History VideoGame / CommandAndConquerRedAlert

8th Dec '16 7:01:07 PM Xtifr
Is there an issue? Send a Message


The first game in the '''''Red Alert''''' series, a spin-off of the original ''VideoGame/CommandAndConquer'', using the same engine and gameplay as the ''[[VideoGame/CommandAndConquerTiberianSeries Tiberium]]'' saga to tell a story of an AlternateHistory WWII fought between the Allies and [[UsefulNotes/NikolaTesla Tesla]]-powered [[RedScare communists]] bent on [[TakeOverTheWorld world domination]]. Red Alert provides a contrast with its successor thanks to a serious and camp-free tone. Released by Creator/WestwoodStudios in 1996 for DOS and Windows (SVGA) platforms.

to:

The first game in the '''''Red Alert''''' ''Red Alert'' series, a spin-off of the original ''VideoGame/CommandAndConquer'', using the same engine and gameplay as the ''[[VideoGame/CommandAndConquerTiberianSeries Tiberium]]'' saga to tell a story of an AlternateHistory WWII fought between the Allies and [[UsefulNotes/NikolaTesla Tesla]]-powered [[RedScare communists]] bent on [[TakeOverTheWorld world domination]]. Red Alert provides a contrast with its successor thanks to a serious and camp-free tone. Released by Creator/WestwoodStudios in 1996 for DOS and Windows (SVGA) platforms.
16th Nov '16 6:08:17 AM naruto8900
Is there an issue? Send a Message


* HindenburgIncendiaryPrinciple: Averted in the series, which features ZeppelinsFromAnotherWorld - Kirov is very tough and the Soviet ultimate air to ground weapon.
12th Jul '16 5:38:23 PM nombretomado
Is there an issue? Send a Message


The premise is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the Nazis from rising to power and keeps Germany docile, unfortunately it leaves UsefulNotes/JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarII during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.

to:

The premise is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein UsefulNotes/AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the Nazis from rising to power and keeps Germany docile, unfortunately it leaves UsefulNotes/JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarII during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.
4th Jun '16 4:48:26 AM morenohijazo
Is there an issue? Send a Message

Added DiffLines:

* HindenburgIncendiaryPrinciple: Averted in the series, which features ZeppelinsFromAnotherWorld - Kirov is very tough and the Soviet ultimate air to ground weapon.
28th May '16 10:40:52 AM nombretomado
Is there an issue? Send a Message


* EarlyBirdCameo: General Carville is pretty much one of the few things that ties ''Red Alert'' with [[VideoGame/CommandAndConquerRedAlert2 its' sequel]], although that's if you've seen the ''Retaliation'' expansion pack. For the first PlayStation.

to:

* EarlyBirdCameo: General Carville is pretty much one of the few things that ties ''Red Alert'' with [[VideoGame/CommandAndConquerRedAlert2 its' sequel]], although that's if you've seen the ''Retaliation'' expansion pack. For the first PlayStation.UsefulNotes/PlayStation.



** And then both those expansions get combined into one, released exclusively for PlayStation, which is called ''Retaliation''. If you forget about the new [=FMVs=], remixed songs and less linear mission selection system, it's not quite different from both DOS versions of ''Counterstrike'' and ''Aftermath'', as well as the actual ''Red Alert'' for the [=PS1=].

to:

** And then both those expansions get combined into one, released exclusively for PlayStation, [=PlayStation=], which is called ''Retaliation''. If you forget about the new [=FMVs=], remixed songs and less linear mission selection system, it's not quite different from both DOS versions of ''Counterstrike'' and ''Aftermath'', as well as the actual ''Red Alert'' for the [=PS1=].



** The PlayStation version includes a cheat that turns all the gems and ore into civilians, with a corresponding quote (which might also be a poke on the Tiberium Saga):

to:

** The PlayStation [=PlayStation=] version includes a cheat that turns all the gems and ore into civilians, with a corresponding quote (which might also be a poke on the Tiberium Saga):
3rd May '16 12:25:20 PM Arima
Is there an issue? Send a Message


* GameplayAndStorySegregation: In the Soviet Campaign, the Allies rescue Einstein by Chronoshifting him out of a firing squad execution. However, using the Chronosphere on infantry will make them permanently disappear (a.k.a. killed). Even if you put the infantry in an [=APC=], they will still be lost when using Chronoshift on the [=APC=].

to:

* GameplayAndStorySegregation: In the Soviet Campaign, the Allies rescue Einstein by Chronoshifting him out of a firing squad execution. However, using the Chronosphere on infantry will make them permanently disappear (a.k.a. killed). Even if you put the infantry in an [=APC=], they will still be lost when using Chronoshift on the [=APC=]. Oddly enough, vehicle and ship crews are unaffected by the Chronoshift.
24th Apr '16 1:10:23 PM Arima
Is there an issue? Send a Message


* EveryoneCallsHimBarkeep: In the Allied Campaign, the player's character is only known as "Field Commander A9".



* TheyCallHimBarkeep: In the Allied Campaign, the player's character is only known as "Field Commander A9".
24th Apr '16 1:08:59 PM Arima
Is there an issue? Send a Message

Added DiffLines:

* GameplayAndStorySegregation: In the Soviet Campaign, the Allies rescue Einstein by Chronoshifting him out of a firing squad execution. However, using the Chronosphere on infantry will make them permanently disappear (a.k.a. killed). Even if you put the infantry in an [=APC=], they will still be lost when using Chronoshift on the [=APC=].


Added DiffLines:

* TheyCallHimBarkeep: In the Allied Campaign, the player's character is only known as "Field Commander A9".
18th Mar '16 8:57:50 PM damus2300
Is there an issue? Send a Message

Added DiffLines:

* InSpiteOfANail: [[spoiler: Nod calculates the decline of the Soviet Union in the 90's despite helping it win.]]


Added DiffLines:

* UnwittingPawn: [[spoiler: The Soviet Union is being manipulated behind the scenes by the Brotherhood of Nod.]]


Added DiffLines:

* WalkingSpoiler: [[spoiler: The Brotherhood of Nod secretly controls the Soviet Union.]]
18th Mar '16 8:41:28 PM damus2300
Is there an issue? Send a Message

Added DiffLines:

* RedHerringTwist: [[spoiler: The Allied ending is canon, so Kane doesn't exist in the second game.]]
This list shows the last 10 events of 155. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CommandAndConquerRedAlert