History VideoGame / BurgerTime

28th Nov '15 1:18:45 PM bt8257
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* EndlessGame: As with most Golden Age arcade games, ''Burger Time'' just keeps looping through the same stages, and the enemies eventually get ridiculously fast.

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* EndlessGame: As with most Golden Age arcade games, ''Burger Time'' just keeps looping through the same stages, and the enemies eventually get ridiculously ''ridiculously'' fast.
2nd Sep '15 4:37:06 AM VicGeorge2011
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Added DiffLines:

* EasterEgg: A GameMod of ''VideoGame/TronDeadlyDiscs'' called ''Deadly Dogs'' (where all the enemy warriors are replaced with hot dogs) is hidden in the code of the Intellivision version.
29th Oct '14 5:39:51 AM DrSlide
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* RespawningEnemies: Enemies respawn around the edges of the screen a few seconds after getting squashed.

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* RespawningEnemies: Enemies respawn around the edges of the screen a few seconds after getting squashed.squashed, or from their final landing point after being dropped.
18th Jul '14 12:34:05 PM rexpensive
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Creator/{{Mattel}} produced most of the early home ports; their {{Intellivision}} port did so well it became a pack-in for the Intellivision II. An Intellivision-exclusive sequel, ''Diner'', was developed at Creator/RealtimeAssociates (using levels from the unfinished game ''Franchise/MastersOfTheUniverse II''), and released in 1987. In this game, Peter Pepper has to kick balls of food so that they roll off platforms and down ramps to land on a plate, while avoiding or crushing the enemies.

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Creator/{{Mattel}} produced most of the early home ports; their {{Intellivision}} UsefulNotes/{{Intellivision}} port did so well it became a pack-in for the Intellivision II. An Intellivision-exclusive sequel, ''Diner'', was developed at Creator/RealtimeAssociates (using levels from the unfinished game ''Franchise/MastersOfTheUniverse II''), and released in 1987. In this game, Peter Pepper has to kick balls of food so that they roll off platforms and down ramps to land on a plate, while avoiding or crushing the enemies.
10th Jun '14 6:28:29 AM DrSlide
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Creator/{{Mattel}} produced most of the early home ports; their {{Intellivision}} port did so well it became a pack-in for the Intellivision II. An Intellivision-exclusive sequel, ''Diner'', was developed at Creator/RealtimeAssociates (using levels from the unfinished game ''Franchise/MastersOfTheUniverse II''), and released in 1987.

to:

Creator/{{Mattel}} produced most of the early home ports; their {{Intellivision}} port did so well it became a pack-in for the Intellivision II. An Intellivision-exclusive sequel, ''Diner'', was developed at Creator/RealtimeAssociates (using levels from the unfinished game ''Franchise/MastersOfTheUniverse II''), and released in 1987.
1987. In this game, Peter Pepper has to kick balls of food so that they roll off platforms and down ramps to land on a plate, while avoiding or crushing the enemies.
26th Nov '13 2:04:51 PM EarlOfSandvich
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Creator/{{Mattel}} produced most of the early home ports; their {{Intellivision}} port did so well it became a pack-in for the Intellivision II. An Intellivision-exclusive sequel, ''Diner'', was developed at Creator/RealtimeAssociates (using levels from the unfinished game ''[[WesternAnimation/HeManAndTheMastersOfTheUniverse Masters of the Universe]] II''), and released in 1987.

to:

Creator/{{Mattel}} produced most of the early home ports; their {{Intellivision}} port did so well it became a pack-in for the Intellivision II. An Intellivision-exclusive sequel, ''Diner'', was developed at Creator/RealtimeAssociates (using levels from the unfinished game ''[[WesternAnimation/HeManAndTheMastersOfTheUniverse Masters of the Universe]] ''Franchise/MastersOfTheUniverse II''), and released in 1987.
31st Oct '13 5:51:15 PM MarkLungo
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Mattel produced most of the early home ports; their {{Intellivision}} port did so well it became a pack-in for the Intellivision II. An Intellivision-exclusive sequel, ''Diner'', was developed at Creator/RealtimeAssociates (using levels from the unfinished game ''[[WesternAnimation/HeManAndTheMastersOfTheUniverse Masters of the Universe]] II''), and released in 1987.

to:

Mattel Creator/{{Mattel}} produced most of the early home ports; their {{Intellivision}} port did so well it became a pack-in for the Intellivision II. An Intellivision-exclusive sequel, ''Diner'', was developed at Creator/RealtimeAssociates (using levels from the unfinished game ''[[WesternAnimation/HeManAndTheMastersOfTheUniverse Masters of the Universe]] II''), and released in 1987.



!!Tropes appearing:

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!!Tropes appearing:!!Tropes:
17th Jul '13 6:53:18 PM Prfnoff
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Mattel produced most of the early home ports; their {{Intellivision}} port did so well it became a pack-in for the Intellivision II. An Intellivision-exclusive sequel, ''Diner'', was released in 1987.

to:

Mattel produced most of the early home ports; their {{Intellivision}} port did so well it became a pack-in for the Intellivision II. An Intellivision-exclusive sequel, ''Diner'', was developed at Creator/RealtimeAssociates (using levels from the unfinished game ''[[WesternAnimation/HeManAndTheMastersOfTheUniverse Masters of the Universe]] II''), and released in 1987.
24th Nov '12 8:31:50 PM Prfnoff
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DataEast released two obscure follow-ups for arcades. ''Peter Pepper's Ice Cream Factory'', released in 1984, took away Peter's pepper shaker but let him crush enemies with scoops of ice cream before throwing them onto cones; it was rarely seen until it appeared with the original game on the CompilationRerelease ''Data East Arcade Classics''. ''Super Burger Time'', released in 1990, had 16-bit quality graphics and some new gameplay elements like {{Boss Battle}}s.

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DataEast Data East released two obscure follow-ups for arcades. ''Peter Pepper's Ice Cream Factory'', released in 1984, took away Peter's pepper shaker but let him crush enemies with scoops of ice cream before throwing them onto cones; it was rarely seen until it appeared with the original game on the CompilationRerelease ''Data East Arcade Classics''. ''Super Burger Time'', released in 1990, had 16-bit quality graphics and some new gameplay elements like {{Boss Battle}}s.
24th Nov '12 8:27:07 PM Prfnoff
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''Burger Time'' is a platform maze game by DataEast, originally released for arcades in 1982.

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''Burger Time'' is a platform maze game by DataEast, Creator/DataEast, originally released for arcades in 1982.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BurgerTime