No Hit" attempts, it isn't mandatory to avoid using bombs.
22nd Apr '16 3:57:10 AM Mhazard
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** ''[=DoDonPachi=] Ichimenbanchou'' (iOS, December 2015, compressed remake of [=SaiDaiOuJou=].)

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** ''[=DoDonPachi=] Ichimenbanchou'' (iOS, December 2015, compressed 3-stages-only remake of [=SaiDaiOuJou=].)



* EasierThanEasy[=/=]ExactlyWhatItSaysOnTheTin -- ''[=DaiOuJou=]'' has a secret No Bullets option. It is ''exactly as it sounds''.

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* EasierThanEasy[=/=]ExactlyWhatItSaysOnTheTin -- ''[=DaiOuJou=]'' has a secret No Bullets option. It is ''exactly ''[[ExactlyWhatItSaysOnTheTin exactly as it sounds''.sounds]]''.
* EasyModeMockery: When you pick easy mode, the Bancho saids "Hmph, just a {{Mook}}!". However, playing easy mode is mandatory for unlocking further stages by achieving 80% Clear & No Miss.
22nd Apr '16 3:54:31 AM Mhazard
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** ''[=DoDonPachi=] Ichimenbanchou'' (iOS, December 2015)

to:

** ''[=DoDonPachi=] Ichimenbanchou'' (iOS, December 2015)
2015, compressed remake of [=SaiDaiOuJou=].)
19th Mar '16 9:57:21 AM Prfnoff
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The ''[=DonPachi=]'' series (also known as the ''[=DoDonPachi=]'' series, after the second game) is a series of {{Shoot Em Up}}s by {{Cave}}. It is by far one of Cave's most iconic game franchises, with ''[=DoDonPachi=]'' [[LongRunner being one]] [[TropeMaker of the earliest]] BulletHell titles.

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The ''[=DonPachi=]'' series (also known as the ''[=DoDonPachi=]'' series, after the second game) is a series of {{Shoot Em Up}}s by {{Cave}}.Creator/{{Cave}}. It is by far one of Cave's most iconic game franchises, with ''[=DoDonPachi=]'' [[LongRunner being one]] [[TropeMaker of the earliest]] BulletHell titles.



* '''[=DonPachi=]''' (Arcade / Saturn / [=PlayStation=], 1995)
* '''[=DoDonPachi=]''' (Arcade / Saturn / [=PlayStation=], 1997)
* '''[=DoDonPachi=]: [=DaiOuJou=]''' ['''DEATH Label'''] (Arcade / [=PlayStation=] 2 / Xbox 360, 2002)
** '''[=DoDonPachi=]: [=DaiOuJou=] Black Label EXTRA''' (Xbox 360, 2009)
** '''[=DoDonPachi=] Blissful Death''' (iOS, 2012)
* '''[=DoDonPachi=]: [=DaiFukkatsu=]''' (Arcade, 2008; JP Xbox 360, 2010; [[IOSGames iOS]] and Android (as '''[=DoDonPachi Resurrection=]'''), 2010; EU Xbox 360, 2011 (as '''[=DoDonPachi Resurrection=]'''))
** '''[=DoDonPachi=]: [=DaiFukkatsu=] BLACK Label''' (Arcade, 2010; Xbox 360 port released on February 3,2011 [Two versions: As add-on in form of DLC, or as stand-alone game with an exclusive Arrange Mode, which basically is a crossover of Daifukkatsu and VideoGame/{{Ketsui}}])
* '''[=DoDonPachi=] Maximum''' (Windows Phone 7, 2012)
* '''[=DoDonPachi=] [=SaiDaiOuJou=]''' (Arcade, Spring 2012)
** '''[=DoDonPachi=] [=SaiDaiOuJou=] Kan''' (XBOX 360, Spring 2013)
** '''[=DoDonPachi=] Ichimenbanchou''' (iOS, December 2015)

There was also a game named ''[=DoDonPachi=] II: Bee Storm'' released for the Arcade in 2001. It was developed by the Taiwanese company IGS, designed to show off the capabilities of the [=PolyGame Master=] arcade hardware (which ''[=DaiOuJou=]'' and ''VideoGame/{{Ketsui}}'' would later be developed for).

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* '''[=DonPachi=]''' (Arcade ''[=DonPachi=]'' (UsefulNotes/{{Arcade|Games}} / Saturn UsefulNotes/SegaSaturn / [=PlayStation=], UsefulNotes/PlayStation, 1995)
* '''[=DoDonPachi=]''' ''[=DoDonPachi=]'' (Arcade / Saturn / [=PlayStation=], 1997)
* '''[=DoDonPachi=]: [=DaiOuJou=]''' ['''DEATH Label'''] ''[=DoDonPachi=]: [=DaiOuJou=]'' [''DEATH Label''] (Arcade / [=PlayStation=] 2 UsefulNotes/PlayStation2 / Xbox 360, UsefulNotes/{{Xbox 360}}, 2002)
** '''[=DoDonPachi=]: ''[=DoDonPachi=]: [=DaiOuJou=] Black Label EXTRA''' EXTRA'' (Xbox 360, 2009)
** '''[=DoDonPachi=] ''[=DoDonPachi=] Blissful Death''' (iOS, Death'' (UsefulNotes/{{iOS|Games}}, 2012)
* '''[=DoDonPachi=]: [=DaiFukkatsu=]''' ''[=DoDonPachi=]: [=DaiFukkatsu=]'' (Arcade, 2008; JP Xbox 360, 2010; [[IOSGames iOS]] and Android (as '''[=DoDonPachi ''[=DoDonPachi Resurrection=]'''), 2010; EU Xbox 360, 2011 (as '''[=DoDonPachi Resurrection=]'''))
''[=DoDonPachi Resurrection=]''))
** '''[=DoDonPachi=]: ''[=DoDonPachi=]: [=DaiFukkatsu=] BLACK Label''' Label'' (Arcade, 2010; Xbox 360 port released on February 3,2011 3, 2011 [Two versions: As add-on in form of DLC, or as stand-alone game with an exclusive Arrange Mode, which basically is a crossover of Daifukkatsu and VideoGame/{{Ketsui}}])
* '''[=DoDonPachi=] Maximum''' ''[=DoDonPachi=] Maximum'' (Windows Phone 7, 2012)
* '''[=DoDonPachi=] [=SaiDaiOuJou=]''' ''[=DoDonPachi=] [=SaiDaiOuJou=]'' (Arcade, Spring 2012)
** '''[=DoDonPachi=] ''[=DoDonPachi=] [=SaiDaiOuJou=] Kan''' (XBOX Kan'' (Xbox 360, Spring 2013)
** '''[=DoDonPachi=] Ichimenbanchou''' ''[=DoDonPachi=] Ichimenbanchou'' (iOS, December 2015)

There was also a an arcade-exclusive game named ''[=DoDonPachi=] II: Bee Storm'' released for in 2001, with no involvement from Cave aside from licensing the Arcade in 2001. name and graphical assets of ''[=DoDonPachi=]''. It was developed by the Taiwanese company IGS, designed to show off the capabilities of the [=PolyGame Master=] arcade hardware (which hardware, which Cave would later develop ''[=DaiOuJou=]'' and ''VideoGame/{{Ketsui}}'' would later be developed for).
for.
18th Mar '16 4:28:43 PM LucaEarlgrey
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---> "That was a good fight. You should be commended...[[spoiler:'''Psych! You're dead meat!!''' Enemies you've been fighting against, supposedly 'Mechanized Aliens', were actually. our ''(sic)'' guys, the missing battlefleet you learned about in the academy. [[UnwiittingPawn You were killing our guys without knowing it!]] [[ManipulativeBastard But I planned that all along!]] And your death...would be a nice finishing touch to my whole scheme. My special forces are the best of the best and they will be welcoming you with fierce fier ''(sic)'' power. SeeYouInHell!]]"

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---> "That was a good fight. You should be commended...[[spoiler:'''Psych! You're dead meat!!''' Enemies you've been fighting against, supposedly 'Mechanized Aliens', were actually. our ''(sic)'' guys, the missing battlefleet you learned about in the academy. [[UnwiittingPawn [[UnwittingPawn You were killing our guys without knowing it!]] [[ManipulativeBastard But I planned that all along!]] And your death...would be a nice finishing touch to my whole scheme. My special forces are the best of the best and they will be welcoming you with fierce fier ''(sic)'' power. SeeYouInHell!]]"
18th Mar '16 4:28:27 PM LucaEarlgrey
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Added DiffLines:

* WhamLine:
** ''[=DonPachi=]'', end of 1st loop:
---> "Once again, we have successfully completed our mission and the usual message came up on my screen. Our mission? [[spoiler:To fight against our fellow troop members until one side completely annihilates the other.]]"
** ''[=DoDonPachi=]'', end of 1st loop if 2nd loop conditions are met:
---> "That was a good fight. You should be commended...[[spoiler:'''Psych! You're dead meat!!''' Enemies you've been fighting against, supposedly 'Mechanized Aliens', were actually. our ''(sic)'' guys, the missing battlefleet you learned about in the academy. [[UnwiittingPawn You were killing our guys without knowing it!]] [[ManipulativeBastard But I planned that all along!]] And your death...would be a nice finishing touch to my whole scheme. My special forces are the best of the best and they will be welcoming you with fierce fier ''(sic)'' power. SeeYouInHell!]]"
12th Jan '16 9:04:09 PM TheNerfGuy
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* SecretCharacter: A first for the series. Clearing the hidden 2nd loop of ''[=DoDonPachi=] Resurrection'' (the ''Daifukkatsu'' port to iOS) unlocks...[[spoiler:Hibachi!]] While only playable in iPhone Mode, [[spoiler:Hibachi]] is easily the most powerful of the 4 ships. On top of having the strongest lasers, it can even [[spoiler: shoot [[PurposefullyOverpowered 360 degrees of pixel death]] like its boss incarnation]].

to:

* SecretCharacter: A first for the series. Clearing the hidden 2nd loop of ''[=DoDonPachi=] Resurrection'' (the ''Daifukkatsu'' port to iOS) unlocks...[[spoiler:Hibachi!]] While only playable in iPhone Mode, [[spoiler:Hibachi]] is easily the most powerful of the 4 ships. On top of having the strongest lasers, it can even [[spoiler: shoot [[PurposefullyOverpowered [[PurposelyOverpowered 360 degrees of pixel death]] like its boss incarnation]].
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DonPachi