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** [[EarnYourBadEnding Paradox Ending]]; [[spoiler: obtained by completing the Dr. Destructo side quest and obtaining the knowledge stones, saving one of them, completing the infected mothership sidequest in order to have Niiue join you temporarily in Magicant and using the stone on him to teach him the sing command. Using this on Giygas causes the Applechasers to head deeper into his mind to find the last remaining shred of sanity inside him. Killing him ends up completely eradicating Giygas for good; but also causes a TimeCrash that slowly destroys the universe, with Niiue commenting that he feels extremely hollow now Giygas and Giegue have been completely erased from existence.]]

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* UnitsNotToScale

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%% * UnitsNotToScaleUnitsNotToScale
* UnwittingInstigatorOfDoom: [[spoiler:The flashbacks near the end of the game makes it fully clear that George genuinely thought he was doing what was best for both Maria ''and'' Giegue by taking the items that bestowed PSI onto them, simply wanting them to escape and resume a normal life on Earth. Unfortunately, not only did it end with Maria being disintegrated into her Magicant, but it also seemed to stir up whatever Giygas is inside Giegue, [[StartOfDarkness starting him on his dark path from there]].]]

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* ForegoneConclusion: Due to ''[=EarthBound=]'''s main villain being Giygas, [[spoiler:even if you use PK Harmony to reunite Giegue and Niiue as one being in the Good end, Giegue admits that his insanity will continue to fester and Giygas will proceed to take form. He then helps the heroes escape his mind with Niiue's help]].

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* ForegoneConclusion: ForegoneConclusion:
**
Due to ''[=EarthBound=]'''s main villain being Giygas, [[spoiler:even if you use PK Harmony to reunite Giegue and Niiue as one being in the Good end, Giegue admits that his insanity will continue to fester and Giygas will proceed to take form. He then helps the heroes escape his mind with Niiue's help]].help]].
** The GoldenEnding added in later versions [[PlayingWithATrope plays with this a bit more]]. [[spoiler: The events of ''VideoGame/EarthBound'' and ''VideoGame/Mother3'' are still destined to take place, but there's absolutely nothing that says the ''current'' timeline has to end in Giygas' complete domination; or that Giegue is doomed because of it.]]
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* FixFic: It's most notable in the GoldenEnding. [[spoiler: The Applechasers successfully manage to separate Giegue from Giygas, allowing him to get a second chance at life instead of completely losing his sanity and seemingly dying for good in ''VideoGame/EarthBound''.]]
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* EnemyWithin: [[spoiler: It's left ambiguous as to whether or not Giygas is the manifestation of Giegue's inner turmoil or if it's a completely separate entity inside him since birth. The flashbacks near the end of the game seem to imply the latter; and in the GoldenEnding, you manage to completely separate Giegue from Giygas entirely.]]
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* RaiseHimRightThisTime: [[spoiler: In the Severance ending. After Niiue manages to overpower Giygas and separate him from Giegue, the two manage along with the remaining Applechasers to escape the crumbling Magicant. When they return to the real world, Giegue has been de-aged back to the age Maria left him. It's left ambiguous if Giegue still remembers what happened or if he's back to being an uncorrupted child, but the Applechasers welcome him to their gang with opened arms.]]
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''MOTHER: Cognitive Dissonance'', formerly known as ''Cognitive Dissonance: Between Two Times'', is a completed FanSequel in the ''VideoGame/{{MOTHER}}'' series, created in UsefulNotes/RPGMaker, taking place between ''VideoGame/EarthBoundBeginnings'' and ''VideoGame/EarthBound'', and using a chapter structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, haunted by his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000, also known as otherhand, from the Starmen.net forum.

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''MOTHER: Cognitive Dissonance'', formerly known as ''Cognitive Dissonance: Between Two Times'', is a completed FanSequel in the ''VideoGame/{{MOTHER}}'' series, created in UsefulNotes/RPGMaker, specifically ''RPG Maker 2003'', taking place between ''VideoGame/EarthBoundBeginnings'' and ''VideoGame/EarthBound'', and using a chapter structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, haunted by his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000, also known as otherhand, from the Starmen.net forum.
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[[caption-width-right:350:I’m a ghost / Living in the shadows / Looking for a way out / Into the light...]]

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[[caption-width-right:350:I’m a ghost / ghost... Living in the shadows / shadows. Looking for a way out / out... Into the light...]]
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[[caption-width-right:350:Take a melody...]]

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[[caption-width-right:350:Take [[caption-width-right:350:I’m a melody...ghost / Living in the shadows / Looking for a way out / Into the light...]]
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* RetGone: In the 'Good' ending, if [[spoiler: the player uses PK Harmony seven times after Niiue joins them to battles Giegue as he's becoming Giygas, they are able to temporarily restore him back to sanity. Realizing what he's become and will eventually become again, Giegue and Niiue manage to work together to create a timeline where Giygas never existed.]]
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** Master Magnolia, found in [[spoiler: Giegue's old Mother Ship]]. Absolutely brutal, with a mountain of health and two fours, and the ability [[FlunkyBoss flood the battlefield with minions]]. While required to beat in order to get one of the other endings, they're not required for the normal endings. Beating them also nets you PSI Beam Omega for Larice before chapter 8.

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** Master Magnolia, found in [[spoiler: Giegue's old Mother Ship]]. Absolutely brutal, with a mountain of health and two fours, forms, and the ability [[FlunkyBoss flood the battlefield with minions]]. While required to beat in order to get one of the other endings, they're not required for the normal endings. Beating them also nets you PSI Beam Omega for Larice before chapter 8.
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PK Beam actually


** Master Magnolia, found in [[spoiler: Giegue's old Mother Ship]]. Absolutely brutal, with a mountain of health and two fours, and the ability [[FlunkyBoss flood the battlefield with minions]]. While required to beat in order to get one of the other endings, they're not required for the normal endings. Beating them also nets you PSI Fire Omega for Larice before chapter 8.

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** Master Magnolia, found in [[spoiler: Giegue's old Mother Ship]]. Absolutely brutal, with a mountain of health and two fours, and the ability [[FlunkyBoss flood the battlefield with minions]]. While required to beat in order to get one of the other endings, they're not required for the normal endings. Beating them also nets you PSI Fire Beam Omega for Larice before chapter 8.
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* BonusBoss: The game has a few, some of which helps net you an [[MultipleEndings alternate endings]].
** Master Magnolia, found in [[spoiler: Giegue's old Mother Ship]]. Absolutely brutal, with a mountain of health and two fours, and the ability [[FlunkyBoss flood the battlefield with minions]]. While required to beat in order to get one of the other endings, they're not required for the normal endings. Beating them also nets you PSI Fire Omega for Larice before chapter 8.
** Dr. Destructo, found [[spoiler: on the moon after collecting all four gems]]. Slightly less brutal than Master Magnolia, but still quite a frantic fight. While not required for an alternate ending, beating him nets you the final two knowledge stones in the game.
** The crowned king, however, has to be [[spoiler: [[LethalJokeCharacter Fobbyiyg]]]], which has mountains of health, hits like a truck, has several annoying PSI attacks, and is basically the last thing the player should tackle in the game. Beating them, however, [[InfinityPlusOneSword nets you the single best weapon in the game]].
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Since the game uses an older version of UsefulNotes/RPGMaker as it's engine, the game's battle system leans far more heavily into ''VideoGame/EarthBoundBeginnings'' style of combat than ''VideoGame/EarthBound'' or ''VideoGame/Mother3'''s. The PSI and abilities are recreated rather accurately from the ''VideoGame/Mother'' series and the battle backgrounds feature a lower grade style of that of ''[=EarthBound=]'s'' but ultimately it lacks the scrolling odometer mechanics the later ''Mother'' games are famous for. To compensate, the game instead uses an ATB gauge, not unlike that of the earlier ''Franchise/FinalFantasy'' games to help simulate the frantic nature the scrolling HP mechanics in the main series has.

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Since the game uses an older version of UsefulNotes/RPGMaker as it's engine, the game's battle system leans far more heavily into ''VideoGame/EarthBoundBeginnings'' style of combat than ''VideoGame/EarthBound'' or ''VideoGame/Mother3'''s. The PSI and abilities are recreated rather accurately from the ''VideoGame/Mother'' ''VideoGame/{{Mother}}'' series and the battle backgrounds feature a lower grade style of that of ''[=EarthBound=]'s'' but ultimately it lacks the scrolling odometer mechanics the later ''Mother'' games are famous for. To compensate, the game instead uses an ATB gauge, not unlike that of the earlier ''Franchise/FinalFantasy'' games to help simulate the frantic nature the scrolling HP mechanics in the main series has.
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Since the game uses an older version of UsefulNotes/RPGMaker as it's engine, the game's battle system leans far more heavily into ''VideoGame/EarthBoundBeginnings'' style of combat than ''VideoGame/EarthBound'' or ''VideoGame/Mother3'''s. The PSI and abilities are recreated rather accurately from the ''VideoGame/Mother'' series and the battle backgrounds feature a lower grade style of that of ''[=EarthBound=]'s'' but ultimately it lacks the scrolling odometer mechanics the later ''Mother'' games are famous for. To compensate, the game instead uses an ATB gauge, not unlike that of the earlier ''Franchise/FinalFantasy'' games to help simulate the frantic nature the scrolling HP mechanics in the main series has.

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** Getting the max tier PSI for Alinivar and Larice can be a pain, as they don't unlock them by beating all the points of power and instead require exploring the galaxy to find special items that allow them to learn them.

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** Getting the max tier PSI for Alinivar and Larice Larice, as well as the UFO abilities for Zarbol can be a pain, as they don't unlock them by beating all the points of power and instead require exploring the galaxy to find special items that allow them to learn them.
** The reboot orbs needed for one of MultipleEndings are located in specific areas in the game and a few can even be [[PermanentlyMissableContent permanently missed]] if you aren't careful or have foresight on
them. The same goes for the four gems needed to unlock a BonusBoss, though thankfully those aren't permanently missable.

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* GuideDangIt: It is possible to miss a few Points of Power on the first run if you don’t explore. Any that could be {{Permanently Missable|Content}} have been ironed out in the re-release, but returning to Points of Power in Chapter 7 makes those bosses much more powerful but reward you with an Apple of Clarity, an item that gives you a free stat boost to everything but PP.

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* GuideDangIt: [[https://cogdis.fandom.com/wiki/Mother:_Cognitive_Dissonance_Wiki The Wiki for Cognitive Dissonance will be your friend during most playthroughs.]]
**
It is possible to miss a few Points of Power on the first run if you don’t explore. Any that could be {{Permanently Missable|Content}} have been ironed out in the re-release, but returning to Points of Power in Chapter 7 makes those bosses much more powerful but reward you with an Apple of Clarity, an item that gives you a free stat boost to everything but PP.PP.
** Getting the max tier PSI for Alinivar and Larice can be a pain, as they don't unlock them by beating all the points of power and instead require exploring the galaxy to find special items that allow them to learn them.

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* LovecraftLite: The setting is ''very'' close to a CosmicHorrorStory, but fortunately ThePowerOfLove can save one from even the worst horrors.

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* LovecraftLite: The setting is ''very'' close even closer to a CosmicHorrorStory, CosmicHorrorStory than the original trilogy, but fortunately ThePowerOfLove can save one from even the worst horrors.



* MindScrew: The Paradox ending of the game. [[spoiler:You get it by having Niiue sing Maria's Song to Gigyas. The FinalBoss fight instantly ends, leading the cast into an even deeper hallway into Giegue's mind. This leads to the G Core, Giegue's core self, being guarded by four different colored swirls. Each swirl seems to correspond to one of the original MOTHER's protagonists (Ninten, Ana, Lloyd, and Teddy). Pressing on and defeating each swirl causes the G Core to self-destruct and pitches the protagonists into a disintegrating void as time collapses around them. Niiue is very confused as to what happened, but thanks Alinivar.]]



** Joke End, [[spoiler:Hammertime]]: Defeat Giygas without [[spoiler:unlocking Maria's room with the Reboot orbs (thus not using Nightmare Empower), without using Song, and without using PK Harmony]]. Its defense is astronomical, making this normally [[HopelessBossFight an overwhelmingly daunting task]], but the Ballpeen Hammer, an item you can receive by trading an item you get when escaping the Mothership as Larice with a Shambler on Uranus, [[ArmorPiercingAttack ignores defense]], toning the challenge down from "impossible" to "manageable". However, [[RealityBreakingParadox reality cannot handle Giygas being defeated by brute strength alone]], [[spoiler:causing everybody to spontaneously transmute into cows]]. You also get this ending by beating [[spoiler:Giegue in Chapter 3. It's impossible without cheating, though]].

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** Joke End, [[spoiler:Hammertime]]: Defeat Giygas without [[spoiler:unlocking Maria's room with the Reboot orbs (thus not using Nightmare Empower), without using Song, and without using PK Harmony]]. Its defense is astronomical, making this normally [[HopelessBossFight an overwhelmingly daunting task]], but the Ballpeen Hammer, an item you can receive by trading an item you get when escaping the Mothership as Larice with a Shambler on Uranus, [[ArmorPiercingAttack ignores defense]], [[FixedDamageAttack deals a fixed 9999 damage,]] toning the challenge down from "impossible" to "manageable". However, [[RealityBreakingParadox reality cannot handle Giygas being defeated by brute strength alone]], [[spoiler:causing everybody to spontaneously transmute into cows]]. You also get this ending by beating [[spoiler:Giegue in Chapter 3. It's impossible without cheating, though]].
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''MOTHER: Cognitive Dissonance'', formerly known as ''Cognitive Dissonance: Between Two Times'', is a completed FanSequel in the ''VideoGame/{{MOTHER}}'' series, created in VideoGame/RPGMaker, taking place between ''VideoGame/EarthBoundBeginnings'' and ''VideoGame/EarthBound'', and using a chapter structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, haunted by his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000, also known as otherhand, from the Starmen.net forum.

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''MOTHER: Cognitive Dissonance'', formerly known as ''Cognitive Dissonance: Between Two Times'', is a completed FanSequel in the ''VideoGame/{{MOTHER}}'' series, created in VideoGame/RPGMaker, UsefulNotes/RPGMaker, taking place between ''VideoGame/EarthBoundBeginnings'' and ''VideoGame/EarthBound'', and using a chapter structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, haunted by his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000, also known as otherhand, from the Starmen.net forum.
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* AmazingTechnicolorBattlefield: Downplayed. Cognitive Dissonance takes something of a middle ground between Earthbound Beginning's black battlefield and Earthbound's psychedelic backgrounds, offering more minimalistic background color patterns against a black backdrop.
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* ContinuityNod: All sorts to all three ''MOTHER'' games. [[WordOfGod Handish]] even said that there was even a nod to ''MOTHER 4'' (Back before it was re-branded as ''VideoGame/{{Oddity}}'').

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* ContinuityNod: All sorts to all three ''MOTHER'' games. [[WordOfGod Handish]] even said that there was even a nod to ''MOTHER 4'' (Back before it was (The fan-game that has now since been re-branded as the [[SerialNumbersFiledOff new-but-similar product]] ''VideoGame/{{Oddity}}'').
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* ContinuityNod: All sorts to all three ''MOTHER'' games. [[WordOfGod Handish]] even said that there was even a nod to ''VideoGame/MOTHER4''.

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* ContinuityNod: All sorts to all three ''MOTHER'' games. [[WordOfGod Handish]] even said that there was even a nod to ''VideoGame/MOTHER4''.''MOTHER 4'' (Back before it was re-branded as ''VideoGame/{{Oddity}}'').

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* EldritchAbomination: And ''how''. Unlike ''[=EarthBound=]'', you get to see Giegue’s in-between form as [[BodyHorror he tears himself apart]] to become Giygas.
** There is also Gargianthian, the Terror of Space; a [[EverythingsSquishierWithCephalopods space squid]] (with {{Eyes Do Not Belong There}} and TooManyMouths who is known for eating spaceships. The [[RecurringBoss first time]] you fight him, you have Niiue and another spaceship backing you up. After that, you're on your own, and you have to drive his HP to zero many times before his corporeal form is destroyed.

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* EldritchAbomination: And ''how''.
**
Unlike ''[=EarthBound=]'', you get to see Giegue’s in-between form as [[BodyHorror he tears himself apart]] to become Giygas.
** There is also Gargianthian, the Terror of Space; a [[EverythingsSquishierWithCephalopods space squid]] squid (with {{Eyes Do Not Belong There}} EyesDoNotBelongThere and TooManyMouths TooManyMouths) who is known for eating spaceships. The [[RecurringBoss first time]] you fight him, you have Niiue and another spaceship backing you up. After that, you're on your own, and you have to drive his HP to zero many times before his corporeal form is destroyed.

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Fixed typo (changed 'Saturnae' to 'Sataene'), added more Illuminatus! references (names of the Starmen's ships), updated tagline (the old one was the tagline for versions 1.0–1.3).


->''"What happened after the storm?"''

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->''"What happened after the storm?"''->''"Who has lost his tail?"''



*** The names of the ships: Sigismundo, Celine, and Hagbard.



** Likewise in Saturnae, a building set to be demolished has a sign warning anyone that standing in front of the bulldozer will not damage it.

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** Likewise in Saturnae, Sataene, a building set to be demolished has a sign warning anyone that standing in front of the bulldozer will not damage it.



* UpdatedRerelease: The game has been remade by the same maker along with some artistic help from someone else. It has been rebalanced, many sprites have been improved, the game itself was expanded, and original music and more endings were added.

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* UpdatedRerelease: The game has been remade by the same maker otherhand, along with some artistic help from someone else.Cravdraa. It has been rebalanced, many sprites have been improved, the game itself was expanded, and original music and more endings were added.
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* StuckItems: Several party members start with items that can't be unequipped.
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** Dolphins can be found swimming around in space.
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** Normal End: Alinivar's group [[HoldTheLine manages to fight back Giygas long enough]] for [[spoiler:Zarbol]] to go back to the past to warn Ness about him, [[LastStand but they end up losing the final battle]], and [[spoiler:Niiue]] laments that [[BittersweetEnding this wasn't how he envisioned it would go]], and asks you, the player, [[TearJerker to see them again and to not let them die next time]].

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** Normal Bad End: Alinivar's group [[HoldTheLine manages to fight back Giygas long enough]] for [[spoiler:Zarbol]] to go back to the past to warn Ness about him, [[LastStand but they end up losing the final battle]], and [[spoiler:Niiue]] laments that [[BittersweetEnding this wasn't how he envisioned it would go]], and asks you, the player, [[TearJerker to see them again and to not let them die next time]].



** Secret End, [[spoiler:Severance]]: [[spoiler:If you manage to get all five Reboot Orbs into Giegue's ship, you discover the playroom where Giegue grew up, where Niiue thanks you for finding it and taking a solo mission to pick up some new skills. Both Niiues survive the initial encounter with Giegue in his mind, and you proceed to beat Giygas by casting Nightmare Empower to weaken him when he becomes the full-screen EldritchAbomination, causing his defenses to become unstable as Giegue's consciousness is extracted from him, then beating him down with sheer power. This causes a chapter 9 where Giegue flees, saving the gang from various spots in Magicant and escaping with Niiue, coming out as a child. Again, however, this does not destroy Giygas, so Zarbol must still go to the past to warn Ness about him.]]
** TimeParadox: [[spoiler:Use a Knowledge Stone to grant "Song" to Niiue, and use it against Giygas. This sinks you deeper into Giygas' psyche, and you fight his aspects. Winning this fight "should not have happened" and [[TimeCrash erases the future timeline]].]]
** Joke End, [[spoiler:Hammertime]]: Defeat Giygas without [[spoiler:unlocking Maria's room with the Reboot orbs (thus not using Nightmare Empower), without using Song, without using PK Harmony]]. Its defense is astronomical, making this normally [[HopelessBossFight an overwhelmingly daunting task]], but the ballpeen hammer, an item you can receive by trading an item you get when escaping the Mothership as Larice with a Shambler on Uranus, [[ArmorPiercingAttack ignores defense]], toning the challenge down from "impossible" to "manageable". However, [[RealityBreakingParadox reality cannot handle Giygas being defeated by brute strength alone]], [[spoiler:causing everybody to spontaneously transmute into cows]]. You also get this ending by beating [[spoiler:Giegue in Chapter 3. It's impossible without cheating, though]].

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** Secret End, GoldenEnding, [[spoiler:Severance]]: [[spoiler:If you manage to get all five Reboot Orbs into Giegue's ship, you discover the playroom where Giegue grew up, where Niiue thanks you for finding it and taking a solo mission to pick up some new skills. Both Niiues survive the initial encounter with Giegue in his mind, and you proceed to beat Giygas by casting Nightmare Empower to weaken him when he becomes the full-screen EldritchAbomination, causing his defenses to become unstable as Giegue's consciousness is extracted from him, then beating him down with sheer power. This causes a chapter 9 where Giegue flees, saving the gang from various spots in Magicant and escaping with Niiue, coming out as a child. Again, however, this does not destroy Giygas, so Zarbol must still go to the past to warn Ness about him.]]
** TimeParadox: [[spoiler:Use Use a Knowledge Stone to grant "Song" to Niiue, and [[spoiler: use it against Giygas. This sinks you deeper into Giygas' psyche, and you fight his aspects. the G-Core and [=NALTs=], [[MindScrew which may or may not be the original heroes of Mother.]] Winning this fight "should not have happened" and [[TimeCrash erases the future timeline]].]]
timeline]], leaving the heroes in a disintegrating void.]] Niiue is confused, but thanks Alinivar for his efforts nonetheless.
** Joke End, [[spoiler:Hammertime]]: Defeat Giygas without [[spoiler:unlocking Maria's room with the Reboot orbs (thus not using Nightmare Empower), without using Song, and without using PK Harmony]]. Its defense is astronomical, making this normally [[HopelessBossFight an overwhelmingly daunting task]], but the ballpeen hammer, Ballpeen Hammer, an item you can receive by trading an item you get when escaping the Mothership as Larice with a Shambler on Uranus, [[ArmorPiercingAttack ignores defense]], toning the challenge down from "impossible" to "manageable". However, [[RealityBreakingParadox reality cannot handle Giygas being defeated by brute strength alone]], [[spoiler:causing everybody to spontaneously transmute into cows]]. You also get this ending by beating [[spoiler:Giegue in Chapter 3. It's impossible without cheating, though]].



* TrueFinalBoss: Well, [[EarnYourBadEnding for certain values of "true"]], anyway. [[spoiler:If the player taught Niiue Sing and uses it during the final battle against Giygas, the battle immediately ends, and after a hallway, the party must fight G-Core, a significantly more difficult opponent. Defeating it grants the [[TimeCrash Paradox]] [[MindScrew Ending]].]]

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* TrueFinalBoss: Well, [[EarnYourBadEnding for certain values of "true"]], anyway. [[spoiler:If the player taught Niiue Sing and uses it during the final battle against Giygas, the battle immediately ends, and after a hallway, the party must fight G-Core, a G-Core and the [=NALTs=] it summons, significantly more difficult opponent.opponents. Defeating it grants the [[TimeCrash Paradox]] [[MindScrew Ending]].]]

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* BittersweetEnding: This comes from the Normal and Good endings, where you do send the Messenger back where he needs to be, but in the former, the Applechasers can't hold off Giegue and die, and in the latter, [[spoiler:Giegue assists Niiue in getting the Applechasers out of his mind, but Niiue is implied to die]]. This is {{Averted}} in the [[spoiler:Severance]] ending, when [[spoiler:Giegue's core personality is pulled away as a child again, thus letting almost everyone survive while Giygas, the main force, is allowed to be destroyed by Ness and co. without taking Giegue with him. The only one who dies is Zarbol, AKA Buzz Buzz]].

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* BittersweetEnding: This comes from the Normal Bad and Good endings, where you do endings. You send the Messenger back where he needs to be, be and distract Gigyas long enough, but in the former, the Applechasers can't hold off defeat Giegue and die, [[KillEmAll die,]] and in the latter, [[spoiler:Giegue assists Niiue in getting the Applechasers out of his mind, but Niiue is implied to die]]. This is {{Averted}} in the [[spoiler:Severance]] ending, when [[spoiler:Giegue's core personality is pulled away as a child again, thus letting almost everyone survive while Giygas, the main force, is allowed to be destroyed by Ness and co. without taking Giegue with him. The only one who dies is Zarbol, AKA Buzz Buzz]].


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* KillEmAll: [[spoiler: The Bad ending leaves all the Applechasers dead, with Zarbol DoomedByCanon.]]
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* LoveRedeems: [[spoiler: Niiue as a character was created by Geigue's love for Maria, and is the only way to save any part of him from Gigyas.]]

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** If you are playing on hard mode, you will play a brief segment in which Niiue [[spoiler: must escape Gigyas's deteriorating mental state on the ship he grew up on.]] Even with [[PurposefullyOverpowered Niiue]], this location is full of enemies designed for the lategame ''and'' a party of four and can very easily thrash the player if they don't dodge enough of them.



** [[spoiler:Fobbyiyg, the Cosmic Destroyer]] of Jupiter is the Fobby version of Giygas. There was a joke ending if you could beat him in version 1.0, and an InfinityPlusOneSword if you do in 2.0.

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** [[spoiler:Fobbyiyg, the Cosmic Destroyer]] of Jupiter is the [[AdorableAbomination Fobby version of Giygas. Giygas.]] There was a joke ending if you could beat him in version 1.0, and an InfinityPlusOneSword if you do in 2.0.


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* LovecraftLite: The setting is ''very'' close to a CosmicHorrorStory, but fortunately ThePowerOfLove can save one from even the worst horrors.

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