History VideoGame / CrushCrumbleAndChomp

12th Jan '16 9:56:08 AM hullflyer
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* DeathOfAThousandCuts: This is almost always the fate of the monster; no matter how good you play, eventually the human forces will overwhelm you with attacks faster than your ability to heal/recover.

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* DeathOfAThousandCuts: This is almost always the fate of the monster; no matter how good well you play, eventually the human forces will ''will'' overwhelm you with attacks faster than your ability to heal/recover.heal/recover, especially since you eventually will have no choice except to go after them for food.
23rd Apr '15 10:49:21 AM hullflyer
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* PublicDomainSoundtrack

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* PublicDomainSoundtrackPublicDomainSoundtrack: The game uses Music/NightOnBaldMountain, especially when you are close to death.
17th Apr '15 2:04:40 PM Morgenthaler
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** [[{{Rodan}} Mantra]], a giant flying dinosaur with fire breath.[[note]]Interestingly, Mantra predates the "Fire Rodan" concept in the Toho movies by 12 years.[[/note]]

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** [[{{Rodan}} [[Film/{{Rodan}} Mantra]], a giant flying dinosaur with fire breath.[[note]]Interestingly, Mantra predates the "Fire Rodan" concept in the Toho movies by 12 years.[[/note]]
18th Jan '15 8:54:25 PM rjung
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''Crush, Crumble and Chomp!'' is a computer game from Epyx, published in 1981 for the UsefulNotes/Atari8BitComputers, UsefulNotes/AppleII, UsefulNotes/VIC20, UsefulNotes/{{Commodore 64}}, and UsefulNotes/TRS80. Subtitled "The Movie Monster Game", it's a lighthearted simulation/strategy game where the player [[ExactlyWhatItSaysOnTheTin controls a gigantic movie monster]] and attacks one of four major cities (UsefulNotes/NewYorkCity, UsefulNotes/SanFrancisco, UsefulNotes/WashingtonDC, and UsefulNotes/{{Tokyo}}).

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''Crush, Crumble and Chomp!'' is a computer game from Epyx, Creator/{{Epyx}}, published in 1981 for the UsefulNotes/Atari8BitComputers, UsefulNotes/AppleII, UsefulNotes/VIC20, UsefulNotes/{{Commodore 64}}, and UsefulNotes/TRS80. Subtitled "The Movie Monster Game", it's a lighthearted simulation/strategy game where the player [[ExactlyWhatItSaysOnTheTin controls a gigantic movie monster]] and attacks one of four major cities (UsefulNotes/NewYorkCity, UsefulNotes/SanFrancisco, UsefulNotes/WashingtonDC, and UsefulNotes/{{Tokyo}}).
26th Aug '14 9:42:37 PM rjung
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Generally speaking, the player is scored based on how long they manage to survive, how much damage they cause, and how many human forces they eliminate. Play proceeds with a turn-based quasi-real-time system; the player's commands take a certain amount of time to execute, and longer commands may result in the human units making a move before the player. The monster must eat humans to stave off hunger and heal damage, though the player ''will'' eventually [[DeathOfAThousandCuts lose through attrition]].

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Generally speaking, the player is scored based on how long they manage to survive, how much damage they cause, and how many human forces they eliminate. Play proceeds with a [[RealTimeWithPause turn-based quasi-real-time system; system;]] the player's commands take a certain amount of time to execute, and longer commands may result in the human units making a move before the player. The monster must eat humans to stave off hunger and heal damage, though the player ''will'' eventually [[DeathOfAThousandCuts lose through attrition]].


Added DiffLines:

* RealTimeWithPause: The game has an early version of this mechanic; though turn-based, the game only gave players a limited amount of time to press a command key, making it somewhat real-time. Also, longer commands may result in the human units making a move before the player does.
11th Aug '14 11:00:55 AM TheOneWhoTropes
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''Crush, Crumble and Chomp!'' is a computer game from Epyx, published in 1981 for the UsefulNotes/Atari8BitComputers, UsefulNotes/AppleII, UsefulNotes/VIC20, UsefulNotes/{{Commodore 64}}, and TRS80. Subtitled "The Movie Monster Game", it's a lighthearted simulation/strategy game where the player [[ExactlyWhatItSaysOnTheTin controls a gigantic movie monster]] and attacks one of four major cities (UsefulNotes/NewYorkCity, UsefulNotes/SanFrancisco, UsefulNotes/WashingtonDC, and UsefulNotes/{{Tokyo}}).

to:

''Crush, Crumble and Chomp!'' is a computer game from Epyx, published in 1981 for the UsefulNotes/Atari8BitComputers, UsefulNotes/AppleII, UsefulNotes/VIC20, UsefulNotes/{{Commodore 64}}, and TRS80.UsefulNotes/TRS80. Subtitled "The Movie Monster Game", it's a lighthearted simulation/strategy game where the player [[ExactlyWhatItSaysOnTheTin controls a gigantic movie monster]] and attacks one of four major cities (UsefulNotes/NewYorkCity, UsefulNotes/SanFrancisco, UsefulNotes/WashingtonDC, and UsefulNotes/{{Tokyo}}).
9th Aug '14 9:51:02 AM VeronicaWakefield
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Generally speaking, the player is scored based on how long he manages to survive, how much damage he causes, and how many human forces he eliminates. Play proceeds with a turn-based quasi-real-time system; the player's commands take a certain amount of time to execute, and longer commands may result in the human units making a move before the player. The monster must eat humans to stave off hunger and heal damage, though the player ''will'' eventually [[DeathOfAThousandCuts lose through attrition]].

to:

Generally speaking, the player is scored based on how long he manages they manage to survive, how much damage he causes, they cause, and how many human forces he eliminates.they eliminate. Play proceeds with a turn-based quasi-real-time system; the player's commands take a certain amount of time to execute, and longer commands may result in the human units making a move before the player. The monster must eat humans to stave off hunger and heal damage, though the player ''will'' eventually [[DeathOfAThousandCuts lose through attrition]].
8th Aug '14 4:12:53 PM TheOneWhoTropes
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''Crush, Crumble and Chomp!'' is a computer game from Epyx, published in 1981 for the UsefulNotes/Atari8BitComputers, UsefulNotes/AppleII, VIC20, UsefulNotes/{{Commodore 64}}, and TRS80. Subtitled "The Movie Monster Game", it's a lighthearted simulation/strategy game where the player [[ExactlyWhatItSaysOnTheTin controls a gigantic movie monster]] and attacks one of four major cities (UsefulNotes/NewYorkCity, UsefulNotes/SanFrancisco, UsefulNotes/WashingtonDC, and UsefulNotes/{{Tokyo}}).

to:

''Crush, Crumble and Chomp!'' is a computer game from Epyx, published in 1981 for the UsefulNotes/Atari8BitComputers, UsefulNotes/AppleII, VIC20, UsefulNotes/VIC20, UsefulNotes/{{Commodore 64}}, and TRS80. Subtitled "The Movie Monster Game", it's a lighthearted simulation/strategy game where the player [[ExactlyWhatItSaysOnTheTin controls a gigantic movie monster]] and attacks one of four major cities (UsefulNotes/NewYorkCity, UsefulNotes/SanFrancisco, UsefulNotes/WashingtonDC, and UsefulNotes/{{Tokyo}}).
31st Jul '14 10:20:22 PM rjung
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Epyx released a SpiritualSuccessor, ''Videogame/TheMovieMonsterGame'', in 1986, but only for the UsefulNotes/AppleII, and UsefulNotes/{{Commodore 64}}. This game had a similar "Monster vs. City" theme, and even featured an officially-licensed Franchise/{{Godzilla}} as a playable monster.

to:

Epyx released a SpiritualSuccessor, ''Videogame/TheMovieMonsterGame'', in 1986, but only for the UsefulNotes/AppleII, UsefulNotes/AppleII and UsefulNotes/{{Commodore 64}}. This game had a similar "Monster vs. City" theme, and even featured an officially-licensed Franchise/{{Godzilla}} as a playable monster.
31st Jul '14 2:27:54 PM rexpensive
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''Crush, Crumble and Chomp!'' is a computer game from Epyx, published in 1981 for the Atari8BitComputers, AppleII, VIC20, {{Commodore 64}}, and TRS80. Subtitled "The Movie Monster Game", it's a lighthearted simulation/strategy game where the player [[ExactlyWhatItSaysOnTheTin controls a gigantic movie monster]] and attacks one of four major cities (UsefulNotes/NewYorkCity, UsefulNotes/SanFrancisco, UsefulNotes/WashingtonDC, and UsefulNotes/{{Tokyo}}).

to:

''Crush, Crumble and Chomp!'' is a computer game from Epyx, published in 1981 for the Atari8BitComputers, AppleII, UsefulNotes/Atari8BitComputers, UsefulNotes/AppleII, VIC20, {{Commodore UsefulNotes/{{Commodore 64}}, and TRS80. Subtitled "The Movie Monster Game", it's a lighthearted simulation/strategy game where the player [[ExactlyWhatItSaysOnTheTin controls a gigantic movie monster]] and attacks one of four major cities (UsefulNotes/NewYorkCity, UsefulNotes/SanFrancisco, UsefulNotes/WashingtonDC, and UsefulNotes/{{Tokyo}}).



Epyx released a SpiritualSuccessor, ''Videogame/TheMovieMonsterGame'', in 1986, but only for the AppleII, and {{Commodore 64}}. This game had a similar "Monster vs. City" theme, and even featured an officially-licensed Franchise/{{Godzilla}} as a playable monster.

to:

Epyx released a SpiritualSuccessor, ''Videogame/TheMovieMonsterGame'', in 1986, but only for the AppleII, UsefulNotes/AppleII, and {{Commodore UsefulNotes/{{Commodore 64}}. This game had a similar "Monster vs. City" theme, and even featured an officially-licensed Franchise/{{Godzilla}} as a playable monster.
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