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* ShoutOut: The Chocobo Stomp is one to ''Franchise/KamenRider'', with the Chocobo and Zack doing the traditional pose for whenever two Riders team up to do a Double Rider Kick.
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** Angeal makes a big to-do about not wanting to use the Buster Sword to prevent "wear, tear and rust". In the already-released ''[[Anime/FinalFantasyVIIAdventChildren Advent Children]], this happens to the Buster Sword specifically ''because'' Cloud decided not to use it.
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** An easily-missed one is in Sephiroth's first appearance, where he defeats Bahamut in a single stroke. Zack can only sit there slack-jawed and say "Holy..." [[spoiler:Holy is the name of the spell that thwart's Sephiroth's plan at the end of the original game]].
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This is not a YMMV page


* FailureIsTheOnlyOption: [[spoiler:The final battle against the army. At this point, especially if you've been completing side missions as they become available, Zack is likely to be able to essentially keep the fight going indefinitely. You could most likely mow down the entire army several times over and the battle would never end, so you'll have to just stand there and let them shoot you in order to actually trigger the ending. The very very last battle where Zack is exhausted is a little better about this since he can barely move, but it can still be frustrating to be forced into such a conclusion.]]
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* DoesThisRemindYouOfAnything: Several plot points directly parallel events in ''Final Fantasy VII''.
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Per TRS, this is YMMV


* CameraScrew: The camera hugs the walls, to the point where if you're against a wall you can barely see anything. Averted with the ''Reunion'' remaster, where the camera can be freely moved at all times.
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** It is not more modest compared to original ''FF 7'' and ''CC'' outfits, but ''Reunion'' [[{{Retcon}} ads]] [[DigitalBikini a black sports bra]] to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.

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** It is not more modest compared to original ''FF 7'' and ''CC'' outfits, models, but ''Reunion'' [[{{Retcon}} ads]] [[DigitalBikini a black sports bra]] to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.
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** It is not more modest compared to original ''FF 7'' and ''CC'', but ''Reunion'' [[{{Retcon}} ads]] [[DigitalBikini a black sports bra]] to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.

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** It is not more modest compared to original ''FF 7'' and ''CC'', ''CC'' outfits, but ''Reunion'' [[{{Retcon}} ads]] [[DigitalBikini a black sports bra]] to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.
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** It is not more modest compared to original ''FF 7'' and ''CC'', but ''Reunion'' [[{{Retcon}} ads]] a [[DigitalBikini black sports bra]] to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.

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** It is not more modest compared to original ''FF 7'' and ''CC'', but ''Reunion'' [[{{Retcon}} ads]] a [[DigitalBikini a black sports bra]] to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.
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** It is not more modest compared to original ''FF 7'' and ''CC'', but ''Reunion'' [[{{Retcon}} ads a black sports bra]] to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.

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** It is not more modest compared to original ''FF 7'' and ''CC'', but ''Reunion'' [[{{Retcon}} ads ads]] a [[DigitalBikini black sports bra]] to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.
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** It is not more modest compared to original ''FF 7'' and ''CC'', but ''Reunion'' ads a black sports bra to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.

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** It is not more modest compared to original ''FF 7'' and ''CC'', but ''Reunion'' [[{{Retcon}} ads a black sports bra bra]] to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.
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** Not compared to original ''FF 7'' and ''CC'', but ''Reunion'' ads a black sports bra to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.

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** Not It is not more modest compared to original ''FF 7'' and ''CC'', but ''Reunion'' ads a black sports bra to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.
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None


** Not compared to original ''FF7'' and ''CC'', but ''Reunion'' ads a black sports bra to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.

to:

** Not compared to original ''FF7'' ''FF 7'' and ''CC'', but ''Reunion'' ads a black sports bra to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.
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None

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** Not compared to original ''FF7'' and ''CC'', but ''Reunion'' ads a black sports bra to Tifa's cowgirl outfit model, otherwise reused from ''VideoGame/FinalFantasyVIIRemake''. This change is retained for ''VideoGame/FinalFantasyVIIRebirth''.
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Per TRS.


* BadassBaritone: Angeal and Sephiroth both speak in very deep voices, ''especially'' Angeal.
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''[[MemeticMutation ACTIVATING]] [[JustForFun/DescribeTopicHere DESCRIPTION]] [[https://www.youtube.com/watch?v=0-7tgSmAMDQ MODE]]''

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''[[MemeticMutation '''''[[MemeticMutation ACTIVATING]] [[JustForFun/DescribeTopicHere DESCRIPTION]] [[https://www.youtube.com/watch?v=0-7tgSmAMDQ MODE]]''
MODE]]'''''



-->''[[MemeticMutation DESCRIPTION RESOLVED]]''

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-->''[[MemeticMutation ->'''''[[MemeticMutation DESCRIPTION RESOLVED]]''RESOLVED]]'''''
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''[[MemeticMutation ACTIVATING]] [[JustForFun/DescribeTopicHere DESCRIPTION]] [[https://www.youtube.com/watch?v=0-7tgSmAMDQ MODE]]''



----

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--------
-->''[[MemeticMutation DESCRIPTION RESOLVED]]''
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** Right before the first instance of combat in the opening cutscene, Zack bellows out "Come and get it!" as a PreAsskickingOneLiner. [[spoiler:Right before his LastStand, Zack bellows out "Come and get it!" as a PreAsskickingOneLiner.]]

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** Right before the first instance of combat in the opening cutscene, Zack bellows out "Come and get it!" as a PreAsskickingOneLiner. [[spoiler:Right before his LastStand, Zack bellows out "Come and get it!" as a PreAsskickingOneLiner.FacingTheBulletsOneLiner.]]

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** Right before the first instance of combat in the opening cutscene, Zack bellows out "Come and get it!" as a PreAsskickingOneLiner. [[spoiler:Right before his LastStand, Zack bellows out "Come and get it!" as a PreAsskickingOneLiner.]]



* BraggingRightsReward: Heike's Soul, which you certainly no longer need if you managed to beat the BonusBoss, the hardest fight in the game.

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* BraggingRightsReward: Heike's Soul, which you certainly no longer need if you managed to beat the BonusBoss, {{Superboss}}, the hardest fight in the game.
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* TheArtifact: Aerith's line about being afraid of the sky is kept in ''Reunion'', despite the plate covering up far less of the slums than the original game. The specific bit they're under also has a massive hole in it, giving them a clear view of the sky above.


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* LoonyFan: A lot of the fan club members fall into this to varying degrees. One of them wants to ''abandon her child'' to go looking for [[spoiler:Angeal after his death.]]
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* PinballProtagonist: Zack himself, despite being the sole playable character and ostensibly the star of this prequel, is far from the most proactive member of the cast. Throughout most of the story, he just bounces around doing whatever work Shinra points him to and is kept in the dark as to what's really going on, much to his frustration. The game's primary plot movers are in fact Angeal, Sephiroth, and especially Genesis, whose growing disillusionment of Shinra and subsequent rebellion provides the core conflict and character exploration, and most of Zack's own development is how he reacts to what they are doing. He finally grows out of this [spoiler:after the Nibelheim incident, as his actions prove instrumental in saving Cloud from being doomed as Hojo's lab rat, neutralizes the lingering threat of Genesis and Hollander with Lazard's help, and his HeroicSacrifice sets the stage for Cloud's own path to becoming the true hero of ''VideoGame/FinalFantasyVII'' proper]].

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* PinballProtagonist: Zack himself, despite being the sole playable character and ostensibly the star of this prequel, is far from the most proactive member of the cast. Throughout most of the story, he just bounces around doing whatever work Shinra points him to and is kept in the dark as to what's really going on, much to his frustration. The game's primary plot movers are in fact Angeal, Sephiroth, and especially Genesis, whose growing disillusionment of Shinra and subsequent rebellion provides the core conflict and character exploration, and most of Zack's own development is how he reacts to what they are doing. He finally grows out of this [spoiler:after [[spoiler:after the Nibelheim incident, as his actions prove instrumental in saving Cloud from being doomed as Hojo's lab rat, neutralizes the lingering threat of Genesis and Hollander with Lazard's help, and his HeroicSacrifice sets the stage for Cloud's own path to becoming the true hero of ''VideoGame/FinalFantasyVII'' proper]].
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* PinballProtagonist: Zack himself, despite being the sole playable character and ostensibly the star of this prequel, is far from the most proactive member of the cast. Throughout most of the story, he just bounces around doing whatever work Shinra points him to and is kept in the dark as to what's really going on, much to his frustration. The game's primary plot movers are in fact Angeal, Sephiroth, and especially Genesis, whose growing disillusionment of Shinra and subsequent rebellion provides the core conflict and character exploration, and most of Zack's own development is how he reacts to what they are doing. [[spoiler:This gets averted after the Nibelheim incident, as Zack's actions prove instrumental in saving Cloud from being doomed as Hojo's lab rat, he neutralizes the lingering threat of Genesis and Hollander with Lazard's help, and his HeroicSacrifice sets the stage for Cloud's own personality issues throughout ''VideoGame/FinalFantasyVII'' proper.]]

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* PinballProtagonist: Zack himself, despite being the sole playable character and ostensibly the star of this prequel, is far from the most proactive member of the cast. Throughout most of the story, he just bounces around doing whatever work Shinra points him to and is kept in the dark as to what's really going on, much to his frustration. The game's primary plot movers are in fact Angeal, Sephiroth, and especially Genesis, whose growing disillusionment of Shinra and subsequent rebellion provides the core conflict and character exploration, and most of Zack's own development is how he reacts to what they are doing. [[spoiler:This gets averted after He finally grows out of this [spoiler:after the Nibelheim incident, as Zack's his actions prove instrumental in saving Cloud from being doomed as Hojo's lab rat, he neutralizes the lingering threat of Genesis and Hollander with Lazard's help, and his HeroicSacrifice sets the stage for Cloud's own personality issues throughout path to becoming the true hero of ''VideoGame/FinalFantasyVII'' proper.]] proper]].
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* PinballProtagonist: Zack himself, despite being the sole playable character and ostensibly the star of this prequel, is far from the most proactive member of the cast. Throughout most of the story, he just bounces around doing whatever work Shinra points him to and is kept in the dark as to what's really going on, much to his frustration. The game's primary plot movers are in fact Angeal, Sephiroth, and especially Genesis, whose growing disillusionment of Shinra and subsequent rebellion provides the core conflict and character exploration, and most of Zack's own development is how he reacts to what they are doing. [[spoiler:This gets averted after the Nibelheim incident, as Zack's actions prove instrumental in saving Cloud from being doomed as Hojo's lab rat, he neutralizes the lingering threat of Genesis and Hollander, and his HeroicSacrifice sets the stage for Cloud's own personality issues throughout ''VideoGame/FinalFantasyVII'' proper.]]

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* PinballProtagonist: Zack himself, despite being the sole playable character and ostensibly the star of this prequel, is far from the most proactive member of the cast. Throughout most of the story, he just bounces around doing whatever work Shinra points him to and is kept in the dark as to what's really going on, much to his frustration. The game's primary plot movers are in fact Angeal, Sephiroth, and especially Genesis, whose growing disillusionment of Shinra and subsequent rebellion provides the core conflict and character exploration, and most of Zack's own development is how he reacts to what they are doing. [[spoiler:This gets averted after the Nibelheim incident, as Zack's actions prove instrumental in saving Cloud from being doomed as Hojo's lab rat, he neutralizes the lingering threat of Genesis and Hollander, Hollander with Lazard's help, and his HeroicSacrifice sets the stage for Cloud's own personality issues throughout ''VideoGame/FinalFantasyVII'' proper.]]
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None


* PinballProtagonist: Zack himself, despite being the sole playable character and ostensibly the star of this prequel, is far from the most proactive member of the cast. Throughout most of the story, he just bounces around doing whatever work Shinra points him to and is kept in the dark as to what's really going on, much to his frustration. The game's primary plot movers are in fact Angeal, Sephiroth, and especially Genesis, whose growing disillusionment of Shinra and subsequent rebellion provides the core conflict and character exploration, and most of Zack's own development is how he reacts to what they are doing.

to:

* PinballProtagonist: Zack himself, despite being the sole playable character and ostensibly the star of this prequel, is far from the most proactive member of the cast. Throughout most of the story, he just bounces around doing whatever work Shinra points him to and is kept in the dark as to what's really going on, much to his frustration. The game's primary plot movers are in fact Angeal, Sephiroth, and especially Genesis, whose growing disillusionment of Shinra and subsequent rebellion provides the core conflict and character exploration, and most of Zack's own development is how he reacts to what they are doing. [[spoiler:This gets averted after the Nibelheim incident, as Zack's actions prove instrumental in saving Cloud from being doomed as Hojo's lab rat, he neutralizes the lingering threat of Genesis and Hollander, and his HeroicSacrifice sets the stage for Cloud's own personality issues throughout ''VideoGame/FinalFantasyVII'' proper.]]
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* GuideDangIt: Materia Fusion can be quite a pain to figure out. Basic recipes are fairly simple and straightforward -- "Status Magic" + "Special Attack" = "Status Attack", "Elemental Magic" + "Special Attack" = "Elemental Attack", and so on. However, the intricacies of the system are rather more complex than they seem. Most Materia are organized into categories and have tiers within those categories, and the "tier" of Materia, coupled with if either or both are Mastered or not, will affect the result of a Fusion. It isn't always obvious which Materia belong to which categories, which tier they occupy within it, and especially how Materia interact with each other between categories to determine the result, so it's difficult to tell what a Fusion may yield, sometimes to the point of ViolationOfCommonSense, like fusing two Magic Materia and getting a Command Materia out of it, or vice-versa. ''Reunion'' clears up some of the mechanics, but it's still quite in-depth and opaque.
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* ActionizedSequel: ''Reunion'' heavily revamps the game's combat to function more in line with ''Final Fantasy VII Remake''. The command bar in the original was removed, with Zack now gaining the ability to use normal attacks whenever he wants and Materia being assigned to shortcuts. Various quality-of-life features were also implemented, such as Limit Verge no longer interrupting gameplay and Limit Breaks being stocked and usable on command rather than being automatically forced by the DMW. [[spoiler:Zack even gets a taste of Cloud's StanceSystem from ''Remake'' once he acquires the Buster Sword, granting him access to Strong Style moves that hit harder and slower while boasting resilience to interruption.]]

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* ActionizedSequel: ''Reunion'' heavily revamps the game's combat to function more in line with ''Final Fantasy VII Remake''. The command bar in the original was removed, with Zack now gaining the ability to use normal attacks whenever he wants and Materia being assigned to shortcuts. Various quality-of-life features were also implemented, such as Limit Verge no longer interrupting gameplay and Limit Breaks being stocked and usable on command rather than being automatically forced by the DMW. [[spoiler:Zack even gets a taste of Cloud's StanceSystem from ''Remake'' once he acquires the Buster Sword, granting him access to Strong Style moves that hit harder and slower while boasting resilience to interruption.interruption similar to Cloud's Punisher stance.]]



* DownerEnding: [[spoiler:Zack gets shot down by the Shinra Army before he's able to return to Midgar. Cloud awakens from his coma in time to inherit the Buster Sword and see Zack die, shattering his mind and turning him into the character we initially see in ''VideoGame/FinalFantasyVII''. Aerith sent 89 letters to Zack, to which she received no reply; and senses Zack's passing. Also, if you know the events to ''VideoGame/FinalFantasyVII'', you know things are about to get [[FromBadToWorse a whole lot worse]].]]

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* DownerEnding: [[spoiler:Zack gets shot down by the Shinra Army before he's able to return to Midgar. Cloud awakens from his coma in time to inherit the Buster Sword and see Zack die, shattering his mind and turning him into the character we initially see in ''VideoGame/FinalFantasyVII''. Aerith sent 89 letters to Zack, to which she received no reply; reply and senses Zack's passing. Also, if you know the events to ''VideoGame/FinalFantasyVII'', you know things are about to get [[FromBadToWorse a whole lot worse]]. Speaking of ''VII'', TheStinger is a CGI recreation of its intro, detailing Cloud's entrance into Midgar on top of the train leading to Mako Reactor 1.]]



** TheStinger that leads to ''Final Fantasy VII'' has been altered; while the footage of Cloud on the train is reused directly from the original version, Aerith's scenes are instead cut and repurposed from the intro of ''Remake''.

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** While ''Reunion'' primarily reuses the same CGI animation from the original PSP release in all applicable scenes, TheStinger that leads to ''Final Fantasy VII'' has been altered; while the altered. The footage of Cloud on the train is reused directly from the original version, but Aerith's scenes are instead cut and repurposed from the intro of ''Remake''.''Remake'' - AnimationBump and all.



* StylisticSuck: The voice acting in the ''Reunion'' version seems to fall under this. It's the new voice actors from ''Remake'' ...being directed to sound exactly as the original voiceovers for the PSP version did. Some of the resultant performances end up being hit-or-miss, but it appears to be intentional.

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* StylisticSuck: The voice acting in the ''Reunion'' version seems to fall under this. It's the new voice actors from ''Remake'' ...''Remake''... being directed to sound exactly as the original voiceovers for the PSP version did. Some of the resultant performances end up being hit-or-miss, but it appears to be intentional.
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* ArtEvolution: ''Reunion'' takes various influences from ''VideoGame/FinalFantasyVIIRemake'' in its presentation. The in-game UI more closely resembles ''Remake'' while maintaining the original game's layout, and characters who appeared in it like Zack, Sephiroth, Aerith and Cloud even got their English voice actors changed to match in addition to having their models more closely reference their ''Remake'' designs too

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* ArtEvolution: ''Reunion'' takes various influences from ''VideoGame/FinalFantasyVIIRemake'' in its presentation. The in-game UI more closely resembles ''Remake'' while maintaining the original game's layout, and characters who appeared in it like Zack, Sephiroth, Aerith and Cloud even got their English voice actors changed to match in addition to having their models more closely reference their ''Remake'' designs tootoo.
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* HuntingTheRogue: Due to a variety of circumstances, Angeal and Genesis, the top two [=SOLDIERs=] aside from Sepiroth himself, wind up going rogue. Zack, Angeal's protégé, winds up having to track him down and kill him, an event that leaves him physically and mentally scarred. Tracking down Genesis eventually leads Zack and Sephiroth to Nibelheim, where the DisasterDominoes that lead into the [[VideoGame/FinalFantasyVII original game]] occur.
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* ArtEvolution: ''Reunion'' takes various influences from ''VideoGame/FinalFantasyVIIRemake'' in its presentation. The in-game UI more closely resembles ''Remake'' while maintaining the original game's layout, and characters who appeared in it like Zack, Sephiroth, Aerith and Cloud even got their English voice actors changed to match.

to:

* ArtEvolution: ''Reunion'' takes various influences from ''VideoGame/FinalFantasyVIIRemake'' in its presentation. The in-game UI more closely resembles ''Remake'' while maintaining the original game's layout, and characters who appeared in it like Zack, Sephiroth, Aerith and Cloud even got their English voice actors changed to match.match in addition to having their models more closely reference their ''Remake'' designs too
Is there an issue? Send a MessageReason:
None


** TheStinger that leads to ''Final Fantasy VII'' has been altered, with the scenes featuring Aerith swapped out with equivalent footage from ''Remake''.

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** TheStinger that leads to ''Final Fantasy VII'' has been altered, with altered; while the scenes featuring Aerith swapped out with equivalent footage of Cloud on the train is reused directly from the original version, Aerith's scenes are instead cut and repurposed from the intro of ''Remake''.

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