History VideoGame / DmCDevilMayCry

12th Aug '17 8:13:43 PM NanoMoose
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** Mundus also calls Dante out for the above incident, never mind that he killed Sparda's wife and has been trying to kill his children ever since. Dante, despite having plenty of ground to claim innocence or point out Mundus's hypocrisy, instead taunts him about it - though his specific motivation was to make Mundus ''angry,'' not placate him.
*** Slightly averted that Dante actually also tried to call him out and prove he's doing this to save humanity. However the goal of that confrontation was for him to enrage Mundus. There was a high likelihood of Mundus beating Dante in a verbal debate about philosophies and he would've failed to enrage Mundus if he hadn't used that chance to aim for his berserk button.

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** Mundus also calls Dante out for the above incident, never mind that he killed Sparda's wife and has been trying to kill his children ever since. Dante, despite having plenty of ground to claim innocence or point out Mundus's hypocrisy, instead taunts him about it - though his specific motivation was to make Mundus ''angry,'' not placate him.
*** Slightly averted that Dante actually also tried to call
defeat him out and prove he's doing this to save humanity. However the goal of that confrontation was for him to enrage Mundus. There was a high likelihood of Mundus beating Dante in a verbal debate about philosophies and he would've failed to enrage Mundus if he hadn't used that chance to aim for his berserk button.verbally.
29th May '17 11:44:12 AM ablackraptor
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* ShipTease: Kat and Dante. Although the close friendship that develops between them [[MaybeEverAfter never becomes explicitly romantic]], they share several moments that can be perceived as romantic (and are by some fans). It would, however, be in poor taste to give Kat a romantic arc with a guy she's just met, in light of the revelation that she [[spoiler:was abused]].

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* ShipTease: Kat and Dante. Although the close friendship that develops between them [[MaybeEverAfter never becomes explicitly romantic]], they share several moments that can be perceived as romantic (and are by some fans). It would, however, be in poor taste to give Kat a romantic arc with a guy she's just met, in light of the revelation that she [[spoiler:was abused]]. The ''Definitive Edition'' of the game's ending though does give them a more explicitly romantic final scene (or at least a more ShipTease-heavy) [[spoiler:where the two walk off in each other's arms, with Dante moving to squeeze her butt and her playfully giggling while punching him in the dick]]; though not completely out of the realm of something close friends would do, its very much more akin to something a couple would do.
16th Apr '17 10:47:28 AM RakuroKamigama
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Added DiffLines:

*** Slightly averted that Dante actually also tried to call him out and prove he's doing this to save humanity. However the goal of that confrontation was for him to enrage Mundus. There was a high likelihood of Mundus beating Dante in a verbal debate about philosophies and he would've failed to enrage Mundus if he hadn't used that chance to aim for his berserk button.
23rd Mar '17 2:25:47 PM ChristianWS
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''[=DmC=]: Devil May Cry'' is a HackAndSlash ActionAdventure SpectacleFighter VideoGame developed by Creator/NinjaTheory. First announced as a ContinuityReboot to the ''VideoGame/DevilMayCry'' series, it later became a {{prequel}}. It is now apparently an AlternateContinuity set in a parallel universe... [[FlipFlopOfGod or something]].

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''[=DmC=]: Devil May Cry'' is a HackAndSlash ActionAdventure SpectacleFighter VideoGame developed by Creator/NinjaTheory. First announced as a ContinuityReboot to the ''VideoGame/DevilMayCry'' series, it later became a {{prequel}}. It is now apparently an AlternateContinuity set in a parallel universe... [[FlipFlopOfGod or something]].
11th Dec '16 11:48:27 AM TargetmasterJoe
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** During his journey through a demon prison, Dante helps [[JasonandtheArgonauts a blind old man who is being tormented harpies.]]

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** During his journey through a demon prison, Dante helps [[JasonandtheArgonauts [[Film/JasonAndTheArgonauts a blind old man who is being tormented harpies.]]
26th Nov '16 1:33:05 PM JesseMB27
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Added DiffLines:

** A less emphasized one is regarding Eva. As noted above under the Adaptation Dye Job entry the Eva of this continuity has a different hair color than her classic counterpart, but the original series Eva was shown (via a portrait on Dante's Desk) to frequently wear a red coat. Thus the Eva of this game retains the red color motif of her classic counterpart, by way of her blood red hair.
8th Oct '16 1:30:08 AM Eagal
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* GenreSavvy: [[spoiler:Mundus. During the introductory cutscene, he suddenly cuts off his revelling at the prospect of owning the entire world, concerned about a "loose end": Dante, the only living {{Nephilim}}, the only race potentially capable of killing Mundus.]] So he sends in a hunter demon, which messes with Dante's life for a bit and ensures that mission 1 has a boss fight in it.
21st Sep '16 12:50:28 PM eroock
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->''Their truth is a lie... their city is an illusion... do not accept the world as it is.''
--> --'''Vergil'''

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->''Their ->''"Their truth is a lie... their city is an illusion... do not accept the world as it is.''
--> --'''Vergil'''
"''
-->-- '''Vergil'''
7th Sep '16 3:09:55 AM NanoMoose
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* InkSuitActor: Due to facial motion capture technology being used, Dante looks a lot like his voice actor [[http://nighteater.deviantart.com/art/Devil-May-Cry-Tim-Phillips-Dante-335501969 Tim Phillipps]]. Even more with the game director, [[http://ol.tgbus.com/yxq/UploadFiles_1329/201112/20111228143542693.jpg Tameem Antoniades]].

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* InkSuitActor: Due to facial motion capture technology being used, Dante looks a lot like his voice actor [[http://nighteater.deviantart.com/art/Devil-May-Cry-Tim-Phillips-Dante-335501969 Tim Phillipps]]. Even more with the game director, [[http://ol.tgbus.com/yxq/UploadFiles_1329/201112/20111228143542693.jpg Tameem Antoniades]].
27th Aug '16 12:08:30 AM Kazmahu
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* AntiFrustrationFeatures: Enemies will be less aggressive when out of sight, keeping you from getting blindsided too often. Still better keep your fingers on the dodge button, though.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
Enemies will be less aggressive when out of sight, keeping you from getting blindsided too often. Still better keep your fingers on the dodge button, though.though.
** Angel-element enemies never have shields, since every reliable way you have to get past them is Demon-infused.


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* GuideDangIt: The UpdatedRerelease replaced the elemental immunity of Angel/Demon-infused enemies with taking less damage and not flinch from attacks they resist... and completely removed the relevant tutorial slide. Considering TakesOneToKillOne is the opposite of what one might expect, this can be a hard lesson to figure out for yourself.


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* NoSell: In the original release, Angel- or Demon-infused enemies outright ignored weapons and abilities of the opposite alignment. Combined with taking less damage from Rebellion and gunfire, they were a royal pain to take down. The UpdatedRerelease changes these enemies to simply have the same damage reduction to the opposite alignment, and not flinching from such attacks unless they've been staggered or knocked up by their weak element first.
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