History VideoGame / CastleWolfenstein

12th Jun '15 4:47:59 PM BreakinBenny
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* DeadlyWalls: Bumping into a wall stuns the player for several seconds. Not particularly lethal unless he's being chased by a soldier at the time...

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* DeadlyWalls: Bumping into a wall stuns the player for several seconds. Not particularly lethal unless he's being chased by a soldier at the time...time…



* EliteMooks: Unlike regular Nazis, the SS Soldiers will instantly recognize you even if you're wearing a uniform. They're also harder to kill due to their bulletproof vests.

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* EliteMooks: Unlike regular Nazis, the SS Soldiers will instantly recognize can see through the uniform you even if you're wearing a uniform.might be wearing. They're also harder to kill due to their bulletproof vests.



** In ''Beyond Castle Wolfenstein'', getting shot actually caused you to limp and slow down.

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** In ''Beyond Castle Wolfenstein'', getting shot actually caused you to limp and slow down.



* RandomlyGeneratedLevels: The game has pregenerated rooms whose layouts didn't change; however, the order and connection between rooms was randomized at the start of each game.

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* RandomlyGeneratedLevels: The game has pregenerated pre-generated rooms whose layouts didn't change; however, the order and connection between rooms was randomized at the start of each game.
1st Apr '15 3:23:24 AM Arivne
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* OutlivedItsCreator: The ''VideoGame/{{Wolfenstein}}'' franchise has outlived Silas Warner, who died in 2004. Although he wasn't involved with further games, he endorsed the use of the name.
19th Aug '14 9:05:09 PM Angeldeb82
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* UnwinnableJokeGame: In ''Castle Smurfenstein'', a hacked version of the original Apple II ''CastleWolfenstein'', the game was deliberately modified so that it's impossible to get past the first level.

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* UnwinnableJokeGame: In ''Castle Smurfenstein'', a hacked version of the original Apple II ''CastleWolfenstein'', ''Castle Wolfenstein'', the game was deliberately modified so that it's impossible to get past the first level.
19th Aug '14 9:04:54 PM Angeldeb82
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* {{AFGNCAAP}}: The player's character is never actually named in the game.



* FeaturelessProtagonist: The player's character is never actually named in the game.



* RewardingVandalism: Averted; blowing up a chest with a grenade causes everything within to be LostForever. Blowing up a chest with ammunition results in an NonstandardGameOver.

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* RewardingVandalism: Averted; blowing up a chest with a grenade causes everything within to be LostForever. Blowing up a chest with ammunition results in an NonstandardGameOver.a NonStandardGameOver.
31st Jul '14 2:23:17 PM rexpensive
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''Castle Wolfenstein'' (1981) was a computer game written by Silas Warner for the AppleII, Atari8BitComputers, and the {{Commodore 64}}. It is regarded as one of the [[UrExample first stealth-based games ever]], and is the direct inspiration for the ''VideoGame/{{Wolfenstein}}'' series.

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''Castle Wolfenstein'' (1981) was a computer game written by Silas Warner for the AppleII, Atari8BitComputers, UsefulNotes/AppleII, UsefulNotes/Atari8BitComputers, and the {{Commodore UsefulNotes/{{Commodore 64}}. It is regarded as one of the [[UrExample first stealth-based games ever]], and is the direct inspiration for the ''VideoGame/{{Wolfenstein}}'' series.
12th Jul '14 9:23:57 AM TheOneWhoTropes
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The success of ''Castle Wolfenstein'' prompted a sequel, ''Beyond Castle Wolfenstein'' (1984). In this game, the player must infiltrate a secret Berlin bunker where AdolfHitler is holding secret meetings; he must find a bomb hidden somewhere inside the bunker, plant it in Hitler's meeting room, then escape before the bomb explodes.

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The success of ''Castle Wolfenstein'' prompted a sequel, ''Beyond Castle Wolfenstein'' (1984). In this game, the player must infiltrate a secret Berlin bunker where AdolfHitler UsefulNotes/AdolfHitler is holding secret meetings; he must find a bomb hidden somewhere inside the bunker, plant it in Hitler's meeting room, then escape before the bomb explodes.
30th Oct '13 9:09:09 AM Andyzero
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* HyperactiveMetabolism: Schanpps screws up your shooting accuracy, and bratwurst fixes it.

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* HyperactiveMetabolism: Schanpps Schnapps (alcohol) screws up your shooting accuracy, and bratwurst fixes it.
30th Oct '13 9:08:54 AM Andyzero
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* HyperactiveMetabolism: Schanpps screws up tyour shooting accuracy, and bratwurst fixes it.

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* HyperactiveMetabolism: Schanpps screws up tyour your shooting accuracy, and bratwurst fixes it.
20th Oct '13 1:08:18 PM AM_NK
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20th Oct '13 1:06:16 PM AM_NK
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''Castle Wolfenstein'' (1981) was a computer game written by Silas Warner for the AppleII, Atari8BitComputers, and the {{Commodore 64}}. It is regarded as one of the [[UrExample first stealth-based games ever]], and is the direct inspiration for ''VideoGame/Wolfenstein3D'' and ''VideoGame/{{Wolfenstein}}''.

to:

''Castle Wolfenstein'' (1981) was a computer game written by Silas Warner for the AppleII, Atari8BitComputers, and the {{Commodore 64}}. It is regarded as one of the [[UrExample first stealth-based games ever]], and is the direct inspiration for ''VideoGame/Wolfenstein3D'' and ''VideoGame/{{Wolfenstein}}''.
the ''VideoGame/{{Wolfenstein}}'' series.



* OutlivedItsCreator: The ''[[VideoGame/Wolfenstein3D Wolfenstein]]'' franchise has outlived Silas Warner, who died in 2004. Although he wasn't involved with further games, he endorsed the use of the name.

to:

* OutlivedItsCreator: The ''[[VideoGame/Wolfenstein3D Wolfenstein]]'' ''VideoGame/{{Wolfenstein}}'' franchise has outlived Silas Warner, who died in 2004. Although he wasn't involved with further games, he endorsed the use of the name.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CastleWolfenstein