History VideoGame / DOFUS

28th Nov '16 2:42:06 AM DarkStorm
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* GameplayAndStoryIntergration: Done when the Bonta vs. Brakmar PvP was downplayed in favor of the Alliance vs. Alliance system. There's a quest talking about the king of the main Amaknan continent having the two warring cities sign a truce. There's the typical Dofus humor about the treaty being so complex that everyone participating in the treaty-signing gets a massive headache. [[spoiler:It's not a joke; the headache is due to mind control, and the whole thing was orchestrated by a villain to make the realm even more chaotic by taking the skirmishes out of the hands of two organized governments and putting it into the hands of dozens of loosely-aligned independent groups.]]



* StorylineAndGameplayIntergration: Done when the Bonta vs. Brakmar PvP was downplayed in favor of the Alliance vs. Alliance system. There's a quest talking about the king of the main Amaknan continent having the two warring cities sign a truce. There's the typical Dofus humor about the treaty being so complex that everyone participating in the treaty-signing gets a massive headache. [[spoiler:It's not a joke; the headache is due to mind control, and the whole thing was orchestrated by a villain to make the realm even more chaotic by taking the skirmishes out of the hands of two organized governments and putting it into the hands of dozens of loosely-aligned independent groups.]]
28th Nov '16 2:40:49 AM DarkStorm
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* StorylineAndGameplayIntergration: Done when the Bonta vs. Brakmar PvP was downplayed in favor of the Alliance vs. Alliance system. There's a quest talking about the king of the main Amaknan continent having the two warring cities sign a truce. There's the typical Dofus humor about the treaty being so complex that everyone participating in the treaty-signing gets a massive headache. [[spoiler:It's not a joke; the headache is due to mind control, and the whole thing was orchestrated by a villain to make the realm even more chaotic by taking the skirmishes out of the hands of two organized governments and putting it into the hands of dozens of loosely-aligned independent groups.]]
15th Nov '16 8:56:16 AM DarkStorm
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** The Petmaster: Osamodas. Most classes can summon, but Osamodas have ''by far'' the widest variety of strong, multipurpose summons, both to support and to deal damage, and can call several monsters per turn, giving them small armies to fight at their side. Furthermore, they can fuse with one of their summons, dramatically boosting all summons of the same type and giving the player direct control of those summons. Sadidas are secondary summoners, with an array of support-oriented dolls (one tanks, one heals, one steals AP, one steals MP, one explodes) and animated trees. Enutrofs are tertiary summoners, with two defense-oriented summons and one that helps them find more treasure, reveals invisible opponents, and attacks enemies.

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** The Petmaster: Osamodas. Most classes can summon, but Osamodas have ''by far'' the widest largest variety of strong, multipurpose summons, both to support and to deal damage, and can call several monsters per turn, giving them small armies to fight at their side. Furthermore, they can fuse with one of their summons, dramatically boosting all summons of the same type and giving the player direct control of those summons. Sadidas are secondary summoners, with an array of support-oriented dolls (one tanks, one heals, one steals AP, one steals MP, one explodes) and animated trees. Enutrofs are tertiary summoners, with two defense-oriented summons and one that helps them find more treasure, reveals invisible opponents, and attacks enemies.


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* DevourTheDragon: Osamodas can absorb one of their summons, transforming them into a hybrid form, which boosts some of their stats (while reducing others), and boosts and allows direct control of all the summons of the same type as the one that was absorbed. Moreover, one of the types of creatures they can summon is literally a dragon.
28th Oct '16 12:27:30 AM DarkStorm
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* FinalDeathMode: The Epic and Heroic servers feature this. The Epic server, Shadow, resets your character to level 1 with no equipment if you lose against a monster (but you can participate in PvP normally), and the Heroic server, Oto Mustam, resets your character to level 1 with no gear if you die against monsters or other players. The lost gear either goes into the monster's drop table or the winning player's inventory. You can keep backup gear in your bank, which does not reset.

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* FinalDeathMode: The Epic and Heroic servers feature this. The Epic server, Shadow, resets your character to level 1 with no equipment if you lose against a monster (but you can participate in PvP normally), and the Heroic server, Oto Mustam, resets your character to level 1 with no gear if you die against monsters or other players. The lost gear either goes into the monster's drop table or the winning player's inventory. You can keep backup gear in your bank, which does not reset. Both servers also feature triple experience gain and triple drop rate compared to the normal servers. Furthermore, they keep track of the maximum level you reached on each character, and further doubles the experience you get (to 6x normal) until you reach your previous level.



* IdiotCrows: an enemy in the moors. Formerly an Osamodas attack spell.

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* IdiotCrows: an enemy in the moors.moors (though named "Krobak", a combination of English "Crow" and French "Corbac"). Formerly an Osamodas attack spell.



* NintendoHard: This is not a game for the faint-hearted. Generally speaking, monsters added to the game more recently are more challenging, regardless of their actual level, because the developers keep giving them trickier attacks and lots of buff and debuff spells, but even some of the classic monsters - like the Dragon Pig and Soft Oak, who have been there since the start - can wreck you if you aren't prepared or get careless (or unlucky).

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* NintendoHard: This is not a game for the faint-hearted. Generally speaking, monsters added to the game more recently are more challenging, regardless of their actual level, because the developers keep giving them trickier attacks attacks, more and more actions per turn, and lots of buff and debuff spells, but even some of the classic monsters - like the Dragon Pig and Soft Oak, who have been there since the start - can wreck you if you aren't prepared or get careless (or unlucky).



* SdrawkcabName / PunnyName: Sadida, Sram, Ecaflip, Enutrof, Osamodas, Eniripsa... try to reverse the letters. These are most obvious examples, but almost every character or piece of stuff has a PunnyName. It's often in French, though the translators usually try to preserve the spirit of the pun. Even Bonta and Brakmar are French puns on "Bon a rien" (good-for-nothing) and "braquemart" (literally, a sword; less literally, a part of the male anatomy that sort of looks like a sword).

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* SdrawkcabName / PunnyName: Sadida, Sram, Ecaflip, Enutrof, Osamodas, Eniripsa... try to reverse the letters. These are most obvious examples, but almost every character or piece of stuff has a PunnyName. It's often in French, though the translators usually try to preserve the spirit of the pun. Even Bonta and Brakmar are French puns on "Bon a à rien" (good-for-nothing) and "braquemart" (literally, a sword; less literally, a part of the male anatomy that sort of looks like a sword).



* TimeMaster: Xelors, though a major class revamp in late 2014 replaced most of their action-stealing spells and replaced it with a focus on inflicting Telefrag (a sort of teleport sickness) on enemies (and other spells that take advantage of that Telefrag condition).

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* TimeMaster: Xelors, though a major class revamp in late 2014 replaced most of their action-stealing spells and replaced it with a focus on inflicting Telefrag (a sort of teleport sickness) on enemies (and enemies, and other spells that take advantage of that Telefrag condition).condition.
25th Oct '16 1:52:45 PM DarkStorm
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* AmbiguouslyHuman: All the playable classes are humans, but worship of their god has changed them in some way. So Ecaflips become CatFolk, Pandawas look like pandas, Osamodas grow devil horns and tails, male Srams look like skeletons, etc.

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* AmbiguouslyHuman: All the playable classes are humans, but worship of their god has changed them in some way. So Ecaflips become CatFolk, Pandawas look like pandas, Osamodas grow devil (dragon?) horns and tails, male Srams look like skeletons, etc.



** The Healer: Eniripsa, and to a lesser extent Foggernauts and Eliotropes. Less necessary than in most {{MMORPG}}s, however, since most other classes have obtained minor heal spells (including one optional healing spell that any class can obtain, Cawwot), and tactical abilities can be cleverly used to keep players safe from harm. Still useful, simply not a requirement.

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** The Healer: Eniripsa, and to a lesser extent Foggernauts and Eliotropes. Less necessary than in most {{MMORPG}}s, however, since most other classes have obtained access to minor heal spells (including one optional healing spell that any class can obtain, Cawwot), and tactical abilities can be cleverly used to keep players safe from harm. Still useful, simply not a requirement.



** The [=DPSer=]: Iops (especially) and Cras, although almost any class can be turned into a good [=DPSer=] with little effort. Ecaflips, though once considered a JackOfAllTrades class, has become an offensive powerhouse as well.

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** The [=DPSer=]: Iops (especially) and Cras, although almost any class can be turned into a good [=DPSer=] with little effort. Ecaflips, Ecaflip, though once considered a JackOfAllTrades class, has become an offensive powerhouse as well.



** TheArtifact: Some spells have strange elements due to [[EarlyInstallmentWeirdness the game originally having only two elements, Strength-based "Physical" and Intelligence-based "Magical"]]. When many of the Magical attacks were updated to the four-element system, they remained Intelligence-based, which now means Fire. Thus, Earthquake and Frozen Arrow are both Fire attacks, and Punch of the Crackler (a giant stone fist) was a Fire attack until an Osamodas revamp in late 2006.

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** TheArtifact: Some spells have strange elements due to [[EarlyInstallmentWeirdness the game originally having only two elements, Strength-based "Physical" and Intelligence-based "Magical"]]. When many of the Magical attacks were updated to the four-element system, they remained Intelligence-based, which now means Fire. Thus, Earthquake and Frozen Arrow are both Fire attacks, and Punch of the Crackler (a giant stone fist) was a Fire attack until an Osamodas revamp in late 2006.2016.



** Late-game bosses also have insta-kill tricks they can pull which instantly kill you even through resists, shields, or even invulnerability. You not only have to know the trick to make them vulnerable, you have to know the trick to not getting yourself killed. (To take one example: the Royal Mastogob is completely invulnerable until you use a pushback effect on him, at which point he becomes vulnerable for one turn. However, if you use a pushback effect on him and he runs into a wall or another enemy, everyone in line with him instantly dies - which usually includes the character doing the pushback)

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** Late-game bosses also have insta-kill tricks they can pull which instantly kill you even through resists, shields, or even invulnerability. You not only have to know the trick to make them vulnerable, you have to know the trick to not getting yourself killed. (To take one example: the Royal Mastogob is completely invulnerable until you use a pushback effect on him, at which point he becomes vulnerable for one turn. However, if you use a pushback effect on him and he runs into a wall or another enemy, everyone in line with him instantly dies - which usually includes the character doing the pushback)



** The Dev team have repeatedly made jokes about how Feca players complain of the nerfs they have received. The players usually find it considerably less amusing, especially since this means they're acknowledging the players don't like it....

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** The Dev team have repeatedly made jokes about how Feca players complain of the nerfs they have received. The players usually find it considerably less amusing, especially since this means they're acknowledging the players don't like it....it...



* SdrawkcabName / PunnyName: Sadida, Sram, Ecaflip, Enutrof, Osamodas, Eniripsa... try to reverse the letters. These are most obvious examples, but almost every character or piece of stuff has a PunnyName. It's often in French, though the translators usually try to preserve the spirit of the pun.

to:

* SdrawkcabName / PunnyName: Sadida, Sram, Ecaflip, Enutrof, Osamodas, Eniripsa... try to reverse the letters. These are most obvious examples, but almost every character or piece of stuff has a PunnyName. It's often in French, though the translators usually try to preserve the spirit of the pun. Even Bonta and Brakmar are French puns on "Bon a rien" (good-for-nothing) and "braquemart" (literally, a sword; less literally, a part of the male anatomy that sort of looks like a sword).



** Bloodthirsty Madness: it drain 300 hp but only from allies for only 2 ap; it's great to use on summons but some players turn on you pretty quick when you start using it on them, though on a crit it steals their life and heals them.

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** Bloodthirsty Madness: it drain 300 hp but only from allies for only 2 ap; AP; it's great to use on summons but some players turn on you pretty quick when you start using it on them, though on a crit it steals their life and heals them.
25th Oct '16 1:24:27 PM DarkStorm
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* NostalgiaLevel: Well, more like Nostalgia ''Server''. In October 2016, Ankama opened up the Dofus version 1.29 servers (formerly only available to certain communities) to the world, allowing everyone to play the game as it was in 2009.
12th Oct '16 7:04:20 AM DarkStorm
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* OldProspector: The visual motif for the Enutrof class. They're the treasure-hunting class and use a lot of shovels in their attacks.


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* {{Prospector}}: The visual motif for the Enutrof class. They're the treasure-hunting class and use a lot of shovels in their attacks.
12th Oct '16 7:01:44 AM DarkStorm
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* AmbiguouslyHuman: All the playable classes are humans, but worship of their god has changed them in some way. So Ecaflips become CatFolk, Pandawas look like pandas, Osamodas grow devil horns and tails, male Srams look like skeletons, etc.



** The Petmaster: Osamodas. They are not the only ones who can summon (in fact, all classes can summon to some degree), but Osamodas have ''by far'' the widest variety of strong, multipurpose summons, both to support and to deal damage, and can call several monsters per round, giving them small armies to fight at their side, and they can fuse with one of their summons, dramatically boosting all summons of the same type and giving the player direct control of those summons. Sadidas are secondary summoners, with an array of support-oriented dolls (one tanks, one heals, one steals AP, one steals MP, one explodes) and animated trees. Enutrofs are tertiary summoners, with two defense-oriented summons and one that helps them find more treasure and attacks enemies.

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** The Petmaster: Osamodas. They are not the only ones who can summon (in fact, all Most classes can summon to some degree), summon, but Osamodas have ''by far'' the widest variety of strong, multipurpose summons, both to support and to deal damage, and can call several monsters per round, turn, giving them small armies to fight at their side, and side. Furthermore, they can fuse with one of their summons, dramatically boosting all summons of the same type and giving the player direct control of those summons. Sadidas are secondary summoners, with an array of support-oriented dolls (one tanks, one heals, one steals AP, one steals MP, one explodes) and animated trees. Enutrofs are tertiary summoners, with two defense-oriented summons and one that helps them find more treasure treasure, reveals invisible opponents, and attacks enemies.



** TheTurretMaster: The Foggernaut is unquestionably this, with turrets that attack enemies, heal allies, and push or pull characters around the battlefield. (The turrets aren't very smart, however, and will attack, heal, or move anyone or anything who gets too close, ally or enemy)

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** TheTurretMaster: The Foggernaut is unquestionably this, with turrets that attack enemies, heal allies, and push or pull characters around the battlefield. (The The turrets aren't very smart, however, and will attack, heal, or move anyone or anything who gets too close, ally or enemy)enemy.



** It should be clarified that some classes can be turned into a wide variety of builds. Ecaflips can be good Buffers or Mezzers and have decent [=DPS=] besides, Sadidas can throw away their supporting role to become a real [=DPSer=], and Pandawas might be a great supporting warrior or a an efficient solo gamer. That makes classification hard in some cases. Some classes are more narrow-minded than others (Iop, Eniripsa, Cra, Sram), but with enough time/money/dedication, you can turn pretty much everything into anything else.

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** It should be clarified that some classes can be turned into a wide variety of builds. Ecaflips can be good Buffers Buffers, Mezzers, or Mezzers even Healers and have decent [=DPS=] besides, Sadidas can throw away their supporting role to become a real [=DPSer=], focus on [=DPS=], and Pandawas might be a great supporting warrior or a an efficient solo gamer. That makes classification hard in some cases. Some classes are more narrow-minded than others (Iop, Eniripsa, Cra, Sram), but with enough time/money/dedication, you can turn pretty much everything into anything else.



* BountyHunter: Some of the quests that you can take are Bounties where you must look for certain unique monsters kill them and turn them in for a cash reward.

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* BountyHunter: Some of the quests that you can take are Bounties where you must look for certain unique monsters kill them monsters, capture them, and turn them in for a cash reward.



* CuteMonsterGirl: The female player characters, even when the males are more monstrous. Usually averted with female monster enemies, who are just as monstrous as their male counterparts, but there are some [[http://dofuswiki.wikia.com/wiki/Kanigrula exceptions]].



* DayOldLegend: Almost every piece of equipment in the game can be crafted, along with just about anything with a practical use. This doesn't prevent you from crafting an item with some long historical background. Or from several of the item existing at once.

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* DayOldLegend: Almost every piece of equipment in the game can be crafted, along with just about anything with a practical use. This doesn't prevent you from crafting an item with some long historical background. Or from Nor does it prevent several of the item existing at once.once.
* DemBones: Male Srams appear to be this, but it's an illusion, an appearance bestowed upon them by the god Sram. (Female Srams are just normal-looking women in ninja outfits) However, there's plenty of actual skeletons lurking in the graveyards, and the player-summonable Chaferfu.



** TheArtifact: Some spells have strange elements due to [[EarlyInstallmentWeirdness the game originally having only two elements, Strength-based "Physical" and Intelligence-based "Magical"]]. When many of the Magical attacks were updated to the four-element system, they remained Intelligence-based, which now means Fire. Thus, Earthquake, Frozen Arrow, and Punch of the Crackler (a giant stone fist) are all Fire attacks.

to:

** TheArtifact: Some spells have strange elements due to [[EarlyInstallmentWeirdness the game originally having only two elements, Strength-based "Physical" and Intelligence-based "Magical"]]. When many of the Magical attacks were updated to the four-element system, they remained Intelligence-based, which now means Fire. Thus, Earthquake, Earthquake and Frozen Arrow, Arrow are both Fire attacks, and Punch of the Crackler (a giant stone fist) are all was a Fire attacks.attack until an Osamodas revamp in late 2006.


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* OldProspector: The visual motif for the Enutrof class. They're the treasure-hunting class and use a lot of shovels in their attacks.


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* RandomlyDrops: Cranked up to eleven. Very few pieces of equipment directly drop from monsters except at the lowest levels. Instead, high-level players have to hope for things like fur or horns to drop. Common items have a 10-20% chance of dropping (and it requires anywhere from a dozen to a hundred of such items for a single piece of gear), while rare items have a drop rate of 1% ''or less''. This can be mitigated somewhat through Achievements (which often reward a pile of items that would be dropped by that class of monsters or that boss), but you can only do an achievement once per character.
29th Sep '16 5:52:06 AM DarkStorm
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** The Petmaster: Osamodas. They are not the only ones who can summon (in fact, all classes can summon to some degree), but Osamodas have ''by far'' the widest variety of strong, multipurpose summons, both to support and to deal damage, and can call several monsters per round, giving them small armies to fight at their side. (The problem is that Dofus summons don't scale well - a case of [[LinearWarriorsQuadraticWizards Linear Summons, Quadratic Characters, Exponential Enemies]] - so at high levels, most Osamodas are just being used for their support and healing abilities). Sadidas are secondary summoners, with an array of support-oriented dolls (one tanks, one heals, one steals AP, one steals MP, one explodes) and animated trees. Enutrofs are tertiary summoners, with two defense-oriented summons and one that helps them find more treasure and attacks enemies.

to:

** The Petmaster: Osamodas. They are not the only ones who can summon (in fact, all classes can summon to some degree), but Osamodas have ''by far'' the widest variety of strong, multipurpose summons, both to support and to deal damage, and can call several monsters per round, giving them small armies to fight at their side. (The problem is that Dofus side, and they can fuse with one of their summons, dramatically boosting all summons don't scale well - a case of [[LinearWarriorsQuadraticWizards Linear Summons, Quadratic Characters, Exponential Enemies]] - so at high levels, most Osamodas are just being used for their support the same type and healing abilities).giving the player direct control of those summons. Sadidas are secondary summoners, with an array of support-oriented dolls (one tanks, one heals, one steals AP, one steals MP, one explodes) and animated trees. Enutrofs are tertiary summoners, with two defense-oriented summons and one that helps them find more treasure and attacks enemies.



* GameplayAndStorySegregation: There are some instances where what happens in the game just doesn't match up with the fluff. Osamodas' are said to be capable of enslaving any creature through mere eye contact, but in-game their summons are just spells, obtained at the same rate as everyone else gains them. To a lesser extent, Iops are universally treated as being DumbMuscle [[UpToEleven incarnate]], but a Iop that forgoes Strength in favor of Intelligence can be an entirely effective build (particularly after a stat revamp in late 2015 made it just as easy for a Iop to raise Intelligence as it is to raise Strength).

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* GameplayAndStorySegregation: There are some instances where what happens in the game just doesn't match up with the fluff. Osamodas' are said to be capable of enslaving any creature through mere eye contact, but in-game their summons are just spells, obtained at the same rate as everyone else gains them.them (and half of their summons aren't even normal monsters). To a lesser extent, Iops are universally treated as being DumbMuscle [[UpToEleven incarnate]], but a Iop that forgoes Strength in favor of Intelligence can be an entirely effective build (particularly after a stat revamp in late 2015 made it just as easy for a Iop to raise Intelligence as it is to raise Strength).



* IdiotCrows: an enemy in the moors, and an Osamodas spell.

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* IdiotCrows: an enemy in the moors, and moors. Formerly an Osamodas attack spell.
3rd Sep '16 12:28:02 PM DarkStorm
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* FinalDeathMode: The Epic and Heroic servers feature this. The Epic server, Shadow, resets your character to level 1 with no equipment if you lose against a monster (but you can participate in PvP normally), and the Heroic server, Oto Mustam, resets your character to level 1 with no gear if you die against monsters or other players. The lost gear either goes into the monster's drop table or the winning player's inventory. You can keep backup gear in your bank, which does not reset.
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