History VideoGame / Civilization

20th Jun '17 2:53:15 PM thatmadork
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* MagikarpPower:
** America is the patron saint of this trope in this game. All of their special units and bonuses only appear in the Industrial Era, but those B-52 bombers and Navy SEALs hit ''hard''. In ''VI'' they also get the Film Studio unique building which can help them snag a late-game Cultural Victory.
** England is a naval power geared towards gaining an intercontinental empire, but crossing ocean tiles isn't possible until the Renaissance, so for the first half of the game England won't be doing anything special. Afterward however, England will be locking down maritime trade and invading all over the damn place with deadly Ships of the Line and Redcoats.
** Venice tends to have a rough early game [[LandOfOneCity because it can only control one city]], meaning one wrong move can be fatal, especially if you're placed next to a warlike Civ. However later on you'll be swimming in boatloads of cash and can simply buy whatever military units you need and bribe every other city-state to your cause, provided of course you don't instead simply use Merchants of Venice to make them your puppets.
** Brazil in ''V'' doesn't fare well in early game because its start bias is for jungle terrain, meaning you'll have a lot of hardly usuable real-estate and you'll probably also start next to [[TheDreaded the Aztecs]]. But in the Renaissance, Brazilwood Camps can be very diversely-useful and your University bonuses can make you quite the scientific powerhouse.
** The Zulus in ''V'' are both this ''and'' a CrutchCharacter. They have nothing really going for them in the early-game nor the late-game, but in the Medieval period they get their [[LightningBruiser Impis]] and their special promotions, allowing them to go on a path of bloody conquest until gunpowder is invented, the Impi become obsolete, and the Zulu Civ is BroughtDownToNormal.
16th Jun '17 2:30:31 PM SonofAkatosh
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* EyeOfHorusMeansEgypt: In Civilization IV and V the icons for the Egyptian Empire are the "Eye Of Horus".

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* EyeOfHorusMeansEgypt: In Civilization IV IV, V, and V VI the icons for the Egyptian Empire are the "Eye Of Horus".
16th Jun '17 1:07:20 PM RonnieR15
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* EyeOfHorusMeansEgypt: In Civilization IV and V the icons for the Egyptian Empire are the "Eye Of Horus".
10th Jun '17 5:58:28 PM poipoi550
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** In Civ VI, A Winged Hussar which leading the charge during the Opening Cinematic before Poland was introduced in the game.


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* Evolving Music: In ''VI'', each Civilization's theme music changes over the Era with some GeniusBonus to those who manage to understand said Civ's status in said Era. For example the [[https://www.youtube.com/watch?v=svjaduHhq98 Russian theme]] went from traditional, to [[GrimDark]] (Industrial) to Soviet-theme chanting (Atomic Era). One simply made a comment there that the whole thing reflect's Russia's history itself.
19th May '17 2:56:12 PM Yalsaris63
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** [[AmericaTakesOverTheWorld America]][=/=][[ChinaTakesOverTheWorld China]][=/=]JapanTakesOverTheWorld: If you play their leaders and do the aforementioned actions.

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** [[AmericaTakesOverTheWorld America]][=/=][[ChinaTakesOverTheWorld China]][=/=]JapanTakesOverTheWorld: China]][=/=][[JapanTakesOverTheWorld Japan]][=/=]RussiaTakesOverTheWorld: If you play their leaders and do the aforementioned actions.
23rd Apr '17 10:18:36 AM SonofAkatosh
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** Gandhi is a nuke-happy prick in most games but he's even worse in ''Civ 6''. In ''6'' leaders have a Leader Agenda which relates to their history such as "likes long time allies" for Sumeria or "hates small civs" for Rome and a hidden agenda such as wanting a lot of salt or needing more oil. Gandhi is a "Peacekeeper" (doesn't go into wars that label him a warmonger) while still being "Nuke Happy" (likes himself and others building/using nukes). This leads to him being a passive-aggressive shithead who will hate you for not having nukes well before you can have them, [[ExactWords attacks you in wars that won't label him a "warmonger"]] (especially in the Ancient Era where there is little chance of him being a warmonger), congratulate you for using nukes one turn and the very next denounces you for warmongering, and attacks you after starting things so he won't look bad in front of everyone else.

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** Gandhi is a nuke-happy prick in most games but he's even worse in ''Civ 6''. In ''6'' leaders have a Leader Agenda which relates to their history such as "likes long time allies" for Sumeria or "hates small civs" for Rome and a randomized hidden agenda such as wanting a lot of salt or needing more oil. Gandhi is a "Peacekeeper" (doesn't go into wars that label him a warmonger) while still being warmonger), but is also very likely to be "Nuke Happy" (likes himself and others building/using nukes). This leads to him being a passive-aggressive shithead who will hate you for not having nukes well before you can have them, [[ExactWords attacks you in wars that won't label him a "warmonger"]] (especially in the Ancient Era where there is little chance of him being a warmonger), congratulate you for using nukes one turn and the very next denounces you for warmongering, and attacks you after starting things so he won't look bad in front of everyone else.
23rd Apr '17 9:57:25 AM DastardlyDemolition
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** Gandhi is a nuke-happy prick in most games but he's even worse in ''Civ 6''. In ''6'' leaders have a Leader Agenda which relates to their history and a hidden agenda such as "likes long time allies" for Sumeria or "hates small civs" for Rome. Gandhi is a "Peacekeeper" (doesn't go into wars that label him a warmonger) while still being "Nuke Happy" (likes himself and others building/using nukes). This leads to him being a passive-aggressive shithead who will hate you for not having nukes well before you can have them, [[ExactWords attacks you in wars that won't label him a "warmonger"]] (especially in the Ancient Era where there is little chance of him being a warmonger), congratulate you for using nukes one turn and the very next denounces you for warmongering, and attacks you after starting things so he won't look bad in front of everyone else.

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** Gandhi is a nuke-happy prick in most games but he's even worse in ''Civ 6''. In ''6'' leaders have a Leader Agenda which relates to their history and a hidden agenda such as "likes long time allies" for Sumeria or "hates small civs" for Rome.Rome and a hidden agenda such as wanting a lot of salt or needing more oil. Gandhi is a "Peacekeeper" (doesn't go into wars that label him a warmonger) while still being "Nuke Happy" (likes himself and others building/using nukes). This leads to him being a passive-aggressive shithead who will hate you for not having nukes well before you can have them, [[ExactWords attacks you in wars that won't label him a "warmonger"]] (especially in the Ancient Era where there is little chance of him being a warmonger), congratulate you for using nukes one turn and the very next denounces you for warmongering, and attacks you after starting things so he won't look bad in front of everyone else.
23rd Apr '17 9:55:02 AM DastardlyDemolition
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** Gandhi is a nuke-happy prick in most games but he's even worse in ''Civ 6''. In ''6'' leaders have a Leader Agenda which relates to their history and a hidden agenda such as "likes long time allies" for Sumeria or "hates small civs" for Rome. Gandhi is a "Peacekeeper" (doesn't go into wars that label him a warmonger) while still being "Nuke Happy" (likes himself and others building/using nukes). This leads to him being a passive-aggressive shithead who will hate you for not having nukes well before you can have them, [[ExactWords attacks you in wars that won't label him a "warmonger"]] (especially in the Ancient Era where there is little chance of him being a warmonger), congratulate you for using nukes one turn and the very next denounces you for warmongering, and attacks you after starting things so he won't look bad in front of everyone else.
5th Apr '17 5:47:09 PM pyroclastic
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The general concept is that the player controls a civilization from the stone age through the present day into the space age. The first installments gave you two ways to win: conquering everyone, or [[VideoGame/SidMeiersAlphaCentauri sending a colony to Alpha Centauri]]. Later, three more conditions were added: get elected leader of the world by the UsefulNotes/UnitedNations, controlling a dominant chunk of the planet (which kind of renders obsolete the "conquer everyone" goal, which is probably why it was removed again later), or create a culture so influential that it engulfs everyone else's.

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The general concept is that the player controls a civilization from the stone age through the present day into the space age. The first installments gave you two ways to win: conquering everyone, or [[VideoGame/SidMeiersAlphaCentauri sending a colony to Alpha Centauri]]. Later, three Later games added more conditions were added: win conditions: get elected leader of the world by the UsefulNotes/UnitedNations, controlling a dominant chunk of the planet (which kind of renders obsolete the "conquer everyone" goal, which is probably why it was removed again later), convert everyone to your religion, or create a culture so influential that it engulfs everyone else's.
26th Mar '17 1:13:27 PM nombretomado
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** The ''V'' portrayal of OdaNobunaga is obviously a nod to {{Creator/Toshiro Mifune}}'s performance.

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** The ''V'' portrayal of OdaNobunaga UsefulNotes/OdaNobunaga is obviously a nod to {{Creator/Toshiro Mifune}}'s performance.
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