History VideoGame / CommandAndConquerRedAlert2

1st Apr '17 8:35:45 AM MrCandle
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** Then came '''''Yuri's Revenge''''', taking this trope to the logical extreme by making an in-joke ''on it's own history'': one Soviet mission had the player re-doing - via time travel - one of the vanilla game's Allied missions... from the other side. Bonus points because said mission enabled the Allies to win the war with the aforementioned re-take of the Cuban missile crisis... which this re-take mission, appropriately named "Operation Deja Vu", retcons into the Chronosphere prototype being destroyed and the Allies surrendering.

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** Then came '''''Yuri's Revenge''''', taking this trope to the logical extreme by making an in-joke ''on it's its own history'': one Soviet mission had the player re-doing - via time travel - one of the vanilla game's Allied missions... from the other side. Bonus points because said mission enabled the Allies to win the war with the aforementioned re-take of the Cuban missile crisis... which this re-take mission, appropriately named "Operation Deja Vu", retcons into the Chronosphere prototype being destroyed and the Allies surrendering.
15th Mar '17 5:26:54 AM AceOfScarabs
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* VillainousBreakdown: Premier Romanov in Allies campaign, especially after the player destroyer the 3 nuclear silos in one of the missions.

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* VillainousBreakdown: VillainousBreakdown:
**
Premier Romanov in Allies campaign, especially after the player destroyer the 3 nuclear silos in one of the missions.missions.
** By the Allied ending of Yuri's Revenge, Yuri is reducing to ranting at his prison wardens and demanding that they obey as they strap him into a device that would prevent him from using his power to mind control anyone else.
6th Feb '17 10:47:09 AM Su27Fan
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Added DiffLines:

* WhatTheHellHero: While the Allies are supposed to be the "good guys" of the game, [[spoiler:General Carville's]] actions during Soviet campaign mission 7: [[TheSiege Chrono Defence]] are pretty much criminal. First, he uses propaganda to [[spoiler:round civilians into attacking the Soviet [[BlackSite secret military lab]]]], something that get people shot in any country. Then he brings [[spoiler: more civilians as [[HumanShield human shields]] for his forces before semifinal attack wave.]] (That's what inside the three trucks that appear shortly before, should you let them reach Allied spy camp).
17th Jan '17 12:02:25 PM TrollBrutal
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Added DiffLines:

* HeroUnit: Tanya and Boris, two [[BadassBoast boasting badasses]] with a rivalry.
-->'''Tanya:''' What? ''[laugh]'' Yeah, right, [[SarcasmMode Boris is skilled. Look at me, I can call in an airstrike!]] Please.
17th Jan '17 10:20:58 AM TrollBrutal
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Added DiffLines:

* DummiedOut: The European game box of Yuri's Revenge included a description of the Chrono Prison. The box was the only place where it could be found, until the unoficial expansion ''VideoGame/MentalOmega''.
13th Jan '17 1:10:38 PM TrollBrutal
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-->-- '''Soviet Rhino Tank.'''

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-->-- '''Soviet Rhino Tank.tanks.'''
13th Jan '17 10:23:02 AM megarockman
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-->-- '''Soviet Tanks.'''

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-->-- '''Soviet Tanks.Rhino Tank.'''



* DownerBeginning: ''Yuri's Revenge'''s intro depicts Yuri announcing to the US the activation of all of his Psychic Dominators, which will mind control the entire planet, and then the US sends Harrier squadrons that fail to damage the Psychic Dominator in Washington. [[SubvertedTrope However, one crashes on Yuri's Nuclear Reactor and damaged it, delaying the activation of the Psychic Dominator and gaving both Allied and Soviet military in the zone the chance to travel in time]].

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* DownerBeginning: ''Yuri's Revenge'''s intro depicts Yuri announcing to the US the activation of all of his Psychic Dominators, which will mind control the entire planet, and then the US sends Harrier squadrons that fail to damage the Psychic Dominator in Washington. San Francisco. [[SubvertedTrope However, one crashes on Yuri's Nuclear Reactor and damaged it, delaying the activation of the Psychic Dominator and gaving giving both the Allied and Soviet military in the zone the chance to travel back in time]].



** On the easiest difficulty settings, the second Allied level can be beaten by skipping your base building and using your starting forces to destroy the levels target.

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** On the easiest difficulty settings, the second Allied level can be beaten by skipping your base building and using your starting forces to destroy the levels level's target.



** The second Soviet mission in ''Yuri´s Revenge'', ''Deja Vu'', can be won in less than 10 minutes. Gather all the units you are given at the beginning, and instead of destroying the german bases, sneak through the south and you will find an almost entirely unprotected Chronosphere.

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** The second Soviet mission in ''Yuri´s Revenge'', ''Deja Vu'', can be won in less than 10 minutes. Gather all the units you are given at the beginning, and instead of destroying the german German bases, sneak through the south and you will find an almost entirely unprotected Chronosphere.



* EverythingIsBigInTexas: One Soviet mission has you hunting down the U.S. president in San Antonio. [[{{Eagleland}} All of the male civilians wear cowboy hats and fire handguns at you]]. The U.S. base is actually around the Alamo, though they don't garrison it. But you can.

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* EverythingIsBigInTexas: One Soviet mission has you hunting down the U.S. president in San Antonio. [[{{Eagleland}} All of the male civilians wear cowboy hats and fire handguns at you]]. The U.S. base is actually around the Alamo, though they don't garrison it. But it, though you can.



* ExplosiveOverclocking: Happens with Yuri's Mastermind unit, if it mind-controls too many units at once (its health steadily decreases when it controls over three units at once).

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* ExplosiveOverclocking: Happens with Yuri's Mastermind unit, if it mind-controls too many units at once (its health steadily decreases when it controls over more than three units at once).



* ForWantOfANail: Yuri's defeat only became possible because of a Harrier plane crashing on the Nuclear Reactor that powered up the Psychic Dominator on Washington.
* GarrisonableStructures: The first instance of this feature in the franchise, as ''Tiberian Sun'' lacked it despite having the same engine. And man, ''what'' an instance. Despite [=GIs=], conscripts and initiates are the only units that are able to garrison civilian buildings, one urbanized map can fit just about ''twenty'' infantry divisions in it. And it's not the boiling point yet: the Soviet battle bunkers sure can increase this number a lot. When Yuri gets his own faction to play with, it gets even more flexible: the bio reactor's capsules can be stuffed with five initiates/mind control victims in order to get more power, while a tank bunker, akin to its' name, can fit a whole tank in it.

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* ForWantOfANail: Yuri's defeat only became possible because of a Harrier plane crashing on the Nuclear Reactor that powered up the Psychic Dominator on Washington.
Alcatraz.
* GarrisonableStructures: The first instance of this feature in the franchise, as ''Tiberian Sun'' lacked it despite having the same engine. And man, ''what'' an instance. Despite [=GIs=], conscripts and initiates are being the only units that are able to garrison civilian buildings, one urbanized map can fit just about ''twenty'' infantry divisions in it. And it's not the boiling point yet: the Soviet battle bunkers sure can increase this number a lot. When Yuri gets his own faction to play with, it gets even more flexible: the bio reactor's capsules can be stuffed with five initiates/mind control victims in order to get more power, while a tank bunker, akin to its' name, can fit a whole tank in it.



** The Allied vehicles tend to be of this design, relatively fast, cheap and powerful but lightly-armored.

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** The Allied vehicles tend to be of this design, design: relatively fast, cheap and powerful but lightly-armored.



* GondorCallsForAid: Late in the Allied campaign, Dugan holds a conference with the leaders of the other Allied nations specifically for this purpose.

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* GondorCallsForAid: Late in After the fourth mission of the Allied campaign, campaign (following the destruction of Chicago), Dugan holds a conference with the leaders of the other Allied nations specifically for this purpose.



** And the invasion of Pearl Harbor too, this time with Soviets as aggressors and the US anticipating the attack via U-2 spy planes. The [[http://en.wikipedia.org/wiki/USS_Arizona_Memorial USS Arizona Memorial]] is even present, even though the Japanese attack that sunk the ''Arizona'' never took place in this timeline. It can be played from both sides, interestingly; though the Soviet version has a South Korean fleet moving in to assist the defenders.

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** And the invasion of Pearl Harbor too, this time with Soviets as aggressors and the US anticipating the attack via U-2 spy planes. The [[http://en.wikipedia.org/wiki/USS_Arizona_Memorial USS Arizona Memorial]] is even present, even though the Japanese attack that sunk the ''Arizona'' never took place in this timeline. It This battle can be played from both sides, interestingly; though the Soviet version has a South Korean fleet moving in to assist the defenders.



** In the final Soviet video, the Soviets have taken over the entire world. One of the locations shown celebrating the foundation of the Global Soviet Union is of Soviet tanks driving down the streets of Paris in a victory parade. The newscaster comments that "it has been decades since we've seen anything quite like this", referring to the German occupation of Paris in UsefulNotes/WorldWarTwo, which in the altered timeline ''never even took place''.

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** In the final Soviet video, the Soviets have taken over the entire world. One of the locations shown celebrating the foundation of the Global Soviet Union is of Soviet tanks driving down the streets of Paris in a victory parade. The newscaster comments that "it has been decades since we've seen anything quite like this", either referring to the German occupation of Paris in UsefulNotes/WorldWarTwo, which UsefulNotes/WorldWarTwo (which in the altered timeline ''never even took place''.place'') or the end of the UsefulNotes/FrancoPrussianWar in 1871 which ended with a foreign occupation of Paris.



* HypnosisProofDogs: The dogs [[spoiler: (and the terror drones which are mechanical dogs)]] are immune to the Psychic Control of the Psychic Commandos (Yuri).

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* HypnosisProofDogs: The dogs Dogs [[spoiler: (and the terror drones which are mechanical dogs)]] are immune to the Psychic Control of the Psychic Commandos (Yuri).



* KillAndReplace: One of Yuri's plots in ''Yuri's Revenge'' involves replacing world leaders with clones.

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* KillAndReplace: One of Yuri's plots in ''Yuri's Revenge'' involves replacing world leaders with clones. The Allies put a stop to it in Sydney.



** The Soviets demolish the Statue Of Liberty, the Pentagon and lots of other landmarks. This later led to some unfortunate implications due to 9/11, since the twin towers were destroyable structures in the game (and doing so actually rewarded the player with powerups). The games were pulled, several covers were changed and later editions avoided calling the buildings by any names at all - however, in the NYC mission the buildings are still there, destroyable and garrisonable, and the video briefing still mentions "the pathetic capitalist shrine known as the World Trade Center."
** The second to last mission of the Soviet campaign requires the destruction of the Kremlin, while the final Allied mission is a notable inversion; the Kremlin should only be captured and destroying it leads to mission failed.

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** The Soviets demolish the Statue Of Liberty, the Pentagon and lots of other landmarks. This later led to some unfortunate implications due to 9/11, since the twin towers Twin Towers were destroyable structures in the game (and doing so actually rewarded the player with powerups). The games were pulled, several covers were changed and later editions avoided calling the buildings by any names at all - however, in the NYC mission the buildings are still there, destroyable and garrisonable, and the video briefing still mentions "the pathetic capitalist shrine known as the World Trade Center."
** The second to last mission of the Soviet campaign requires the destruction of the Kremlin, while the final Allied mission is a notable inversion; the Kremlin should only be captured and as destroying it leads to mission failed.a failed mission.



** Neil Armstrong's moon landing module and US flag are a destructible structure right at the beginning of the Moon mission.

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** Neil Armstrong's The moon landing module ''Eagle'' and the US flag planted by the Apollo 11 mission are a destructible structure right at the beginning of the Moon mission.



** In the expansion, the mission Power Play revolves around the player trying to stop Yuri from nuking the city every ten minutes. It doesn't help that Yuri tends to use his first nuke to destroy the War Factory and you don't have a Construction Yard in this mission.

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** In the expansion, the mission Power Play revolves around the player trying to stop Yuri from nuking the city every ten minutes. It doesn't help that Yuri tends to use his first nuke to destroy the War Factory and you don't have a Construction Yard in this mission. [[spoiler:Thankfully there is another Allied War Factory elsewhere on the map available for takeover with an Engineer.]]



* TheRemnant: The Allied forces near the end of the original Soviet campaign become this, as their respective home countries have surrendered officially to the Soviet forces but their remaining troops fight on in isolated regions through the use of superweapons. A rare non-villainous version of this trope.

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* TheRemnant: The Allied forces near the end of the original Soviet campaign become this, as their respective home countries have have officially surrendered officially to the Soviet forces but their remaining troops fight on in isolated regions through the use of superweapons. A rare non-villainous version of this trope.trope.
* ResignationsNotAccepted: During the mission briefing for the sixth Allied mission in the expansion, Yuri interrupts Lt. Eva and forces her to divulge where the peace conference between the Allies and Soviets is to take place (the Palace of Westminster in London), forcing the Allies to scramble to stop Yuri from destroying it and killing the heads of state who are meeting there. The Allies are successful, but the guilt from jeopardizing the security of the conference leads Lt. Eva to offer her resignation at the start of the mission briefing for the seventh Allied mission - General Carville will have none of that, as she's hardly the first person to have been affected by Yuri's mental manipulations.



* SpannerInTheWorks: The Soviets in their ''Yuri's Revenge'' campaign. They originally wanted to move to Washington and capture Einstein's Time Machine to prevent the Allied victory in the vanilla game. Yuri's announcement happened to occur at around the same time, so the Soviets set up to defeat not only the Allies, but also Yuri in the past, which ends up happening.

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* SpannerInTheWorks: The Soviets in their ''Yuri's Revenge'' campaign. They originally wanted to move to Washington San Francisco and capture Einstein's Time Machine to prevent the Allied victory in the vanilla game. Yuri's announcement happened to occur at around the same time, so the Soviets set up to defeat not only the Allies, but also Yuri in the past, which ends up happening.past.



* TimeBomb: The superweapons' timer is shown onscreen. The allies can reset it with a spy.

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* TimeBomb: The superweapons' timer is shown onscreen. The allies Allies can reset it with a spy.



* VideoGameCrueltyPunishment: You might be tempted to do so either as revenge for the Soviet invasion of the United States or because it was the actual objective in the penultimate Soviet mission, but destroying the Kremlin in the last Allied mission makes you fail the mission. You were supposed to ''capture'' Romanov so he can sign for peace, not kill him.

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* VideoGameCrueltyPunishment: You might be tempted to do so either as revenge for the Soviet invasion of the United States or because it was the actual objective in the penultimate Soviet mission, but destroying the Kremlin in the last Allied mission makes you fail the mission. You were supposed to ''capture'' Romanov so he can sign for peace, a peace treaty, not kill him.
8th Dec '16 7:01:36 PM Xtifr
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The expansion, '''''Command & Conquer: Yuri's Revenge''''', was released on October 2001.

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The expansion, '''''Command ''Command & Conquer: Yuri's Revenge''''', Revenge'', was released on October 2001.
8th Dec '16 6:56:45 PM Xtifr
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The fourth main game in the ''VideoGame/CommandAndConquer'' series and the last fully developed by Creator/WestwoodStudios. The second entry in the ''VideoGame/CommandAndConquerRedAlertSeries'' and released on October 2000, '''''Red Alert 2''''' is set during the [[TheSeventies 1970s]], when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished.

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The fourth main game in the ''VideoGame/CommandAndConquer'' series and the last fully developed by Creator/WestwoodStudios. The second entry in the ''VideoGame/CommandAndConquerRedAlertSeries'' and released on October 2000, '''''Red ''Red Alert 2''''' 2'' is set during the [[TheSeventies 1970s]], when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished.
6th Dec '16 12:46:40 PM Raxis
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* TheRemnant: The Allied forces near the end of the original Soviet campaign become this, as their respective home countries have surrendered officially to the Soviet forces but their remaining troops fight on in isolated regions through the use of superweapons.

to:

* TheRemnant: The Allied forces near the end of the original Soviet campaign become this, as their respective home countries have surrendered officially to the Soviet forces but their remaining troops fight on in isolated regions through the use of superweapons. A rare non-villainous version of this trope.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CommandAndConquerRedAlert2