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''Invisible War'' takes place in 2072, twenty years after the original, in a world being rebuilt after the destruction of global infrastructure at the hands of the first game's protagonist, JC Denton. The World Trade Organization somehow forms a [[OneWorldOrder global government]], creating modern city-states, known as enclaves, in which the majority of the game takes place. World's major religions are united into a monolithic fanatical cult strongly opposing the [=WTO=]'s policies. Following a [[GreyGoo terrorist attack]] by an [[TheKnightsTemplar unknown group]] which destroys most of Chicago, the player assumes the role of Alex D, a trainee at the prestigious Tarsus Academy whose support as a mercenary is sought by several factions during the course of the game.

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''Invisible War'' takes place in 2072, twenty years after the original, in a world being rebuilt after the destruction of global infrastructure at the hands of the first game's protagonist, JC Denton. The World Trade Organization somehow forms a [[OneWorldOrder global government]], creating modern city-states, known as enclaves, in which the majority of the game takes place. World's All the world's major religions are united into a monolithic fanatical cult strongly opposing the [=WTO=]'s policies. Following a [[GreyGoo terrorist attack]] by an [[TheKnightsTemplar unknown group]] which destroys most of Chicago, the player assumes the role of Alex D, a trainee at the prestigious Tarsus Academy whose support as a mercenary is sought by several factions during the course of the game.
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** The pistol gets nerfed pretty bad too.
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creating blue links to new trope page


** It's possible to get the code from the security chief in the arcology for the nanobots and after activating the nanobots, you can kill him for the Harvester's reward, as presumably due to a glitch(at least on the PC version, not sure if it happens on the console as well) he dosen't dissapear from his office like he's normally supposed to.

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** It's possible to get the code from the security chief in the arcology {{arcology}} for the nanobots and after activating the nanobots, you can kill him for the Harvester's reward, as presumably due to a glitch(at least on the PC version, not sure if it happens on the console as well) he dosen't dissapear from his office like he's normally supposed to.



** Cairo, likewise, is separated into the Arcology (a pyramid-like structure where the rich people are located) and the Medina ("Old Cairo", where the lower class citizens are forced to live in a polluted atmosphere).

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** Cairo, likewise, is separated into the Arcology {{Arcology}} (a pyramid-like structure where the rich people are located) and the Medina ("Old Cairo", where the lower class citizens are forced to live in a polluted atmosphere).
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** You can have a promising young girl accepted to a prestigious academy, which moves her safely out of her polluted environment and poverty into her best chance for a better life. The reward for doing so would buy you a cup of coffee.
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* MultipleEndings: Four of them plus a secret ending. As in the original game, you decide the ending at the last minute. [[spoiler:In the "good"(ish) ending, [[MassSuperEmpoweringEvent all of humanity]] is [[BioAugmentation Augmented]] with {{Nanomachines}} that provide [[WeWillHavePerfectHealthInTheFuture Perfect Health]], [[ViewersAreGeniuses Universal Education]], and a link to a central AI as part of program of "perfect democracy" - not just universal suffrage, but universal ''intelligence'', ensuring that everyone's vote is based on educated opinions. This results in TheSingularity - world peace, [[MatterReplicator universal prosperity]], rapidly advancing technology, [[IWantMyJetpack easy space development]] and nanotech superpowers... for ''everyone.'' The [[BlackAndGrayMorality alternatives]] are dictatorships by {{Mega Corp}}s, {{Church Militant}}s, or {{Darwinist}}s.]] In the secret one(where you take the flag from Manderly's office into the men's bathroom and flush the toilet), everyone stops fighting, turns Liberty Island into a nightclub and starts partying.

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* MultipleEndings: Four of them plus a secret ending. As in the original game, you decide the ending at the last minute. [[spoiler:In the "good"(ish) ending, [[MassSuperEmpoweringEvent all of humanity]] is [[BioAugmentation Augmented]] with {{Nanomachines}} that provide [[WeWillHavePerfectHealthInTheFuture Perfect Health]], [[ViewersAreGeniuses Universal Education]], and a link to a central AI as part of program of "perfect democracy" - not just universal suffrage, but universal ''intelligence'', ensuring that everyone's vote is based on educated opinions. This results in TheSingularity - world peace, [[MatterReplicator universal prosperity]], rapidly advancing technology, [[IWantMyJetpack easy space development]] and nanotech superpowers... for ''everyone.'' The [[BlackAndGrayMorality alternatives]] are dictatorships by {{Mega Corp}}s, {{Church Militant}}s, or {{Darwinist}}s.{{Social Darwinist}}s.]] In the secret one(where you take the flag from Manderly's office into the men's bathroom and flush the toilet), everyone stops fighting, turns Liberty Island into a nightclub and starts partying.
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changed the pacifist run info as you aren\'t responsible for the guard\'s death


* PacifistRun: Mostly possible, save for one caveat: in the very beginning of the introduction sequence, an explosion kills a guard. It's impossible to save him.

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* PacifistRun: Mostly possible, save for one caveat: in the very beginning of the introduction sequence, an explosion kills a guard. It's impossible possible (with difficulty) to save him.play the entire game without causing the death of anyone, boss or otherwise.
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If you're having trouble playing it on modern [=PCs=], closing all other running programs may help; despite being almost a decade old, the game is something of a resource hog.

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If you're having trouble playing it on modern [=PCs=], closing all other running programs may help; despite being almost a decade old, the game is something of a resource hog.
hog. Also look into setting CPU affinity if you're running multi-core. This is one of those games that gets picky about its hardware.
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** One example is [[spoiler: Chad Dumier]]. When first met the character is behind bulletproof glass, which only the EMP blasts (which are harmless to humans) of the Magrail can penetrate. However, a nearby bodyguard ''is'' a character type vulnerable to EMP blasts, and they create a toxic gas cloud upon death. Use the Magrail to take out the bodyguard and nearly everyone behind the glass drops dead while [[spoiler: Chad]] doesn't even flinch despite being in the middle of the cloud.

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** One example is [[spoiler: Chad Dumier]]. When first met the character is behind bulletproof glass, which only the EMP blasts (which are harmless to humans) of or the Magrail can penetrate. However, a nearby bodyguard ''is'' a character type vulnerable to EMP blasts, and they create a toxic gas cloud upon death. Use the Magrail to take out the bodyguard and nearly everyone behind the glass drops dead while [[spoiler: Chad]] doesn't even flinch despite being in the middle of the cloud.
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* PoweredArmor: Used by the Purist in order to have soldiers who can match their augumented counterparts from the other fractions.

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* PoweredArmor: Used by the Purist in order to have soldiers who can match their augumented counterparts from the other fractions.factions.
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* DownerEnding The Purist ending is without question a downer: [[ANaziByAnyOtherName led pogrom against science itself?]].

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* DownerEnding DownerEnding: The Purist ending is without question a downer: [[spoiler: [[ANaziByAnyOtherName led Lead a pogrom against science itself?]].itself?]]]]
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** The Purist ending is without question a downer: [[ANaziByAnyOtherName led pogrom against science itself?]].

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** * DownerEnding The Purist ending is without question a downer: [[ANaziByAnyOtherName led pogrom against science itself?]].
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http://static.tvtropes.org/pmwiki/pub/images/deus_ex_iw_4130.jpg
[[caption-width:211:[[TotallyRadical Totally radical]], [[GeorgeWBush kickass slogan too.]]]]

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[[caption-width:211:[[TotallyRadical
jpg]]
[[caption-width-right:211:[[TotallyRadical
Totally radical]], [[GeorgeWBush kickass slogan too.]]]]
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The game combines FirstPersonShooter, StealthBasedGame and a few RPGElements. The gameplay is significantly simplified compared to the original, exemplified in the "[[UniversalAmmunition Universal Ammo]]" concept, which gives the player character one ([[HandWave nanotechnological]] ammunition store that's used by every single weapon in the game. Other examples include no skill system, no [[WideOpenSandbox sandbox]] levels, and plenty of handholding.

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The game combines FirstPersonShooter, StealthBasedGame and a few RPGElements. The gameplay is significantly simplified compared to the original, exemplified in the "[[UniversalAmmunition Universal Ammo]]" concept, which gives the player character one ([[HandWave nanotechnological]] nanotechnological]]) ammunition store that's used by every single weapon in the game. Other examples include no skill system, no [[WideOpenSandbox sandbox]] levels, and plenty of handholding.
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The game combines FirstPersonShooter, StealthBasedGame and a few RPGElements. The gameplay is significantly simplified compared to the original, exemplified in the "[[UniversalAmmunition Universal Ammo]]" concept - having a shared ammo count for every weapon the game. Other examples include no skill system, no [[WideOpenSandbox sandbox]] levels, and plenty of handholding.

If you're having trouble playing it on modern [=PCs=], close all your other programs, it causes the loading to slow down.

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The game combines FirstPersonShooter, StealthBasedGame and a few RPGElements. The gameplay is significantly simplified compared to the original, exemplified in the "[[UniversalAmmunition Universal Ammo]]" concept - having a shared ammo count for concept, which gives the player character one ([[HandWave nanotechnological]] ammunition store that's used by every single weapon in the game. Other examples include no skill system, no [[WideOpenSandbox sandbox]] levels, and plenty of handholding.

If you're having trouble playing it on modern [=PCs=], close closing all your other programs, it causes running programs may help; despite being almost a decade old, the loading to slow down.
game is something of a resource hog.
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* SecretWar: OBVIOUSLY!
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''Deus Ex: Invisible War'' is a FirstPersonShooter with RPGElements developed by Ion Storm and published by Eidos. Released simultaneously for {{Windows}} and {{XBox}} in December 2003 in the United States, ''Invisible War'' is a [[{{Sequelitis}} sequel]] to the critically acclaimed ''VideoGame/DeusEx''. While well-received critically and commercially, its reception was not nearly as good as its predecessor's.

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''Deus Ex: Invisible War'' is a FirstPersonShooter with RPGElements developed by Ion Storm and published by Eidos. Released simultaneously for {{Windows}} and {{XBox}} in December 2003 in the United States, ''Invisible War'' is a [[{{Sequelitis}} sequel]] to the critically acclaimed ''VideoGame/DeusEx''. While well-received critically and commercially, its reception was not nearly as good as its predecessor's.
predecessor's, nor [[VideoGame/DeusExHumanRevolution its successor's]].
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* FridgeBrilliance: When paired with a good study of Catholic afterlife, one realize that JC Denton's ending is basically the same as Heaven in the point of view of Catholic, where everyone is joined with Jesus Christ in a perfect democracy and can see Christ everywhere, everyday.
** Which also means that all four ending are related to a perception of Christianity.



* HoYay: The Seattle Minister of Culture invites some kind of artist to his apartment, and asks you to be his chamber boy in hopes that you will make it a threesome. This is quest-relevant but not explicit.
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* AscendedExtra: [[spoiler:Chad Dumier. In ''DeusEx'', he appears for a total of ''one'' brief and optional scene. In ''Invisible War'', he becomes one of the major players in the story and setting as the leader of the Illuminati.]]

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* AscendedExtra: [[spoiler:Chad Dumier. In ''DeusEx'', ''VideoGame/DeusEx'', he appears for a total of ''one'' brief and optional scene. In ''Invisible War'', he becomes one of the major players in the story and setting as the leader of the Illuminati.]]
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* AscendedExtra: [[spoiler:Chad Dumier. In ''DeusEx'', he appears for a total of ''one'' brief and optional scene. In''Invisible War'', he becomes one of the major players in the story and setting as the leader of the Illuminati.]]

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* AscendedExtra: [[spoiler:Chad Dumier. In ''DeusEx'', he appears for a total of ''one'' brief and optional scene. In''Invisible In ''Invisible War'', he becomes one of the major players in the story and setting as the leader of the Illuminati.]]
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* AscendedExtra: [[spoiler:Chad Dumier. In ''DeusEx'', he appears for a total of ''one'' brief and optional scene. In''Invisible War'', he becomes one of the major players in the story and setting as the leader of the Illuminati.]]

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* CuttingOffTheBranches: A rather curious case. Each of the MultipleEndings in ''VideoGame/DeusEx'' seems to a have at least partly happened. [[spoiler: JC chose to merge with Helios, but the merger caused a power surge throughout the Area 51 base that killed Bob Page and overloaded the Aquinas hub, which cut off all global communication.]]

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* CuttingOffTheBranches: A rather curious case. Each of the MultipleEndings in ''VideoGame/DeusEx'' seems to a have at least partly happened. [[spoiler: JC chose to merge with Helios, but the merger caused a power surge throughout the Area 51 base that killed Bob Page and overloaded the Aquinas hub, which cut off all global communication. Result: CozyCatastrophe, the Illuminati returning to power, and a DeityOfHumanOrigin.]]



* MultipleEndings: Four of them plus a secret ending. As in the original game, you decide the ending at the last minute.

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* MultipleEndings: Four of them plus a secret ending. As in the original game, you decide the ending at the last minute. [[spoiler:In the "good"(ish) ending, [[MassSuperEmpoweringEvent all of humanity]] is [[BioAugmentation Augmented]] with {{Nanomachines}} that provide [[WeWillHavePerfectHealthInTheFuture Perfect Health]], [[ViewersAreGeniuses Universal Education]], and a link to a central AI as part of program of "perfect democracy" - not just universal suffrage, but universal ''intelligence'', ensuring that everyone's vote is based on educated opinions. This results in TheSingularity - world peace, [[MatterReplicator universal prosperity]], rapidly advancing technology, [[IWantMyJetpack easy space development]] and nanotech superpowers... for ''everyone.'' The [[BlackAndGrayMorality alternatives]] are dictatorships by {{Mega Corp}}s, {{Church Militant}}s, or {{Darwinist}}s.]] In the secret one(where you take the flag from Manderly's office into the men's bathroom and flush the toilet), everyone stops fighting, turns Liberty Island into a nightclub and starts partying.
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* UngratefulBastard: In Antarctica, you can encounter a Templar agent trapped in a holding cell calling for help. If you save him, he'll notice that you have augmentations and open fire.

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* PlotParallel: The rivalry between two coffee chains, Queequeg's and Pequod's, mirrors the rivalry between The Order and the WTO. [[spoiler: They both turn out to be artificial rivals run by the same organization. And come on, both coffee chains should have clued you in by both being references to MobyDick (and Starbuck's)]]

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* PlotParallel: The rivalry between two coffee chains, Queequeg's and Pequod's, mirrors the rivalry between The Order and the WTO. [[spoiler: They [[spoiler:They both turn out to be artificial rivals run by the same organization. And come on, both coffee chains should have clued you in by both being references to MobyDick (and Starbuck's)]]Starbuck's)]]
* PoweredArmor: Used by the Purist in order to have soldiers who can match their augumented counterparts from the other fractions.



* ReligionIsWrong: One of the most glaring changes in tone and theme from the previous game is that the world's religions are not only subsumed into The Order, but that The Order [[spoiler: is just a method of control for the Illuminati]]. One of the truly "black" factions in the game, an offshoot of The Order, plunges the world into an [[TheFundamentalist extremist theocratic]] [[BeliefMakesYouStupid dark age]] if they win. In the previous game, spirituality and religion were themes which ran parallel to the setting, but never outright depicted to be "right" or "wrong."
* SapientSteed: [[spoiler: Ava Johnson, the "pilot" of the helicopter, is actually an AI construct]].

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* ReligionIsWrong: One of the most glaring changes in tone and theme from the previous game is that the world's religions are not only subsumed into The Order, but that The Order [[spoiler: is [[spoiler:is just a method of control for the Illuminati]]. One of the truly "black" factions in the game, an offshoot of The Order, plunges the world into an [[TheFundamentalist extremist theocratic]] [[BeliefMakesYouStupid dark age]] if they win. In the previous game, spirituality and religion were themes which ran parallel to the setting, but never outright depicted to be "right" or "wrong."
* SapientSteed: [[spoiler: Ava [[spoiler:Ava Johnson, the "pilot" of the helicopter, is actually an AI construct]].



* SerendipityWritesThePlot: [[spoiler: Liberty Island]] is frozen over and broken into sections because the console version of the game would not have been able to handle a large map and swimming.

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* SerendipityWritesThePlot: [[spoiler: Liberty [[spoiler:Liberty Island]] is frozen over and broken into sections because the console version of the game would not have been able to handle a large map and swimming.

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Examples Are Not Arguable, ymmv can not have examples, only their subitems can


* DownerEnding: This is probably the only game with MultipleEndings where ''every single one of them is arguably bad'', though YourMileageMayVary and probably will.



* EndOfTheWorldSpecial: Transhumanist AssimilationPlot, [[BigBrotherIsWatching benevolent dictatorship]] (Though YourMileageMayVary [[BlackAndGreyMorality on how just how bad these first two are]]), extremist theocracy, or 200 years of war leading to a ruined planet and the remainder of humanity becoming a [[HiveMind hive mind]].

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* EndOfTheWorldSpecial: Transhumanist AssimilationPlot, [[BigBrotherIsWatching benevolent dictatorship]] (Though YourMileageMayVary [[BlackAndGreyMorality on how just how bad these first two are]]), dictatorship]], extremist theocracy, or 200 years of war leading to a ruined planet and the remainder of humanity becoming a [[HiveMind hive mind]].
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fixing redlinks


If you're having trouble playing it on modern PCs, close all your other programs, it causes the loading to slow down.

to:

If you're having trouble playing it on modern PCs, [=PCs=], close all your other programs, it causes the loading to slow down.
Is there an issue? Send a MessageReason:
None


* PlotParallel: The rivalry between two coffee chains, Queequeg's and Pequod's, mirrors the rivalry between The Order and the WTO. [[spoiler: They both turn out to be artificial rivals run by the same organization. And come on, both coffee chains should have clued you in by both being references to MobyDick.]]

to:

* PlotParallel: The rivalry between two coffee chains, Queequeg's and Pequod's, mirrors the rivalry between The Order and the WTO. [[spoiler: They both turn out to be artificial rivals run by the same organization. And come on, both coffee chains should have clued you in by both being references to MobyDick.]]MobyDick (and Starbuck's)]]



** The scientist at Mako Ballistics that shows you the Mag Rail closes the door behind him, if you take the weapon. However, you can block it with a crate and kill him afterwards. He has the highest HP in the game (even JC Denton looks like a weakling in comparsion). Probably so you don't use your shiny new "shoots-through-walls" weapon on him. If you hack away for [UpToEleven a few minutes]] with a sword, he eventually dies.

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** The scientist at Mako Ballistics that shows you the Mag Rail closes the door behind him, if you take the weapon. However, you can block it with a crate and kill him afterwards. He has the highest HP in the game (even JC Denton looks like a weakling in comparsion). Probably so you don't use your shiny new "shoots-through-walls" weapon on him. If you hack away for [UpToEleven [[UpToEleven a few minutes]] with a sword, he eventually dies.
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** It's possible to get the code from the security chief in the arcology for the nanobots and after activating the nanobots, you can kill him for the Harvester's reward, as presumably due to a glitch(at least on the PC version, not sure if it happens on the console as well) he dosen't dissapear from his office like he's normally supposed to.
Is there an issue? Send a MessageReason:
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* TheKnightsTemplar: They may share the same name as ''VideoGame/DeusEx'''s Knights Templar, but they have absolutely no connection to them. Where the Templars of ''VideoGame/DeusEx'' were religious bankers [[spoiler: related to the Illuminati]], the Templars of ''Invisible War'' are [[TheFundamentalist extremist]] [[LuddWasRight Luddite]] {{Church Militant}}s.

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* TheKnightsTemplar: They may share the same name as ''VideoGame/DeusEx'''s Knights Templar, but they have absolutely no connection to them. Where the Templars of ''VideoGame/DeusEx'' were religious bankers [[spoiler: related to the Illuminati]], the Templars of ''Invisible War'' are [[TheFundamentalist extremist]] [[LuddWasRight Luddite]] {{Church Militant}}s. The original Knights Templar were wiped out before the first game started, the new ones have co-opted the name.

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* AuthorityEqualsAsskicking: All of the faction leaders are tougher than a normal human enemy, even though none of them (other than the Dentons) are explicitly augmented. The Dumiers and Tracer Tong are all as tough as an [[EliteMooks Elite Mook]], while Saman can withstand as much damage as a nano-augmented Tarsus Cadet or Paul Denton despite being explicitly a non-augmented [[{{Muggles}} Muggle]]. J.C. Denton himself has the most health of any character in the game, being about on par with a Heavy Combat Bot in terms of durability.

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* AuthorityEqualsAsskicking: All of the faction leaders are tougher than a normal human enemy, even though none of them (other than the Dentons) are explicitly augmented. The Dumiers and Tracer Tong are all as tough as an [[EliteMooks Elite Mook]], while Saman can withstand as much damage as a nano-augmented Tarsus Cadet or Paul Denton despite being explicitly a non-augmented [[{{Muggles}} Muggle]]. J.C. Denton himself has the (second) most health of any character in the game, being about on par with a Heavy Combat Bot in terms of durability.


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** Or it could be the same reason as for the colored laser beams - [[IdiotBall to scare off intruders]].


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* [[RedHerring Red Greasel]]: Mentioned to be even more dangerous than the green ones, but they never appear in the game.


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** The scientist at Mako Ballistics that shows you the Mag Rail closes the door behind him, if you take the weapon. However, you can block it with a crate and kill him afterwards. He has the highest HP in the game (even JC Denton looks like a weakling in comparsion). Probably so you don't use your shiny new "shoots-through-walls" weapon on him. If you hack away for [UpToEleven a few minutes]] with a sword, he eventually dies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

If you're having trouble playing it on modern PCs, close all your other programs, it causes the loading to slow down.

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