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* DeadlyDroplets: In the bathroom area, there are water droplets dripping down the ceiling that need to be avoided. Swimming, however, is just fine. One of the signposts makes fun of that.


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* MalevolentArchitecture: The environments the player navigates in were clearly not meant to be lived in. For an example, it requires navigating underwater tunnels to just get a shower.

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** [[GoldenEnding Best Ending]]: [[spoiler:The two fall in LoveAtFirstSight, and CoitusEnsues. Clarence, beyond all belief, is able to not screw up his new-found relationship, and he and the girl are HappilyMarried and spend the rest of their days together.]] [[CuttingOffTheBranches This is the canon ending, and leads into the sequel]].

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** [[GoldenEnding Best Ending]]: [[spoiler:The two fall in LoveAtFirstSight, and CoitusEnsues.things get steamy. Clarence, beyond all belief, is able to not screw up his new-found relationship, and he and the girl are HappilyMarried and spend the rest of their days together.]] [[CuttingOffTheBranches This is the canon ending, and leads into the sequel]].
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Everything's better with penguins was disambiguated per TRS thread. Deleting examples that are just "penguins exist". Also, averted tropes shouldn't be listed


* EverythingsBetterWithPenguins: There are plenty of penguins in the kitchen and the freezer, but they will kill Clarence just like everything else.
* ExcusePlot: Averted. Though the plot isn't very deep, it doesn't just get forgotten immediately after the beginning.
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* BetterThanABareBulb: Due to the game's parodic and humourous nature, Pseudolonewolf is able to [[UpToEleven hang even more lampshades than he usually does]].

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* BetterThanABareBulb: Due to the game's parodic and humourous nature, Pseudolonewolf is able to [[UpToEleven hang even more lampshades than he usually does]].does.
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* BusinessOfGenericImportance: {{Parodied}}, as the sign outside of Clarence's workplace reads "Generic Company".

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* ConvectionSchmonvection: Despite entering the oven without any protective clothing, Clarence doesn't get hurt unless he actually toucches the fire.



* DeathThrows: Clarence jumps with his arms lifted and a shocked expression as he dies.



* EverythingsBetterWithPenguins: There are plenty of penguins in the kitchen and the freezer, but they will kill Clarence just like everything else.



* HitPoints: You can restore them by eating literal hearts. Lampshaded;

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* HitPoints: You can restore them HeartsAreHealth: Charles has a life bar made of four simple hearts, but he recovers health by eating literal actual human-looking hearts. Lampshaded;



* HubLevel: The interdimensional hub lets Clarence warp between levels, as long as he found the respective pink door. The house also has its hall function as one, as Clarence can enter any of the doors to enter the respective room.



* InterchangeableAntimatterKeys: One of the few tropes the game doesn't lampshade.

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* InterchangeableAntimatterKeys: One of the few tropes the game doesn't lampshade.lampshade is the keys that open doors and disappear upon being used.



* MercyInvincibility: It actually lasts for quite a while.

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* MercyInvincibility: Charles turns invincible and flashes upon getting hit. It actually lasts for quite a while.



* NoobCave: Clarence's room.

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* NoobCave: Clarence's room.room generally lacks danger and is meant to introduce the player to the controls as well as some of the more unusual mechanics, like jumping on beds.


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* SavePoint: Both broken televisions and doors act as save points and checkpoints when Clarence touches/opens them.


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* SoundTest: The title screen has a Music Player that lets you listen to all the tracks you've already heard in the game.
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* ClassicalAntiHero: Clarence has little ambition, poor luck with women, and is generally an all-around loser.
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[[quoteright:159:https://static.tvtropes.org/pmwiki/pub/images/clarencesbigchance_3157_img0_6526.jpg]]
[[caption-width-right:159:The man himself!]]

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[[quoteright:159:https://static.[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/clarencesbigchance_3157_img0_6526.jpg]]
[[caption-width-right:159:The
org/pmwiki/pub/images/000000000clarencehead.png]]
[[caption-width-right:256:The
man himself!]]

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* LOL69: It's revealed at the date that Clarence named his dating profile "[=StudMuffin69=]".



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* CuttingOffTheBranches: In the first game, the girl can have one of 3 names chosen at random, and there's a total of 5 endings ranging from worst case scenario, where Clarence [[spoiler: ends up retreating to an [[ItMakesSenseInContext underwater society of non-drowning virgins]]]] to best case scenario, in which he marries the girl. In the planned sequel, the girl's name is now Sally, and comes after the events of [[spoiler: the best ending where he marries.]]
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* ShoutOut: The plumber enemies look very similar to the SuperMarioBrothers]. The narrator even tells you, "Just don't let them near any mushrooms and you should be fine." The credits reveal that the enemy is named "Bluigi", making the reference even more obvious.

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* ShoutOut: The plumber enemies look very similar to the SuperMarioBrothers].Franchise/SuperMarioBros. The narrator even tells you, "Just don't let them near any mushrooms and you should be fine." The credits reveal that the enemy is named "Bluigi", making the reference even more obvious.

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* ShoutOut: The plumber enemies look very similar to [[Franchise/SuperMarioBrothers Luigi]]. The narrator even tells you, "Just don't let them near any mushrooms and you should be fine." The credits show you that the enemy is named "Bluigi," making the reference even more obvious.
** If you look close enough at the internet [[{{Troll}} trolls]] you're supposed to kill, they have horns that look very similar to a [[Webcomic/{{Homestuck}} certain other kind of troll.]]

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* ShoutOut: The plumber enemies look very similar to [[Franchise/SuperMarioBrothers Luigi]].the SuperMarioBrothers]. The narrator even tells you, "Just don't let them near any mushrooms and you should be fine." The credits show you reveal that the enemy is named "Bluigi," "Bluigi", making the reference even more obvious.
** If you look close enough at the internet [[{{Troll}} trolls]] you're supposed to kill, they have horns that look very similar to a [[Webcomic/{{Homestuck}} certain other kind of troll.]]
obvious.
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* NoCelebritiesWereHarmed: Clarence ''totally isn't'' [[Webcomic/{{Sonichu}} Christian Weston Chandler.]] Not at all.



** If you get the best ending, it is actually a reference to the other guy. Clarence himself is the 'Mario' based upon how his sprite moves. The girlfriend also looks a little like Pauline.
** Clarence himself, as well as certain [=NPCs=], have noses resembling [[VideoGame/WarioLand Wario's]].
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As of late, Psuedolonewolf has been working on an RPG sequel, which seems to be very comical in nature, to this called "Clarence RPG: Clarence's Unsurprising Marital Problems." The sequel features Clarence and his wife, whose name is now officially Sally, and takes place chronologically after the Best Ending of Clarence's Big Chance. The game is meant to be non-violent: while the battles use the same mechanical concepts - hit points, skills that deal damage, turns, etc - bloodshed and spell flinging aren't there. Instead, the battles represent "social interactions". Rather than having HP, characters would have 'willpower' instead, and rather than having elemental skills like fire, water, etc, each skill would have an emotional 'flavour' like 'happy', 'angry', 'friendly', 'disgusting', and so on. Characters and enemies would have weaknesses and resistances to these like creatures do to elements in 'Videogame/{{MARDEK}}'.

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As of late, Psuedolonewolf has been working on an RPG sequel, which seems to be very comical in nature, to this called "Clarence RPG: Clarence's Unsurprising Marital Problems." The sequel features Clarence and his wife, whose name is now officially Sally, and takes place chronologically after the Best Ending of Clarence's Big Chance. The game is meant to be non-violent: while the battles use the same mechanical concepts - hit points, skills that deal damage, turns, etc - bloodshed and spell flinging aren't there. Instead, the battles represent "social interactions". Rather than having HP, characters would have 'willpower' instead, and rather than having elemental skills like fire, water, etc, each skill would have an emotional 'flavour' like 'happy', 'angry', 'friendly', 'disgusting', and so on. Characters and enemies would have weaknesses and resistances to these like creatures do to elements in 'Videogame/{{MARDEK}}'.
''Videogame/{{MARDEK}}''.
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* ShoutOut: The plumber enemies look very similar to [[SuperMarioBrothers Luigi]]. The narrator even tells you, "Just don't let them near any mushrooms and you should be fine." The credits show you that the enemy is named "Bluigi," making the reference even more obvious.

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* ShoutOut: The plumber enemies look very similar to [[SuperMarioBrothers [[Franchise/SuperMarioBrothers Luigi]]. The narrator even tells you, "Just don't let them near any mushrooms and you should be fine." The credits show you that the enemy is named "Bluigi," making the reference even more obvious.

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* CoolShades: [[spoiler:Clarence can get them if he is promoted to executive.]]



* CoolShades: [[spoiler:Clarence can get them if he is promoted to executive.]]
* {{Cyberspace}}

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* CoolShades: [[spoiler:Clarence {{Cyberspace}}: You can get them if he is promoted to executive.]]
* {{Cyberspace}}
travel into Clarence's computer and do quests on the internet.



-->"While submerging yourself in water is fine and dandy, you wouldn't want to get bonked on the head with a nasty water droplet! That kind of thing causes injuries, you know. And death."
-->'''Programmer:''' Whatever maniac decided to give [the office supplies] real, beating, flesh-and-blood hearts was sadly mistaken when he said they'd only cause them to be more loving!

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-->"While submerging yourself in water is fine and dandy, you wouldn't want to get bonked on the head with a nasty water droplet! That kind of thing causes injuries, you know. And death."
-->'''Programmer:'''
"\\
'''Programmer:'''
Whatever maniac decided to give [the office supplies] real, beating, flesh-and-blood hearts was sadly mistaken when he said they'd only cause them to be more loving!
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* ColorCodedForYourConvenience: Clarence and his personal effects are generally associated with the color pink.

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* ColorCodedForYourConvenience: ColorMotif: Clarence and his personal effects are generally associated with the color pink.

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* LostForever: Generally averted, as you can return to previous levels through the interdimensional hub. However, whatever you do, do ''not'' eat the burger for breakfast, as it will give Clarence permanent bad breath [[note]]Weirdly enough, the burger counts as one of the items for 100% items found; you can avoid "eating it for breakfast" by picking up either milk or cereal ''before'' you get it[[/note]]. (That is, unless you kill yourself before walking through a door or past a television, in which case you will be reset to a point before you ate the burger.)



* PathOfMostResistance

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%%* PathOfMostResistance
* PathOfMostResistancePermanentlyMissableContent: Generally averted, as you can return to previous levels through the interdimensional hub. However, whatever you do, do ''not'' eat the burger for breakfast, as it will give Clarence permanent bad breath [[note]]Weirdly enough, the burger counts as one of the items for 100% items found; you can avoid "eating it for breakfast" by picking up either milk or cereal ''before'' you get it[[/note]]. (That is, unless you kill yourself before walking through a door or past a television, in which case you will be reset to a point before you ate the burger.)



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-->"You think this shirt makes you have good fashion sense. You are deluded."

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-->"You -->"Your Shirt and Tie: A fancy pink shirt and brown tie that you think this shirt makes make you have look like a man of good fashion sense.taste. You are deluded."

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* ColorCodedForYourConvenience: Clarence and his personal effects are generally associated with the color pink.



* DialogueTree: During the date.


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* DialogueTree: During the date.


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* RealMenWearPink: Averted.
-->"You think this shirt makes you have good fashion sense. You are deluded."
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** [[BittersweetEnding Neutral Ending]]: [[spoiler:The girl decides Clarence is not for her, although they remain somewhat friendly for a time. She introduces him to some of her friends, but he is unable to pursue romance with full vigor due to his initial failure.]]
** Good Ending: [[spoiler:Clarence and the girl date for a while, although they eventually decide a romance between them is simply not meant to be. They remain friends, and Clarence gains new confidence due to his experience and continues trying to find the woman of his dreams, although the girl continues to hold a special place in his heart.]]

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** [[BittersweetEnding Neutral Ending]]: Ending: [[spoiler:The girl decides Clarence is not for her, although they remain somewhat friendly for a time. She introduces him to some of her friends, but he is unable to pursue romance with full vigor due to his initial failure.]]
** [[BittersweetEnding Good Ending: Ending]]: [[spoiler:Clarence and the girl date for a while, although they eventually decide a romance between them is simply not meant to be. They remain friends, and Clarence gains new confidence due to his experience and continues trying to find the woman of his dreams, although the girl continues to hold a special place in his heart.]]
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* LoserProtagonist: '''Clarence'''.

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* LoserProtagonist: '''Clarence'''. [[spoiler:If you play your cards right, you can land him a promotion to executive and a hot girlfriend, pulling him out of this trope.]]



* {{Understatement}}: Parodied in the Worst Ending. "Clarence was slightly distressed by the outcome of the date."

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* {{Understatement}}: Parodied in the Worst Ending. "Clarence was slightly distressed by the outcome of the date."" [[spoiler:*picture of Clarence flying over the DespairEventHorizon*]]
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** If you look close enough at the internet [[{{Troll}} trolls]] you're supposed to kill, they have horns that look very similar to a [[{{Homestuck}} certain other kind of troll.]]

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** If you look close enough at the internet [[{{Troll}} trolls]] you're supposed to kill, they have horns that look very similar to a [[{{Homestuck}} [[Webcomic/{{Homestuck}} certain other kind of troll.]]
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* HappilyMarried: [[spoiler:Clarence and the girl in the Best Ending.]]


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* LoserProtagonist: '''Clarence'''.


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* UglyGuyHotWife: [[spoiler:Clarence and the girl in the Best Ending.]]


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** Also parodied in the Best Ending. "All in all, Clarence was somewhat pleased with the outcome of the evening." [[spoiler:*picture of Clarence in bed with the girl with a giant grin on his face*]]
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** Worst Ending: [[spoiler:The girl is repulsed by Clarence and leaves him. Clarence is DrivenToSuicide and jumps in a lake, but his SuperNotDrowningSkills kick in. He meets a group of people like him at the bottom of the lake and decides to spend the rest of his days with them.]]
** Bad Ending: [[spoiler:The girl is repulsed by Clarence and leaves him. A depressed Clarence loses his will to continue chasing girls, and spends the rest of his days as a BasementDweller with the internet as his only companion.]]
** Neutral Ending: [[spoiler:The girl decides Clarence is not for her, although they remain somewhat friendly for a time. She introduces him to some of her friends, but he is unable to pursue romance with full vigor due to his initial failure.]]

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** [[EarnYourBadEnding Worst Ending: Ending]]: [[spoiler:The girl is repulsed by Clarence and leaves him. Clarence is DrivenToSuicide and jumps in a lake, but his SuperNotDrowningSkills kick in. He meets a group of people like him at the bottom of the lake and decides to spend the rest of his days with them.]]
** [[DownerEnding Bad Ending: Ending]]: [[spoiler:The girl is repulsed by Clarence and leaves him. A depressed Clarence loses his will to continue chasing girls, and spends the rest of his days as a BasementDweller with the internet as his only companion.]]
** [[BittersweetEnding Neutral Ending: Ending]]: [[spoiler:The girl decides Clarence is not for her, although they remain somewhat friendly for a time. She introduces him to some of her friends, but he is unable to pursue romance with full vigor due to his initial failure.]]



** Best Ending: [[spoiler:The two fall in LoveAtFirstSight, and CoitusEnsues. Clarence, beyond all belief, is able to not screw up his new-found relationship, and he and the girl are HappilyMarried and spend the rest of their days together.]] [[CuttingOffTheBranches This is the canon ending, and leads into the sequel]].

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** [[GoldenEnding Best Ending: Ending]]: [[spoiler:The two fall in LoveAtFirstSight, and CoitusEnsues. Clarence, beyond all belief, is able to not screw up his new-found relationship, and he and the girl are HappilyMarried and spend the rest of their days together.]] [[CuttingOffTheBranches This is the canon ending, and leads into the sequel]].

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* BasementDweller: Clarence in the beginning [[spoiler:and in the Bad Ending]].



* DespairEventHorizon: Clarence in the Bad and Worst Endings. [[spoiler:In the Bad Ending, Clarence simply becomes a BasementDweller again, but in the Worst Ending, he is DrivenToSuicide]].



* ForgotAboutHisPowers: Clarence in the Worst Ending. [[spoiler:His SuperNotDrowningSkills put a wrinkle in his [[DrivenToSuicide suicide plans]].]]



* MultipleEndings: Although the Best Ending is the canon one.

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* MultipleEndings: Although 5 in all.
** Worst Ending: [[spoiler:The girl is repulsed by Clarence and leaves him. Clarence is DrivenToSuicide and jumps in a lake, but his SuperNotDrowningSkills kick in. He meets a group of people like him at
the bottom of the lake and decides to spend the rest of his days with them.]]
** Bad Ending: [[spoiler:The girl is repulsed by Clarence and leaves him. A depressed Clarence loses his will to continue chasing girls, and spends the rest of his days as a BasementDweller with the internet as his only companion.]]
** Neutral Ending: [[spoiler:The girl decides Clarence is not for her, although they remain somewhat friendly for a time. She introduces him to some of her friends, but he is unable to pursue romance with full vigor due to his initial failure.]]
** Good Ending: [[spoiler:Clarence and the girl date for a while, although they eventually decide a romance between them is simply not meant to be. They remain friends, and Clarence gains new confidence due to his experience and continues trying to find the woman of his dreams, although the girl continues to hold a special place in his heart.]]
**
Best Ending Ending: [[spoiler:The two fall in LoveAtFirstSight, and CoitusEnsues. Clarence, beyond all belief, is able to not screw up his new-found relationship, and he and the girl are HappilyMarried and spend the rest of their days together.]] [[CuttingOffTheBranches This is the canon one.ending, and leads into the sequel]].
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'''Clarence's Big Chance''' is a platformer made by Pseudolonewolf of FigHunter games. In it, you play as an ugly 35-year-old virgin who lives with his parents. However, recently, through an online dating site, he found a girl willing to date him! This is his titular "big chance", and he can't afford to mess it up. The game revolves around Clarence going through humorously over-the-top adventures to accomplish everyday tasks, such as getting dressed and going to work. Interestingly, though there are lots of things to do and each area is quite large, most of it is optional, and can be sped through quickly if the player so desires. However, how much you explore and what items you obtain heavily influence the outcome of Clarence's date.

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'''Clarence's Big Chance''' is a platformer made by Pseudolonewolf of FigHunter Website/FigHunter games. In it, you play as an ugly 35-year-old virgin who lives with his parents. However, recently, through an online dating site, he found a girl willing to date him! This is his titular "big chance", and he can't afford to mess it up. The game revolves around Clarence going through humorously over-the-top adventures to accomplish everyday tasks, such as getting dressed and going to work. Interestingly, though there are lots of things to do and each area is quite large, most of it is optional, and can be sped through quickly if the player so desires. However, how much you explore and what items you obtain heavily influence the outcome of Clarence's date.
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* NoCelebritiesWereHarmed: Clarence ''totally isn't'' [[Webcomic/{{Sonichu}} Christian Weston Chandler.]] Not at all.
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[[quoteright:159:http://static.tvtropes.org/pmwiki/pub/images/clarencesbigchance_3157_img0_6526.jpg]]
[[caption-width-right:159:The man himself!]]

'''Clarence's Big Chance''' is a platformer made by Pseudolonewolf of FigHunter games. In it, you play as an ugly 35-year-old virgin who lives with his parents. However, recently, through an online dating site, he found a girl willing to date him! This is his titular "big chance", and he can't afford to mess it up. The game revolves around Clarence going through humorously over-the-top adventures to accomplish everyday tasks, such as getting dressed and going to work. Interestingly, though there are lots of things to do and each area is quite large, most of it is optional, and can be sped through quickly if the player so desires. However, how much you explore and what items you obtain heavily influence the outcome of Clarence's date.

The game is split into four main areas; Clarence's house, where he must prepare for the day and find the front door keys to get out; the suburbs, where he must travel to work; the workplace, where, depending on how many tasks he does, Clarence can be either promoted or fired; the city streets at night, where Clarence must buy gifts for his girlfriend; and finally the date itself, which consists of a long DialogueTree revolving around impressing Clarence's girlfriend. Depending on how well you perform, you will receive one of five endings.

Unlike Pseudolonewolf's other works, there is little in the way of actual plot development, and more of a focus on over-the-top comedy and humour. Expect near-constant LampshadeHanging of typical platformer conventions and the absurd situations of the game itself.

As of late, Psuedolonewolf has been working on an RPG sequel, which seems to be very comical in nature, to this called "Clarence RPG: Clarence's Unsurprising Marital Problems." The sequel features Clarence and his wife, whose name is now officially Sally, and takes place chronologically after the Best Ending of Clarence's Big Chance. The game is meant to be non-violent: while the battles use the same mechanical concepts - hit points, skills that deal damage, turns, etc - bloodshed and spell flinging aren't there. Instead, the battles represent "social interactions". Rather than having HP, characters would have 'willpower' instead, and rather than having elemental skills like fire, water, etc, each skill would have an emotional 'flavour' like 'happy', 'angry', 'friendly', 'disgusting', and so on. Characters and enemies would have weaknesses and resistances to these like creatures do to elements in 'Videogame/{{MARDEK}}'.

Play it [[http://www.kongregate.com/games/Pseudolonewolf/clarences-big-chance here.]]
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!!This game contains examples of:

* AbsurdlySpaciousSewer
* {{Acrofatic}}: Clarence can jump several times his own height while still being fat enough to crush enemies with his sheer mass.
* AllGirlsWantBadBoys: Subverted. Some of the [=NPCs=] do, and Clarence's girlfriend might, but more often than not, she won't.
* ApatheticCitizens: Clarence's coworkers, PlayedForLaughs. One even stands around impassively while ''the room is on fire''.
* AsteroidsMonster: The computer virus, which is the closest thing the game has to a BossBattle.
* BetterThanABareBulb: Due to the game's parodic and humourous nature, Pseudolonewolf is able to [[UpToEleven hang even more lampshades than he usually does]].
* CasanovaWannabe: Clarence.
* CollisionDamage
* CorruptCorporateExecutive: Parodied.
-->'''Executive:''' Crawl around, little ants! One day, daddy's gonna stand all over your faces and make him bum-loads of sweet dough! You know it!
* CoolShades: [[spoiler:Clarence can get them if he is promoted to executive.]]
* {{Cyberspace}}
* DatingSim: At the end.
* DialogueTree: During the date.
* DeadpanSnarker: Some of the signposts act like this. See also LemonyNarrator, below.
* DrivenToSuicide: [[spoiler:Clarence in the Worst Ending. Subverted, however; he survives due to his SuperNotDrowningSkills.]]
* EverythingTryingToKillYou: From office supplies to ''water droplets''. Also lampshaded, in both cases.
-->"While submerging yourself in water is fine and dandy, you wouldn't want to get bonked on the head with a nasty water droplet! That kind of thing causes injuries, you know. And death."
-->'''Programmer:''' Whatever maniac decided to give [the office supplies] real, beating, flesh-and-blood hearts was sadly mistaken when he said they'd only cause them to be more loving!
* ExcusePlot: Averted. Though the plot isn't very deep, it doesn't just get forgotten immediately after the beginning.
* FacePalm: Clarence's girlfriend will do this if he performs badly enough.
* GagNose: Clarence.
* GoombaStomp: Lampshaded and justified; Clarence is so heavy that he crushes enemies by jumping on them.
** GoombaSpringboard
* {{Gonk}}: Clarence.
* HitPoints: You can restore them by eating literal hearts. Lampshaded;
-->"Like so many cyberland characters, Clarence, you can rejuvenate your vim by devouring the hearts of your fallen victims. Go on. Give 'em a scoff to fill up your lovely heart points and stave off death for another day."
* IceCreamKoan: One of the dialog choices during the date is "You're like a summer breeze blowing in the wind". Selecting it makes your date think you're poetic.
* InterchangeableAntimatterKeys: One of the few tropes the game doesn't lampshade.
* JumpPhysics: Lampshaded.
* JustifiedSavePoint: Televisions store a copy of Clarence's soul whenever he walks by them, apparently.
* LeetLingo: Clarence and his boss talk in chatspeak.
* LemonyNarrator: It's one of Pseudolonewolf's games, so this is pretty much a given.
* LostForever: Generally averted, as you can return to previous levels through the interdimensional hub. However, whatever you do, do ''not'' eat the burger for breakfast, as it will give Clarence permanent bad breath [[note]]Weirdly enough, the burger counts as one of the items for 100% items found; you can avoid "eating it for breakfast" by picking up either milk or cereal ''before'' you get it[[/note]]. (That is, unless you kill yourself before walking through a door or past a television, in which case you will be reset to a point before you ate the burger.)
* MercyInvincibility: It actually lasts for quite a while.
* {{Metroidvania}}: Sort of. Though the game itself is very linear, each level is very open and full of secrets.
* MultipleEndings: Although the Best Ending is the canon one.
* NintendoHard
* NoNameGiven: Subverted with Clarence's girlfriend. She does have a name in each game -- one picked randomly out of a possible three. There is no official name for her, however.
** In the sequel though, her official name is Sally, which was one of three possible names for her in the game.
* NoobCave: Clarence's room.
* PathOfMostResistance
* PoisonMushroom: The hamburger. It will give Clarence "breath like an ogre" and make him look fat, which will cost you a lot of points at the date section.
* ScaryScorpions
* ShoutOut: The plumber enemies look very similar to [[SuperMarioBrothers Luigi]]. The narrator even tells you, "Just don't let them near any mushrooms and you should be fine." The credits show you that the enemy is named "Bluigi," making the reference even more obvious.
** If you get the best ending, it is actually a reference to the other guy. Clarence himself is the 'Mario' based upon how his sprite moves. The girlfriend also looks a little like Pauline.
** Clarence himself, as well as certain [=NPCs=], have noses resembling [[VideoGame/WarioLand Wario's]].
** If you look close enough at the internet [[{{Troll}} trolls]] you're supposed to kill, they have horns that look very similar to a [[{{Homestuck}} certain other kind of troll.]]
* StoryOverwrite: It doesn't matter if you ended the game in your underwear or the fancy executive suit, Clarence will still be wearing his pink suit in the ending cutscenes.
* StupidBoss: Clarence's boss may well be, given that he talks in chatspeak and that Generic Company in general seems rather incompetent.
* SunglassesAtNight: If you get the promotion, Clarence changes into a swanky business suit, complete with sunglasses.
* SuperNotDrowningSkills: [[spoiler:Actually a [[GameplayAndStoryIntegration plot point]] in the Worst Ending.]]
* TemporaryPlatform
* ThreateningShark
* {{Understatement}}: Parodied in the Worst Ending. "Clarence was slightly distressed by the outcome of the date."
* VideoGameCrueltyPotential: You can jump on Clarence's pet cat, pet dog, and even his own mom and dad (and then eat their still-beating hearts for sustenance.) The game lampshades it, of course.
* WrapAround: Some pits will do this. Lampshaded, of course;
-->"Sometimes, space just all like warps in on itself, y'know?"
* YouBastard: Parodied.
-->"Looks like Cuddles, your cat, is free of its regular confinement! Why not put the fluffy bugger out of its misery of coexistence with you, you heartless monster? Go on, just hop on its skull. It'll crack like an egg."
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