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* PublicDomainSoundtrack: The walrus chase theme is an acapella version of the first section of the Hebrides Overture, the Doc Amok theme is, quite fittingly, a rendition of Flight of the Bumblebees, and the worm chase theme is a rather hilarious rendition of Blue Danube.

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* PublicDomainSoundtrack: The walrus chase theme is an acapella version of the first section of the Hebrides Overture, the Doc Amok theme is, quite fittingly, a rendition of Flight of the Bumblebees, and the worm chase theme is a rather hilarious rendition of Blue Danube. But also there are the remaining classical pieces such as New World Symphony, Swan Lake, Toreador March from Bizet's ''Carmen'', Dance of the Reed Flutes, William Tell Overture, Ride of the Valkyries, Beethoven's 5th Symphony, Pines of Rome, Ode to Joy, In the Hall of the Mountain King, Brandenburg Concerto No. 3, Rondo Alla Turca, Mozart's Piano Sonata No. 16, Toccata and Fugue in D Minor, and even Moonlight Sonata.
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''Crash Twinsanity'' is an action platformer, developed by Creator/TravellersTales, and is the fifth game in the ''VideoGame/CrashBandicoot'' series, released for the Platform/PlayStation2 and UsefulNotes/XBox.

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''Crash Twinsanity'' is an action platformer, developed by Creator/TravellersTales, and is the fifth game in the ''VideoGame/CrashBandicoot'' series, released for the Platform/PlayStation2 and UsefulNotes/XBox.
Platform/XBox.
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* IgnoredEpithany: [[spoiler:After stopping the Evil Twins, Cortex laments that while he still hates Crash, he can't hide from his mistakes...so he'll bury them instead, and proceeds once again to try and get rid of his ArchEnemy.]]

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* IgnoredEpithany: IgnoredEpiphany: [[spoiler:After stopping the Evil Twins, Cortex laments that while he still hates Crash, he can't hide from his mistakes...so he'll bury them instead, and proceeds once again to try and get rid of his ArchEnemy.]]
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* IgnoredEpithany: [[spoiler:After stopping the Evil Twins, Cortex laments that while he still hates Crash, he can't hide from his mistakes...so he'll bury them instead, and proceeds once again to try and get rid of his ArchEnemy.]]


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* UngratefulBastard: [[spoiler:After helping him against the Evil Twins, Cortex seems gracious towards Crash, and claims he was wrong about him. Oh no, he still thinks he's a bitter mistake, just he went about getting rid of him the wrong way, and gets ready to use the Psychatron on the bandicoot while roaring he never wants to see his ridiculous face again. [[LaserGuidedKarma The Psychatron immediately malfunctions onto Cortex.]]]]

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** Nitrus Brio, who, besides ''Bash'', vanished from the games after the second one, is one of the treasure hunters and assists Nefarious Tropy in a boss fight.

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** Nitrus Brio, who, besides ''Bash'', vanished from the games after the second one, is one of the treasure hunters and assists Nefarious N. Tropy in a boss fight.


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* {{Foreshadowing}}: When the Evil Twins first appear, you can hear a theme with a precise melody in the background. [[spoiler:It's used later for the place they actually come from.]]
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Misplaced, moving to the correct tab


* ObviousBeta: Not the worst case (certainly playable), but the previously mentioned [[AbortedArc Vice-Versa Reversa Device]], the fact that going through an already cleared area makes the game pretend it's your first time through, N. Tropy striking a T-pose if you neglect to hit him in time when he's vulnerable, and Coco (who is frozen) damaging you if you touch her in a scene shortly after that, among many other things. And certain cutscenes lack sound effects, such as when the Evil Twins' robot takes form. It's a little bit of a mess.
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''Crash Twinsanity'' is an action platformer, developed by Creator/TravellersTales, and is the fifth game in the ''VideoGame/CrashBandicoot'' series, released for the UsefulNotes/PlayStation2 and UsefulNotes/XBox.

Designed as a departure from the usual ''Crash'' level style, ''Twinsanity'' greatly opens up levels, giving the game a more free-roaming feel. In lieu of totally linear levels, every stage flows seamlessly into the next, and are more open for exploration. There are hidden areas and collectables scattered throughout the game, making many levels have small side paths or puzzles to complete.

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''Crash Twinsanity'' is an action platformer, developed by Creator/TravellersTales, and is the fifth game in the ''VideoGame/CrashBandicoot'' series, released for the UsefulNotes/PlayStation2 the Platform/PlayStation2 and UsefulNotes/XBox.

Designed as a departure from the usual ''Crash'' level style, ''Twinsanity'' greatly opens up levels, giving the game a more free-roaming feel. In lieu of totally linear levels, every stage flows seamlessly into the next, and are more open for exploration. There are hidden areas and collectables collectibles scattered throughout the game, making many levels have small side paths or puzzles to complete.



Turns out, it's actually Cortex, still bitter about his last defeat, and has gathered most of Crash's [[RoguesGallery old foes]] together to watch his demise. Despite [[BossArenaIdiocy giving it his best shot]], and even bringing in a [[HumongousMecha giant robot version of Crash]], Cortex ends up defeated once again.

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Turns out, it's actually Cortex, still bitter about his last defeat, and has gathered most of Crash's [[RoguesGallery old foes]] together to watch his demise. Despite [[BossArenaIdiocy giving it his best shot]], and even bringing in a [[HumongousMecha giant robot version of Crash]], Cortex ends up defeated once again.

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Paragraph removed per wick cleanup.


* AndIMustScream: [[spoiler: Cortex accidently traps ''himself'' inside ''Crash's'' mind in the ending, where he screams upon the many clones of the bandicoot dance. Crash just picks his ear and smiles, not thinking anything about it.]]

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* AndIMustScream: [[spoiler: Cortex [[spoiler:Cortex accidently traps ''himself'' inside ''Crash's'' mind in the ending, where he screams upon the many clones of the bandicoot dance. Crash just picks his ear and smiles, not thinking anything about it.]]



%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.



** [[spoiler: In a [[https://www.youtube.com/watch?v=4Yn0ED0akoU deleted scene]], he wears the disguise again in order to board N Gin's ship, only for [[StupidEvil N Gin]] to instantly fall in love with his disguise, somehow abduct him then proclaim to make him his sea bride. It is only when Cortex giggles does he realize who it really is.]]

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** [[spoiler: In [[spoiler:In a [[https://www.youtube.com/watch?v=4Yn0ED0akoU deleted scene]], he wears the disguise again in order to board N Gin's ship, only for [[StupidEvil N Gin]] to instantly fall in love with his disguise, somehow abduct him then proclaim to make him his sea bride. It is only when Cortex giggles does he realize who it really is.]]
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I guess to Cortex, being stuck in Crash's mind is a fate worse than death... Even if there's no explanation of how he got out of there after Twinsanity.
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I guess to Cortex, being stuck in Crash's mind is a fate worse than death... Even if there's no explanation of how he got out of there after Twinsanity.

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* AndIMustScream: [[spoiler: Cortex accidently traps ''himself'' inside ''Crash's'' mind in the ending, where he screams upon the many clones of the bandicoot dance. Crash just picks his ear and smiles, not thinking anything about it.]]
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----
->'''Moritz:''' Oh, boy! I love roast chicken!\\
'''Victor:''' Well, ''this'' is one heck of an ending...
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* [[StealthPun/{{Music}} Stealth Pun: Music]]: The walrus chase in Highseas Hijinks is accompanied by a rendition of "Fingal's Cave" from "Hebrides Overture". Seems out of place until you note that the level takes place in a tight, enclosed area. A cave, if you will.

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* [[StealthPun/{{Music}} Stealth Pun: Music]]: StealthPun: The walrus chase in Highseas Hijinks is accompanied by a rendition of "Fingal's Cave" from "Hebrides Overture". Seems out of place until you note that the level takes place in a tight, enclosed area. A cave, if you will.
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* ToiletHumour: To be expected, as the script was written mostly by former ''WesternAnimation/TheRenAndStimpyShow'' writers, but this also means it's funny.

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* ToiletHumour: To be expected, as the script was written mostly by former ''WesternAnimation/TheRenAndStimpyShow'' writers, animator Jordan Reichek, but this also means it's funny.

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Gag Boobs was renamed to Boob Based Gag. Removing or moving entries that don't fit the description.


* GagBoobs: Madame Amberly's bust is rather sickeningly ample.



* JigglePhysics: Humourously shown with Papu Papu rolling his belly fat to the audience of some easily amused tribes men. Madame Amberly does too as GagBoobs mentioned, and [[FanDisservice not]] [[LargeAndInCharge in]] [[DeanBitterman a]] [[GagBoobs good way...]]

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* JigglePhysics: JigglePhysics:
**
Humourously shown with Papu Papu rolling his belly fat to the audience of some easily amused tribes men. men.
**
Madame Amberly does too Amberly's huge breasts also have high jiggle physics, which is played as GagBoobs mentioned, and [[FanDisservice not]] [[LargeAndInCharge in]] [[DeanBitterman a]] [[GagBoobs good way...]]FanDisservice.
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* ForgotAboutHisPowers: During the FinalBoss, Cortex becomes so intimidated by the appearance of the Evil Twins' Deathbot he stands still out of cowardice. But when the 2nd phase of the boss comes, he remembers he still has his ray gun which he then uses to take on the Deathbot.

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Later, Crash and Cortex end up meeting the [[IncomingHam Evil Twins]] -- strange, bird-like creatures from the Tenth Dimension who've come to get some sort of strange revenge on Cortex, take over the dimension, and make everyone their slaves. This forces Crash and Cortex to set aside their differences, and form a very [[EnemyMine uneasy alliance]] against them, [[HilarityEnsues and make their way to the Tenth Dimension to stop their evil plans.]]

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Later, Crash and Cortex end up meeting the [[IncomingHam Evil Twins]] -- strange, bird-like creatures from the Tenth Dimension who've come to get some sort of strange revenge on Cortex, take over the dimension, and make everyone their slaves. This forces Crash and Cortex to set aside their differences, and form a very [[EnemyMine uneasy alliance]] against them, [[HilarityEnsues and make their way to the Tenth Dimension to stop their evil plans.]]
plans]].




!!This game contains examples of:

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\n!!This game !!''Crash Twinsanity'' contains examples of:
of:
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->''"They're working together, but they '''don't''' have to like it."''
-->-- '''The game's TagLine'''

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\n->''"They're [[caption-width-right:350:[[{{Tagline}} They're working together, but they '''don't''' they]] '''[[{{Tagline}} don't]]''' [[{{Tagline}} have to like it."''
]]]]
->''"You... have to help me Crash! You heard them! They want to destroy ''our'' island home! Humiliate, then enslave you, and steal my brain!"''
-->-- '''The game's TagLine'''
'''Dr. Neo Cortex'''



--> ''Crash Bandicoot will return...''

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--> ''Crash -->''Crash Bandicoot will return...''
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Cut trope.


* EverythingsBetterWithPenguins: Or worse, in this case: evil penguins with jetpacks, who are [[ItMakesSenseInContext angry at Cortex for not paying them.]]

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* EvenEvilHasStandards: Hinted to be the case with Cortex in the intro, as he briefly contemplates disintegrating Coco with his ray gun, only to quickly dial it back to merely paralysing her instead.

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* EvenEvilHasStandards: EvenEvilHasStandards:
**
Hinted to be the case with Cortex in the intro, as he briefly contemplates disintegrating Coco with his ray gun, only to quickly dial it back to merely paralysing her instead.



* EvilLaugh: Cortex gives one a few times

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* EvilLaugh: EvilLaugh:
**
Cortex gives one a few timestimes.

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--> '''Coco:''' YouMonster! Let my brother go! ''(she delivers the aforementioned kick)''
--> '''Cortex:''' ''(wheezing)'' My crystals!

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--> '''Coco:''' --->'''Coco:''' YouMonster! Let my brother go! ''(she delivers the aforementioned kick)''
-->
kick)''\\
'''Cortex:''' ''(wheezing)'' My crystals!



* HeroicMime: Taken UpToEleven in this game with Crash. He doesn't even exclaim "Whoa!" when he dies like he did in previous games.

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* HeroicMime: Taken UpToEleven Crash in this game with Crash. He doesn't even exclaim "Whoa!" when he dies like as he did in previous games.



--> '''Uka-Uka:''' ''Free!'' '''''[[IncomingHam Again!]]'''''
--> '''Cortex:''' Mighty Uka-Uka!
--> '''Uka-Uka:''' Who has released me from my icy tomb? My, my, can it be? Crash and Cortex? I don't know whether to kiss you, or ''kill you!''
--> ''[[ComicallyMissingThePoint [Crash purses his lips, expecting the former.]]]''

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--> '''Uka-Uka:''' -->'''Uka-Uka:''' ''Free!'' '''''[[IncomingHam Again!]]'''''
-->
Again!]]'''''\\
'''Cortex:''' Mighty Uka-Uka!
-->
Uka-Uka!\\
'''Uka-Uka:''' Who has released me from my icy tomb? My, my, can it be? Crash and Cortex? I don't know whether to kiss you, or ''kill you!''
-->
you!''\\
''[[ComicallyMissingThePoint [Crash purses his lips, expecting the former.]]]''

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* CrateExpectations: As per usual for the ''Crash'' games, crates litter each stage with no explanation. Only this time, you don't need to break [[GottaCatchEmAll every single one.]]

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* CrateExpectations: As per usual for the ''Crash'' games, crates litter each stage with no explanation. Only this time, you don't need to break [[GottaCatchEmAll every single one.]]one]].



--> '''Cortex, in drag:''' It's true! Blonds ''do'' have more fun!

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--> '''Cortex, -->'''Cortex, in drag:''' It's true! Blonds Blondes ''do'' have more fun! fun!
* CringeComedy: A majority of the humor comes from Cortex placing himself in awkward or flat-out embarrassing situations. Of note...
** Trying to open the Iceberg Lab's door.
--->'''Cortex:''' Of course, only ''I'' have the key. Observe! ''(presses button; [[AntiClimax nothing happens]]; grunts and shakes remote)'' Rrraaagh! ''(slowly presses button)'' '''''[[SuddenlyShouting NNNRRRRRRRRRRGH!!!]]''''' Follow me! I know... ''(defeatedly)'' another way.
** Crash throwing Cortex into a pipe chute.
--->'''Cortex:''' I'm stuck! The greatest evil scientist in the world! ...Stuck in a pipe. [[TemptingFate How could things get any worse?]] ''([[ToiletHumour farts]]; lets out a miserable whine)''
** Trying to save Nina from Evil Crash.
--->'''Cortex:''' Let her go! TakeMeInstead! ''(Evil Crash glares at Cortex)'' [[ExplainExplainOhCrap GYAAH!]]



--> '''Cortex:''' Before you rises a cathedral of diabolical genius! Scary, but in the wrong hands this iceberg lair could do much... ''[[BadIsGoodAndGoodIsBad goodness]]'' in the world.

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--> '''Cortex:''' -->'''Cortex:''' Before you rises a cathedral of diabolical genius! Scary, but in the wrong hands this iceberg lair could do much... ''[[BadIsGoodAndGoodIsBad goodness]]'' in the world.

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* EverythingsBetterWithSpinning: Naturally, as it is a ''Crash'' game, but Nina gets in on the spinny fun as well.


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* SpectacularSpinning: Naturally, as it is a ''Crash'' game, but Nina gets in on the spinny fun as well.
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TRS cleanup


* AbsenteeActor: The Komodo Bros are the only bosses from the Naughty Dog era completely absent. Cortex is one of the main characters, the other doctors and Dingodile have their own plotline, Papu Papu shows up in Totem Hokum, and everyone else, Oxide included, gets a non-speaking cameo at the "birthday party." Among notable non-bosses, Pura and Fake Crash are also absent.

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* ThisIsThePartWhere: Spoken word-for-word by Victor. See YouCanPanicNow below.

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* ThisIsThePartWhere: Spoken word-for-word by Victor. See YouCanPanicNow below.



* YouCanPanicNow: After telepathically [[MakesJustAsMuchSenseInContext removing Cortex's brain from his head through his ear]], Victor lets him go with this line as Moritz gestures for him to go.
-->'''Victor:''' [[ThisIsThePartWhere This is the part where]] you run away screaming.
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TRS cleanup


* ToiletHumour: To be expected, as the script was written mostly by former ''WesternAnimation/TheRenAndStimpyShow'' writers, but this also means it's ActuallyPrettyFunny.

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* ToiletHumour: To be expected, as the script was written mostly by former ''WesternAnimation/TheRenAndStimpyShow'' writers, but this also means it's ActuallyPrettyFunny.funny.

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* RageBreakingPoint: Cortex completely ''loses his shit'' after the destruction of the Mecha Bandicoot, and ditches all of his technology entirety to leap at Crash and tangle them both in a BigBallOfViolence.
* {{Retcon}}: Cortex did in fact create the Evolve-O-Ray, Nitrus Brio only perfected it.

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* RageBreakingPoint: RageBreakingPoint:
**
Cortex completely ''loses his shit'' after the destruction of the Mecha Bandicoot, and ditches all of his technology entirety to leap at Crash and tangle them both in a BigBallOfViolence.
** In the final showdown. After Cortex uses ReflexiveResponse to briefly cow the Evil Twins, a seething Victor vows he is done playing around with abusive owner and decides to just attack him and the others full-power.
* ReflexiveResponse: After Cortex, his memories restored, bellows at the Evil Twins to get back in their cage. The Twins flutter in terrified, only for an infuriated Victor to catch himself.
-->'''Victor:''' What am I DOING??? Curse my regimented upbringing!
* {{Retcon}}: Cortex did in fact create the Evolve-O-Ray, Evolve-O-Ray. Since later games still give Nitrus Brio credit for the invention, it would suggest he only perfected it.
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* EvilVsEvil: Cortex vs the self proclaimed Evil Twins. The Twins are only paying back Cortex for his abuse and experiments on them in the past, though force him into an EnemyMine with Crash from their decision to [[MisplacedRetribution torch the rest of planet]] just for the spite of it. The final climax comes down to Cortex and the Twins basically trying to schoolyard bully each other into subsiding.


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* MisplacedRetribution: The Evil Twins' vendetta is mostly with Cortex for mistreating them, though they decide the best way about this is ''destroying the entire planet''. Naturally the masks are a bit peeved with Cortex for getting everyone else in hot water.
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->''"They're working together, but they '''don't''' have to like it!"''

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->''"They're working together, but they '''don't''' have to like it!"''it."''
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* EvilLaugh: Cortex gives one a few times
** Laughter can be heard through theme for the Academy of Evil.

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* NiceMeanAndInBetween: The three playable characters: Crash (nice) is a good-hearted hero, Cortex (mean) is a VillainProtagonist and Nina (in-between) doesn't get much characterization and so tends towards neutral.



* ObviousBeta: Not the worst case (certainly playable), but the previously mentioned Vice-Versa Reversa Device, the fact that going through an already cleared area makes the game pretend it's your first time through, N. Tropy striking a T pose if you neglect to hit him in time when he's vulnerable, and Coco (who is frozen) damaging you if you touch her in a scene shortly after that, among many other things. And certain cutscenes lack sound effects, such as when the Evil Twins' robot takes form. It's a little bit of a mess.

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* ObviousBeta: Not the worst case (certainly playable), but the previously mentioned [[AbortedArc Vice-Versa Reversa Device, Device]], the fact that going through an already cleared area makes the game pretend it's your first time through, N. Tropy striking a T pose T-pose if you neglect to hit him in time when he's vulnerable, and Coco (who is frozen) damaging you if you touch her in a scene shortly after that, among many other things. And certain cutscenes lack sound effects, such as when the Evil Twins' robot takes form. It's a little bit of a mess.



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