History VideoGame / CastleWolfenstein

23rd Sep '17 5:09:13 PM Gosicrystal
Is there an issue? Send a Message


* LostForever: If you are killed or captured with the war plans in your possession, then you won't be able to retrieve it a second time without starting a new game.


Added DiffLines:

* PermanentlyMissableContent: If you are killed or captured with the war plans in your possession, then you won't be able to retrieve it a second time without starting a new game.
12th Sep '17 7:33:06 AM Bauglir100
Is there an issue? Send a Message


* EarlyInstallmentWeirdness: 2D top-down perspective, stealth-based gameplay, RandomlyGeneratedLevels, Atari-esque graphics, and [[DamnYouMuscleMemory twin joystick controls]]? Not something you'd expect from the series that helped put the first-person shooter genre on the map.



* JumpScare: A light example: a player encountering the SS troopers for the first time may mistake them for room-locked enemies just like normal guards. That is, until one jumps out of a door while pursuing them, screaming "SS!" in sharp, digitized German.



* LostForever: If you are killed or captured with the war plans in your possession, then you won't be able to retrieve it a second time without starting a new game.



* JumpScare: A light example: a player encountering the SS troopers for the first time may mistake them for room-locked enemies just like normal guards. That is, until one jumps out of a door while pursuing them, screaming "SS!" in sharp, digitized German.
5th Aug '17 5:40:35 PM Bauglir100
Is there an issue? Send a Message

Added DiffLines:

* [[EarthShatteringKaboom Castle Shattering Kaboom]]: If you blow yourself up with a grenade or shoot a trunk containing grenades or cannonballs, the entire screen is lit up with an explosion and sends you back to the main menu. Apparently, [[MadeOfExplodium the entire castle]] is destroyed from this one blast, since the game forces you to start over in a new castle if this happens.
3rd May '17 9:05:00 PM steam66
Is there an issue? Send a Message


* NoSwastikas: Averted; the regular Nazi guards had uniforms with large swastikas across their chests. SS Solders wore uniforms with "SS" instead.

to:

* NoSwastikas: Averted; the regular Nazi guards had uniforms with large swastikas across their chests. SS Solders Soldiers wore uniforms with "SS" instead.


Added DiffLines:

* JumpScare: A light example: a player encountering the SS troopers for the first time may mistake them for room-locked enemies just like normal guards. That is, until one jumps out of a door while pursuing them, screaming "SS!" in sharp, digitized German.
3rd May '17 8:58:46 PM steam66
Is there an issue? Send a Message


* CollisionDamage: If a Nazi knows you're an enemy and touches you it's an immediate GameOver.

to:

* CollisionDamage: If a Nazi knows you're an enemy and touches you it's an immediate GameOver. Justified, as the Nazi would likely either restrain you or gut you with a combat knife or other melee weapon in that case.
23rd Dec '16 4:18:57 PM ADrago
Is there an issue? Send a Message


* RewardingVandalism: Averted; blowing up a chest with a grenade causes everything within to be LostForever. Blowing up a chest with ammunition results in a NonStandardGameOver.

to:

* RewardingVandalism: Averted; blowing up a chest with a grenade causes everything within to be LostForever.lost. Blowing up a chest with ammunition results in a NonStandardGameOver.
12th Jun '15 4:47:59 PM BreakinBenny
Is there an issue? Send a Message


* DeadlyWalls: Bumping into a wall stuns the player for several seconds. Not particularly lethal unless he's being chased by a soldier at the time...

to:

* DeadlyWalls: Bumping into a wall stuns the player for several seconds. Not particularly lethal unless he's being chased by a soldier at the time...time…



* EliteMooks: Unlike regular Nazis, the SS Soldiers will instantly recognize you even if you're wearing a uniform. They're also harder to kill due to their bulletproof vests.

to:

* EliteMooks: Unlike regular Nazis, the SS Soldiers will instantly recognize can see through the uniform you even if you're wearing a uniform.might be wearing. They're also harder to kill due to their bulletproof vests.



** In ''Beyond Castle Wolfenstein'', getting shot actually caused you to limp and slow down.

to:

** In ''Beyond Castle Wolfenstein'', getting shot actually caused you to limp and slow down.



* RandomlyGeneratedLevels: The game has pregenerated rooms whose layouts didn't change; however, the order and connection between rooms was randomized at the start of each game.

to:

* RandomlyGeneratedLevels: The game has pregenerated pre-generated rooms whose layouts didn't change; however, the order and connection between rooms was randomized at the start of each game.
1st Apr '15 3:23:24 AM Arivne
Is there an issue? Send a Message


* OutlivedItsCreator: The ''VideoGame/{{Wolfenstein}}'' franchise has outlived Silas Warner, who died in 2004. Although he wasn't involved with further games, he endorsed the use of the name.
19th Aug '14 9:05:09 PM Angeldeb82
Is there an issue? Send a Message


* UnwinnableJokeGame: In ''Castle Smurfenstein'', a hacked version of the original Apple II ''CastleWolfenstein'', the game was deliberately modified so that it's impossible to get past the first level.

to:

* UnwinnableJokeGame: In ''Castle Smurfenstein'', a hacked version of the original Apple II ''CastleWolfenstein'', ''Castle Wolfenstein'', the game was deliberately modified so that it's impossible to get past the first level.
19th Aug '14 9:04:54 PM Angeldeb82
Is there an issue? Send a Message


* {{AFGNCAAP}}: The player's character is never actually named in the game.



* FeaturelessProtagonist: The player's character is never actually named in the game.



* RewardingVandalism: Averted; blowing up a chest with a grenade causes everything within to be LostForever. Blowing up a chest with ammunition results in an NonstandardGameOver.

to:

* RewardingVandalism: Averted; blowing up a chest with a grenade causes everything within to be LostForever. Blowing up a chest with ammunition results in an NonstandardGameOver.a NonStandardGameOver.
This list shows the last 10 events of 39. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CastleWolfenstein