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Grumpy Bear is no longer a trope. Moving examples to other tropes when applicable.


* JerkassHasAPoint: The [[GrumpyBear blackbird]], if you agree with him.

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* JerkassHasAPoint: The [[GrumpyBear blackbird]], blackbird, if you agree with him.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/castle_forest_island_sea.jpg]]
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"Castle, Forest, Island, Sea" is a {{Gamebook}} story that explores key questions in philosophy, made by the Open University using Twee (an older version of Twine).

You are [[FeaturelessProtagonist a man of adventure, or a woman with lots of travelling experience, or a brave girl, or a boy]], maybe - a person searching for something (your birthright? A friend? An exit?) in a rather decrepit castle. Along the way you will explore several PhilosophyTropes, including MoralityTropes, both in theory and in practice.

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"Castle, ''Castle, Forest, Island, Sea" Sea'' is a {{Gamebook}} StoryBranching story that explores key questions in philosophy, made by the Open University using Twee (an older version of Twine).

You are [[FeaturelessProtagonist a man of adventure, or a woman with lots of travelling experience, or a brave girl, or a boy]], maybe - -- a person searching for something (your birthright? A friend? An exit?) in a rather decrepit castle. Along the way you will explore several PhilosophyTropes, including MoralityTropes, both in theory and in practice.


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"Castle, Forest, Island, Sea" is a ChooseYourOwnAdventure story that explores key questions in philosophy, made by the Open University using Twee (an older version of Twine).

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"Castle, Forest, Island, Sea" is a ChooseYourOwnAdventure {{Gamebook}} story that explores key questions in philosophy, made by the Open University using Twee (an older version of Twine).

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* WeakWilled: The robin says he is. The blackbird, however, thinks there's no such thing as "weak will".

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* WeakWilled: The robin says he is. The blackbird, however, thinks there's no such thing as "weak will".will".
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"Castle, Forest, Island, Sea" is a ChooseYourOwnAdventure story that explores key questions in philosophy, made by the Open University using Twee (an older version of Twine).

You are [[FeaturelessProtagonist a man of adventure, or a woman with lots of travelling experience, or a brave girl, or a boy]], maybe - a person searching for something (your birthright? A friend? An exit?) in a rather decrepit castle. Along the way you will explore several PhilosophyTropes, including MoralityTropes, both in theory and in practice.

Play it [[https://www2.open.ac.uk/openlearn/philosophy/castle-forest-island-sea.html here]].

!!Let us consider the following tropes:
* AccompliceByInaction: Each of the [[MultipleHeadCase three-headed monster's heads]] has its own name, mind and will, but they share a digestive system. Two heads will eat people, the third won't, but it does nothing to stop the others. Is it as guilty as they are? Or is punishing it alongside the others MisplacedRetribution? Even though you can't exactly divide them?
* AlasPoorVillain: The third head, should you choose.
* BuildingOfAdventure: The titular castle is pretty much the entire setting.
* FatSlob: The [[PrivilegeMakesYouEvil king]], in contrast to his sister, who tries to be TheWisePrincess.
* FeaturelessProtagonist: You have four choices: man, woman, girl and boy. That's it. And it's PurelyAestheticGender anyway.
* ItsTheJourneyThatCounts: While you do get to pick the goal you're here to accomplish, it really doesn't change a thing about the gameplay.
* JerkassHasAPoint: The [[GrumpyBear blackbird]], if you agree with him.
* LotusEaterMachine: In book form. It illustrates the Nozick problem - if the book gives you (a perfect illusion of) all that you want, will you stop reading?
* TheMeaningOfLife: Discussed.
* MoralLuck: Discussed heavily.
* PollyWantsAMicrophone: The robin, the blackbird and the owl that follow you around and argue philosophy all the time.
* SecondPersonNarration
* WeakWilled: The robin says he is. The blackbird, however, thinks there's no such thing as "weak will".

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