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* WatchForRollingObjects: In Desert Castle, there is a section where the player has to dodge rolling boulders that fall from the sky and then bounce along the slope.
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''Chameleon Twist'' is a PlatformGame created by Japan Supply System, published by Creator/{{Sunsoft}}, and released for the UsefulNotes/Nintendo64 in 1997.
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''Chameleon Twist'' is a PlatformGame created by Japan Supply System, published by Creator/{{Sunsoft}}, and released for the UsefulNotes/Nintendo64 Platform/Nintendo64 in 1997.
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[[SimilarlyNamedWorks Not to be confused]] with the 1992 UsefulNotes/SegaGenesis game ''VideoGame/KidChameleon''.
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[[SimilarlyNamedWorks Not to be confused]] with the 1992 UsefulNotes/SegaGenesis Platform/SegaGenesis game ''VideoGame/KidChameleon''.
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* NoDamageRun: If the player beats the game once and starts a new game as White, a star will appear on the corner of the screen. If the player gets hurt even once, the star goes away, but if they avoid taking damage for the entire game, a special Perfect Code will show up on the title screen after the credits. Its purpose of course is currently unknown.
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* MissingSecret: The Perfect Code unlocked by completing a NoDamageRun as White, though to this day, it's purpose is currently unknown.
* NoDamageRun: If the player beats the game once and starts a new game as White, a star will appear on the corner of the screen. If the player gets hurt even once, the star goes away, but if they avoid taking damage for the entire game, a special randomized Perfect Code will show up on the title screen after the credits. Its purpose of course is currently unknown.
* NoDamageRun: If the player beats the game once and starts a new game as White, a star will appear on the corner of the screen. If the player gets hurt even once, the star goes away, but if they avoid taking damage for the entire game, a special randomized Perfect Code will show up on the title screen after the credits. Its purpose of course is currently unknown.